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[SPL] Grand Final: SK Telecom T1 vs KT Rolster - Page 359

Forum Index > Brood War Tournaments
Post a Reply
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catabowl
Profile Joined November 2009
United States815 Posts
April 09 2012 01:58 GMT
#7161
On April 09 2012 10:55 Xiphos wrote:
Show nested quote +
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.


Exactly. I went back and watched some old OSL games where Flash steamrolled. Very little early aggression against him... The games he lost... there was some early aggression. Cannot wait to see how he reacts in the OSL.

I hope they can bring back BW for at least one more season.
Jung! Myung! Hoooooooooooooooooon! #TeamPolt
Release
Profile Blog Joined October 2010
United States4397 Posts
April 09 2012 02:00 GMT
#7162
On April 09 2012 10:55 Xiphos wrote:
Show nested quote +
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.
☺
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
April 09 2012 02:05 GMT
#7163
man what a time for flash to lose twice TT
https://twitter.com/#!/IrisAnother
Dakkas
Profile Joined October 2010
2550 Posts
April 09 2012 02:07 GMT
#7164
On April 09 2012 11:00 Release wrote:
Show nested quote +
On April 09 2012 10:55 Xiphos wrote:
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.


That's because there aren't any terran players with micro as good as him. It's commonly accepted that Jaedong and Bisu overtake him in terms of micro, granted it's a paper-thin difference however it's a difference nonetheless. Flash is not the best at everything
Vasoline73
Profile Blog Joined February 2008
United States8082 Posts
April 09 2012 02:13 GMT
#7165
Pretty sick finals. KTZerg are insane. Game 7 was great. Hoejja using queens is awesome.

Nicely played series by SKT
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-04-09 02:21:25
April 09 2012 02:16 GMT
#7166
If anyone is interested here is the full 5 hour VOD with nothing cut out so you can see the ending ceremony + montage + pre game stuff.

http://www.twitch.tv/ensignn7/b/314326683

first game starts about 49 minutes in. Ending montage at about 5 hours 3 minutes
HNOblivion
Profile Joined April 2012
Brazil37 Posts
April 09 2012 02:21 GMT
#7167
On April 09 2012 10:22 Lebesgue wrote:
Damn, I thought Bisu was fucked after Flash sieged the cliff. Can't believe that Flash lost it... Damn zealots are unstoppable without mines.

Sad sad day. First my date cancels on me again and then I find out that KT lost with Flash losing both of his game...


At least there are much more women in world right. Much more than Proleague finals... So you can redeem part of your sad day in the next ones.
thanhbao86
Profile Joined January 2009
Canada199 Posts
Last Edited: 2012-04-09 02:27:10
April 09 2012 02:22 GMT
#7168
On April 09 2012 11:07 Dakkas wrote:
Show nested quote +
On April 09 2012 11:00 Release wrote:
On April 09 2012 10:55 Xiphos wrote:
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.


That's because there aren't any terran players with micro as good as him. It's commonly accepted that Jaedong and Bisu overtake him in terms of micro, granted it's a paper-thin difference however it's a difference nonetheless. Flash is not the best at everything

I have to disagree with this. When you talk about micro there are different types. For example, vulture micro Fantasy probably the best, but MM I think Flash is better. Flash doesnt play zerg so who knows how good his muta control compared to JD, sair/dt micro (Bisu) or carriers/arbiter (Stork) or storms(jangbi). All of those micros are different so it is hard to say who is actually better. "It's commonly accepted that Jaedong and Bisu overtake him in terms of micro" this is just not true at all. I think you are the only one that accepts that. I do agree completely that you have to throw Flash off his game to increase your chance of winning and even in that case it is still really small. Ofc Flash is not the best at everything. His macro may not even as good as Best but then again they play different races so it is hard to say.
Fat Dragoon
Skwid1g
Profile Joined April 2011
United States953 Posts
April 09 2012 02:25 GMT
#7169
On April 09 2012 11:22 thanhbao86 wrote:
Show nested quote +
On April 09 2012 11:07 Dakkas wrote:
On April 09 2012 11:00 Release wrote:
On April 09 2012 10:55 Xiphos wrote:
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.


