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How to suicide in StarCraft2~

Forum Index > Closed
Post a Reply
yangyc55
Profile Joined June 2010
China9 Posts
July 07 2010 10:16 GMT
#1
Every time I win the game, I have to see the victory picture and options, but I’m already tired of one game after another. So an interesting idea came into my brain --- Can I empty the whole map to make clear of the world? I mean clear all the units on the map including mine.

As I know, there must be units before entering the game, so how to clear all the units on the map just by playing the game? In other words, after killing all the units of your enemies, you can begin to kill all of your own. Finally, how the final unit suicides is what I’m interested in.

So how many ways do you have to finish, here is mine.

Zerg-------------------------------

Zerg Baneling is the best unit to finish this job. You can just kill all the other units and press X at last, it’s over!

But this is not the purpose of this game, right? OK, the second method is to use Broodling. This unit can just exists for a few seconds, and also can attack others. So there is an example: you can control a Brood Lord and a Hydralisk to attack each other, and unleash the Broodlings before the Brood Lord dies. The key is to ensure the Hydralisk will be killed by your Broodlings, and you can finish the job.

In addition, control your Spine Crawler destroy all of your constructions and move it out of the creep. It will die soon.

Terran-------------------------------

I have to say, there are too many ways of Terran killing themselves. (Human beings are good at it? I don’t know)

These units of Terran can make damage to themselves: Tank, Raven and Nuclear Missile. We don’t have to say much about Tank, I think its ability of self-damage is well-known and effective. For Raven, the methods might be varied. Firstly, you can use the Turret finish the Raven, and after that the Turret will disappear soon. Or you can get the air units together, and then use the Hunter-Seeker Missile of Raven to perish.

It is little complicated for nuclear missile, because you have to ensure that you have the building that supports the missile and a Ghost to launch. Make the construction near to destroy before you launch the nuclear missile, and then you know what to do.

That is the end? Of course not.

The construction of Terran will explode if it is on fire. So here are another two methods. First, Planetary Fortress can clear all the units after it is burned. And second, the Missile Turret can burn to explode after shooting down the last unit on the air.

Protoss-------------------------------

All I can find is to use the Psionic Storm of High Templar to finish the game. So tell me what you know about it, any comments are welcome here.

From: The original article is here
chinagame.178.com~~More about game news in China~~
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
July 07 2010 10:18 GMT
#2
.... Such a waste of time :\
Baksteen
Profile Blog Joined June 2010
Netherlands438 Posts
July 07 2010 10:20 GMT
#3
Maybe have a templar feedback himself?

And do you mean units or buildings also (i figured buildings also) otherwise you could shoot yourself with photon cannons

And i dont know if this is possible but doesn't the stalker attack has travel time? So if you bring down 2 stalkers to 2 hp and have them attack eachother from max range you could kill them both?
Derp Derp Derp
Stealthpenguin
Profile Joined April 2010
Finland393 Posts
July 07 2010 10:20 GMT
#4
I'm just wondering what's the point?
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 07 2010 10:21 GMT
#5
What every top player needs to learn!
Geiko
Profile Blog Joined June 2010
France1939 Posts
July 07 2010 10:26 GMT
#6
Actually it's not totaly useless.
Lets say you want to play a 1v1 but with 4 players (shared controls, one player macros the others micros the units).
I find the quickest method to suicide is to choose terran, have all your scv attack your CC, then kill off an SCV and load the remaining 5 in your burning CC.
geiko.813 (EU)
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
July 07 2010 10:28 GMT
#7
SC2 is not a Taliban training game, you might want to rethink your ideas.
FlashDave.999 aka Star
xenchris
Profile Joined April 2010
Germany68 Posts
July 07 2010 10:42 GMT
#8
On July 07 2010 19:26 Geiko wrote:
Actually it's not totaly useless.
Lets say you want to play a 1v1 but with 4 players (shared controls, one player macros the others micros the units).
I find the quickest method to suicide is to choose terran, have all your scv attack your CC, then kill off an SCV and load the remaining 5 in your burning CC.


this is genious even though it takes forever
yay
Sokalo
Profile Joined May 2010
United States375 Posts
July 07 2010 11:01 GMT
#9
As protoss you might be able to get down to two cannons with one hit and the delay on their attack could be slow enough to allow you to issue attacks from both for simultaneous kills? Maybe a few other units that you could theoretically do this with if that mechanic even works.
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
July 07 2010 11:03 GMT
#10
What is this... i dont even....
i dunno lol
Lighioana
Profile Joined March 2010
Norway466 Posts
July 07 2010 11:04 GMT
#11
And I would do this because? ...
And forgive me nothing for I truly meant it all
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
July 07 2010 11:05 GMT
#12
closing, silly thread
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
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