WINNER'S LEAGUE ROUND 3 Woongjin Stars v
Samsung KHAN Set 1:
La Mancha Set 2:
Benzene Set 3:
Icarus Set 4:
Circuit Breaker Set 5:
Aztec Set 6:
Fortress Set 7:
Bloody Ridge LINEUPS Set 1
+ Show Spoiler + Set 2
+ Show Spoiler + Set 3
+ Show Spoiler + Set 4
+ Show Spoiler + Set 5
+ Show Spoiler + Set 6
+ Show Spoiler + Set 7
+ Show Spoiler + RESULTS + Show Spoiler + RECOMMENDED GAMES + Show Spoiler + Poll: Would you recommend Woongjin v Samsung Set 1? No (6)
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If you have time (0)
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Poll: Would you recommend Woongjin v Samsung Set 5? Yes (11)
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Poll: Would you recommend Woongjin v Samsung Set 7? Yes (28)
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BRIEF SUMMARY (SPOILER FREE) + Show Spoiler + Sets 4, 6 and 7 all contain hilarious BM.
Most of the games were one-sided but still entertaining.
I would recommend Sets 2, 4, 6 and 7.
This series is happy fan approved!
WINNER'S INTERVIEW Spica's translation How to watch: Grobyc hirosue2
Need stream...
jangbi vs soulkey next edit: HOLY SHIT SOULKEY GOT A BUZZCUT @_@
Can someone tell me what happened set 1? Sorry for shit thread this is the first I've ever done
Juni played. Juni lost. The only person surprised was Juni, and I'm not even sure about that.
Lings morph as forge warps in. Poor jangbi lol
Soulkey probably got a haircut due to losing to Guemchi in practice.
looks like jangbi can hold :O
sair destroys the ovie heading into the main before it can see anything important den/evo simcities going up in the usual places 4 zealots taking a relaxing stroll into the middle of the map, 2 scourge tail them
Fenrax
United States 5018 Posts
2nd creep being added at the nat, make that a 2nd sunken now 4 slow zealots check out the nat and back off, a few more straggling zealots coming 2 sunkens also done at the 3rd
zealot legs done, they run into sk's 3rd but back off one scourge sacrificed, sees the just-finished archives jangbi adding another gate in the main queen's nest being added, 3rd gas as well for SK
zealots surround two isolated zealots and finish them off, then back off hive incoming, lings destroy a pylon placed at jangbi's 3rd another evo chamber being added
jangbi's zealots walk through a lurker's spines for a nice foot massage before realizing the dangers and backing off SK readies maybe 10-12 scourge in groups of 2 in his main, jangbi finds them and knocks out a few before retreating as SK wakes up jangbi takes his 3rd at 9
Canada 2480 Posts
lings stop a warping cannon at 9 and back off as the zealots kick into action hive done, defiler mound on the way shuttle spotted, first 2 templar appear lings probing jangbi's warping 3rd again SK taking his 4th at 3.5
2 dts dropped into SK's main 1 hydra kill there's an ovie there but only 2 hydra spore being morphed, sairs arrive to attack ovies but the spore completes and lings rush in to end the attack not too much damage
Bit delayed but if anyone was watching?Poll: Would you recommend Woongjin v Samsung Set 1? No (6)
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lings find jangbi's zealot/templar wandering around midmap, 2? templar sniped/prematurely storm jangbi placing a pylon at 10.5 jangbi loses both his observers midmap...
Canada 2480 Posts
first couple dragoons spotted lings stop the warping nex at 10.5 jangbi adding a support bay jangbi lost too many sairs this game, methinks now cracklings taking down the cannons at his 3rd, a templar sniped before zealots arrive to save
Canada 2480 Posts
sk ling harass is pretty damn effective
lings arrive to finish off a warping cannon again at jangbi's 3rd now preying on the probes, a few explode before the lings give their lives It doesn't seem like jangbi knows how to play this phase of the game and SK's pure-ling play is trading favorably
soulkey doing great harassment and diverting jangbis attention
another crackling attack on jangbi's 3rd not much "damage" but the nex is now red jangbi's 4th finishes at 10.5 SK adding more hatcheries - more hatcheries = more lings I guess I wonder how much gas the guy has saved
it's ridiculous how you can just right click a nexus with a dozen cracklings and they do that much damage with those units defending the nexus.
bunch of lings finish off the nexus. nice
Snipes the nexus but so many lings were lost over time for it.
another small ling attack on jangbi's 3rd, snipes the nex jangbi warps in another right away and more lings come and stop that again and another is warped in lol jangbi with a protoss ball wandering around midmap doing nothing
its odd how there has been so littlte engagement. I think that is working in Jangbi's favor
reavers soo good against lings wow.
jangbi with 2 reavers holding his 3rd now, much more effective against lings jangbi hunts down a wandering ovie with sair/goon SK gives away like 6 scourge to jangbi's goons, jangbi taking a 5th at 11 but cancelled as soon as lings arrive mass lings head to jangbi's 4th but back off as they get stormed now hitting the 3rd - focusing on the nex, storms clean them up but the nex is stripped of shields all the same
Nice sim city by jangbi at top left eliminating any type of nexus snipe.
lol 2 storms + canons and a group of lings still bring the nexus down to halfish
On February 12 2011 13:38 hacklebeast wrote: its odd how there has been so littlte engagement. I think that is working in Jangbi's favor
SK has basically lost only lings in all these exchanges, and not a lot of them 2 sairs scourged jangbi cannoning up the east of his main lings find jangbi's warping 5th again, stop 3 cannons, storms don't clean up all the lings and they deal quite a bit of damage to the nex before being finished off by goon shots
wow, a shuttle flies past like 10 scourge unscathed another group of lings attacking jangbi's 5th again, only one cannon was finished the nex + 2 more warping cannons destroyed an isolated obs scourged
Probes arrive -> "Where's the nexus? :3"
Canada 8025 Posts
Another nexus lost to a group of lings. Come on jangbi, you're better than that.
