• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:23
CET 23:23
KST 07:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1595 users

[H] bio vs Zerg.

Forum Index > Closed
Post a Reply
ardonn
Profile Joined March 2010
Canada40 Posts
August 15 2010 01:36 GMT
#1
I really don't feel confident with mech so lately I have been trying to play more of a marauder/bio ball. Just wondering if anyone else plays this? If so what do you do once he has banelings to counter your +1 push. Also any other significant timings I'm not thinking of? Sorry this is such a vague post just looking for any tips at all. (when do you add starport, tank timings) stuff like that.
Nexic
Profile Blog Joined May 2010
United States729 Posts
August 15 2010 01:48 GMT
#2
I don't think going pure bio is too viable, I've been going biomech which seems to work alright.
Supporting your bio with tanks means I can push in with the marines/some rauders, then when the banelings come in you can kite them into the tank line with stim. Marines are effective against mutas as well.

Pure mech might be better, I just like the mobility of the biomech.
monitor
Profile Blog Joined June 2010
United States2408 Posts
August 15 2010 01:50 GMT
#3
I've had a lot of trouble as Zerg defending bio, recently I used burrowed roaches and infestors. Once you get to late game though, I don't suggest going pure bio because just acouple hydras,roaches, and mutas beat it.
https://liquipedia.net/starcraft2/Monitor
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 15 2010 01:51 GMT
#4
I never have trouble with pure bio unless you use a lot of drops, banelings are just sick. Maybe if you have good micro.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-08-15 01:52:35
August 15 2010 01:52 GMT
#5
On August 15 2010 10:50 monitor wrote:
I've had a lot of trouble as Zerg defending bio, recently I used burrowed roaches and infestors. Once you get to late game though, I don't suggest going pure bio because just acouple hydras,roaches, and mutas beat it.


Agreed with late game bio, except not because of hydras, roaches, and mutas, but because of infestors.

edit: oh and banelines are sick, too. =(
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Voyager I
Profile Joined July 2010
United States260 Posts
August 15 2010 01:52 GMT
#6
Gonna second the idea that you need at least some Mech to back up your Bio against a smart Zerg. Infestor/Baneling is extremely dangerous otherwise.
Jupiter.sKy
Profile Joined December 2009
United States50 Posts
August 15 2010 02:06 GMT
#7
Honestly, bio late game is really vulnerable to infestor/ling/bling so your best bet is to push out early and either win or do enough damage that you permanently cripple the zerg. What you should really do is hide your raxes in your main and kill the scouting overlord so that the zerg isn't completely sure your going bio. might even help to swap your walling rax with a factory to confuse the zerg into thinking your going for some sort of reactor-hellion expand or pure mech. that way, the zerg would have potentially less infestors/banes to deal with your bio ball.
That being said, even if you go bio, please don't forget your raven and atleast get some tanks as they will really help agianst the zerg when you push.
heroyi
Profile Blog Joined March 2009
United States1064 Posts
August 15 2010 02:06 GMT
#8
gotta go bio mech. reason for it is because you need to mech as your insurance against the zerg infestors and baneling (although banelings arent so much a threat once you reach a critical mass of rines and marauders).

as long as you can focus fire the infestors quickly then zerg is in a heap of trouble. technically pure bio can be done if you can just snipe the infestors quickly. ill sometimes get ghosts JUST so i can emp the infestors making them literally useless. you will be surprised how many zergs dont keep a overseer nearby when its zvt just because terrans dont really use cloaked units.

you can also kite the zerg army very quickly, although micro intensive, so that way the infestor is not in range, and if it does get in range just stim and ff that asshole down. banelings are samething, you can just kite them, and if they do reach the army you can simply just pull the rines back and keep the marauders up front.
wat wat in my pants
Oxyoxygen
Profile Joined June 2010
United States68 Posts
August 15 2010 02:18 GMT
#9
I always Bio v Zerg and have a pretty high win percentage. My best advice would be to use multiple control groups and depend on micro. I usually go three control groups all my Bio ball in control group one half of them in control group two and half of control group two in your third control group, then stim and proceed to spread out all three groups upon engage. Which ever direction the send in their banelings mouse select and micro that group. Usually works pretty well.

If you scout them going all ground early like Bling, ling, infestor or roach just trow down a tech lab on your starport and and get a banshee to harass minerals and maybe a viking to hunt overlords it really punishes the zerg in larva use they have to reproduce their army from lost banelings, workers, and overlords. Its a very fragile battle so they cant afford to expand and macro all over the map plus Bio is cheap and you can reproduce it fast. Oh and abuse drops and and flank. Muta /ling /bling is the hardest unit comp to deal with but its still very winnable with good play.

