Game 1 July(Z) > Flash(T) @ Return of the King Sorry flash but July is the champ and you're tvz is shaky (0-3 to jaedong with standard play and 4port or mech is not gonna work on rotk)
Game 2 TheRock(P) < Light(T) @ Plasma How did therock qualify?? He is sooooo baaad. And plasma is a good terran map.
Game 3 Luxury(Z) > Thezerg(Z) @ Chupung Ryeong Luxury the second best zerg in the world wont lose.
Game 4 Sea(T) < Fantasy(T) @ Medusa Fantasy is on fire, sea hasn't got the most impressive tvt around
i think flash will do it, i cant see muta-harras be too effective on return of king (main and nat against edge of map) - i think flash will go for a long macro game and win it...
I'm really hoping that Flash plays well, and I'm really hoping that July destroys him so that July can finally get some solid ZvT going in recent memory. But I'm not too optimistic.
On September 10 2008 19:34 Mhugues wrote: Can anyone live report this? i am at work right now but i would still follow this, especialy the july vs Flash match :p
Show just started... with a korean guy rapping about the OSL.
Oh and this is pretty important, july getting a fast gas so its gonna be 2 hatch muta, hoping that he can have the same secsess that jaedong had Flash scouts it and plants a cc at his nat, this is gonna get juciy early
On September 10 2008 19:47 Scaramanga wrote: Ok i'll do some live reporting Flash at 5 July at 7 Rotk i think
july is at 2
My mistake, Flash micro kepping his scv alive for a long time. lair is done, scv dead and the spire goes up Bunker at flashs nat warning off a few lings, looks like flash got an early accademy and range to fight off these mutas, july taking a rediculosly early third at 1 and flash has added 2 more rax
On September 10 2008 19:48 Scaramanga wrote: july looks confidend going for a 12 hatch, flash just getting the rax
is 9pool a sign of weakness now?
Nah just ive seen most people saying july needs to cheese his way to victory July with mutas popping out and flash has no turrets, mutas fly right into the rines and back off, turrets keeping flash safe for now
Flash reparing just one turret at the nat lol, july hasnt done to much harras with these mutas, few more comming out and looks like the harras has failed Ohh july losses like 4 mutas to just stoping them outside flashs nat, flash with mnm moving out now
I dont understand. There should have been a huge op made hours before the OSL start and instead one is made 15 minutes before the games start with no pictures at all.
Fine, but come on man when you say live reports are shit and im doing it Flash moved out with like 3+ control groups of mnm and 4 vessels and july just had mutas, so to keep flash in his base july counted with all his mutas, there was like 12+ turrets so the mutas died and once flash hit julys nat creep he gg'ed
On September 10 2008 19:59 TheTyranid wrote: I dont understand. There should have been a huge op made hours before the OSL start and instead one is made 15 minutes before the games start with no pictures at all.
On September 10 2008 19:59 TheTyranid wrote: I dont understand. There should have been a huge op made hours before the OSL start and instead one is made 15 minutes before the games start with no pictures at all.
Is anybody alive here at TL?
School is back in session and OSL started very late tonight
it's not that surprising, there have always been days like this
Get a better net connection =\ Mine near uni last year was basically flawless - this one at home just buffers every 10 secs while others report it's perfect. G_G
I really dont like these muta-only builds. They worked a couple of times on BlueStorm but they are not very entertaining to watch. Either Zerg goes in and kills everything or Terran builds many many turrets, moves out and kills the Z. Sure, sometimes it comes to Hive tech for Z but TvZ with Lurks, Defiler+Swarm etc etc. are much more interesting to watch imo
It was obvious that Flash trained a lot against the 2 hatch muta build since he got crushed by Jaedong with that 3 times in a row, once he figured out july was doing it, Flash was in a lead and all he had to do was play extremely defensively, which he is best in.
On September 10 2008 19:59 TheTyranid wrote: I dont understand. There should have been a huge op made hours before the OSL start and instead one is made 15 minutes before the games start with no pictures at all.
Is anybody alive here at TL?
Lol i'll do it next time, i had work tonight and just got back. didnt see you so i thought i'd do sole LRing, do you want to take over?
Ok i had no way of watching game 1. Then, in THREE MINUTES I downloaded and installed the Daum player and am now watching the OSL. DL the fucking Daum player.
Light builds an ebay near Rock's base. He is starting turrets in his face and has 3 tanks attacking the fe nexus. He has his tanks protected by mines and Rock's dragoons cant come close.
This looks liek GG for rock. More tanks and vults in his base along with turrets popping up everywhere.
Rock snipes 3 tanks from his main platfor who were too close to the wall but the goons on the ground still are contained. And the nat nexus is destroyed.
Rock is building a robo but it is probably not gonna help.
Nice reaver control. Rock takes out all tanks in his base and cuts off reinforcemens of tanks. The tanks beautufly micro away form the reaver and snipe it off. Then proceed to patrol micro the zealots both ending up at red hp before killing the zeals off.
Light has a starport and wraiths in Rocks base/ he has over 6 tanks there now. Rock looses another reaver and now waits for another one.
It lands into lots of tanks and dies. Rock types out.
Sorry its got no pictures or stream info, i'll make the one for friday or whenever the next matches are Serously though op should be ashamed of himself
Zerg cancels the expantion and gets a lair. Luxury with a lair as well which he got before speed. Xerg now building a 2nd hatch at his ramp with 6 lings blocking. Lux has 6 lings below the ramp.
Both players starting spire. Luxury's is faster by like 250 hp. He is also putting his 2nd hatch at expo since he contained zerg.
Zerg gets ling speed and breaks the contain ahd now has like 10 lings running toward Lux. Lux canccels expo and gets a creep in his base. Luxury's mutas chase away zerg's lings
Zerg is going to mine his 2nd gas like on Hwangsanbul.
Mining from the gas below the ramp bringing to the hatch above the ramp.
Zerg has 3 lings in Luxs base taking out a couple drones.
Luxury however wins the air battle and snipes off all zerg's scoruges with is remaining mutas. He then kills most of zerg's drones and spawning mutas and scourge. Zerg GGs.
Don't deny scouting and fucking fast expand on a small map without choke is just a plain suicide. What did he expect?
Fantasy could have: -2 fact: push with tank => reap gg no re (which happened) -2 port: reap anyway or FE himself in which case Sea didn't even have an economic advantage.
MAYBE, it could have worked if he had gone for tank with siege and repare a bunker but... he didn't even put a bunker at his expansion! He just built lame vultures whoch were raped in half a second by the tanks of his opponent.
What I don't understand is that this build seems to be plainly not viable. How come he was not exploded by all his opponents during his practice time and adjust his strategy?
Sea is such a good player, but strategically, sometimes, I don't understand.
On September 11 2008 06:29 Shikyo wrote: "Build order loss" sounds a bit strange to me, since as far as I know Sea's build loses to every single TvT build in existance.
I mean... even Flash loses when he try to FE in TvT.
Can be done only on big big maps. And fuck. Not without a fucking bunker at nat :'(
1 fac cc is just fine, however to hold either 1 base build you have to go fac cc into tank/gol. fac cc into vulture is designed to play against your opponent 1 fac cc'ing as well.