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Stealing Hyral's template so that this is up asap since I only found out about it now  Presumably Killer vs Mong will be first since they're also scheduled for LoveTV. There's a new caster since Park Sanghyun couldn't make it,
![[image loading]](http://i.imgur.com/lLOxigi.jpg) 이동진, guy in the middle.
Poll: Head:Killer (7) 100% Mong (0) 0% 7 total votes Your vote: Head: (Vote): Killer (Vote): Mong
Poll: Heart:Pig Terran (4) 57% Minidong (3) 43% 7 total votes Your vote: Heart: (Vote): Minidong (Vote): Pig Terran
Poll: Head:HiyA (9) 100% Hyuk (0) 0% 9 total votes Your vote: Head: (Vote): HiyA (Vote): Hyuk
Poll: Heart:Magikarp (5) 56% Hyukker (4) 44% 9 total votes Your vote: Heart: (Vote): Magikarp (Vote): Hyukker
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United States2948 Posts
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haven't seen hyuk in a long while...hard to see him getting past an in-form Hiya
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its time
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Guess we'll see Killer poop all over Mong twice in a row.. Anyway Carp & Pig hwaiting~
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someone buy sonic a gopro and set it up in front of the commentators so we can see kim carry too.
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Japan11285 Posts
Is it over? I just got home.
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Third game on Grand Line started. Still Killer vs Mong x2 to go.
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Japan11285 Posts
Grand Line SE
Hyuk at 7, Hiya at 11.
Hyuk sent some lings at Hiya's nat. There's a bunker, stops the lings. Hiya puts down a CC
3 hatch 2 base fspire rom Hyuk. A lot of lings outside of Hiya's nat.
Hyuk attack!! Bunker goes down. SCVs pull to ramp. Hiya has new units but they're medics.
SCVs manage to block the lings long enough to get firebats. Hyuk kills the comsat at the nat.
Hyuk has mutas now. Hiya has little troops. Hiya counters with firebats. Hyuk winning with mutas! GG
Hyuk stays in the series.
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Japan11285 Posts
Okay, Blue storm. Hyuk spawns at the bottom left, Hiya spawns at the top right.
Hyuk goes pool first (didn't count the drones )
Hiya has a factory coming up.
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ALLEYCAT BLUES49701 Posts
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Japan11285 Posts
An overlord spots the factory. Hyuk sends some lings over as Hiya floats. With landing impossible, Hiya goes through the front.
Well, well, well 2 port from Hiya.
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Japan11285 Posts
Hiya's lone vult does little damage as hydras defend. 2 wraiths poke the nat but a couple of hydras keep them away
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ALLEYCAT BLUES49701 Posts
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Japan11285 Posts
Hyuk has 3 hatches now. A spore colony goes up at the nat.
Hiya is still at 1 base. Hiya transitioning to bio. Hyuk getting lurks.
Hiya floats a CC to his nat.
Hiya scans but didn't see the lurks(?). Hyuk attacks with hydralurker and clears the nat and bio with some tanks.
Hyuk gets his third while Hiya rebuilding a CC inside his base.
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Japan11285 Posts
Hyuk has hive tech.
My afreeca feed is experiencing stutter step.
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ALLEYCAT BLUES49701 Posts
those swarms could have come at least a second earlier
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ALLEYCAT BLUES49701 Posts
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Japan11285 Posts
Up until now, Hyuk has Hiya contained in his base. Hiya pushes out with a scary bio tank force. Hiya gets to his plateau and gets hammered by Hyuk. I think Hyuk has late swarm timing, lots of zerg blood everywhere.
Hyuk gets another wave, this time hydraling and destroys the mnm force that was plagued a while ago. Hiya's tanks blow up and Hyuk takes the game.
2-2!!! Series tied babehh!!! Hyuk really played this one good.
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Japan11285 Posts
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Japan11285 Posts
All or Nothing. This map is so fitting. I think I said this in the previous superfight.
