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51135 Posts
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There is so much stuff going on that is hard to follow everything! I though this post would never pop up!
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Damn, I want everyone but Jangbi to win today. Let's hope for good games nonetheless!
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Daezang looks confident and happy to be there. I have faith in him. Go go ACE!!! Slight advantage for Sea though : his booth girl is cuter. Though none of them is even close to the GSI's booth girls.
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daezang's gonna cheese i think
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hahah guy in crowd reminds sea to build turrets
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If Daezang cheeses, Sea just had to reach out and throw his sweaty towl on his face, it'll knock him out good.
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51135 Posts
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On April 30 2008 19:40 kramus wrote: daezang's gonna cheese i think wrong i am!
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hahahahaha Daezang is SO neo-Kingdom
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Aotearoa39261 Posts
man gtr shouldve used the flashy banner
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On April 30 2008 19:39 VioleTAK wrote: GO SEA!!!!!!!!! Was about tho psot the same thing !!!!!!!
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51135 Posts
is it just me or this game is faster than normal
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Sea so agressive! <3 <3 <3
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On April 30 2008 19:56 GTR-2-Go wrote: is it just me or this game is faster than normal LOL it feels like it! really does... its Sea's non-stop attacks.
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damn good game! lots of action going on. :D
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i beg someone for livereport :p
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This... game.. is just too fast to live report... I can't take my eyes off it!
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damn work! i want watch this too :// have fun
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Aotearoa39261 Posts
this is what happens when you have two players of the same type in the peak of their game go at it
omg i love it
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well daezang is losing now >_<;;; great game tho too bad he lost that rvr shuttle before T_T
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oh and bad observer usage by deazang tho >_<;; so often he had to walk thru minefields >_<;
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Is it Yaoyuan.... or the game is really fucking fast Great game
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Amazing Amazing Game... I feel like I need to rest :-)
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Aotearoa39261 Posts
quintessential sea man ive miss that style
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3 Lions
United States3705 Posts
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the game can be described with two words : Sea is faster
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GG by Daezan. Too bad. Maybe he should have teched to HT rather than carriers. Really good game though. I hope Daezang can win the losers' game and has a chance to qualify.
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Valhalla18444 Posts
sick game
it was like one single 15 minute battle
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Wow, Sea is fucking smooth. What an amazing game.
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thats 3 but well daezang could've taken it...
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That was pure awesome. Great play by both players, though daezang was a little less stable, he still put up a great fight.
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Daezang has some sick reaver usage in battles, too bad his macro slipped just after he broke the first push. Having nearly 2k minerals at that point left him fighting a uphill battle
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On April 30 2008 20:07 Uraeus wrote: GG by Daezan. Too bad. Maybe he should have teched to HT rather than carriers. Really good game though. I hope Daezang can win the losers' game and has a chance to qualify.
wouldnt have mattered was already lost by then... just made some bad attacks, where he wasted too much... the initial defence against the push was v nice, but after that i think he let himsellf be pushed back too much, then the attack on 1 o clokc kinda failed and the attack on the 12ish near the end was pure waste too, altho it was not looking too bright then, but i think it woulda been better if he had just tried to get some more obs out and control the high ground near his exps first... since a few tanks + mass vults kept causing trouble there >_<; dunno tho -_-
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He was fighting an uphill battle all game, I feel Sea could've had it sooner if he hadn't overexpanded during the first push.
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hope Jangbi wins now so we wont watch mirrors
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Sea is ugly and small, lets hope he dont make it. But it doesnt matter anymore becouse Xellos is playing, and as we all know he is like the best player ever and forever.
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if Daezand hadnt lost like 3 observers stupidly he could have won because at one point of the game spidermines were layed down on the bridge....
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wouldnt have mattered was already lost by then... just made some bad attacks, where he wasted too much... t dunno tho -_-
I do agree. Daezang was behind by then. Question is : how could he come back? I don't think a last hope Carrier tech was fit, as it takes a while to have a decent force. But as you said, controlling the high ground would definitely have helped.
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United States40776 Posts
Jangbi and XellOs stepping up. I expect this to be rather one sided to be honest. JangBi is hot right now.
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Aotearoa39261 Posts
not fucking bad for airforce though? how much long has dae man got anyway?
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On April 30 2008 20:16 Uraeus wrote:Show nested quote + wouldnt have mattered was already lost by then... just made some bad attacks, where he wasted too much... t dunno tho -_-
I do agree. Daezang was behind by then. Question is : how could he come back? I don't think a last hope Carrier tech was fit, as it takes a while to have a decent force. But as you said, controlling the high ground would definitely have helped.
i think at the point he went carriers nothing could save him anymore >.< midgame just was played poorly forcing himself to waste units >.<
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can someone give a link to put in the player? please??
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United States40776 Posts
Spawns. XellOs at 11 in white, JangBi at 5 in brown.
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what? that tank on the picture was shooting a penis. lol
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United States40776 Posts
XellOs doing a standard opening with wall in and barracks and gas at normal times. JangBi opens 8p, 10g, 11a and sends his scout probe out to 9 after the gateway. Probably some sort of proxy. Core comes on 14 psi.
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Hidden Robo facilty by Jangbi!!! Should be interesting.
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United States40776 Posts
Second pylon for JangBi going down at 9 and a zealot on the ramp. Proxy reaver rush.