SK with his 5th all operational at 5.5 a big drop on jangbi's 3rd (not just lings this time!) but jangbi actually cleans it up with storm and splash that engagement was definitely not in SK's favor jangbi finally attacks with his ball, storms a bunch of SK's lurker field at the NE plateau jangbi taking a 6th at 12.5
that was a terrible drop, would have been better off a moving
On February 12 2011 13:41 Spazer wrote: Another nexus lost to a group of lings. Come on jangbi, you're better than that.
No comment ;_;
Canada 8025 Posts
On February 12 2011 13:42 Grobyc wrote: Show nested quote + On February 12 2011 13:41 Spazer wrote: Another nexus lost to a group of lings. Come on jangbi, you're better than that.
No comment ;_;
Well, he used to be anyways.
jangbi gets another sair scourged jangbi's warping 6th at 12.5 stopped, while SK has taken a fresh 6th at 6.5 another confrontation midmap jangbi's storms pretty good a plague on a bunch of units a second plague on a LOT of zealots swarms appear but hydra falling like mad big storm drop on 6.5 after the shuttle idled there for AGES cleans up ALL the drones there
Jangbi needs reavers. You can't win lategame PvZ without reavers.
Nice storms ripping apart SK.
now a hydra-heavy army with swarm/ling/lurker attacking towards jangbi's 5th jangbi's swarms destroy most of the army as it approaches and SK temporarily backs off, to attack again with reinforcing lings which also fails game might be turning to jangbi's favor now that SK can't do a substantial amount of damage by spending much more expensive armies
SK taking a 7th at 12.5 - jangbi needs to take that base swarm/hydra taking down the cannons at jangbi's 5th big plague on jangbi's army the one red reaver there dealing a lot of damage still survives! more lurkerling arriving, walking right into storms cracklings dealing so much dps , jangbi's army being whittled down
jangbi no longer with any defense at his 5th, SK's mixed army can now whittle down the probes and nex no problem SK's definitely got the upper hand now
Soulkey macro SOOOOOO good.
wow, SK is showcasing the typical zerg swarm concept here. jangbi looks done for.
jangbi attacking SK's lurker field W of the middle of the map as hydraling take down his 3rd jangbi concedes
Fenrax
United States 5018 Posts
gg You were so close Jangbi
ah gg from jangbi. damn, well played soulkey, especially after a failed 7pool o.O
Canada 2480 Posts
jangbi played a good game, just couldnt keep up economicaly.
What the hell is going on? I went up to get in the bath, tune into the stream and suddenly Jangbi's lost?
On February 12 2011 13:46 hacklebeast wrote: jangbi played a good game, just couldnt keep up economicaly.
i reckon those ling harass had a huge impact. there was about 5 skirmishes that did heaps of damage
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United States 5582 Posts
NOOOOOOOOOOOOOOOOOOOOOOOO JANGBI DDD8
Japan 11285 Posts
Not even jangbi's imbalanced storms saved him from the infinite units of sk's swarm.
Jangbi wasn't aggressive enough. Aside from that storm drop, he didn't go near soulkey's expos since he moved out with those speedlots in the mid-game. SK just expanded and harassed to keep jangbi busy
Japan 11285 Posts
Ugh, that game reminded me so much of Kal vs Hoejja on MatchPoint....
Japan 11285 Posts
Heh. I arrived late and check the results to see what I missed and read that Soulkey beat Junwi. So, happy that I've missed nothing but a ZvZ I give it no further thought, until it strikes me... wait, Junwi ? Man, this is what I get for trying to watch everything. :pEDIT: Also, seems I missed Soulkey vs Jangbi too .
Icarus Great in blue at 11 SK in purple at 2
both players correctly scouting with ovies, full information, my favorite type of ZvZ
ovies smell each others' fresh morning breath as they pass each other SK opening overgas or something?
stream skipping a bit so I'm not sure as to the exact builds, but both have pool/gas coming, great is taking his nat as well
Come on great! Show us some GvZ!
