On April 25 2007 17:06 QuietIdiot wrote:
I think in order for DMZ to remain a substantial map, it either has to:
a.) Fuck zergs, go P/T as a 2v2 Team. Stronger workers, better rushing capacity and ability to defend.
b.) GET RID OF THOSE FUCKING CENTER RAMPS FROM THE MIDDLE. Or make it 815-esque ramps.
I think in order for DMZ to remain a substantial map, it either has to:
a.) Fuck zergs, go P/T as a 2v2 Team. Stronger workers, better rushing capacity and ability to defend.
b.) GET RID OF THOSE FUCKING CENTER RAMPS FROM THE MIDDLE. Or make it 815-esque ramps.
Hear hear.