On February 27 2011 05:19 ]343[ wrote: Lose in prelims -> prelims Lose in MST -> prelims Lose in MSL before Ro8 -> MST Top 8 in MSL -> seeded in Ro32
You can only drop down one stage...
Summing up for those who don't get the MSL league system and are wondering why certain players aren't in these groups. If they lost in the Ro32 or Ro16 last time, they're playing in the MST, not these prelims.
-edit- MY GOD ;ㅅ; how hard is it... Prelim -> MST -> MSL
Group 1~8 play in the morning, Group 9~16 play in the afternoon, and Group 17~26 play at night. Games will be played on March 3. Someone else will probably make a MSL 2011 thread in the Tourneys section, but this is just to see the groups for now.
I typed these out and did some mass-TLPD-izing, so there may be a few mistakes in here.
I think he's seeded into the surviour tournament? Let me check that
Edit - yeah off course he is he made it to the MSL propper last time
Larger edit to explain it a bit to anyone who might not understand :
I'm sure most people know but for any newcomers to the MSL or Broodwar. We welcome you.
MSL starts at group stage, 8 groups of 4. Getting out of your group means you quallify for next time. The 16 players that fail to get out of thier group go to the MST (MSL Surviour) torunament
In the MST 2 players normally fight for the right to play one of these players that failed to advance from thier group.
This tournament is for players to qualify for the right to play for a chance to play the guys who failed to qualify from thier groups.
Thus anyone that got through thier group isn't here becuse they are seeded into the next MSL anyone who was in a gorup and lost is in the MST and this tournament is for the right to play in the MST.
I think he's seeded into the surviour tournament? Let me check that
Edit - yeah off course he is he made it to the MSL propper last time
Larger edit to explain it a bit to anyone who might not understand :
I'm sure most people know but for any newcomers to the MSL or Broodwar. We welcome you.
MSL starts at group stage, 8 groups of 4. Getting out of your group means you quallify for next time. The 16 players that fail to get out of thier group go to the MST (MSL Surviour) torunament
In the MST 2 players normally fight for the right to play one of these players that failed to advance from thier group.
This tournament is for players to qualify for the right to play for a chance to play the guys who failed to qualify from thier groups.
Thus anyone that got through thier group isn't here becuse they are seeded into the next MSL anyone who was in a gorup and lost is in the MST and this tournament is for the right to play in the MST.
Thanks for the explanation
I see Killer and Perfectman and also Flash losing in the group stage of MSL so they're all gonna be in the survivor tournament eh
GR 1 , Bysun Hydra GR 2 Skyhigh , eh I dunno who is that P GR 3 Brave, Canata GR 4 Paralyze/Ruby +Lomo GR 5 Horang2 is in a group without Z/T so I dunno here. GR 6 Turn, Perhaps saint but he is kind of unstable GR 7 KWanrooooooooool, and Grape.(Sry tossgirl) GR 8 Movie, Really GR 9 FBH(I BELIEVE), Flying GR 10 Iris, Soo GR 10 GGmaeo(I BELIEVE), tempest most likely GR 11 Soo and Iris
Oke scew this not going to do the rest, still, Yellow, Best, Baby and Hiya should have it easy enough.
Also, this year should be the year of the veterans, Yellow, Reach, GGMao, FBH should all get through.
I see Killer and Perfectman and also Flash losing in the group stage of MSL so they're all gonna be in the survivor tournament eh
On the money. I'm glad I tried to explain that now, I helped at least one person ^^
I really feel for Best and Jangbi, they where huge stars, Dragons not so long ago. How has it all gone so wrong for them. My mate (the only other person I know in real life who likes Broodwar in the U.K) told me that my aim in Korea should be to meet Best. Now I am here I'll probabbly struggle to find anyone who knows who Best is ㅜㅜ. This makes me sad.
Hopefully Best doesn't screw up this time around. He's definitely capable of making it to the ro32 at least. He even has 2 terrans in his group, so he has a good shot of making it out this time around. Ohh, I also see Canata's back. I hope he's better from his month break and makes it out of his group. =)
Not sure if all the people posting two names per group realize this but only one player advances out of each offline group. There's already 24 people dropping down from last MSL (32 minus the 8 seeds) and with retirements and stuff there's actually only 22 so 22 + 26 = 48 for MST. In MST, two people make it out of each group.