Anyway. Hyuk at 7, Hiya at 11. Hyuk has 2 base 3 hatch
Hiya has a natural up and putting down raxes.
Hiya pushes out with MnM. Hyuk's 3 sunkens will be up in time.
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Baaaah suicide into gg, Hyuk! TT
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Japan11285 Posts
Well, MnM gets into Hyuk's third, no defenses present, should get destroyed. Hyuk counters with lurkerling and mutas.
Buffer into GG. Just guessing that hyuk's counter didn't go too well.
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Japan11285 Posts
All or Nothing first set.
Cross positions, Killer at 7, Mong at 1.
Killer has 2 base spire. Mong has mnm roaming around from 2 bases.
Killer harasses Mong's nat. It has a decent number of turrets but with no marine support, Killer brings down 2 turrets.
Killer with nice muta micro. Mong tries a counter at Killer's nat but there's 3 sunkens.
A large muta ling force finally dispatches of the mnm at killer's nat area.
Killer has hive on 2 bases.
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Japan11285 Posts
Killer has just taken his third at 4.
Mong pushes out with bio tanks and vessels. Killer has no defenses in his new third.
Killer doesn't defend, he counters with mutas and lurks. Killer has defilers but he doesn't have them in the attack.
So mong pulls all his troops back to defend. Killer not doing enough damage here.
LOL mong doesn't even leave a small marine force at Killer's third.
Killer getting a 4th at 11. Defilers with a few lings attack Mong's nat again. wtf killer.
Mong definitely ahead, breaks Killer's nat defenses. GG from Killer
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Japan11285 Posts
Set two. Fantasy 2.
Mong goes barracks before depot. Suspense hangs as we wait for Killer's opening... its 9 pool.
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Japan11285 Posts
Mong doesn't scout all the way to the main. Sees no expo and turns away HAHAHA
Meanwhile ovie scouts the rax.
Mong realizes his mistake and returns his marines but lings get in, rines get slaughtered. This looks over.
Minidong lings too good. Mong has no answer.
GG from Mong. 1-1 series.
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Japan11285 Posts
Set 3 at the Grand Line.
Killer starts at 1 o'clock ovie scouting wrong way, Mong starts at 5 o'clock.
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Japan11285 Posts
Mong scouts after rax starts building. Killer went 12 hatch.
Drone scouts correctly, harassing building scv.
Mong takes his nat after. 3rd hatch starting for Killer. Mong gas steals killer LOL
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Japan11285 Posts
Killer upgrading lair. Mong puts down 3 additional barracks.
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Japan11285 Posts
Killer gets mutas. Mong's +1 timing doesn't do anything with 3 sunkens up for Killer.
Mutas do some damage at Mong's main, turrets and rines there too defend though.
Unusual third for Killer - at the 7 main.
Killer has speedlings now. He meets mong's mnm and kills everyone.Mong tries to go to 7 again but mutaling and STOP LURKER shred them.
Dropship play from mong. Gets spotted by ovie at 6. Killer cleans it easily.
Mong moves out with siege tanks bio and vessel. Killer saves his 3rd with a late swarm because the first defiler was sniped.
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Japan11285 Posts
Killer saves his third.
Mong almost got shredded again by lurkers but runs away in time.
Killer taking his 4th. Another drop is cleaned up at the 3rd. Swarm stops another attack through the ramp.
Mong gets through with a pack of vultures. Only two make it up and does little damage.
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Japan11285 Posts
Mong mech switch is kicking in, mines everywhere.
COWS!!!!
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Japan11285 Posts
Mong lays siege at Killer's nat. Swarm delay it for some time but here it goes. The sunkens goes down! Drop from Killer destroys the mech army. Another round for Mong.
Right now, it really feels like Killer has map control.
edit - spoke too soon.
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Japan11285 Posts
A new mech army strikes Killer's 4th and meets no resistance.
Killer doesn't rush in to defend, attacks Mong's 6 expo instead. Mong has cleared all the workers at the 3rd.
