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[WoW] Battle for Azeroth - Page 338

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BfA Community Links:
GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde
TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde
TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance
TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde
TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance
Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv

On November 03 2016 06:57 GTR wrote:
I've created a Google Form/Spreadsheet for people to help add eachother.

Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion.

Form
Spreadsheet

If a moderator could add this as a moderator note at the top it'd be appreciated.
Noocta
Profile Joined June 2010
France12578 Posts
September 05 2017 18:41 GMT
#6741
Yeah I guess there's double intend here, gearing non raider and helping raider to finish ToS.

I wonder if Antorus will be as hard as ToS.
I honestly think Tomb of Sargeras ended up the hardest raid they ever made. Not only as far as the world first race, but also for the more regular raid guilds.

I mean, HFC was pretty tough, Gorefiend was as much a wall as Mistress, and Mannoroth+Archimonde is kinda comparable to Avatar+KJ, but damn. What a tough raid.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
September 05 2017 18:53 GMT
#6742
Mannoroth+Archimonde is kinda comparable to Avatar+KJ, but damn.


After the legendary ring powerups and +10ilvls they were nerfed to the ground

still hard for most people, but nerfed to the ground to an extent that i doubt we'll ever see with the current tier
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
September 05 2017 19:58 GMT
#6743
On September 06 2017 03:53 Cyro wrote:
Show nested quote +
Mannoroth+Archimonde is kinda comparable to Avatar+KJ, but damn.


After the legendary ring powerups and +10ilvls they were nerfed to the ground

still hard for most people, but nerfed to the ground to an extent that i doubt we'll ever see with the current tier


I guess it serves as a nice catchup mechanic also. I skipped the entire tier but with winter coming, I might do the 3 day raid thing again and the fact that you can catchup so quick is kinda sorta helpful.

Redox
Profile Joined October 2010
Germany24794 Posts
September 05 2017 21:57 GMT
#6744
On September 06 2017 00:05 Stancel wrote:
i'm getting 910/920 gear from +2 weekly chests

TF needs to settle down

I think I am kinda stupid atm, what is a +2 weekly chest?
Off-season = best season
Gorsameth
Profile Joined April 2010
Netherlands22352 Posts
September 05 2017 22:04 GMT
#6745
On September 06 2017 06:57 Redox wrote:
Show nested quote +
On September 06 2017 00:05 Stancel wrote:
i'm getting 910/920 gear from +2 weekly chests

TF needs to settle down

I think I am kinda stupid atm, what is a +2 weekly chest?

Every week you get a reward from a chest in your class hall based on the highest Mythic + dungeon completed the previous week (max Mythic +10). a +2 weekly chest means you did a Mythic +2 dungeon as your highest.
It ignores such insignificant forces as time, entropy, and death
Redox
Profile Joined October 2010
Germany24794 Posts
September 05 2017 22:48 GMT
#6746
On September 06 2017 07:04 Gorsameth wrote:
Show nested quote +
On September 06 2017 06:57 Redox wrote:
On September 06 2017 00:05 Stancel wrote:
i'm getting 910/920 gear from +2 weekly chests

TF needs to settle down

I think I am kinda stupid atm, what is a +2 weekly chest?

Every week you get a reward from a chest in your class hall based on the highest Mythic + dungeon completed the previous week (max Mythic +10). a +2 weekly chest means you did a Mythic +2 dungeon as your highest.

Oh yeah that chest. :D
Was just confused by the +2, idk why you would ever do that. Guess this was about a smurf.
Off-season = best season
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-06 03:14:35
September 06 2017 03:14 GMT
#6747
This was a bug. Artifact Knowledge should increase with the weekly reset for each region (8:00 PDT Tue. in NA, 8:00 CEST Wed. in EU, etc.)


Back to once a week on reset day confirmed
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Warri
Profile Joined May 2010
Germany3208 Posts
September 06 2017 15:12 GMT
#6748
[image loading]
SO many bad slots and i get the one i dont need. how do i constantly get shit
Alventenie
Profile Joined July 2007
United States2147 Posts
September 06 2017 18:52 GMT
#6749
Don't feel bad, I got a 935 chest piece with 2 worst stats last week, and a 920 neck piece this week with worst stats on it as well. Both are 30+ ilevel upgrades that actually are a dps loss (chest piece because break 4pc on top of 2 worst stats)
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-07 00:20:53
September 07 2017 00:09 GMT
#6750
I think there was big buff to legendary droprate today, many times more dropping than usual for a weekly reset. We've seen that in the past with some droprate increases when a lot of people are suddenly counted as overdue for a legendary but this was the biggest surge i've seen

and 200 gems at 1k gold each on day 1 is 1-2 orders of magnitude cheaper than i was expecting without knowing the material droprates
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands22352 Posts
September 07 2017 09:22 GMT
#6751
On September 07 2017 09:09 Cyro wrote:
I think there was big buff to legendary droprate today, many times more dropping than usual for a weekly reset. We've seen that in the past with some droprate increases when a lot of people are suddenly counted as overdue for a legendary but this was the biggest surge i've seen

and 200 gems at 1k gold each on day 1 is 1-2 orders of magnitude cheaper than i was expecting without knowing the material droprates

profession prices are completely nuts in Legion, day 1 raw gems are selling for less then prospect cost and cut gems for less then raw.