Bio play is very fun in this matchup, cant stand meching its too boring and slow.
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
August 15 2010 02:25 GMT
#10
I really think think/hope that bio/mech will be the future of tvp - it's really intersting to watch, ghosts vs infestor (+sniping overseers), banlings, stimed infanty, flanks to pickoff tanks, drops, more drops...

fun to play and just really really really watchable...


heroyi
Profile Blog Joined March 2009
United States1064 Posts
August 15 2010 02:25 GMT
#11
On August 15 2010 11:18 Oxyoxygen wrote:
I always Bio v Zerg and have a pretty high win percentage. My best advice would be to use multiple control groups and depend on micro. I usually go three control groups all my Bio ball in control group one half of them in control group two and half of control group two in your third control group, then stim and proceed to spread out all three groups upon engage. Which ever direction the send in their banelings mouse select and micro that group. Usually works pretty well.

If you scout them going all ground early like Bling, ling, infestor or roach just trow down a tech lab on your starport and and get a banshee to harass minerals and maybe a viking to hunt overlords it really punishes the zerg in larva use they have to reproduce their army from lost banelings, workers, and overlords. Its a very fragile battle so they cant afford to expand and macro all over the map plus Bio is cheap and you can reproduce it fast. Oh and abuse drops and and flank. Muta /ling /bling is the hardest unit comp to deal with but its still very winnable with good play.

Bio play is very fun in this matchup, cant stand meching its too boring and slow.

lol mech is sooooooo god damn FUCKING SLOW.

its irritating and illl just rage quit seeing how easy it is for zerg to just go around the army. everytime i hear your base is under attack, i shed a tear.
wat wat in my pants
ardonn
Profile Joined March 2010
Canada40 Posts
Last Edited: 2010-08-15 04:32:37
August 15 2010 04:29 GMT
#12
when do you typically add your ghosts? on your second?

Edit: also i find mutilisks punish me when i grab my 2nd. Any thoughts?
warmGun
Profile Joined August 2010
United States57 Posts
August 15 2010 04:38 GMT
#13
Drewbie seems to go pure bio against zerg quite often and its really his drops that enable him to win the games. It definitely is possible by using the mobility granted by the dropships to snipe key production buildings and keep the zerg under pressure.
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
August 15 2010 04:48 GMT
#14
past the 3 rax push, in order to be pure bio, you really do need to be able to do lots of dropship harrass, because you're not nearly as strong in head on confrontations as you would be if you were going mech or biomech, but you can be much more aggressive, and force the zerg to stay on the same number of bases as you. however, if you didn't do sufficient damage with a push, or you let him get hive tech up you are in a lot of trouble, so you have to be able to macro out your army, while doing dropship harrass, sniping buildings, finding out his compositions, and acting accordingly. also, you should probably get ghosts after your initial push or as you're making your push, since he's likely to be getting infestors at some point to counter your bio army.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 15 2010 12:43 GMT
#15
On August 15 2010 10:36 ardonn wrote:
Sorry this is such a vague post just looking for any tips at all.

You knew it was a problem but you made it anyways. :|

Read the Strategy Forum Guidelines.
ModeratorNow I'm distant, dark in this anthrobeat
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Stellar Fest: Day 1
Gerald vs Harstem
ByuN vs Maplez
FuturE vs FoxeRLIVE!
Zoun vs Mixu
ComeBackTV 760
UrsaTVCanada531
IndyStarCraft 288
CranKy Ducklings253
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 288
UpATreeSC 107
Railgan 76
StarCraft: Brood War
White-Ra 237
Other Games
tarik_tv10876
Grubby4689
Mlord565
Liquid`Hasu563
fl0m501
shahzam350
ceh9173
FrodaN154
C9.Mang0129
mouzStarbuck118
ZombieGrub42
PPMD17
fpsfer 2
Organizations
Counter-Strike
PGL147
StarCraft 2
angryscii 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 56
• musti20045 33
• RyuSc2 19
• Adnapsc2 10
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 31
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie2885
• TFBlade980
Other Games
• Shiphtur211
Upcoming Events
Korean StarCraft League
4h 37m
CranKy Ducklings
11h 37m
IPSL
19h 37m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
19h 37m
BSL 21
21h 37m
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d
Sparkling Tuna Cup
1d 11h
WardiTV Korean Royale
1d 13h
IPSL
1d 19h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 19h
[ Show More ]
BSL 21
1d 21h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.