Hmm... the ogn stream just turned kind of green-ish for me. It's happened a couple of times before and I can't get the colors normal... does anyone know what causes this and how I could fix the colors?
A few early lings harass the natural gas of Sangho, kills it, and attempting to harass some probes. Sangho killed scouting ovi with a goon, and is building another cannonat nat in response, as well as remaking the natural gas.
type=b attempts to harass a little with mutas, but loses just about all of them to 2 archons due to carelessness. Sango sends dts straight into main, killing a few drones.
Mutas delaying Sangho's third, ovi speed is done for type-B. Large amount of goons out for protoss, along with the archons and zealots holding the 2 bridges leading out of zerg's nat.
Sangho's scouts after a pylon at natural and finds on the first try, stalls hatch from being made. He adds a nexus before forge. Scouting drone kills the scv that built the nexus. Hogil made the hatchery at the min only instead, and is now adding the hatchery at the nat.
Hogil adds a hydra den and is going for lair. Sangho adds a second photon cannon and templar archive, first sair is out. It kills the ovi at the main instead of heading straight for the other base. 2 zealots and a goon clear a few lings from the entrance of his nat, spire is going up for hogil now.
2 sairs for sangho out, but hydras prevent any damage to ovis. Scourge are coming out, and Sangho is adding a nexus at his min only, as well as a third cannon at his natural. Scourge snipe 1 sair. 4 templar out for Sangho, quite a few hydras and speed ovis out for hogil. He begins by harassing the min only probes, but 2 storms damage them quite a bit, and quite 4 ish.
Goon range is upgrade for sangho, and more lings and hydras stream into the natural contain for hogil. The observatory is up, but its going to be too late to save the gateway and forge. Meanwhile, more lurkers harass the min only, but they are stormed away. Quite a few lurkers and hydras are containing sangho, and hogil is taking his fourth. The min only harass with lurkers is really working, as its taking up a lot of storms.
Sangho is now trying to break out with a large number of goons and storms. It appears to be pretty successful, and only a few lurkers are left. Hogil is reinforcing with a lot of lings, and snipes the obs. A second obs is also killed, but sangho is already out of the contain.
hogil tries to flank with lurkers from the back, but sangho just pushes left towards the fourth. Constant reinforcements wearing away at the force now, and sangho is forced to retreat.
Sangho tried to set up a fourth at the 3 o clock base, but the nexus is killed. A shot of hogil's base also showed hive is done. Right now, sangho is on 3 bases, while hogil is on 5.
A lot of beastly storms go down, but he still loses almost all of his army, it takes reinforcing zealots just to stay in. Sangho tries to set up the 3 o clock again, but constant zerg reinforcements stream in and kill it.
The lurker harass at the min only was really effective this game it seemed. A lot of early storms were used on basically single lurkers, and this lack of early storms left him unable to break out of the contain earlier.
They showed a shot of Leta and he looked sick; I can hear the commentators saying his name, anyone know if they said anything? If he was sick for his game against flash I would be sad : (
puma using dropships to harass all over the place some mnm got plagued vessels keep dieing to scourge every once in a while this game has been slppy by both players currently 3base terran vs 4base zerg, zerg might be expanding to ~4
terran has a cc going up near ~12.5 lots of spider mines planted ultras out (zerg accidentally plagued one of them) zerg units streaming towards the new base at ~12.5 there are vultures there to defend but that cc is probably going to get lifted
zerg has 6 up but few drones there, terran's 12.5 has been shut down terran's vessel count is getting pretty high plagues going off on every thing looks to be swinging in zerg's favor; terran's 3rd is getting attacked by ultraling
The problem with ogn playing estro is that it's not enough of a challenge for them to need Leta... but this means he'll be well rested for his msl game I guess. Getting up at 4am and then not having your favorite player play is a downer though.
On February 10 2009 20:33 MorningMusume11 wrote: man they aren't sending out household names thats for sure... next up is Biforst/Justin/Crocus/whatever the hell he is...
On February 10 2009 20:33 MorningMusume11 wrote: man they aren't sending out household names thats for sure... next up is Biforst/Justin/Crocus/whatever the hell he is...
mnm group staring down 3 sunks the overlord that was control grouped to the harassing mutas strays too close to them and gets taken out, but in the process justin loses some marines to the sunkens
hyvaa waltzes in to Justin's main, has four lurkers at Justin's barrackses. Justin is tank pushing with 3 tanks at hyvaa's natural but consume is up and dark swarm puts a stop to it Justin loses 2 barracksess in his main, the 3 remaining lurkers move to his nat cc line 2 more lurkers just waltz right into Justin's natural... this is basically over
hyvaa has a hatchery finished at top left main, only 1 tank and a control goup of mnm remaining at hyvaa's base
Justin has a dmatrix'd vessel for some reason 2 scourge hit a floating science facility next to hyvaa's rally 5 ultras out science facility dies to 1 hydra
Replay shows that the timing on consume finishing was absolutely last second, literally. If it had finished 2 seconds later hyvaa might have been in a spot of trouble.
On February 10 2009 21:28 Crunchums wrote: Leta sending dropship somewhere... he hasn't scouted where hyvaa's 3rd is... heading to the right place now though