On February 27 2011 05:10 SkytoM wrote: Why is Flash seeded in survivor? He went out of the MSL 0-2.. just wondering
Cause he won the previous season, and thus was seeded into the ro32 where he lost the next season. ro32 players are still seeded into Survivor the following season. Losing in Survivor would land him in the prelims the following season.
Honestly, I dont understand why TossGirl keeps trying for this she seems so uninterested whenever I see her play and she just gg's quick... If she showed some passion for this game maybe she should continue but now I don't think it's for her anymore.
Most of those players were filler that didn't get past the prelims (nor even got their prelims games televised). Obviously the playerbase shrunk somewhat, but its not that big of a detriment.
As it is, even with ~140 players we don't get to follow that many of them. I wish dreamleague was televised like the high school league is.
I searched Pusan and apparently he's been on the bench as a coach for MBC? So he didn't go to ACE, I guess he's just doing prelims since he still has his license.
On February 27 2011 11:41 jalstar wrote: Also who are the two retirements? fOrGG and ???
Hogil
On February 27 2011 11:45 jalstar wrote: I searched Pusan and apparently he's been on the bench as a coach for MBC? So he didn't go to ACE, I guess he's just doing prelims since he still has his license.
On February 27 2011 08:36 jalstar wrote: These groups are so small now that progaming teams are 15-ish players instead of 25-ish players.
I was worried about that too. So I decided to check the Courage applicant numbers for recent months. It seems that after hitting rock bottom in the December tournament, the number of Courage applicants has been steadily rising since January. Eventually I think it will return to the level of early-mid 2010. BW is slowly regaining the interest it lost in the early season.
Used to be twice as many players per group, teams just let a lot of players go lately plus now there's 10 teams instead of 12.
you can thank mr. savior for the decrease in number of teams and number of players. he took out people like luxury and hwasin, players who make proleague that much more exciting. the more that I think about it, the more that it becomes clear that savior rolled the korean e-sports industry back like 3 years. ffs its terrible
Group 1 Tough group. By.Sun/Crazy-Hydra is 50/50. By.Sun gets played a lot for SKT, so he have to be talented. For that reason I think he can improve his PvZ enough to win this.
Group 2 Skyhigh. I believe!
Group 3 Brave obv.
Group 4 I think Frotoss will beat Lomo, but it's a open game.
Group 5 Horang2 obv.
Group 6 Turn, Turn, Turn. Saint is not bad, but Turn have good TvZ.
Group 7 I want to believe in Tossgirl, but Grape would own her. I think Grape makes it, although you can't count out Kwanro.
Group 8 Movie is finding his form in PvT, so I don't think Reality will be any problem.
Group 9 Flying vs FBH. It can be a close one, but I'm rooting for FBH. Flying will prolly make it since he's younger and hungrier.
Group 10 ggaemo.
Group 11 n.die_soo will barely beat Iris. Actually this is a very close one.
Group 12 JangBi is a bit too Much for grandpa Toss.
Group 13 Cute Angel have the highest potential, but don't count out M18M.
Group 14 The noob group. Ruby will probably beat Alone/Princess.
Group 15 Shuttle obv.
Group 16 hero lol. Anytime might be able to stop him, but I doubt it.
Group 17 Bogus in the prelims is bogus. Poor Hoejja/Nbs. Rock wouldn't make it in any group.
Group 18 Interesting group with Pure, Yellow and Poor Man's Flash. I think Yellow still got it and will make it, but you never know about Pure. He's got high potential if he finds confidence.
Group 19 Best lost to Orion last MST, so hero[join] have a good shot. If Best doesn't make it out of this he's definately over as a A-rank player. I think he'll make it though.
Group 20 Hyun obv.
Group 21 Mind lol. Poor Reach.
Group 22 Hyuk will awesome his way past this group, although BByong can be problematic.
On March 03 2011 11:29 TheNessman wrote: Nice reaver control from h2.
xD
i'm coding at the same time.
I know, he's trolling me as well. I say he's cleaning up, then he loses both his reavers and all of his sairs like a minute later edit: yeah, both those games were pretty one-sided in the end
On March 03 2011 11:54 ArvickHero wrote: Perfective getting 4 facts, if he decides to go for a timing push it should be pretty difficult for Movie to fend it off..
okay, I think this game started with 3base turtle from skyhigh vs take the map from trap, so skyhigh has 2/3 mech, but trap still has 5 bases and that's after losing 3 bases
skyhigh loses about a control group of tanks trying to take down the bases at 430, but he's taken the nat at 11 and I don't think trap knows about it yet
skyhigh taking down the 430 main while using vultures to try to keep his fourth running, but he gets most of his scvs there stormed and the rest have to run away from zeals and a DT
That game of Kwanro's was so painful to watch... Wth were you doing, Kwanro. One would think that you would improve by playing against Bisu all the time in practice, but... Hive = Automatic loss for him.