SK with 6 lings out holding the bottom of great's ramp, great with 6 lings on the top of his ramp and 5 drones coming as well, drilling SK's 8 lings back off temporarily
SK picks off one of the fighting drones he's got superior ling numbers now another drone from the hatch picked off
lair already done for SK, spire on the way great will have to spore up soon, unless he can overwhelm with lings
great is trying exactly that, attacking SK's ramp with lings, SK micro'ing well, killing more lings that he's losing, but great with double the ling creation rate, finally breaks through sunken being added at SK's mineral line, great doesn't engage even though it's not finished! great adds an evo
great still adding a lot of lings drone counts very, very similar despite great having another hatch great engages, deals almost no damage one muta out for SK great does pick off another drone though, losing most of his lings great with one spore ready at both of his bases but virtually no ground D
spore at his nat doesn't cover the mineral line, the drones retreat into the main, another creep being added SK adding a 2nd hatch in his main
oooo great sporing up another hive game ?
let's see if great can work his zvz revolution magic
United States 10327 Posts
zero sees great's zvz and is sad XD great's lings are up the ramp now trying to snipe drones the sunk is helpful first muta is out, great sacs the rest of his lings for a drone--probably a good trade actually great has an expo up with a spore whoa 2 spores in nat, 1 in main.. soulkey adds 2nd hatch in main great should be comfortably ahead should this drag on
On February 12 2011 14:08 Doraemon wrote: wow great. smashing sk
??? great pumping drones now with a few lings defending his nat sends one ling to check out his opponent's ramp, loses it
sk pulled drones off gas. HIVE HIVE HIVE
great with another mass ling attack on SK's main only one muta there, great stopping mining, the sunken dealing a lot of damage great loses most of his lings for little tangible gain
SK taking his nat now, a 3rd hatch coming, great's ling sees it as it heads into the main again great adding a sunken to his 2 spores at his nat I'm liking SK's decision making, not massing mutas since his opponent has spored up
sk expos to natural, hope he can protect it
great taking his 2nd gas, sends yet another sacrificial scouting ling into SK's main SK starting to add more mutas, he now has 3
great now on 2 gas, while SK still only on one but SK has quite a few drones SK taking his 2nd gas now now moving out with >1 group of lings
well... soulkey looks dead now LOL
SK engages with his lings and mutas at great's nat, great easily crushes the attack with more lings of his own and his sunken great now rushing out with >1 group of surviving lings to sk's nat, attacking drones
Japan 11285 Posts
great reveals the 5 mutas he's been building up to attack SK's main as SK moved his mutas to defend his nat that might have been the game changing minute right there
hmm nvm, soulkey pulls a bunch of stuff out of nowhere to defend. still hive game mebe :o
United States 10327 Posts
great gets up the ramp again, but sk's drone drill + 1 muta + sunken hold nicely soulkey has a military haircut??? he expands but this is seen by a scouting ling sunken for great... finally a spire great keeps sneaking lings in! ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh great hides his lings!! soulkey loses everything because he poked in and saw nothing and attacked the nat ahhhhhhhhhh counter AND MUTAS FROM GREAT HIT THE MAIN DRONES great backs off soulkey in trouble!
that was not smart by sk to lose all his lings at greats natural
great in great shape now he's moving in with his air force to attack SK's main - picks off a drone or two eats a few scourge though SK attacking with lings on great's nat they run by the sunken and head into the main but great is just attacking SK's drones in his main and nat with impunity they retreat into the middle of the map
United States 11390 Posts
On February 12 2011 14:10 Doraemon wrote: sk pulled drones off gas. HIVE HIVE HIVE
...That was just so he could expand to his nat as he needed the second gas and also so he could drone back up a bit more.
SK's air force afraid of great's, great pursuing great with a lot more mutas and SK concedes
ahh soulkey doesn't have the mutas or micro to match and ggs
soulkey gg's i never thought i would see the day viva la revolution
trululul those were some nice fakes by great ~
Fenrax
United States 5018 Posts
Geee geee! Nice play by great.
United States 10327 Posts
great's mutas kill the dronesssss but soulkey sneaks a lot of lings into the main of great! great holds it off, they micro mutas. gg from soulkey JvZ HvZ GvZ? people who just understand the matchup better
great's ZvZ is truly sweet.
On February 12 2011 14:14 Harem wrote: Show nested quote + On February 12 2011 14:10 Doraemon wrote: sk pulled drones off gas. HIVE HIVE HIVE
...That was just so he could expand to his nat as he needed the second gas and also so he could drone back up a bit more.
yer. i was being rather optimistic there
United States 10327 Posts
On February 12 2011 14:16 Musoeun wrote: great's ZvZ is truly sweet great .
terrible puns!
On February 12 2011 14:16 ]343[ wrote: terrible puns!
he's trying to not be cheesy
I wish there was a punny adjective that captured great's play. Greaxcellent? Greamazing? Greawesome? Hmm... I'm close to something, I can feel it.
wow... why would stars send out really >.>
United States 10327 Posts
ah it's really! guess stars don't want to send another zerg vs great LOL
really and great gave eachother an odd smirk before the game started there. i wonder what they said in chat
Wow, this game is gonna be really great.
2hatch from great. hopefully he goes super fast mutas
United States 13143 Posts
On February 12 2011 14:22 Grobyc wrote: wow... why would stars send out really >.>
great ZvT has not been particularly great historically
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damn jangbi couldnt pull out the win
Japan 11285 Posts
Oh great, there are puns like everywhere I look, really.
hydralisk morphing in to a lurker inside of the hatchery lol o.O
the zerg's lurker egg placement is great (pun not intended) (oh who am I kidding...) and great is making up the lack of epic hive ZvZs by hive rushing! woo!
who's playing now? great adding a 3rd sunken to his 3rd, adding his 3rd gas but here comes the mnm 2 lurkers dealing a lot of damage!
not a good attack by Really
wow great defends a whole army with 2 sunks and 2 lurkers, really ran out of scan at a really unfortunate time in the battle
oh wow, great tried to hold lurkers at the 7 o clock nat, but really had a perfect scan and didn't lose a single unit killing them off. too bad he lost most of those units to the other lurkers and sunkens....
