[ASL9] Ro8 Day 1 - Page 13
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Alpha-NP-
United States1242 Posts
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TornadoSteve
775 Posts
Flash looked shaky, not sure what else to say | ||
Rainalcar
Croatia322 Posts
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Dante08
Singapore4101 Posts
On March 29 2020 21:06 konadora wrote: action just gave up towards the end lol he could have just contained and went for defiler tech... No way he got to defiler tech with that drone count and Flash already on 3 vessels. | ||
Szinkler
Hungary394 Posts
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Dante08
Singapore4101 Posts
Any one combinations would be an awesome finals. | ||
Snorkels
United States1015 Posts
GGs! | ||
whaski
Finland575 Posts
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darktreb
United States3014 Posts
On March 29 2020 21:11 Rainalcar wrote: Action defended the natural. He killed the first vulture with no losses. And yet it wasn't even close on this map. He let a gajillion Vultures in afterward, and lost a gajillion Drones. Normally “killed first Vulture with no losses” implies you stopped Vulture harass. Here the opposite happened. Silly to use first Vulture as reasoning for map balance here. You have more units to block by the time the second one comes. Action just didn’t, unfortunately. | ||
EsportsJohn
United States4883 Posts
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Kaolla
China2999 Posts
On March 29 2020 21:09 yoshi245 wrote: Action was playing flawlessly when it gets to late game. But Flash forcing Action to ditch a macro game and into his tempo for pre-mid game all-in style aggression. WP to both. Not quite true imo, Action went for early game all-ins most of the games (or at least get an advantage by doing a weird build). Action played it alright, but he knew straight up he'd be at a disadvantage. Flash didn't really do too much special except for the last map, but Action seemed to handle with that pretty well until the extended vult harass. | ||
darktreb
United States3014 Posts
On March 29 2020 21:17 whaski wrote: Two-player maps favor terran? And hitchiker is very good for 8 rax into 1-1-1. It is so hard for zerg to defend everything. And suddently terran gets million vessels. Talking about map balance in a game where Zerg lets a bunch of Vultures into their main, and citing Vessels being made off one base to counter a Zerg that had no economy due to aforementioned Vultures, is showing you don’t understand what an unrepresentative outlier is. The map may or may not be T favored, but the reasons people are citing in this thread are terrible. You may as well talk about map balance for a game where one player started with three workers. | ||
PVJ
Hungary5051 Posts
On March 29 2020 19:57 Dangermousecatdog wrote: Sounds like ABBA to be honest. Dunno if this was answered but this is a lame power metal song https://www.azlyrics.com/lyrics/amberiandawn/goforaride.html but the riff is indeed exactly like mamma mia or something | ||
sixfour
England11060 Posts
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darktreb
United States3014 Posts
On March 29 2020 21:19 EsportsJohn wrote: Pretty disappointing series tbh. Action played some pretty great macro games in the first 3 sets, but Flash was making a lot of mistakes too. Last two games were just...straight throws. That’s too simple a way to look at those games. Game 4 maybe wasn’t a great game aesthetically, but it was not a throw. Action still would’ve won if Flash missed his lings for ~3 more seconds (even after the wasted early lings). This game is what Effort vs. Flash game 5 in 2010 OSL would’ve looked like if Flash caught Effort’s lings in that game. And that’s one of the most memorable games of all time. Sometimes games go down that way - if it works it’s legendary, and if it fails, it looks terrible. In game 5 Action held the Bunker rush perfectly and Flash even said he thought he was going to lose after he didn’t get the natural Hatch. He didn’t expect Flash to just force feed a second Vulture in, and that single misread cost him the game (since it led to Vulture snowball). If Action keeps two more lings at home to keep Vultures from being able to run through, he is in fantastic shape. I wonder if people complaining about game 5 have actually played TvZ. 8 rax (which already hurts your economy) that does minimal damage (I think he got zero Drones?) into one base play is a very unforgiving place to be economically. | ||
Sonic_md
Moldova253 Posts
i think Larva have more chances vs Flash than ZerO in 1/2 | ||
Kaolla
China2999 Posts
On March 29 2020 21:24 darktreb wrote: That’s too simple a way to look at those games. Game 4 maybe wasn’t a great game aesthetically, but it was not a throw. Action still would’ve won if Flash missed his lings for ~3 more seconds (even after the wasted early lings). This game is what Effort vs. Flash game 5 in 2010 OSL would’ve looked like if Flash caught Effort’s lings in that game. And that’s one of the most memorable games of all time. Sometimes games go down that way - if it works it’s legendary, and if it fails, it looks terrible. Might have won, I don't think he would've died to the lings, no matter if he scouted it or not. He already had quite a few goliaths and marines, yea the lings would've dealt damage but I doubt it would have been game-ending. | ||
jjmmtt
Australia995 Posts
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Qikz
United Kingdom12011 Posts
On March 29 2020 21:17 whaski wrote: Two-player maps favor terran? And hitchiker is very good for 8 rax into 1-1-1. It is so hard for zerg to defend everything. And suddently terran gets million vessels. Action had that 100% defended then he ran away with his lings and let the second vulture in. It was at that moment he pretty much lost the game. | ||
Kaolla
China2999 Posts
On March 29 2020 21:32 jjmmtt wrote: Great series ruined by an awful map game 5. I literally don't see how any player in the world is supposed to kill Flash on that map. You can't hide anything and you can't surround anything. Poor excuse, he could've banned it if he didnt like it. | ||
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