On March 03 2011 12:46 ArvickHero wrote: Kwanro getting 10 hatcheries wtf
The more the better, right?
I seriously think this is the first time ever I've ever seen that many hatches go down at this point of the game lol
It's really not that uncommon in zvp to see that many hatches go down at that timing as there are certain builds where you really just can't spend the minerals. (mainly variations of mutaling into hive)
On March 03 2011 12:46 ArvickHero wrote: Kwanro getting 10 hatcheries wtf
The more the better, right?
I seriously think this is the first time ever I've ever seen that many hatches go down at this point of the game lol
It's really not that uncommon in zvp to see that many hatches go down at that timing as there are certain builds where you really just can't spend the minerals. (mainly variations of mutaling into hive)
Unfortunately kwanro doesn't know any variations into hive
Yeah, the maps for the "Round of 4" are Dante's Peak SE, Empire of the Sun, and La Mancha. The final maps are Empire of the Sun, La Mancha, and Dante's Peak SE in that order.
Going to go afk for a while, so feel free to steal the list that I made above for the afternoon groups 9-16. Go Jangbi go!!
To check on results, use this page:
Or you can use this page and refresh it every once in a while, but you have to know a bit of Korean to know the results since it updates a bit faster. Just copypaste the names into the TLPD-izer and you should be good: http://www.fomos.kr/board/board.php?mode=list_all
On March 03 2011 13:28 a7choi wrote: LOL Food5 :O damn neither of the KT rookies advanced anyone know when groups 9-16 start?
Looks like GTR below me says that they haven't started yet. They will soon though.
Someone please fill my spot for me and keep an eye on the results! Thanks!
On March 03 2011 13:24 Spica wrote: Going to go afk for a while, so feel free to steal the list that I made above for the afternoon groups 9-16. Go Jangbi go!!
To check on results, use this page:
Or you can use this page and refresh it every once in a while, but you have to know a bit of Korean to know the results since it updates a bit faster. Just copypaste the names into the TLPD-izer and you should be good: http://www.fomos.kr/board/board.php?mode=list_all
On March 03 2011 14:48 ArvickHero wrote: Nothing is going right for Anytime lol
I just tuned back in, but it seems to be going fairly well for him?
from what I saw
Anytime tries to fight Hydra wave w/ Zealot/HT. Works out horribly for him, loses like all his Zealots and his Forge. Goes 2 base allin, but loses his initial dragoon force and almost every single HT. Harass attempts are only mildly successful at best, and every attack Anytime attempts eventually gets thwarted with minimal lossses for Hero
I left for about 2 ish hours and come back and have NO idea how much time has passed in korea. Who is playing / what time is it / whats going on / who is the team / so confused.
I'll kindly make a list for groups 17-26 since I can't update the results anymore. Please keep up the good work Harem! Gooo BeSt, Rock, Mantoss, Yellow, and G-Chizzle~
On March 03 2011 15:33 trexbqs wrote: Can someone tell me why Pusan is Prelims today? He is a coach right?
Yes, it's a little strange. The STX captain and playing coach also took part but he's actually listed as "playing coach" on the roster. Pusan is just listed as "coach". Maybe he needs to participate to retain his license. Not sure.
On March 03 2011 15:33 trexbqs wrote: Can someone tell me why Pusan is Prelims today? He is a coach right?
Yes, it's a little strange. The STX captain and playing coach also took part but he's actually listed as "playing coach" on the roster. Pusan is just listed as "coach". Maybe he needs to participate to retain his license. Not sure.
On March 03 2011 15:36 entocheets wrote: Tossgirl One day she'll make it. Or maybe she could transition to SC2? Lol
she probably just sticks around because she's the only female progamer and gets paid a decent amount there are already a couple of famous female sc2 players, so i don't see her transitioning unless she's like ridiculously good at the game
On March 03 2011 16:02 gostunv wrote: I dont understand. If the results are already in, and this isnt a replay file being played how are they showing this video?