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United States40776 Posts
JangBis scout probe appeared very late. XellOs should see through this. XellOs starts CC above his ramp.
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United States40776 Posts
XellOs knows his stuff. Fast ebay coming, JangBi hasn't started his exp, XellOs is floating his out. This needs to do damage.
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Catyoul
France2377 Posts
Strong reaver mechanics. He has killed countless tanks
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United States40776 Posts
XellOs is scouting around 8 and 10 looking for the proxy robo but fails to find it, looking everywhere but where it is. However he floats hie completed ebay down and see's the shuttle. XellOs does a woefully incompetent counter to the reaver.
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United States40776 Posts
JangBis goons now pressure the nat of XellOs, forcing the tanks to go back to there. 2 reavers in the shuttle now start tearing through XellOs's main. He can't keep up with 1 factory. This is tragic.
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wow...jangbi was having way too much fun
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Catyoul
France2377 Posts
Total reaver domination. Xellos ggs
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Why do all the players I like always lose??? Jaedong, Savior, Anytime, Daezang, Xellos...Who am I gonna support in this OSL?
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United States40776 Posts
XellOs saw the late scout probe and the zealot on ramp and saw straight through it. He scouted around 9 for the proxy robo and somehow missed it. He went ebay anyway and not only found it but saw the shuttle before it flew in. And yet through poor use of tanks he allowed himself to get owned y it. This is over.
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Xellos was pissed and stormed out of the booth lol
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how do I watch with yaoyuan?
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On April 30 2008 20:33 Uraeus wrote: Why do all the players I like always lose??? Jaedong, Savior, Anytime, Daezang, Xellos...Who am I gonna support in this OSL?
then post pls your support before i bet on LB :DD no sry i also support them
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Haven't seen such good reaver harass in ages, good fun!
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United States40776 Posts
Basically you can have all the experience in the world but if you can't execute what is a fairly straight forward counter, 3 tanks and turrets building vs 1 reaver 1 zealot then you're gonna lose. This showed that XellOs, like sAviOr, can know exactly what they're doing and still prove incompetent.
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On April 30 2008 20:34 hymn wrote: how do I watch with yaoyuan?
Download Tvants (google it).
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NOOOO! Xellos
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0/2 so far at LB should have not voted by heart
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United States40776 Posts
I mean come on. He flies the reaver to the top corner above the min line. XellOs moves 3 tanks in in tank mode and gets them stuck on his own evacuating scvs. By doing this he gives the reaver 2 free shots, both of which hit at least 2 tanks. That's just how not to do it. Put 2 of them in siege mode, build a load of turrets everywhere and have a 3rd in tank mode covering both of the 2 in siege.
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He didn't have siege yet. But yeah, his micro there was horrible.
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Kwark, guess it's not so easy when you play... Sad for Xellos though, I like him
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I think yy went down again, just after the game ended. It is completely dead for me.
Edit: It's up again.
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do not worry xellos will eventually take his revenge
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go Jangbi now)
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Sea is going to tear through Jangbi
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CA10824 Posts
2/2 so far, need sea and xellos to pass through to get 4/4
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United States40776 Posts
Sea in Orange at 7, JangBi in red at 5.
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Catyoul
France2377 Posts
lol scouting scv goes through zealot+goon, no problem
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Catyoul
France2377 Posts
he doesn't have time to see the building citadel though
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United States40776 Posts
Standard openings, JangBi sending scout probe out on 10, as last game. Sea opts not to wall in. JangBi scouts the wrong way.
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Catyoul
France2377 Posts
robo added next to the citadel, dt drop incoming
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United States40776 Posts
Catyoul is obviously a minute or three ahead of me.
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one pec double command for yum bo sung, two gateway + sneaky robotics for jangbi!
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United States40776 Posts
Sea has 1 scv on gas so I'm gonna anticipate a FE build.
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Catyoul
France2377 Posts
expo cc landed at the gas expo and ebay building
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United States40776 Posts
Sea scouts 1 gate no tech and goes CC above ramp and siege mode. JangBi heads for dark drop tech.
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Catyoul
France2377 Posts
stream skips ahead and... 2 dt dropped sea has a turret near the main cc already so he's safe there and the factories are as well
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Catyoul
France2377 Posts
the exp is vulnerable though ! the 2 dropped dt join with the main land forces (including 2 other dt, as is typical with this build) 2 turrets down and the expo falls (cc is lifted)
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United States40776 Posts
Machine shop still spinning. Sea definitely has mines or is getting them now. Ebay building. Sea takes his exp. JangBi still on 1 base.
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jangbi prepares for imba macro
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i think janbi's got this game??
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Catyoul
France2377 Posts
sea sieged on higher ground, then no idea what happened, but the cc is back at the expo and sea is now moving out with a few tanks and a few vultures
jangbi has taken both his expos in the meantime and put down a bunch of gateways supply is about equal
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United States40776 Posts
Sea scouts no expansion from JangBi and builds a lot of turrets. Floating rax almost scouts shuttle but JangBi dodges it. Darks dropped. JangBi starts his nex at nat.
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United States40776 Posts
JangBi's ground army moves in to assist the darks assault Sea's nat. They pick off tturrets and then the darks clean up tanks. Sea must lift and fly back his nat.Jangi is taking his.