The only profession I have found with an actual profit when buying mats from the AH is Enchanting.
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-07 12:14:19
September 07 2017 11:22 GMT
#6752
Made a bit of money with skin+LW but you can't buy the main mats from the AH, they're primal sargerites. Decent farm+craft gold but not on the scale of gold boost money

day 1 raw gems are selling for less then prospect cost and cut gems for less then raw


Maybe lotsa people expecting less supply than there was
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Warri
Profile Joined May 2010
Germany3208 Posts
September 07 2017 13:33 GMT
#6753
Well the m+ boost business is dead for now until you need 15s again. 10s are so easy there are dozens of groups boosting for 100k and lower.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-07 20:17:42
September 07 2017 14:30 GMT
#6754
Raid boosting is alive and well (people will pay as much as 7 figures to get an invite to your heroic group which you can split with only a few friends while PUG's are lining up to join your groups for free) and you can 3-man a 10 within half an hour to get 50k per booster, the hard part is setting it up quickly

also why can't i hold all these argus waystones.jpg

[image loading]

have got about 100, been able to hand in 30 with quests and the currency cap is 40/40

-----

[image loading]

Maw farm is over for a while
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
Last Edited: 2017-09-07 20:33:24
September 07 2017 20:27 GMT
#6755
thankfully i have a 940 glaive shadow relic, but that doesn't make getting a 935 chaos fragments relic hurt less

what hurts are the ridiculous 4.8m hp mobs around nath'raxas hold, doing the quests on a 926 mage and it's fucking awful
ffxiv enjoyer
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-07 20:46:20
September 07 2017 20:44 GMT
#6756
Just keep all relics, might get god rolls in the crucible (adding critical chaos and shocklight etc)

chaos fragments is very good for demonic when you can activate it, usually in mythic+ or some raid bosses like desolate host/mistress but hopefully more in t21

that 945 is critical chaos, best relic i have by a mile after a LOT of farming
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
September 07 2017 20:56 GMT
#6757
On September 06 2017 07:48 Redox wrote:
Show nested quote +
On September 06 2017 07:04 Gorsameth wrote:
On September 06 2017 06:57 Redox wrote:
On September 06 2017 00:05 Stancel wrote:
i'm getting 910/920 gear from +2 weekly chests

TF needs to settle down

I think I am kinda stupid atm, what is a +2 weekly chest?

Every week you get a reward from a chest in your class hall based on the highest Mythic + dungeon completed the previous week (max Mythic +10). a +2 weekly chest means you did a Mythic +2 dungeon as your highest.

Oh yeah that chest. :D
Was just confused by the +2, idk why you would ever do that. Guess this was about a smurf.


I have alts that I geared to 900-910 then got bored, and I hated last week so I did +2s just so I could have a chest, also a couple of them still have 940 legendaries so that's free essence + legendary chance

can't wait to smash raging/volcanic week
ffxiv enjoyer
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-09 02:14:26
September 08 2017 15:41 GMT
#6758
Simcraft is updated for the crucible now

corrected a bit for artifact level 66, will go 1410k to 1480k from the ilevels alone and then potentially past 1550k with BIS light/shadow power rolls. We could get all of them on day 1 (artifact 66) but the second relic trait selection for each relic will come over the next 1-2 months at level 69, 72, 75
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noocta
Profile Joined June 2010
France12578 Posts
September 08 2017 20:40 GMT
#6759
We killed Mistress last week finally. I quite like where that boss stand difficulty wise nowadays, feels pretty good.

Maiden doesn't seem too difficult, but dear god she might tbe the best example of how Blizzard just can't make boss difficult without making every mechanic instantly kill all of your raid.
Since it's a 5 healer fight, i'll healing this one, and there's nothing quite frustrating like healing healing healing.. oh everyone died in a quarter of a sec because one player was slightly not he should have been. This boss is so unfun.

And I keep hearing and seeing that Avatar is worse.
I saw a video from Preach about how unfun ToS has been, and I couldn't agree more. This shit is hard, but it's not fun.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2017-09-09 02:02:02
September 09 2017 01:45 GMT
#6760
Class tuning released

With maintenance on Tuesday, we’re going to make several spec damage tuning adjustments. Given the nature of the class changes we made in 7.3, we’ve not needed tuning adjustments through the first two weeks of the patch. However, one change that is coming this week is a bonus to the item level of your Artifact weapon when you activate the Netherlight Crucible. That bonus has a varying effect on certain specs, because not all specs’ abilities scale the same with the DPS of their equipped weapon. This is something that we’d like to address in the future, but for now, we can deal with it via tuning.

Furthermore, there are a few specs that we’d like to outright buff.

We’ll implement the following damage increases on Tuesday to account for the Netherlight Crucible:

Death Knight - Frost +4%
Demon Hunter - Havoc +3%
Druid - Feral +2%
Hunter – Beast Mastery +6%
Hunter - Survival +5%
Monk - Windwalker +9%
Rogue - Assassination +5%
Rogue - Outlaw +6%
Rogue - Subtlety +1.5%
Shaman - Enhancement +3%

And as always, we’ll continue to keep a close eye on performance going forward.


Some of those already scaled above average with the crucible and traits but needed buff anyway. Note as well that there were no nerfs, they're closing the gaps by raising the floor significantly

10 buffs and 9 of them are melee, the great gap closer!

Projected havoc sim now going from 1400k on live to ~1550-1600k on reset morning
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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