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Kotaku interviews Fruitdealer - Page 3

Forum Index > Community News and Headlines
48 CommentsPost a Reply
Prev 1 2 3 All
ZeromuS
Profile Blog Joined October 2010
Canada13427 Posts
February 11 2011 13:42 GMT
#41
I read the article a while ago and had a nice d discussion with someone about how fd isn't performing relatively poorly. He said he's in code s how is that bad.i used i liquipedia to prove him wrong
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Meithos
Profile Joined February 2011
United States3 Posts
February 11 2011 18:04 GMT
#42
Good read thanks <3 kotakuu
oh crap
Gummy
Profile Blog Joined October 2010
United States2180 Posts
February 11 2011 23:46 GMT
#43
Since TL is not reddit and circle-jerking is highly discouraged, I'd like to chime in on my approval of Kotaku's layout. I like it a lot. Having a sidebar that is mindful of your location on the page and the size of your window is a good thing.

In UI design, one of the key considerations is how to maximize your use of the screen real-estate. Not to bash TL and other popular websites, but when the content on a page gets to be too long, the amount of screen real-estate being used is roughly 50%. The far left margins and the far right margins are just empty white-space.

I think this hate of their redesign is mostly as a result of people being averse to good change. In 2 months, people will probably be squawking about how good gawker's design is.
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
February 12 2011 01:18 GMT
#44
The problem is that it's not just a change in look (to one that's less appealing to me, not everything has to be an app and I liked the individual brands, personally), but a change in the way the sites are used. Digg made a change like that too, ask Reddit how well that worked out.

Not to mention that the code behind it is still a broken mess and they really need to do something about the scrolling. Click around for a bit, see if you remember where you were. I'm not even going to start about the iframe feel, though those would likely have been faster.

It's a gamble, literally in fact. Time will tell how well it works out, but it has nothing to do with circle-jerking or just dismissing any change. Though I'm glad at least some people like it

The side margins really don't contain less space now btw.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
lololol
Profile Joined February 2006
5198 Posts
February 12 2011 07:53 GMT
#45
You can add ca. to kotaku.com and remove the !# in the URL and it will have the old look.
I'll call Nada.
jeremysaint
Profile Joined April 2010
Canada80 Posts
February 14 2011 09:20 GMT
#46
i would actually say all the top zerg should just reroll terran or toss. save themselves an incredible amount of frustration.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
February 14 2011 19:56 GMT
#47
On February 11 2011 12:10 TheRPGAddict wrote:
Pretty good interview, wish he would have talked about his life with TSL. I lol'd at that apm comment. 500 apm rofl Losira's spam doesnt even get that high.


Nadas real APM is probably that high from time to time. He peaks 400+ in intense battles.. Then again, it's Nada we're talkin about :d
Remember that sc2 APM is measured with the game speed, so it's slower than your atual APM.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
FishStix
Profile Joined April 2010
United States425 Posts
February 14 2011 21:34 GMT
#48
I pretty much hate the new Kotaku layout, but nonetheless, good read. Hope to see more mainstream gaming media sites take notice of eSports... G4tv has, GameSpot has (to a small extent), PCWorld has totally jumped on the bandwagon. Now we just need Kotaku, 1UP, and others to follow
I do stuff in eSports
TheRPGAddict
Profile Joined October 2010
United States1403 Posts
February 14 2011 21:51 GMT
#49
On February 15 2011 04:56 Euronyme wrote:
Show nested quote +
On February 11 2011 12:10 TheRPGAddict wrote:
Pretty good interview, wish he would have talked about his life with TSL. I lol'd at that apm comment. 500 apm rofl Losira's spam doesnt even get that high.


Nadas real APM is probably that high from time to time. He peaks 400+ in intense battles.. Then again, it's Nada we're talkin about :d
Remember that sc2 APM is measured with the game speed, so it's slower than your atual APM.
I know, but to cite that as within an average value is just ignorance.
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