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Catyoul
France2377 Posts
sea is preparing a massive siege with turrets, supply depots and everything outside jangbi's base
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Jangbi is soooooo amazing!
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sea GGs after push gets broken, jangbi looks slightly amused.
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Valhalla18444 Posts
wow, kind of an early surrender
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United States40776 Posts
Sea puts 3 tanks next to each other on the ridge above his nat to push back the goons. The goons are killed but the darks move in, despite being seen by the turrets, and start to kill those 3 tanks (see Catyouls no idea what happened). 2 tanks die before other units move in and finish the darks. No it's 2 base each macro wars.
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wow Jangbi taking it to the terran today lol
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Catyoul
France2377 Posts
wawawawawawa jangbi moves out against what was i think 6-7 sieged tanks in tight formation and semi blocked with buildings, plus a couple vultures/scvs with a shuttle + 8 (?) goons
omg he breaks it and sea ggs
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United States40776 Posts
JangBi has his expansion inside his main too, and 5 gateways. No goon range though. Sea is behind on 2-3 factories.
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jangbi now at 70% winrate versus terran [out of 20 games] 9-1 in last ten games with wins over sea, xellos, nada, upmagic
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51135 Posts
jangbi for 11th on the power rank
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CA10824 Posts
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United States40776 Posts
JangBi performs a fairly underwhelming pushbreak with a lot of goon, some slowzees and a shuttle full of zees dropped on the tanks. Nothing pimp but all that could be done in the close quarters Sea made him fight in. The push is broken and Sea realises he's lost all momentum ad is a base behind. He cannot retain map control and thus will lose. Sea ggs out.
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On April 30 2008 20:56 GTR-2-Go wrote: jangbi for 11th on the power rank Should be higher than Sea IMO.
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Jangbi sucks! I'm not impressed at all. Now Sea has to beat one of two cool players :/
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Jangbi is so good versus terran. It seems to me that whatever he does succeed. The crazy mass storm versus Nada, DT drop, he wins and wins with these.
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Did Sea lose that many SCVs? Can't see another reason why he'd GG that early.
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Xellos will now rape with ez
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meh, at least put up a fight sea. go study boxer!
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United States40776 Posts
On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation.
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too ezy for jangbi
his early pressure build got both xellos and and sea offguard...
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# orome: Being with 3 facts and a base behind a toss with 8 gates who clearly knows his job is a reason enough for me to gg . . .
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he didnt have that much facts, he lost alot of units and he basicly had nothing seems quite logical to me... specially since jangbi had mass production and exp count was up
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On April 30 2008 21:00 Kwark wrote:Show nested quote +On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation.
3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet.
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yeah.. at that point, jangbi can just take one more expo and go straight to carrier and there is nothing sea can do.
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yeah of course the odds were like 80/20 % in jangbi favor, but it is starcraft and things happen there)
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go daezang now 2 in a row)
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obviously he was very dissasppointed in his play and pre gged. sea seems kind of emotional perhaps to a point of effecting his performance.
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United States40776 Posts
On April 30 2008 21:03 Orome wrote:Show nested quote +On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. No, 3 base Protoss vs 2 base Terran where the Terran has like 5 factories and has been massing units is common and just on the protoss side. 3 base protoss vs 2 base terran where the protoss has far more production facilities, map control and just utterly destroyed your army is a gg scenario. JangBi could double expand, go carriers and still stop Sea from expanding. He really had no options.
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God damn Sea... you lost in the last OSL season from a DT drop too. Don't you ever learn?
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On April 30 2008 21:03 Orome wrote:Show nested quote +On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. If Xellos vs. Anytime game tells me anything, a comeback is always possible from the Terran player assuming the P makes a few blunders.
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yay keep the battle reports! im readinggggg! go daezang!!
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United States40776 Posts
XellOs wearing red at 11. Daezang wearing teal at 1.
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I hope Daezang does the proxy reaver too
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On April 30 2008 21:08 Kwark wrote:Show nested quote +On April 30 2008 21:03 Orome wrote:On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. No, 3 base Protoss vs 2 base Terran where the Terran has like 5 factories and has been massing units is common and just on the protoss side. 3 base protoss vs 2 base terran where the protoss has far more production facilities, map control and just utterly destroyed your army is a gg scenario. JangBo could double expand, go carriers and still stop Sea from expanding. He really had no options.
His push didn't get utterly destroyed, Jangbi barely managed to break it. Obviously Sea was in a tough position, but it wasn't as hopeless as you make it out to be. Anyway, there's nothing more to argue here really as we both only have a rough estimation of the game situation without the replay and those rough estimations just happen to differ.
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i don't understand how daezang stays this good with so little time to practice
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United States40776 Posts
Standard openings from both. XellOs does not attempt to wall. Daezang scouts on 10 and scouts the wrong way.
