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[OSL] Ro36 - Group L - Page 20

Forum Index > Brood War Tournaments
Post a Reply
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Itachii
Profile Blog Joined April 2008
Poland12466 Posts
January 23 2009 11:12 GMT
#381
irraditate on that OL full of drones would be cute
La parole nous a été donnée pour déguiser notre pensée
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
January 23 2009 11:13 GMT
#382
and JD gg's... damm, I thought he had this
La parole nous a été donnée pour déguiser notre pensée
Samurai-
Profile Joined May 2008
Slovenia2035 Posts
January 23 2009 11:13 GMT
#383
wow nice game, light playing extremely well
One ring, to rule them all!
Nokeboy
Profile Joined December 2008
United States1009 Posts
Last Edited: 2009-01-23 11:13:32
January 23 2009 11:13 GMT
#384
How do you beat Mech? Seems like a plan all Terran go to when they can't win M&M!
Weryeery
Profile Joined June 2008
288 Posts
January 23 2009 11:13 GMT
#385
Terran imbaness will never cease to amaze me...
Solinren
Profile Blog Joined July 2008
United States2653 Posts
January 23 2009 11:13 GMT
#386
On January 23 2009 20:12 Highways wrote:
This game shows why mech is so imba.

Attack move your way to victory.


This sort of resembles the 1a2a3a if you say it like that
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 23 2009 11:14 GMT
#387
On January 23 2009 20:12 Highways wrote:
This game shows why mech is so imba.

Attack move your way to victory.
No, that shows why you need to USE hive tech and keep expanding against Mech

Jaedong played a really really really bad mid-late game =/ involving positioning his army wrong (and doing stupid shit with it like weird drops and mutas flying over turrets) and losing all sense of direction
Administrator~ Spirit will set you free ~
GongKyuckTerran
Profile Joined March 2006
Croatia1096 Posts
January 23 2009 11:14 GMT
#388
great game !
Ultras di Spalato, Etre et durer
TheTyranid
Profile Blog Joined April 2007
Russian Federation4333 Posts
January 23 2009 11:14 GMT
#389
Mech isn't imba. Jaedong had a strong economy that game.

If he hadn't suicided half his hydras in the drop and build some more mutalisks, he might have been able to stop the push.
PH
Profile Blog Joined June 2008
United States6173 Posts
January 23 2009 11:14 GMT
#390
Seriously...once terran gets to the point where they can move out with their ball, it's impenetrable. No number of hydras, quality of flanks or tech can seem to shut that shit down.
Hello
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
January 23 2009 11:14 GMT
#391
Maybe ultra /Muta ala GGplay vs Flash style would have been a better choise if he had a lot of gas ...
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
Last Edited: 2009-01-23 11:16:28
January 23 2009 11:15 GMT
#392
that was pretty fucking shit in the middle there where JD had this nice flank against a tank army with no goliaths, and the things seige up LATE and still blow the shit out of ALL the hydras in one shot.

Tank upgrades are stupid good.

*Edit*

JD made dumb decisions obv - the suicide muta flight and the ineffective hydra drop
Writerman what
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 23 2009 11:15 GMT
#393
On January 23 2009 20:14 PH wrote:
Seriously...once terran gets to the point where they can move out with their ball, it's impenetrable. No number of hydras, quality of flanks or tech can seem to shut that shit down.

plague and swarm; except that mech can't heal themselves as easily eh!
Administrator~ Spirit will set you free ~
Pioneer
Profile Joined December 2008
994 Posts
January 23 2009 11:15 GMT
#394
The late game mutas was such a waste of money I think. With that 2nd Spire and extra mutas he could've gotten hive tech and a 3rd evo for melee/carapace/ranged and gone plague (maybe?) swarm and mass hydraling =/.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 23 2009 11:16 GMT
#395
Game 3 about to start!!!
RoTK
Light bottom right
JD bottom left
Administrator~ Spirit will set you free ~
XYoonZ
Profile Joined January 2009
United States282 Posts
January 23 2009 11:16 GMT
#396
That was painful to watch...
Soft spot for Zerg....
benjammin
Profile Blog Joined August 2008
United States2728 Posts
January 23 2009 11:16 GMT
#397
i thought tanks had longer range than the defiler cast distance
wash uffitizi, drive me to firenze
MacWorld
Profile Blog Joined January 2009
Sweden227 Posts
January 23 2009 11:16 GMT
#398
One of the keymoments were definietly the failed hydradrop at Light:s third min only. The two last mines killed 12-14 hydras. And I think he also lost an ovie before dropping the last hydras in it.
PH
Profile Blog Joined June 2008
United States6173 Posts
January 23 2009 11:16 GMT
#399
Light will play bio this game...I don't think RotK really lends itself to mech play, no?
Hello
EvoChamber
Profile Blog Joined February 2008
France2505 Posts
January 23 2009 11:16 GMT
#400
Jaedong got tunnel vision and did some stupid shit, lost a ton of units trying to force a wall, and then Light just rolled over him with superior upgrades and numbers. Just like the Flash games on Katrina. Mech's not imba, Jaedong just lost his grip somewhere around the 10 minute mark.
That's not awful writing, DAMMIT. It's perfectly sensical english construction.
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