On March 03 2011 16:02 gostunv wrote: I dont understand. If the results are already in, and this isnt a replay file being played how are they showing this video?
especially when it said "live" at the top right
they recorded the video of the game, hence no replay bar, and they're commentating it live.
I don't think Best has ever gotten past the MSL offline prelims. He made it to MST once, but that's because he was seeded into it by virtue of a high Kespa rank.
wow. Quintessential MANTOSS awesomeness. Let's count the heroes of the Aiur expeditionary force.
1) DT with 20 kills 2) HT's with lots of drone kills 3) Corsairs with 15 ish OL's killing spree. (These corsairs get Medals of Honour or something.) 4) Dragoon acting like a door and trapping 5-6 hydras while they all get stormed. (That's a purple heart..) 5) Hero Zealots sacrificing their life to take out lurkers.
haha, maybe there won't be Vods for this, but if there are, I would definitely recommend watching this game with the fact that Mantoss is playing in mind. It makes for a much more entertaining game.
Dear played prreeetty well against Baby. Kept stalling/breaking his pushes with what seemed like the bare minimum. He delayed really well and prevented Baby from reaching a critical mass until Dear had many more bases and the production capability to deal with a death push.
On March 03 2011 17:33 rainei wrote: Dear played prreeetty well against Baby. Kept stalling/breaking his pushes with what seemed like the bare minimum. He delayed really well and prevented Baby from reaching a critical mass until Dear had many more bases and the production capability to deal with a death push.
at first i thought he was doing a pretty well job, too, but i think he did two mistakes: 1) he should have teched to carrier and 2) he expanded too late at the right side of the map.
I didnt see game 2 T_T I'm such a bad BW fan, but if he did xD... has a big unit lead but doesn't want to take an expo...not that he needs one, this 3 tank push is pretty strong since Pusan is teching to robo
Hiya starts expo, takes down Pusans nat, and keeps him in his base with mines
yeah sorry i had some issues (first flash crashing, then xsplit crashing). Results in two power outages in the stream aparantly when u play with xsplit overlays for 6 hours it has a bit of a problem QQ
Heojja with a decent sized drop... doesn't seem to do too much... he didnt bring any lings w/ the filer lurk ultra... and dropping the lurker first doesn't work well
Hoejja's drop did decent damage, but the tank line is still pretty strong. It'll be epic to see him try to break it, but Terran with really strong position on the map and high mech count is really bad for Z
On March 03 2011 18:33 hellbound wrote: QUeens... who stole hoejja's M button???
AND HIS G BUTTON
UGH
HOEJJA YOU ARE EMBARASSING ALL ZERG PLAYERS
Uhh whats wrong.. Guards are terrible vs mech as are mutas with 0/0 upgs. Queens work better late game
Mass mutas absolutely pwn mech when so much has been invested into tanks.
Possibly mid game when its 0/0 vs 0/0. Late game, when its 0/0 mutas vs 3/3 mech its a massacre, and not. It takes like forever to even kill a single tank. The pros obviously know this, which is why they never do a late game muta switch
On March 03 2011 18:33 hellbound wrote: QUeens... who stole hoejja's M button???
AND HIS G BUTTON
UGH
HOEJJA YOU ARE EMBARASSING ALL ZERG PLAYERS
Uhh whats wrong.. Guards are terrible vs mech as are mutas with 0/0 upgs. Queens work better late game
Mass mutas absolutely pwn mech when so much has been invested into tanks.
Possibly mid game when its 0/0 vs 0/0. Late game, when its 0/0 mutas vs 3/3 mech its a massacre, and not. It takes like forever to even kill a single tank. The pros obviously know this, which is why they never do a late game muta switch
While I agree with you about 0/0 mutas being ineffective against upgraded mech...the logic of:
"If progamers don't do it, it must not be feasible" is incredibly flawed.
The meta game is constantly changing, which just goes to show how amazing a game scbw is
Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
On March 03 2011 18:45 Brad` wrote: HoeJJa is a bad ass
Game of the night, definitely. It may not have been all that impressive mechanically, both players made a lot of mistakes, but it certainly was the most entertaining game of the night.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
do you have any replays/vods of a muta tech switch beating a late game (whole map taken and moderately split) mech army?
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
do you have any replays/vods of a muta tech switch beating a late game (whole map taken and moderately split) mech army?