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51135 Posts
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On April 30 2008 21:14 Orome wrote:Show nested quote +On April 30 2008 21:08 Kwark wrote:On April 30 2008 21:03 Orome wrote:On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. No, 3 base Protoss vs 2 base Terran where the Terran has like 5 factories and has been massing units is common and just on the protoss side. 3 base protoss vs 2 base terran where the protoss has far more production facilities, map control and just utterly destroyed your army is a gg scenario. JangBo could double expand, go carriers and still stop Sea from expanding. He really had no options. His push didn't get utterly destroyed, Jangbi barely managed to break it. Obviously Sea was in a tough position, but it wasn't as hopeless as you make it out to be. Anyway, there's nothing more to argue here really as we both only have a rough estimation of the game situation without the replay and those rough estimations just happen to differ.
dude he was way behind... no way he coulda won that with his few facts... he just had no army production while jangbi had lots of it and no units left and outexped... ez gg
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CA10824 Posts
On April 30 2008 21:14 Orome wrote:Show nested quote +On April 30 2008 21:08 Kwark wrote:On April 30 2008 21:03 Orome wrote:On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. No, 3 base Protoss vs 2 base Terran where the Terran has like 5 factories and has been massing units is common and just on the protoss side. 3 base protoss vs 2 base terran where the protoss has far more production facilities, map control and just utterly destroyed your army is a gg scenario. JangBo could double expand, go carriers and still stop Sea from expanding. He really had no options. His push didn't get utterly destroyed, Jangbi barely managed to break it. Obviously Sea was in a tough position, but it wasn't as hopeless as you make it out to be. Anyway, there's nothing more to argue here really as we both only have a rough estimation of the game situation without the replay and those rough estimations just happen to differ. you're forgetting the part where sea lost his first like 5 or 6 tanks and more than 12 scvs from DTs, and had to lift off his CC for a while as jangbi had 3base running.
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United States40776 Posts
XellOs scouts diagonally at first and then finds Daezang second. Marines deny the scout probe of Daezang and goons deny the scout scv of XellOs. Daezang getting fast range so no crazt tech stuff. 4 marines out from XellOs, I've not counted scvs on gas but I expect a FE from terran.
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United States40776 Posts
XellOs taking his nat and has a tank out and machine shop spinning. Daezang rushing out dt.
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On April 30 2008 21:16 LosingID8 wrote:Show nested quote +On April 30 2008 21:14 Orome wrote:On April 30 2008 21:08 Kwark wrote:On April 30 2008 21:03 Orome wrote:On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. No, 3 base Protoss vs 2 base Terran where the Terran has like 5 factories and has been massing units is common and just on the protoss side. 3 base protoss vs 2 base terran where the protoss has far more production facilities, map control and just utterly destroyed your army is a gg scenario. JangBo could double expand, go carriers and still stop Sea from expanding. He really had no options. His push didn't get utterly destroyed, Jangbi barely managed to break it. Obviously Sea was in a tough position, but it wasn't as hopeless as you make it out to be. Anyway, there's nothing more to argue here really as we both only have a rough estimation of the game situation without the replay and those rough estimations just happen to differ. you're forgetting the part where sea lost his first like 5 or 6 tanks and more than 12 scvs from DTs, and had to lift off his CC for a while as jangbi had 3base running.
Jangbi only had 2 base at that moment, but yeah, that's why I asked how many SCVs Sea had lost.
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United States40776 Posts
Textbook FD opening from XellOs, 4 rines, 1 tank, vult with mines. Daezang micros perfectly vs it and kills the rines and hurts the tank without loss. But the mines went down so the dark won't help much. Daezang double expands.
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United States40776 Posts
Ok, dark walks round the mines and strolls into XellOs' base and fucks him up. Not entiresluyre ure how this happened. Daezang did all this on 1 gate though which is v impressive. He's now on 3 base and has a robo done.
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United States40776 Posts
Daezang now has like 3 times the eco XellOs has and the entire protoss tech tree. It's pretty much his game now.
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On April 30 2008 21:15 Kaolla wrote:Show nested quote +On April 30 2008 21:14 Orome wrote:On April 30 2008 21:08 Kwark wrote:On April 30 2008 21:03 Orome wrote:On April 30 2008 21:00 Kwark wrote:On April 30 2008 20:58 Orome wrote: Did Sea lose that many SCVs? Can't see another reason why he'd GG that early. He hadn't taken the nat inside his main and had 3 or so factory against 6 gateway. No way is was taking map control back from that situation. 3 base Protoss vs 2 base Terran is a very common situation that's slightly in favour of Protoss. Obviously he was behind, but it wasn't resignable just yet. No, 3 base Protoss vs 2 base Terran where the Terran has like 5 factories and has been massing units is common and just on the protoss side. 3 base protoss vs 2 base terran where the protoss has far more production facilities, map control and just utterly destroyed your army is a gg scenario. JangBo could double expand, go carriers and still stop Sea from expanding. He really had no options. His push didn't get utterly destroyed, Jangbi barely managed to break it. Obviously Sea was in a tough position, but it wasn't as hopeless as you make it out to be. Anyway, there's nothing more to argue here really as we both only have a rough estimation of the game situation without the replay and those rough estimations just happen to differ. dude he was way behind... no way he coulda won that with his few facts... he just had no army production while jangbi had lots of it and no units left and outexped... ez gg boxer vs joyo? Seriously, there's so many things that impact the game, it was far from impossible for him to win. running into stray mines, careless attacks... in the position jangbi was in, it was entirely possible for him to get careless. True, the situation was VERY bad for sea, but for him to quit at that time made it seem more like a weak fighting-spirit rather than an entirely hopeless scenario. Not that it matters now, he'll just have to prove himself in the next game.