Canada 8025 Posts
lololol non-existent marine micro there.
defiler mound on the way 2 lurkers burrow outside really's bridges, really backs off really adding his 4th and 5th raxes, and two ebays really takes the long way around and forces the lurkers away, finishing one
marine/2 medics take a lovely walk over a lurker, die great adding one hatchery after another
that lag is me, should be good now
great also burrowing a few lurkers in his main - worried about drops I guess 2 starport vessels now, facility researching, 3rd CC being added in the main really scans great taking his 4th at 8 a few mnm suicided up the ramp towards 4.5, into lurkers there
3 vessels heavily irradiating outside great's morphing 4th, 3 dropships ready more defilers/lurkers coming from great's 3rd though and a swarm already there
triple dropship moving out now great holds his new 4th easily with lurker/swarm 2 dropships heading north - great already with ovies spotting dropships scourged after dropping almost nothing one dropship drops at great's 4th, nets a few kills, but swarm stops it great's on the ball
nevermind i take that back. MBC hates me today
great's 4th gas is up really drops into great's 3rd great losing a few units, doesn't swarm on top the lurker there, loses it now comes the swarm and a few more lurkerling really rushing with mnmnf against lurkers under swarm at great's 4th - firebats die, really has to pull back
really putting up a clinic on "how not to TvZ" single defiler/lurker heading out lurkerling heading towards really's 3rd - they all die though plague on 4 vessels
another drop on great's 4th - great already had a lurker ready, does little damage dropship scourged as it picks up and drops in great's 3rd (cost like 7 scourge though) really with another army/vessel cloud outside great's 4th
Canada 8025 Posts
Ouch, two of three dropships die to scourge. Only a few marines unload. The drop at bottom left is successful, but there's sunks there from earlier. Lings clean up the drop.
The problem with this game is that these guys both suck at attacking.
Canada 8025 Posts
Really keeps dropping onto lurkers. -_-
ultra cavern done for great the end coming soon? but is really taking a 4th at 3? and maybe a base at 4 too? one muta out to hit the plagued vessels but it can't find them a few ultras appear - just 1-1 ups though new hatch at 11 destroyed without being cancelled mines done and being laid around one vessel scourged, muta heads out to the vessel cloud but dies without getting any of them
ultras attack, and as the mnm are occupied, most of the vessels are scourged really does indeed have a 4th running at 3 - what's a 4 o'clock though? great taking a 5th at 7
DAT SCOURGE CLONING. OHSHIET
4 dropships heading out for really - where will they go? ling keeping track of 4.5 but does great know what's happening at 4? really does a small suicide attack on great's 4th maybe to occupy attention as his dropships head into great's 3rd one dropship scourged but the other 3 drop plenty of stuff, but swarm/ultra! they pick up, are plagued another dropship (loaded) falls a lot of lings die to a mine another dropship scourged
Canada 8025 Posts
Sometimes I wonder if irradiated ultras hurt the marines more than they help.
that dark swarm was a trap lol
On February 12 2011 14:39 Musoeun wrote: The problem with this game is that these guys both suck at attacking.
yeah, exactly what I wanted to say another of great's attempts to take a 5th, at 9, stopped by a few marines 2 lurkers burrow at really's 4th though!
a large bunch of lings destroyed by mines right outside great's 4th large mnm force destroying the few ultras and new hatch (another "5th") at 6
Japan 11285 Posts
Great's defense from Really's drops are really great
lots of vultures coming out for really now.
really now on 8 raxes another "morphing 5th base" for great at 11 stopped really does have a CC at 4 but it's inactive great throwing ultras at really in twos and threes, in numbers that mnm CAN handle but now 3 irradiated ultras mowing down mnm near 3 2 ultras attacking a bunker at 3 they back off, run into 2 mines and even more mines, and fall
here's an idea for you, great if you're trying to expand, perhaps you could spare some units to try to hold the location from attacks? mass swarm pushing really's mnm back from outside great's 4th, a few big plagues too
great AGAIN losing a "5th" at 9 but don't worry, he's trying again to expand at 6 a few lings (without crack????) attacking really's 4th at 3
Canada 8025 Posts
great's getting demolished by mines. Actually, he's just playing really bad in general.
great moving just a handful of ultraling to defend his "new" "5th" at 6 - really with his big mnm force takes it down again handful of lings attacking really's 5th at 4, it lifts
well great once again trying to take a 5th base - at 3 places this time, at 12, 11, and 9 11 finishes in time just for really's army to arrive and take it down
Fenrax
United States 5018 Posts
GREAT why u no use dark swarm????