You need a vod as proof that tanks don't have AA? Yes I do. "mech army" is quite an ambiguous term. Answer me this : if you see 20tanks 20 mines in front 8 turrets 6 gollies and 2 vessels would attack this head on with ground or choose to overrun the puny AA with pure muta and continue to rape the tanks? The map was not split either.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
do you have any replays/vods of a muta tech switch beating a late game (whole map taken and moderately split) mech army?
You need a vod as proof that tanks don't have AA? Yes I do. "mech army" is quite an ambiguous term. Answer me this : if you see 20tanks 20 mines in front 8 turrets 6 gollies and 2 vessels would attack this head on with ground or choose to overrun the puny AA with pure muta and continue to rape the tanks? The map was not split either.
You're missing out that bogus had vessels, he had alot of turrets. And he had alot of facs that could pump out golis. it takes a little bit of time to just make 30 mutalisks appear. You must watch BW and see a protoss 12 nex and go "why doesn't the terran just marine rush". So, do you have any proof? or are you just theorycrafting.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
do you have any replays/vods of a muta tech switch beating a late game (whole map taken and moderately split) mech army?
You need a vod as proof that tanks don't have AA? Yes I do. "mech army" is quite an ambiguous term. Answer me this : if you see 20tanks 20 mines in front 8 turrets 6 gollies and 2 vessels would attack this head on with ground or choose to overrun the puny AA with pure muta and continue to rape the tanks? The map was not split either.
You're missing out that bogus had vessels, he had alot of turrets. And he had alot of facs that could pump out golis. it takes a little bit of time to just make 30 mutalisks appear. You must watch BW and see a protoss 12 nex and go "why doesn't the terran just marine rush". So, do you have any proof? or are you just theorycrafting.
It's funny you would say that, as many of the top terrans routinely punish greedy protoss w/ early marine rushes.
In the Bogus vs Hoejja game, there were many instances where mutalisks would have been effective. You don't need a VOD to prove that.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
do you have any replays/vods of a muta tech switch beating a late game (whole map taken and moderately split) mech army?
You need a vod as proof that tanks don't have AA? Yes I do. "mech army" is quite an ambiguous term. Answer me this : if you see 20tanks 20 mines in front 8 turrets 6 gollies and 2 vessels would attack this head on with ground or choose to overrun the puny AA with pure muta and continue to rape the tanks? The map was not split either.
You're missing out that bogus had vessels, he had alot of turrets. And he had alot of facs that could pump out golis. it takes a little bit of time to just make 30 mutalisks appear. You must watch BW and see a protoss 12 nex and go "why doesn't the terran just marine rush". So, do you have any proof? or are you just theorycrafting.
Because all zerg units are made by the same building therefore it's tech switches are a lot more sudden and powerful? It takes no time for 30 mutas to appear from 10 hatcheries. As for the gollies that is just fine because the same applies just switching back to ground just like that and having lost the bulk of the tank army roll over. I guess I'll go digging for the replay I am thinking about....
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
do you have any replays/vods of a muta tech switch beating a late game (whole map taken and moderately split) mech army?
You need a vod as proof that tanks don't have AA? Yes I do. "mech army" is quite an ambiguous term. Answer me this : if you see 20tanks 20 mines in front 8 turrets 6 gollies and 2 vessels would attack this head on with ground or choose to overrun the puny AA with pure muta and continue to rape the tanks? The map was not split either.
You're missing out that bogus had vessels, he had alot of turrets. And he had alot of facs that could pump out golis. it takes a little bit of time to just make 30 mutalisks appear. You must watch BW and see a protoss 12 nex and go "why doesn't the terran just marine rush". So, do you have any proof? or are you just theorycrafting.
Because all zerg units are made by the same building therefore it's tech switches are a lot more sudden and powerful? It takes no time for 30 mutas to appear from 10 hatcheries. As for the gollies that is just fine because the same applies just switching back to ground just like that and having lost the bulk of the tank army roll over. I guess I'll go digging for the replay I am thinking about....
What, 0,0 upg mutas with the 3k gas you've got saved up?
FINALLY. It was time that his good play gets rewarded. His 12 game losing streak is the biggest fluke ever, he should be 7-5 or something. He just plays so well and then loses randomly. This had to stop.
But what happened to Bogus? How is that possible? Losing to Hoejja? How disappointing.
On March 03 2011 19:12 Spica wrote: Wooo, it seems that the MSL wants to Protoss it up this time~ :DDD
Just so more of them can be sent back to Aiur during the MST.