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United States40776 Posts
XellOs taking his nat inside his main to even the base count but Daezangs had his for a long time now. 6 gates running for Daezang vs 2 factory.
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thx for the live reports kwark. Keep it up!. Kinda pissed that Sea or Daezang have to out ;< Love them both
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Goddamnit Sea, if you're going to lose to anyone lose to Daezang, not Jangbi. : (
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United States40776 Posts
Daezang flies a shuttle full of stormers and zees into a turret and escapes with 1hp. He also takes the 3 o clock exp. He harasses XellOs' min only main nat from below the cliff with the shuttle of storms and kills a lot of scv, although messes it up so some escape. He tries to use the same stormer twice when it has no energy rather than switching them. Still effective though, and he's on at least 10 gateways now.
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poor xellos he'll have nightmares about dt tongight
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lol daezang rape ^_^ damn hes in top shape ^_^
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United States40776 Posts
XellOs has a lot of tank and Daezang is being a little conservative in terms of expanding. Content to stay one ahead. XellOs is not vult map controling, instead massing. Daezang has the entire PvT army at his disposal. 2 stargate carriers, many shuttles with stormers in them and a huge army.
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On April 30 2008 21:23 HaXxorIzed wrote: Goddamnit Sea, if you're going to lose to anyone lose to Daezang, not Jangbi. : ( He still might :/
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Nooooo Xellos
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United States40776 Posts
XellOs slowly sieging forwards. Dazeang decides to fuck him up. XellOs gets fucked up.
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holy cow, daezang's play was perfect that game
his PvT is one of the best right now, IMO
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150ish count protoss stormed the nat, with good storms and constant stream of zeals, xellos gged
didnt' even need arbiters
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United States40776 Posts
He didn't even wait for XellOs to overextend and present an opportunity. I think he just got bored or hit 200/200 or something and decided to end it. And end it he did. Fucker has style.
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On April 30 2008 21:26 Sunyveil wrote: holy cow, daezang's play was perfect that game
his PvT is one of the best right now, IMO
doubt it, his mechanics were off stuck goons and not as fast reaction time
he only won through superior build
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Daezang is very quickly becoming my favourite protoss.
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Germany2762 Posts
PARK DAE MAAAAAAAAAAAAAAAAAAAAAAAAN!
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United States40776 Posts
XellOs is making up for sea by not leaving. However he has a total of 0 combat units. This isn't an exaggeration, he has just scv left.
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Oh my god! Daezang just raped him as hard as was possible!! That was amazing! And Daezang's attack on the natural was so beautiful! Everything was spot on!
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now go rape sea! u can do it! DAEZANG FIGHTIIIING!
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United States40776 Posts
On April 30 2008 21:27 bahhh wrote:Show nested quote +On April 30 2008 21:26 Sunyveil wrote: holy cow, daezang's play was perfect that game
his PvT is one of the best right now, IMO doubt it, his mechanics were off stuck goons and not as fast reaction time he only won through superior build 1 gate goon against FD can be tricky. He wiped out XellOs' first push without losing a goon. XellOs fucked up badly when he didn't mine his nat, instead mining the ground between them. That allowed Daezang to walk his dark around the minefield and into XellOs' base. However Daezang didn't play it at all badly in the period before he got his advantage.
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On April 30 2008 21:26 Kwark wrote: XellOs slowly sieging forwards. Dazeang decides to fuck him up. XellOs gets fucked up.
This could be the story of every game Daezang wins, if you juts replace Xellos's name.
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either way i am 3/4 today =D didn't expect jangbi to make it
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lol 332 avg apm for daezang? wtf seems he got faster in the army ^^
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XellOs you disappoint me, Very poor performances!
On the other hand, Jangbi, what can I say, your soon becoming a force to be reckoned with. Stork must of tought you well^^
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Sea will win again. Unless Daezang pulls some burgers with extra cheese. Sea is going for the title this time I tell ya! no more *ahm ahm* ahh *cough*... sorry, I choked there for a moment.
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Catyoul
France2377 Posts
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On April 30 2008 21:31 Elsi wrote: XellOs you disappoint me, Very poor performances!
On the other hand, Jangbi, what can I say, your soon becoming a force to be reckoned with. Stork must of tought you well^^
good, he'll never win anything
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Germany2762 Posts
i hope daezang will keep on asskicking against sea. like he did last week in proleague.
daezang fighting!
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On April 30 2008 21:30 Kwark wrote:Show nested quote +On April 30 2008 21:27 bahhh wrote:On April 30 2008 21:26 Sunyveil wrote: holy cow, daezang's play was perfect that game
his PvT is one of the best right now, IMO doubt it, his mechanics were off stuck goons and not as fast reaction time he only won through superior build 1 gate goon against FD can be tricky. He wiped out XellOs' first push without losing a goon. XellOs fucked up badly when he didn't mine his nat, instead mining the ground between them. That allowed Daezang to walk his dark around the minefield and into XellOs' base. However Daezang didn't play it at all badly in the period before he got his advantage.
wat are u talking about, xellos didn't even reach daezang nat or lose much no way was it "WIPED OUT", just a little skirmish back and forth. and of course he didnt' play bad the period before he got his advantage, he had like 1 base to manage and 4 goons. his dt wasn't even utilized to its full potential in xellos main, it was killed earlier than it should.