4 scourge randomly flying around the map, die great trying to take 6, vultures are there lots of lings die to mines why is great always attacking with <1 group of units at a time? at this rate really's going to establish his right side bases and win
really's army arrives to take down great's "5th" at 9 but don't worry great is morphing another hatch at 7 and 6 actually his hatch at 6 is mining gas, hurray! really now has all the right side bases
it's this kind of aggressive really is showing that jangbi needed to win against soulkey earlier. very nice expansion denying
really with a small army attacking great's "5th" (lol) at 6 and his "6th" at 7 both going to get taken down really adding factories to 4.5 - that will seal the deal, hopefully
On February 12 2011 14:48 Grobyc wrote: it's this kind of aggressive really is showing that jangbi needed to win against soulkey earlier. very nice expansion denying
it's only great's abysmal play that's making really look like a genius
Wow what a game... Really not letting great keep a 5th base up for more than 30 seconds.
really with an attack on great's 4th once again denied by a swarm but his army backs off to stop another one of great's "5ths" at 7 really with 3 manner CC's outside great's 4th
really is in a damn good position now. greats gas at his main and nat is most likely depleted, so like 2.5 gas atm?
really saying fuckit and just ramming his much larger mnmnf army into great's 4th, and great concedes
LOL OFFENSIVE COMMAND CENTERS. MULTIPLE LOL HAAHAHAH
Fenrax
United States 5018 Posts
Yeah Great, you deserve that CCCCCC humiliation. Use Dark Swarm next time instead of losing fifty (?) Ultralisks in the open field without any support.
Japan 11285 Posts
United States 5582 Posts
MANNER CCS YAAAAAAAAAAAHHH-
Yow. Good game by Really.
LOLOLOL best TvZ ever. Triple manner CC into eraser? priceless.
3 Manner CCs and an Eraser at the GG.
Great's ZvT is just too mechanical. His ZvT isn't bad really, but unlike in ZvZ, he just doesn't think his way through that match-up. He's going to lose this. Really's TvZ isn't so good, but his hands are very fast.
United States 5582 Posts
Approval points for Really: +7684392649832
I APPROVE OF PARK SANG WOO WINNING! Go Really!
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lmao, manner CCs Great.. XD
On February 12 2011 14:22 Grobyc wrote: wow... why would stars send out really >.>
I take it back really, that was a damn good show.
United States 5582 Posts
Definitely a recommended game, even though there was sloppiness on both sides lolz.
Lets hope they send out stork, he is there today right?
Great did a good job denying drops... but then he did not do anything to the vessel cloud that Really was amassing. >_>
United States 5582 Posts
Alright, Really has successfully avenged Zero, now who will be sent out to avenge great? It's... STORKUUUUUUUUUUUUUUUU-
Japan 11285 Posts
I was hoping it was Turn so we could all embrace January's ingenious trolling. ;;
Stork opts for an expo before gateway, didn't catch if it was 12 nex or not. And Really goes for an expo after rax.
Japan 11285 Posts
Nice probe dance from stork ^^.
A bunch of storks probes glitch on a gateway while maynarding costing stork a huge amount of mining time.
stork's probes are a bit special.
Stork going robo, probably reavers, really has at least two factories.
STork's damaged obs checking out really's base really with a dropship heading out, adding academy
Stork pressures bunker at the front before siege tech, really has a marine dance in and out of the bunker while building a proxy starport at 7.
stork ready with 2 goons in his main, 4 vultures dropped there - really lays a few mines, nets a few probe kills but the drop is cleaned up archives being added
Doesn't seem like stork is going for reavers, rather adding on gateways and getting a third with observer tech.
stork adds a pylon at 7, clears mines on his half of the map fancouple goes pretty berserk as camera focuses on them really adding 3rd and 4th facts, 3rd CC done outside his nat and lifts to float towards 2 stargate being added really adding a 4th CC at 2 (while his 3rd FLOATS to 2)
more probes refuse to work for Stork it seems?
How far behind am I? Wow what stream are you guys on?
really's proxy starport still unmolested stork adding a 4th nex at 7
shuttle with mass goon heading towards 3, really gets a tank caught alone, destroyed turret being added at 3 destroyed but really's tank army moving down to siege and engage dropship hanging out near 7 2 vultures given away to goons
really's 4th CC done, lifts 2 vultures catch a bunch of probes naynarding towards 7 really's tanks all unsiege NW of 3 as shuttle drops a zealot CC being floated towards 3, not backing off as goons shoot at it finally backing off shuttle moves to drop zealots but really unsieges all his tanks shuttle destroyed by turret/goliath!
uh-oh, Really now successfully establishing his 4th as stork's goons have to back off stork taking a 5th at 8 - north of the hidden starport stork forcing his goons up the narrow ramp to really's plateau - really moves his tanks and sieges up, stork backs off before taking a lot of damage really losing a LOT of his vultures being sent forwards
I wonder why Stork is not gearing for a Carrier switch already... btw he loses a Shuttle
1 tank dropped in stork's main, in cannon range oops stork with arbiter attacking towards 3 - most of really's forces not positioned there and almost no vultures buffering either but really has the high ground and stork backs off to force the CC at 3 to lift really leapfrogging tanks south to re-establish control of 3 and the few goons left there are finished off really drops mines around ONE goon and unnecessarily loses a bunch of vultures really adding a bunch of factories, couldn't get a count stork moving units up the ramp to really's nat, really's forces aren't there!
WTF Really's proxy port is at Stork's Ninja Expo.
So glad SWL is back. Thanks for the streamage, guys!