On March 03 2011 19:47 Fenrax wrote: FBH FIGHTING!!!!!
FINALLY. It was time that his good play gets rewarded. His 12 game losing streak is the biggest fluke ever, he should be 7-5 or something. He just plays so well and then loses randomly. This had to stop.
But what happened to Bogus? How is that possible? Losing to Hoejja? How disappointing.
Losing to KANG MIN is never disappointing, it's an honor in itself.
I'm offended that Reach didn't make your notable player list!
But Reach and Yellow weren't expected to win their groups, and neither of them have seen much action this season. Sure, Kwanro and Pusan haven't played much either, but it wasn't long ago they were both staple players.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
Terrans gonna know somethings up if you dont build any units for 40 seconds and save up 3000+ gas. Not to mention goli upgs scale incredibly well(+4 upg on missiles) despite damage type mismatch. And 0/0 mutas do 5 damage to a 3 armor terran tank/goli, which means even a few golis can hold their own against a muta fleet until a fac wave of additional gols comes Meaning 0/0 mutas kill tanks 5 times slower than say, 3 att upg goons. Mutas are already very fragile, low dmg units, and with upg disadvantage they are really pretty bad
On March 03 2011 20:23 Lightwip wrote: Let's hope for more terran killer maps!
LOL scarred of Flash already?
Pusan played quite well, pity he was against HiyA and not some scrub. Also funny how Baby got from close games with Flash to being 2-0'd in prelims. And as for Yellow and Reach :-(
Stupid upsets for the win !!! Srsly, who is Food5? Representin' da streetz like Jin Kazama? I will open a fanclub of him if he gives us another upset. Dear is not that bad either.
On March 04 2011 01:22 Djagulingu wrote: Stupid upsets for the win !!! Srsly, who is Food5? Representin' da streetz like Jin Kazama? I will open a fanclub of him if he gives us another upset. Dear is not that bad either.
->
On March 03 2011 11:21 GTR wrote: Food5 was a really good practice partner for CJ. Nice to see he's improved.
Fuck yea! We got all my favorite players getting through (or already seated, with the exception of yellow)! The fact that Best went 2-1 in both of his matches worries me a bit, but hey, that doesn't matter now.
In fact, there aren't to many people who were left out that I would have wanted to see continue. Kwanro and tossgirl for sure, but I also wanted grape to go through, so that's alright. The only ones I'm upset about are yellow and baby. Really surprised baby lost.
On March 04 2011 03:54 hacklebeast wrote: Fuck yea! We got all my favorite players getting through (or already seated, with the exception of yellow)! The fact that Best went 2-1 in both of his matches worries me a bit, but hey, that doesn't matter now.
In fact, there aren't to many people who were left out that I would have wanted to see continue. Kwanro and tossgirl for sure, but I also wanted grape to go through, so that's alright. The only ones I'm upset about are yellow and baby. Really surprised baby lost.
He beat a zerg at group finals. He can go 2-1 all he wants.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
Terrans gonna know somethings up if you dont build any units for 40 seconds and save up 3000+ gas. Not to mention goli upgs scale incredibly well(+4 upg on missiles) despite damage type mismatch. And 0/0 mutas do 5 damage to a 3 armor terran tank/goli, which means even a few golis can hold their own against a muta fleet until a fac wave of additional gols comes Meaning 0/0 mutas kill tanks 5 times slower than say, 3 att upg goons. Mutas are already very fragile, low dmg units, and with upg disadvantage they are really pretty bad
You've never seen a muta attack have you -_-;? That many mutas would've taken all the AA there was in 5-7 volleys, i.e. ~5 seconds. And how would the terran know it's different from saving up for another wave of lurker ultra defiler ling hydra? And Bogus' production facilities were on the other side of the map. Sigh there is no reason to continue, I've made my point, you are welcome to believe whatever the hell you want.