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United States40776 Posts
To be honest XellOs was just bad today. Against JangBi he showed he can know what he's up against and execute the counter horribly. Against Daezang he showed he can attempt a cookie cutter standard FD build and make glaring errors. It makes you wonder what he can do these days.
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United States40776 Posts
On April 30 2008 21:33 bahhh wrote:Show nested quote +On April 30 2008 21:30 Kwark wrote:On April 30 2008 21:27 bahhh wrote:On April 30 2008 21:26 Sunyveil wrote: holy cow, daezang's play was perfect that game
his PvT is one of the best right now, IMO doubt it, his mechanics were off stuck goons and not as fast reaction time he only won through superior build 1 gate goon against FD can be tricky. He wiped out XellOs' first push without losing a goon. XellOs fucked up badly when he didn't mine his nat, instead mining the ground between them. That allowed Daezang to walk his dark around the minefield and into XellOs' base. However Daezang didn't play it at all badly in the period before he got his advantage. wat are u talking about, xellos didn't even reach daezang nat or lose much no way was it "WIPED OUT", just a little skirmish back and forth. and of course he didnt' play bad the period before he got his advantage, he had like 1 base to manage and 4 goons. his dt wasn't even utilized to its full potential in xellos main, it was killed earlier than it should. He killed 3 marines, a vulture and half killed a tank without loss. That gets some points as far as I'm concerned. As for the dt, one dt in a base full of scvs building turrets and vultures laying mines can only do so much. It won him a decisive advantage. Basically, I cannot fault his play.
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On April 30 2008 21:33 Kwark wrote: To be honest XellOs was just bad today. Against JangBi he showed he can know what he's up against and execute the counter horribly. Against Daezang he showed he can attempt a cookie cutter standard FD build and make glaring errors. It makes you wonder what he can do these days.
And EVEN THAN he's still so much better than any foreigner.. makes you really think of how sick the skill in korea is^^
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United States40776 Posts
Sea in white at 11, Daezang in blue at 1. Troy.
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United States40776 Posts
Daezang opens 10 gate 12 gate and scouts on 10 in the wrong direction. Sea opens entirely standard.
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Germany2762 Posts
first two zeals heading for seas main
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United States40776 Posts
Sea scouts the middle, almost sees the first zealot then scouts down. Daezang is 2 gate zee rushing. He pushes into seas base before factory is finished. Core going up too.
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United States40776 Posts
3 rines down. vult out. microing.
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United States40776 Posts
Sea pumping rines, got several out. 1 vult microing vs them. Zees killing assim. rines attack them, zees kill all the rines, goons arrive and kill shit. Tank finally out to block goons.
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United States40776 Posts
Sea is losing an assim and scrambles the scvs. He can't save it though. Goons pick one off.
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Germany2762 Posts
one of seas entrance assims down now
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United States40776 Posts
Enough tanks are out to safeguard the second assim now and a starport is half done. Daezang has an exp coming.
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IF Sea loses I'm 5/6 ... T_T GO SEA
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United States40776 Posts
Both assims down, Daezang knows drop play is coming and has it covered. Also scouting for proxies. Sea has a cc coming for his island nat. Daezang has a goon walled in by a critter.
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Germany2762 Posts
lol daezang messing around with that scantid at 3 :D
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United States40776 Posts
Sea adding a second fact and going for what looks like serious drop play. He takes his island expansion too.
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This game is going all wrong for Sea :/
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where is fakesteve... he needs to cheer and believe.
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United States40776 Posts
Sea ferries out a small force of 3 rines and 2 tanks. Daezang scouts them and goes to kill them. Destroys them with ease.
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United States40776 Posts
Sea sends a dropship of 4 vult with mines. Daezang sees it with obs, gets his goons back and suffers very minor damage.
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Oh yeah.. Fleet beacon for Daezang. COME ON DAEZANG!
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United States40776 Posts
Sea ferrying down some scvs. On 2 facts now and massing dropships. He can't recover this though. In eco he is far behind and he can't exert any real map control. Daezang is taking 5 and going carriers.
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Catyoul
France2377 Posts
Daezang is trying to counter mass goliaths with carriers
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Sea knew Daezang would go Carriers even before Daezang did. Doesn't change the fact that they're going to kick ass :/
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United States40776 Posts
Daezang tries a ferry into Sea's island nat. Sea scouts it and intercepts with 3 dropships of goliaths, catching Daezangs army divided and unable to support itself. He loses a lot.
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Catyoul
France2377 Posts
Yeah Sea came very prepared for this game.
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United States40776 Posts
Sea sends 3 dropships to Daezang who sees them with obs again and blocks. 3 carriers building. Sea doesn';t lose dropships because he refuses to engage, knowing it is blocked.
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Catyoul
France2377 Posts
lol daezang forgot to upgrade intereceptors capacity ?!
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WTF daezang has no intercepto upgrade... NOOOOO
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daezang would be in good shape
IF HE KNEW TO GET INTERCEPTORS T.T
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United States40776 Posts
Sea shuts down the 5 o clock expansion attempt. Sea takes 9 with a cc and drops scvs in. Carriers are out. Sea on 3 base, Daezang on 2.