On February 12 2011 15:17 mnesthes wrote: I wonder why Stork is not gearing for a Carrier switch already...
btw he loses a Shuttle
He went Arbs 1st.
but really quickly responds with vultures and a few tanks, stork takes a bunch of damage and leaves with his army the way they came stork adding 2 gates to his 5th at 9 really starting to mine/turret up the west of his main, here comes an arbiter, recalls into a few mines in the south of the main but very little damage taken
Wooow really sieging a tank in cannon range.
really moving forces to his main to respond, mine dragged into 2 of his responding tanks! facility lost! but overall I don't think really took that much damage really drops a few mines at 9 and loses more vultures, but at least he knows stork doesn't have a base there
stork adding another gateway in his main, has 2 forges spinning and adding arbiters from 2 stargates still one zealot taking down depots in really's main floating rax found and destroyed really re-adding his rax and facility dropship heading to stork's 5th - 2 tanks dropped, one in cannon range again (oops)
wow stork taking a 6th at inner 4? kinda dangerous here comes another arbiter into really's main why did really have 3 tanks sieged in such a vulnerable position there this recall will probably do a lot of damage... or not? wtf is stork doing with his recalled forces? single tank dropped at stork's 5th still surviving and dealing a lot of damage and a lot of vultures following up!
but stork with a small army attacking really's undefended 4th, it lifts and the scvs flee stork losing 2 goons to mines in his 5th stork clears out his 5th and starts mining again stork's obs sees a totally empty main in really and recalls there 3 depots, academy and armory within easy reach
really not responding to the recall? sending more forces to attack stork's 5th stork not even focusing on really's armories but the 2nd one falls really falling apart...
stork running a bunch of goons through a minefield, loses SEVEN goons!
Stork gets another recall in Really's main but it gets cleared out quicker than the last one lol @ glitched mines
Japan 11285 Posts
ahaha those two mines cmon stork, you can do it!
Hahaha those glitched mines were hilarious.
well really will probably starve before stork does though, at this rate really floats his CC from his 3rd towardswhere his 4th was arbiter emp'd as it attacks towards 3 but it probably doesn't matter really's tanks too spread out for his rear tanks to support his forward ones but stork overextending himself, attacking into really's main tank mass with pure goon or not? really doesn't have enough army!
really ggs. decent game, but too 1-sided imo. Really didn't deal with the recalls properly.
despite stork losing loads of goons attacking up really's plateau, he still has enough to finish off the tanks it's over really concedes
When a Protoss breaks your tank line with Dragoons shooting up a hill, it's time to go home. Go go Song Byung Goo! GG!
Fenrax
United States 5018 Posts
Stork is so awesome. 10 Goons die in minefield, whatever.
Really will lose at this rate though. He still can't get his 4th up while Stork has taken a 6th base.
Poll: Would you recommend Woongjin v Samsung Set 5? Yes (11)
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Really is just completely starved this is over.
arbiter gets pounded by two turrets in reallys main
GG Stork decides play time is over and rolls Really anyway. 1 down, 2 to go.
Where was this Stork last OSL D:
Japan 11285 Posts
gg from really! Stork for reverse 3-kill gogo!
Really did pretty good, but Stork was macro'ing well.
there's a lot of things really really could have done better, but one thing really really screwed up was his drops if he hadn't repeatedly dropped his tanks within cannon range really's drops really could have done a lot more damage
On February 12 2011 15:28 Ciryandor wrote: Where was this Stork last OSL D:
"this Stork" wouldn't have been enough to tackle Fantasy, if you ask me Really didn't really do anything really outstanding
Flying?? Well it might work.
On February 12 2011 15:34 Zona wrote: Flying?? Well it might work.
Well it not
The fortress of one's regrets. Stork in red, at 11.5 Flying in white, at 5.5
On February 12 2011 15:33 Zona wrote: "this Stork" wouldn't have been enough to tackle Fantasy, if you ask me
Really didn't really do anything really outstanding
I mean, where was this Stork that didn't go Reaver harass and went with some other strat instead. (disclaimer I didn't see if Stork went for a fast 3rd, if he did then he'd still be screwed with the slow push)
pylons go up within microseconds of each other.
United States 5582 Posts
Lolz the difference in APM is funny to watch when put on split screens. Flying: *Click... click* Stork: *Spazzing out on his screen* Clickclickclickcli-
What? Flying looks different. His eyes are so small compared to how they looked with his glasses on.
both scouting clockwise no matter though, unless they veer off and do odd scouting pattern flying's probe arrives in stork's main
On February 12 2011 15:38 Hier wrote: What? Flying looks different. His eyes are so small compared to how they looked with his glasses on.
maybe his glasses magnified how his eyes looked? haha flying's probe steals 8 minerals might make a difference in the long run!