That's because there aren't any terran players with micro as good as him. It's commonly accepted that Jaedong and Bisu overtake him in terms of micro, granted it's a paper-thin difference however it's a difference nonetheless. Flash is not the best at everything

I have to disagree with this. When you talk about micro there are different types. For example, vulture micro Fantasy probably the best, but MM I think Flash is better. Flash doesnt play zerg so who knows how good his muta control compared to JD, sair/dt micro (Bisu) or carriers/arbiter (Stork) or storms(jangbi). All of those micros are different so it is hard to say who is actually better. "It's commonly accepted that Jaedong and Bisu overtake him in terms of micro" this is just not true at all. I think you are the only one that accepts that.


It's not micro that he gets overtaken in, Bisu's multi-task, when he's on point like today, is what he has over Flash. I'm not even a fan of Bisu but there are times when his multi-tasking is literally inhuman.
NaDa/Fantasy/Zero/Soulkey pls
aupstar
Profile Joined June 2007
Australia912 Posts
April 09 2012 02:25 GMT
#7170
GG SKT1

WP..

See you next season.
Firebats, the natural enemy of octozerg
thanhbao86
Profile Joined January 2009
Canada199 Posts
April 09 2012 02:28 GMT
#7171
On April 09 2012 11:25 Skwid1g wrote:
Show nested quote +
On April 09 2012 11:22 thanhbao86 wrote:
On April 09 2012 11:07 Dakkas wrote:
On April 09 2012 11:00 Release wrote:
On April 09 2012 10:55 Xiphos wrote:
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.


That's because there aren't any terran players with micro as good as him. It's commonly accepted that Jaedong and Bisu overtake him in terms of micro, granted it's a paper-thin difference however it's a difference nonetheless. Flash is not the best at everything

I have to disagree with this. When you talk about micro there are different types. For example, vulture micro Fantasy probably the best, but MM I think Flash is better. Flash doesnt play zerg so who knows how good his muta control compared to JD, sair/dt micro (Bisu) or carriers/arbiter (Stork) or storms(jangbi). All of those micros are different so it is hard to say who is actually better. "It's commonly accepted that Jaedong and Bisu overtake him in terms of micro" this is just not true at all. I think you are the only one that accepts that.


It's not micro that he gets overtaken in, Bisu's multi-task, when he's on point like today, is what he has over Flash. I'm not even a fan of Bisu but there are times when his multi-tasking is literally inhuman.

Totally agree with this. Bisu multitasking is famous with his super high APM. FPVOD of Bisu is crazily fast as he stops on each screen like only 1 second and still able to complete all the tasks he needs to do.
Fat Dragoon
Dakkas
Profile Joined October 2010
2550 Posts
April 09 2012 02:30 GMT
#7172
On April 09 2012 11:22 thanhbao86 wrote:
Show nested quote +
On April 09 2012 11:07 Dakkas wrote:
On April 09 2012 11:00 Release wrote:
On April 09 2012 10:55 Xiphos wrote:
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.


That's because there aren't any terran players with micro as good as him. It's commonly accepted that Jaedong and Bisu overtake him in terms of micro, granted it's a paper-thin difference however it's a difference nonetheless. Flash is not the best at everything

I have to disagree with this. When you talk about micro there are different types. For example, vulture micro Fantasy probably the best, but MM I think Flash is better. Flash doesnt play zerg so who knows how good his muta control compared to JD, sair/dt micro (Bisu) or carriers/arbiter (Stork) or storms(jangbi). All of those micros are different so it is hard to say who is actually better. "It's commonly accepted that Jaedong and Bisu overtake him in terms of micro" this is just not true at all. I think you are the only one that accepts that. I do agree completely that you have to throw Flash off his game to increase your chance of winning and even in that case it is still really small. Ofc Flash is not the best at everything. His macro may not even as good as Best but then again they play different races so it is hard to say.


I mixed up APM and micro, though they do have areas that are similar. Jaedong and Bisu have higher apm is what I should have said
Existential
Profile Joined December 2010
Australia2107 Posts
April 09 2012 02:31 GMT
#7173
Wow...I can't believe Flash lost twice... Was really hoping KT would win.
Jaedong <3 | BW - The first game I ever loved
Seraphic
Profile Joined September 2010
United States3849 Posts
April 09 2012 02:43 GMT
#7174
Bisu's multi-tasking is definitely his greatest strength. If you talk about Bisu, I think the multi-tasking has to be on top of his greatest strength list. He was ALL over Flash, I don't think Flash was really expecting Bisu to be that aggressive.
Natus Vincere Fan | Team Secret Fan | SK Telecom T1 Fan | Lanaya the Templar Assassin <3
thanhbao86
Profile Joined January 2009
Canada199 Posts
April 09 2012 02:43 GMT
#7175
On April 09 2012 11:30 Dakkas wrote:
Show nested quote +
On April 09 2012 11:22 thanhbao86 wrote:
On April 09 2012 11:07 Dakkas wrote:
On April 09 2012 11:00 Release wrote:
On April 09 2012 10:55 Xiphos wrote:
On April 09 2012 10:43 catabowl wrote:
You know, when players ATTACK Flash early and cause him to get "thrown" off his timing... he has lost.