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Catyoul
France2377 Posts
Even with the upgrade, he'd still be 40 supply and a base behind
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Catyoul
France2377 Posts
Yeah, cool that he noticed. It would have been a silly way to lose.
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United States40776 Posts
Daezang keeps trying to expand but sea left a goliath at all the obvious expo sites and keeps killing the probes. Daezang scouts Sea's exp at 9 and takes his own island.
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51135 Posts
im going to cry if daezang loses this
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United States40776 Posts
5 dropships of golis out now. The armies meet at Seas natural. Sea pushes him back.
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Catyoul
France2377 Posts
lol i think sea has more goliaths than daezang has interceptors
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United States40776 Posts
Goliathes marching around the map in force. I think without the assims at his nat Sea is still unready to deal with carrier harass. I still give him the edge but they are even on bases now.
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Pure Gol army. -_-;; Come on Daezang. YOU CAN DO IT!
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51135 Posts
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United States40776 Posts
Daezang finally kills a goliath and takes 3. Sea is just massing up golis but doesn't have the 15 or so dropships he'd need to be able to move them freely.
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United States40776 Posts
By taking out assims he gives his carriers a decisive advantage in mobility. He ganks seas island com centre before sea can drop enough gloaths in to counter it. Daezang has a strong advantage again imo.
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Catyoul
France2377 Posts
I must assume you don't see the supply count on the yaoyuan stream.
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United States40776 Posts
Daezang abuses ob vision and lack of assims to wipe out the island completely. Sea realises how behind he is and goes allin.
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gg, fucking 3/3 goliaths own carriers so bad
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United States40776 Posts
Huge land army slams into Daezangs nat, backed up by a lot of dropships. Daezang loses his ground army to the goliaths. However in a clever move he kills an assim so he holds his main and island min line and divides the gloath force.
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Catyoul
France2377 Posts
Yeah, you definitely can't see the supply count
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United States40776 Posts
Sea has map control and has taken his nat. Sea is going for wraith. Daezang still has his carrier fleet intact but no real eco.
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Catyoul
France2377 Posts
For info, sea was very ahead in supply (and eco, but that you could see) the whole game.
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On April 30 2008 21:57 Catyoul wrote:Yeah, you definitely can't see the supply count
yes you can.... its over daezang gged
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SEA IS A MONSTER! <3 <3 <3 <3 <3
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United States40776 Posts
Sigh, Daezang just caught out of position. His carriers were fucking sea up while Sea took his entire army and used it to outnumber and destroy Daezang. Although in a straight fight I'd give advantage to Daezang Sea used pressure at a point to break Daezang.
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Catyoul
France2377 Posts
On April 30 2008 21:58 bahhh wrote:Show nested quote +On April 30 2008 21:57 Catyoul wrote:Yeah, you definitely can't see the supply count yes you can.... its over daezang gged I was talking to KwarK.
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Sea came prepared for that game, that preparation was key. I'm a sad panda that Daezang will not advance, but Sea <3.
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damn it sea won Deazang should have not killed tha assims but him he had the goon advantage in the begining
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4/4, amazing game by sea :D!
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9069 Posts
daezang you are dumb as hell, you lost a clear win
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nooooooo 2 for 4 because of daezang dam you
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DAMNIT... No ground army for Daezang really hurt him.
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6/6 today :-) Would be A LOT more happier with 4/6 and to see Jangbi lose twice. But he's too lucky. YES LUCKY! His luck is the stuff of legends. Good games Daezang, was very fun to watch.
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United States40776 Posts
I think basically the problem was that about half of Daezangs entire militar budget was tied up in carriers. This meant that he needed to shepherd his land army or risk Sea smashing it with his entire force. By harassing with carrier he left himself open.
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Hong Kong20321 Posts
lol wait how come gtr's op says daezang > sea
-_-a
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lol.. anybody catch Sea's hand when he was signing that thing? He was shaking like crazy.
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Catyoul
France2377 Posts
On April 30 2008 22:00 Kwark wrote: I think basically the problem was that about half of Daezangs entire militar budget was tied up in carriers. This meant that he needed to shepherd his land army or risk Sea smashing it with his entire force. By harassing with carrier he left himself open. That and the fact Sea was maxed in goliaths when Daezang was at 130 supply (that's when he attacked Daezang's nat). Even with all his troops together Daezang had no chance to hold and just saved what he could (his main and his carriers).
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On April 30 2008 21:59 raga4ka wrote: damn it sea won Deazang should have not killed tha assims but him he had the goon advantage in the begining
what? o_O
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On April 30 2008 22:00 VioleTAK wrote: 6/6 today :-) Would be A LOT more happier with 4/6 and to see Jangbi lose twice. But he's too lucky. YES LUCKY! His luck is the stuff of legends. Good games Daezang, was very fun to watch.
cheers.. I'm 6/6 also.
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United States40776 Posts
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On April 30 2008 21:59 raga4ka wrote: damn it sea won Deazang should have not killed tha assims but him he had the goon advantage in the begining
i think tha tmove was fine, it was just bad to go pure carriers, they mopped up intercepters so fast. ever since that kid flash, nobody even botheres to kill the carriers lol, they just let the intercepters die and make toss waste thousands in minerals
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Catyoul
France2377 Posts
Storm would have helped a lot. As it is, Sea completely outplayed him.