Stork's core spinning, flying's probe still wandering around stork's base despite stork having a goon already amazing flying opts for 2 zealots, his later goon finishes off stork's scouting probe, he adds a robo flying hides a probe behind stork's nat, stork expands, flying's probe peeks out and sees the expo and backs off flying adds 2 more gateways to his 1st
And Flying will do again some cheesy stuff and reverse kill The Great Khans!
flying moves his sneaky probe into stork's main, sees stork adding his own 2nd and 3rd gateways stork probing flying's main with 3 goons and a zealot flying having 2 zealots and 2 goons
flying loses 2 goons - his micro is inferior... stork now with 3 zealots vs flying's 1 zealot 1 goon flying with citadel, stork's 3 goons spot it hrm flying cancelled a gateway it seems, because he's once again adding a 3rd gate
stork adding robo flying's BO way behind now, he lets out a deep breath stork with 4 goons probing flying's main, takes a few shots at the robo before backing off as flying has 5 goons now flying adds archives
is flying going for DT drop?
stork now with 6 goons vs flying's 5 both lose a goon and stork with 1 reinforcing stork causing flying so much trouble flying losing more and more of his goons, adding 4th gate but 2 dts are out and stork has to pull back for now
stork already has his 2nd gas and observatory flying adding a 5th gate, stork adding a 4th
10387 Posts
wow flying showing some piss-poor play. Send Guemchi instead ~_~
flying getting absolutely posterized XD
On February 12 2011 15:43 hacklebeast wrote: is flying going for DT drop?
he probably was originally trying for that but considering stork saw all the buildings dts head towards stork's main, obs is there, one dies stork moving out with almost a group of goons flying adding a lot of zealots to his unit mix
what, flying still manages to get a dt into stork's main but stork now barreling into flying's main withgoons and observers flying done with zealot speed, sandwiching stork's goons with zealots on both sides, probes pulled stork carefully micro'ing his goons
stork adding 2 cannons to his nat flying barely clearing out the goons in his main with speedlots wow he's behind
<3 Stork's dragoon micro...
stork's forge spinning, he's adding his own archives stork's obs still freely flying around flying's base flying pulling his probes, moving out with mass-zealot attack stork narrowing his choke with nexus and gateway, flying concedes
Canada 8025 Posts
ahahaha manner nexus flying gg's
a terrible showing by flying superior micro means so much in early parts of PvP
United States 5582 Posts
Ahhh I love this day, so filled with BMs. |D
Fenrax
United States 5018 Posts
lol Nexus block into GG. Oh Stork how you entertain me~ Stork vs Zero next probably.
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Netherlands 45349 Posts
lmao, sims up a nexus and he ggs.. nice try though. XD
Zero comes up for Woongjin. Will Zero continue his streak against Stork from the MSL or will he get stopped here?
wtf.... zero instead of free?
im expecting zero to crush stork again.. sigh
Zero up next! MSL rematch gogogo
On February 12 2011 15:56 chongu wrote: wtf.... zero instead of free?
free was removed from the roster due to slumping
On February 12 2011 15:56 chongu wrote: wtf.... zero instead of free?
Free isn't on the roster in February.
The final match, on the ridges of blood! Stork the protoss at 1.5 Zero the zerg at 7.5
I got a feeling Zero going to choke.
stork's probe arrives to see the pool first (unsure @ what supply, wasn't watching lcosely) - zero almost surrounded the scouting probe with 6 lings but the probe dodged through and escaped 2 cannons for stork
stork's probe spots the hatch at 10.5 zero takes his nat, AND a 4th at 8.5!
Slippery little probe o.O
holy crap gutsy greedy everything stork with a core coming in his nat, he's unaware of the 4th, a ling holds the ramp
stork's probe swings by 10.5 zero adding a den! 4 hatch hydra bust?
Thought that was a Bisuprobe the way it moved.
zero finishes off another scouting probe stork moving out with 2 zealots, his forge spins
zero leaving 5 lings outside stork's nat choke but stork already has 2 zealots on the way to zero's 3rd
United States 5582 Posts
But good news guys regarding Free- he was hauling ass and doing special training during the Lunar New Year's holidays. You guys were bewildered at why he was pulled off the roster, but the Woongjin coaching staff wasn't satisfied enough with what seemed like an okay record from him. His coach said that it's not that his ability has increased or anything, but that Free's will has dropped quite a bit. So Free's trying to get his act back together, and we'll most likely see him on the roster again next month.
1 drone killed before the drones retreat from the 3rd zero's ovie in stork's main attacked by sairs 2 hydra attacking stork's 2 zealots at the 3rd stork knows about the tech now stork adding a 3rd cannon at his nat stork actually got at least one more drone kill 4th cannon
u gotta skate 8152 Posts
Come on Woongjin, win a match for once.
what! zealot in zero's nat destroys the lone hydra and moves into the main - sees NO lair stork MUST know what's up - the only thing he doesn't know is the 4th hatch zero getting lair at his 3rd at 10.5 though
oh no is stork getting suckered again? adding more cannons to his nat but he has a dt out! stork's sairs scout the lair and he must have seen the creep at 9
stork netting probe kills at zero's 3rd now there's NO ovies there...and the dt arrives 2 kills so far!
but zero has an ovie with his hydra outside of stork's nat ovie/hydra arrive at zero's 3rd and finish off the dt sairs stick their necks out and kill the one ovie with zero's hydra at stork's nat, they have to retreat from the dt! zero getting spire, stork with 4 gateways in his main now
zero adding a 5th hatch at his 3rd sairs visit, but hydra there drive them away (the dt backs off too)
dt dies at the ramp to zero's 4th stork adding a 2nd forge behind the cannons at his nat, and a robo too sairs visit zero's main, see the spire morphing
but sairs find an unprotected ovie at zero's 4th and finish it off stork now has 5? gates in his main and 1 at his nat and 6+ templar hanging out at his nat ovie speed done
United States 5582 Posts
sairs find another unprotected ovie at zero's 3rd but hydra arrive to save it, and 2 sairs are scourged on the way out, and another dies to hydra stork with only 1 sair roaming left! stork moving out with templar/goon/zealot, zero morphing his first lurkers
zero adding 3 more creeps to the 2 sunkens at his 3rd and another zealot legs done stork attacking up the SW ridge, but zero has lurkers with hydra there, stork backs off
stork tries to attack zero's 3rd with his ball, but encounters the sunken mass and backs off was that an obs snipe? stork storming zero's lurkers on the SW ridge, but hydra ling following up but stork has even more storm ready zero losing a ton of units! but zero has like 2 groups of lings in reserve, and stork's remaining goons are easy prey!