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
Terrans gonna know somethings up if you dont build any units for 40 seconds and save up 3000+ gas. Not to mention goli upgs scale incredibly well(+4 upg on missiles) despite damage type mismatch. And 0/0 mutas do 5 damage to a 3 armor terran tank/goli, which means even a few golis can hold their own against a muta fleet until a fac wave of additional gols comes Meaning 0/0 mutas kill tanks 5 times slower than say, 3 att upg goons. Mutas are already very fragile, low dmg units, and with upg disadvantage they are really pretty bad
You've never seen a muta attack have you -_-;? That many mutas would've taken all the AA there was in 5-7 volleys, i.e. ~5 seconds. And how would the terran know it's different from saving up for another wave of lurker ultra defiler ling hydra? And Bogus' production facilities were on the other side of the map. Sigh there is no reason to continue, I've made my point, you are welcome to believe whatever the hell you want.
youre just theorycrafting man. it just doesnt work. irrad owns you so hard. and yeah you know how much your 30 mutas cost?
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
Terrans gonna know somethings up if you dont build any units for 40 seconds and save up 3000+ gas. Not to mention goli upgs scale incredibly well(+4 upg on missiles) despite damage type mismatch. And 0/0 mutas do 5 damage to a 3 armor terran tank/goli, which means even a few golis can hold their own against a muta fleet until a fac wave of additional gols comes Meaning 0/0 mutas kill tanks 5 times slower than say, 3 att upg goons. Mutas are already very fragile, low dmg units, and with upg disadvantage they are really pretty bad
You've never seen a muta attack have you -_-;? That many mutas would've taken all the AA there was in 5-7 volleys, i.e. ~5 seconds. And how would the terran know it's different from saving up for another wave of lurker ultra defiler ling hydra? And Bogus' production facilities were on the other side of the map. Sigh there is no reason to continue, I've made my point, you are welcome to believe whatever the hell you want.
Dont take the high road here. You said you were going to "dig up a replay". Did you forget? or did you realise that it doesn't work and said replay/vod doesn't exist.
Woah, what happened to Baby? Sock status update? Dear has been doing well in the DreamLeague though, hopefully we get to see him in the PL soon and Oz finally get a decent Protoss
On March 03 2011 19:11 hellbound wrote: Tanks don't shoot into air regardless of upgrades and it takes a split second for 30+ mutas to take out a bunch of them. 90% Of bogus' resources was mines and tanks and the rest were turrets and gols who do half damage to mutas, so yeah it would definitely have been a massacre, not of mutas though. Oh well Hoejja won, maybe he was consciously taking the piss there, with suck a huge macro advantage he could afford to.
Terrans gonna know somethings up if you dont build any units for 40 seconds and save up 3000+ gas. Not to mention goli upgs scale incredibly well(+4 upg on missiles) despite damage type mismatch. And 0/0 mutas do 5 damage to a 3 armor terran tank/goli, which means even a few golis can hold their own against a muta fleet until a fac wave of additional gols comes Meaning 0/0 mutas kill tanks 5 times slower than say, 3 att upg goons. Mutas are already very fragile, low dmg units, and with upg disadvantage they are really pretty bad
You've never seen a muta attack have you -_-;? That many mutas would've taken all the AA there was in 5-7 volleys, i.e. ~5 seconds. And how would the terran know it's different from saving up for another wave of lurker ultra defiler ling hydra? And Bogus' production facilities were on the other side of the map. Sigh there is no reason to continue, I've made my point, you are welcome to believe whatever the hell you want.
I would have believed some of your point if you hadn't happened to add "there is no reason to continue, I've made my point, you are welcome to believe whatever the hell you want". You've already admitted your defeat.
no seriously, there is a reason why progamers don't do it, not only because it's a crippling investment (20~30 mutas+upgrades), also because it can be countered relatively easy. You think a pro Terran with 4+ scans ready would be completely blind about you making Mutas? In that time he can build 2 layers of Turrets, a fresh round of Goliaths, and get his Vessels to cover all the important spots, which can then make your investment sink down the drain completely.
There was a game where the zerg made mass mutalisks with a few ultralisks against mech army that was goliaths and tanks and destroyed them. Forget which game.
On March 04 2011 17:25 blue001 wrote: There was a game where the zerg made mass mutalisks with a few ultralisks against mech army that was goliaths and tanks and destroyed them. Forget which game.
I'm guessing you're talking about Flash vs GGplay on Medusa, but Flash let ggplay take something like 8 bases(vs his 3), so that may not be the best example.
On March 04 2011 17:25 blue001 wrote: There was a game where the zerg made mass mutalisks with a few ultralisks against mech army that was goliaths and tanks and destroyed them. Forget which game.
Not a good game to support the discussion though: in that particular match, Flash was very, very behind from early game and had to give up almost 100% map control. In the end, Zerg was fooling around a little since he had so much gas stockpiled.