I still remember the Epic Ever OSL when Movie had an advantage in every game but instead of pressing... he teched up to Arbiters giving Flash freedom to clear his head and mount his army.

I'm not saying this is the way to beat Flash... but to throw his timing off and his mind off a bit every once and awhile is not a bad idea.


Remember, Bisu did this in the Winners League Final too (early aggression with zlots) and he beat Flash that time as well. Just saying!


You can't give him time to recuperate. When you keep him busy, that's his mechanical side you are dealing with. But when the aggression cease, you are confronting with him on a strategical level. In terms of tactical decisions, Flash might be very well the best of the all of Bisu, Jaedong, Stork, and Fantasy. However, in the micromanagement category, he falls behind by a very slight margin. As long as you are able to keep him on the toes and take him in a straight up struggle while continuing to dent on his armor, eventually it will get punctured.

No one can create a siege line as good as he can.
No one can use MnM against mutas as well as he can.
No one can use MnM against lurkers as well as he can.
The list goes on.

Flash's main problem is that he relies to heavily on scouting. Bisu denied flash scouting very well, and flash kept pushing out with insufficient Marine SCV forces.


That's because there aren't any terran players with micro as good as him. It's commonly accepted that Jaedong and Bisu overtake him in terms of micro, granted it's a paper-thin difference however it's a difference nonetheless. Flash is not the best at everything

I have to disagree with this. When you talk about micro there are different types. For example, vulture micro Fantasy probably the best, but MM I think Flash is better. Flash doesnt play zerg so who knows how good his muta control compared to JD, sair/dt micro (Bisu) or carriers/arbiter (Stork) or storms(jangbi). All of those micros are different so it is hard to say who is actually better. "It's commonly accepted that Jaedong and Bisu overtake him in terms of micro" this is just not true at all. I think you are the only one that accepts that. I do agree completely that you have to throw Flash off his game to increase your chance of winning and even in that case it is still really small. Ofc Flash is not the best at everything. His macro may not even as good as Best but then again they play different races so it is hard to say.


I mixed up APM and micro, though they do have areas that are similar. Jaedong and Bisu have higher apm is what I should have said

True that, higher APM allows you to multitask better. Someone here already stated that the reason Bisu was able to win. Yah you are completely right about the APM/multitasking skill.
Fat Dragoon
hyptonic
Profile Joined June 2011
2155 Posts
Last Edited: 2012-04-09 03:07:19
April 09 2012 02:45 GMT
#7176
Did the montage get uploaded yet? I missed it first time around

edit - nvm, post with a link to it on this page
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
Last Edited: 2012-04-09 02:47:33
April 09 2012 02:47 GMT
#7177
So he's human after all?
Kiett
Profile Blog Joined March 2011
United States7639 Posts
April 09 2012 02:51 GMT
#7178
LOL this is so cute

[image loading]

I love this team ;u; ♥
Writer:o
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
April 09 2012 02:53 GMT
#7179
Fuck y Skt1, just caught up on the Vods. So many sick, sick games. Fantasy still most clutch player in the history of PL Grand Finals. Undefeated all-day every day baby. SKT1 Fighting Forever! Also Lulz at the LR from Ace Match
Masheyoon
Profile Joined October 2009
United States781 Posts
Last Edited: 2012-04-09 03:10:01
April 09 2012 03:07 GMT
#7180
Game 7 was epic, thrilling and super intense from start to finish, but what I don't understand is why progamers insist on NOT walling off. Had Flash walled off his reverse ramp at the start of the game he wouldn't have had to deal with that early zealot aggression. I'm not sure if it's possible to wall of your natural, but it certainly would helped if had placed some structures there.

Well, a great final overall. BW is still damn strong.

EDIT: And I really hope Flash won't slump due to his losses today. =/
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