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SEA CHOKES MASSIVELY... BUT THEN SELF-PERFORMS THE HEIMLICH MANEUVER. CURSE OVER? ONLY TIME WILL TELL.
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gj sea, wating for the vods now
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Sea's eco management was so much better than Daezang's. Reminds me of an old Kingdom game on Arkanoid, I think that was against Sea too actually.
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United States40776 Posts
On April 30 2008 22:02 Catyoul wrote:Show nested quote +On April 30 2008 22:00 Kwark wrote: I think basically the problem was that about half of Daezangs entire militar budget was tied up in carriers. This meant that he needed to shepherd his land army or risk Sea smashing it with his entire force. By harassing with carrier he left himself open. That and the fact Sea was maxed in goliaths when Daezang was at 130 supply (that's when he attacked Daezang's nat). Even with all his troops together Daezang had no chance to hold and just saved what he could (his main and his carriers). I'm not sure when that happened to be honest. Daezangs expansion was faster and maynarded better. The drop did very little damage to him. Admittedly he stayed on 2 bases forever because he kept suiciding probes into goliaths but even so, Sea's 2 base had fewer scv and fewer crystal. Daezangs third base was v late because of the above and he wasted about 16 psi of units in the ferry attack against seas island but even so, 200 to 130 seems huge.
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fuck why does the spoiler say Sea LOST=?
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Hong Kong20321 Posts
On April 30 2008 22:10 Kwark wrote:Show nested quote +On April 30 2008 22:02 Catyoul wrote:On April 30 2008 22:00 Kwark wrote: I think basically the problem was that about half of Daezangs entire militar budget was tied up in carriers. This meant that he needed to shepherd his land army or risk Sea smashing it with his entire force. By harassing with carrier he left himself open. That and the fact Sea was maxed in goliaths when Daezang was at 130 supply (that's when he attacked Daezang's nat). Even with all his troops together Daezang had no chance to hold and just saved what he could (his main and his carriers). I'm not sure when that happened to be honest. Daezangs expansion was faster and maynarded better. The drop did very little damage to him. Admittedly he stayed on 2 bases forever because he kept suiciding probes into goliaths but even so, Sea's 2 base had fewer scv and fewer crystal. Daezangs third base was v late because of the above and he wasted about 16 psi of units in the ferry attack against seas island but even so, 200 to 130 seems huge.
woah what the kwark how come your country is GB and not UK now O_O i didnt know TL had these choices...
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Catyoul
France2377 Posts
On April 30 2008 22:10 Kwark wrote:Show nested quote +On April 30 2008 22:02 Catyoul wrote:On April 30 2008 22:00 Kwark wrote: I think basically the problem was that about half of Daezangs entire militar budget was tied up in carriers. This meant that he needed to shepherd his land army or risk Sea smashing it with his entire force. By harassing with carrier he left himself open. That and the fact Sea was maxed in goliaths when Daezang was at 130 supply (that's when he attacked Daezang's nat). Even with all his troops together Daezang had no chance to hold and just saved what he could (his main and his carriers). I'm not sure when that happened to be honest. Daezangs expansion was faster and maynarded better. The drop did very little damage to him. Admittedly he stayed on 2 bases forever because he kept suiciding probes into goliaths but even so, Sea's 2 base had fewer scv and fewer crystal. Daezangs third base was v late because of the above and he wasted about 16 psi of units in the ferry attack against seas island but even so, 200 to 130 seems huge. I'm barely exaggerating, it was something like 128 to 187 when the goliaths started moving across the map. I don't know exactly how Sea did it, but after the dust settled and they both got their first expo running, Sea got strongly ahead in supply (like 90 to 70) and never let go of his advantage.
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Jangbi i knew you could do it <3
4/4
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United States40776 Posts
On April 30 2008 22:11 alffla wrote:Show nested quote +On April 30 2008 22:10 Kwark wrote:On April 30 2008 22:02 Catyoul wrote:On April 30 2008 22:00 Kwark wrote: I think basically the problem was that about half of Daezangs entire militar budget was tied up in carriers. This meant that he needed to shepherd his land army or risk Sea smashing it with his entire force. By harassing with carrier he left himself open. That and the fact Sea was maxed in goliaths when Daezang was at 130 supply (that's when he attacked Daezang's nat). Even with all his troops together Daezang had no chance to hold and just saved what he could (his main and his carriers). I'm not sure when that happened to be honest. Daezangs expansion was faster and maynarded better. The drop did very little damage to him. Admittedly he stayed on 2 bases forever because he kept suiciding probes into goliaths but even so, Sea's 2 base had fewer scv and fewer crystal. Daezangs third base was v late because of the above and he wasted about 16 psi of units in the ferry attack against seas island but even so, 200 to 130 seems huge. woah what the kwark how come your country is GB and not UK now O_O i didnt know TL had these choices... I was messing around on my profile and noticed the choice. I felt I'd make the change because it's kind of unique and yet also correct.
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ok, I was like rootng for Daezang and Xellos but they both lost.
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God damn jangbi, screwing up my liquibet. 3/4 grrrr...
=( no daezang this osl.
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poor daezang.. he got put in such a hard group =[ He's soooo good considering he's an Ace member and doesn't get adequate practice time. <3 Daezang
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Valhalla18444 Posts
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Daezang ... He has that sort of face were it makes u feel sorry for him
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