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Stealth change in 1.2.0 - more creep from Overlord - Page 3

Forum Index > Closed
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Prev 1 2 3 All
TBO
Profile Joined September 2009
Germany1350 Posts
January 12 2011 13:31 GMT
#41
when I looked at the screenshot I thought the change was that you now see a circle for the max creep range...

I think its the same size as before.
Mayfly
Profile Joined December 2010
145 Posts
January 12 2011 13:31 GMT
#42
I compared to a random screenshot I found and there were no difference in size when I compared in Photoshop.
Buruguduy
Profile Joined September 2010
Philippines238 Posts
January 12 2011 13:32 GMT
#43
On January 12 2011 21:42 shannn wrote:
So I can guess we're going to see more hydralisk build orders in the future from Koreans with overlord highways? Sounds the meta game is going to shift even more in ZvP and ZvT.


even more? what's your initial assumption?
NA: pon.838 // SEA: pon.451 // KR: pon.843
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 12 2011 13:34 GMT
#44
[image loading]
marineking will u huk my bigtt1 ilu
ALPINA
Profile Joined May 2010
3791 Posts
January 12 2011 13:35 GMT
#45
So nothing changed.

Next time before making such thread make comparison.
You should never underestimate the predictability of stupidity
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 12 2011 13:40 GMT
#46
Same amount as before, pretty damn sure too. Best change about the creep spread change though is when a hatch finishes you can now instant put down spines anywhere around it. yay.
@QxGDarkCell ._.
PiRate647
Profile Joined January 2011
Belgium187 Posts
January 12 2011 13:49 GMT
#47
too bad it`s not true ... zerg didn't get much love in 1.2.0
"Who always takes a taxi, but never pays a fare?" - "Vegeta!?" ||||exclusively a fan of RET!! .... and perhaps ClouD !
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
January 12 2011 13:56 GMT
#48
=_= that looked just like befero 1.2.....do OP play zerg???
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
January 12 2011 13:57 GMT
#49
Lol, someone must open a "Stalkers can now hit air!!!1" thread.
0neder
Profile Joined July 2009
United States3733 Posts
January 12 2011 14:32 GMT
#50
I didn't know Overlord bowels held that much creep.
Morphs
Profile Joined July 2010
Netherlands645 Posts
January 12 2011 14:54 GMT
#51
Actually the pic in the OP seems quite bugged. Most creep spreads out behind the overlord, which can't be right...

For the rest, it says quite much how many people use the overlord creep spread when I see thread such as this one
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
January 12 2011 15:19 GMT
#52
Does Onyxia do her deep breath more after the patch as well? Oops, wrong game.

Definitely no change, and I saw that right away.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
January 12 2011 15:27 GMT
#53
So it seems while they fixed this:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=166707

for creep tumors, they broke it for overlords.

The creep size is the same, but it's offset to the left slightly.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2011-01-12 15:44:40
January 12 2011 15:35 GMT
#54
On January 12 2011 22:32 Buruguduy wrote:
Show nested quote +
On January 12 2011 21:42 shannn wrote:
So I can guess we're going to see more hydralisk build orders in the future from Koreans with overlord highways? Sounds the meta game is going to shift even more in ZvP and ZvT.


even more? what's your initial assumption?

Can you not read? I am just speculating not stating any facts especially since I give indicators like guess and question mark and saying sounds.

This means I can't prove and don't need to prove any thing as it's an assumption and an opinion.

Edit:
Just to explain anyways. I was talking about that the styles will be changed already with the changes like no 2 pylon blocking and phoenix buff. I thought and just guessed it might change even more with this. Doesn't mean it necessarily has to be true or come true.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
January 12 2011 15:42 GMT
#55
dunno if this has been mentioned anywhere but terran can't wall in with just a supply depot and rax at the bottom of the ramp anymore. You need 2 depots just like at the top
When there is nothing left to lose but your dignity, it is already gone.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 12 2011 15:43 GMT
#56
I fear this will be like the Ultra "buff" that afterwards was not reversed to the way it was before but ended as a Ultra nerf
Aesop
Profile Joined October 2007
Hungary11305 Posts
January 12 2011 16:02 GMT
#57
So apparently nothing changed at all. Time to lock this creep before it spreads.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
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