GG from Killer! 2-1 in favor of Mong.
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Japan11285 Posts
Blue Storm now. Killer is at the bottom left, Mong is at the top right.
Mong is at 2 bases. Killer going for 2 base hatch. Killer's lings are denying scv scouting very well.
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Japan11285 Posts
Spire finishes. MnM waiting at the Mong's nat entrance ramp.
Mutas swoop in, turrets are up, mutas turn back.
Killer's 3rd is up.
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Japan11285 Posts
Small battle outside mong's nat, both players exchange kills.
Killer's muta micro keeps annoying Mong at his nat. Killer slowly depleting the workers at the nat haha.
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Japan11285 Posts
Mong pushes out with a huge marine army. Killer catches some stragglers.
Killer himself has almost 2 full control groups.
Mong rushes the min only and gets massacred by mutaling. Mong gets off another attack at Killer's third and it ends the same way.
Cows are out!
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Japan11285 Posts
Mong tries an eraser in Killer's nat. It got destroyed by scourge though.
Mong gets his min only and defends it with lots and lots of marines and a complement of vessels.
Killer runs to Mong's plateau with his mutas, lings and ultras.
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Japan11285 Posts
Killer's elephants crush the poor humans.
GG, tie match.
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Japan11285 Posts
Ace match time!
Mong starts at the top left, Killer starts at the bottom left. The map is All or Nothing.
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Japan11285 Posts
Killer went 12 hatchery, Mong rax expand.
Wait, you can build a hatchery close to the temple for faster gas mining later. Niceeuu.
Nevermind, the temple is just wide.
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Japan11285 Posts
Killer is taking his 3rd. Mong going out with his mnm to pressure. He is content with staying just outside his base so far.
Mong getting some nice muta kills. Killer is slipping.
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Japan11285 Posts
Mong's force is huge. Nydus transports some lurker just in time. Just as Mong moves up the ramp swarms appear.
Killer moved out of the swarm to get off some spines. I don't like it but it played a part in pushing mong back. Killer almost sniped a vessel.
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Japan11285 Posts
The mech switch is on.
Killer forces an scv pull with a lurker drop. Mong overruns Killer's 4th with a vulture runby.
Killer harasses Mong's 3rd at 11:30
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Japan11285 Posts
Killer is really annoying mong with little defiler-ling attacks.
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Japan11285 Posts
Cows are in the game.
Mong sieges up outside Killer's nat. Cow-lings destroy the terran mech but mines clean up the zerg.
Killer forces a lift at the expo at 1 o'clock.
Killer with more swarm-ling runbys. Killer drops Mong's main and kills the armory and other buildings. Mech finally destroys the drop.
More harassment from Killer. Mong must be running low on resources now, that's another lift.
Mong regroups his armies but Killer doesn't give a shit. Streams of units from the bottom half of the map going towards Mong. Killer!!!!!!
This is it geeeeeeeegeeeeeeeeeeeeee!!!! As the chat said: sick mid-game harassment
Recommended!!
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On November 20 2014 21:58 c3rberUs wrote: LR ALL THE THINGS
thanks for the livereort cerberus, i missed the games but thoroughly enjoyed reading your posts.
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Bisutopia19200 Posts
On November 21 2014 01:53 9heart wrote:thanks for the livereort cerberus, i missed the games but thoroughly enjoyed reading your posts. Agreed. LR-ing is invaluable.
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On November 21 2014 02:30 BisuDagger wrote:Show nested quote +On November 21 2014 01:53 9heart wrote:On November 20 2014 21:58 c3rberUs wrote: LR ALL THE THINGS thanks for the livereort cerberus, i missed the games but thoroughly enjoyed reading your posts. Agreed. LR-ing is invaluable. +1 I sometimes watch the afreeca thumbnails on mobile at work and it's surprisingly okayish for obsed games but the LR is always great to read with it. thx
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United States2948 Posts
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