United States 5582 Posts
Beautiful storms from Stork, but bah cracklings :S
commentators yelling like mad as stork's remaining goons retreating but fresh speedlots meet them and zero backs off for now stork taking a 3rd at 3
stork adding another gateway in his main wow, zero with like 3 idle ovies midmap, 2 lost to goons stork no longer adding sairs? zero adding a LOT of lings
Zero has such sparse drones. He's not getting very many minerals.
zero sending a bunch of lings to keep watch on 4.5 adds queen's nest stork cannons up his 3rd
On February 12 2011 16:11 Severedevil wrote: Zero has such sparse drones. He's not getting very many minerals.
do keep in mind he has 4 bases
stork's army attacking zero's lurker field at the NW ridge obs scourged! zero now moving in with a lot of hydra ling in reserve, most of the lings stormed but stork loses all his zealots and has to retreat! but more zealots come a bunch of zealots arrive at 4.5 to clear out the lings there stork dropping a pylon at 12
zero morphing a hive (at his 3rd) a lot of lurkers moving SE to the center of the map zero now with quite a few zerloots as well as hydraling wow stork's army takes a lot of damage from lurkers without detection but now the bunched lurkers all fall to a couple storms!
zero got distracted by the floor
zero pursues with hydraling all the way to stork's nat choke, where they die to cannons a ton more lings coming another 3 lurkers overextend themselves and die to goons but now lings surrounding a few templar and cleaning them up!
stork's storms destroying so much of zero's stuff but zero taking down stork's 3rd with just lings zero's sneaky early 4th paying off manner hatchery in stork's 3rd!
United States 5582 Posts
MANNER HATCHERY LMFAOOOOOOOOOOOO- OMFG ZERO.
Zerg is.... swarming.
LOL PROXY HATCH stork aint got nothin on zero
zero really upping the BM! more and more lings streaming from his bases stork with only a few lings left, concedes!
Two storms kill 8 clumped lurkers!
zero wins a deciding match, wow! stork got mindgamed again!
lol poor Stork four times in row he got owned by Zero.
Zero sticks out his tongue, happy! woongjin wins an "ace" match!!
On February 12 2011 16:14 hacklebeast wrote: zero got distracted by the floor
I noticed that too. LOL!
United States 5582 Posts
I love today's match. 3 games filled with BM puts a huge banana grin on my face.
Poll: Would you recommend Woongjin v Samsung Set 7? Yes (28)
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Fenrax
United States 5018 Posts
nice one, Zero! revenge for Flying
awesome manner hatch lol and yay woongjin wins a match!
First it was triple manner CC. Then manner hatch.
FUCK YEAH WOONGJIN I LOVE YOU ZERO
lol Zero really is Zork Archnemesis....
so much BM, gonna be a good interview
Japan 11285 Posts
Manner everything in this match!!!
damn that was a good game the bm hatch was awesome
Zero won an ace-match? oO
Canada 2480 Posts
BALLER THATS MAH BOY ZERO
zero handles stork once again! nice play! the Overmind is pleased!! XD
Zero won the 7th match. I'm finally happy!
Aww damn Stork lost . Well anyway <3 you Zona for the really quality LR, you saved those of us on our phones unable to watch the stream.
zero has storks number
United States 5582 Posts
Zero continues to humiliate Stork and proceeds to give Stork's team a huge "FU" for many past unforgotten angsts. Well played Woongjin, it's about time you won a match! And well done to Samsung as well, since it was a close fight. Thanks to DropBear for making the thread, and thank you to all of the streamers who streamed an amazing night of BM. I looove me some dirty BM. ;P
LOL Liquibet fail but at least fun game Haha.
Sigh, Stork's PvZ still isn't good enough = (
Thank you very much to Grobyc and hirosue for steaming!On February 12 2011 16:20 Ciryandor wrote: LOL Liquibet fail but at least fun game Haha.
Same here except for SWL! Reposting the polls for Sets 5 and 7.Poll: Would you recommend Woongjin v Samsung Set 5? Yes (11)
61%
If you have time (4)
22%
No (3)
17%
18 total votes
Your vote: Would you recommend Woongjin v Samsung Set 5?
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Poll: Would you recommend Woongjin v Samsung Set 7? Yes (28)
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No (4)
13%
If you have time (0)
0%
32 total votes
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Thanks to hirosue2 for streaming!
Good job Woongjin! Look who's back on the bench:
Fuuuuck, I had no idea there were WL games today.
Are Woongjin seriously playing WL matches on the 14th, 15th AND 16th?
On February 12 2011 20:05 McDonalds wrote: Are Woongjin seriously playing WL matches on the 14th, 15th AND 16th?
No, they only play on the 15th. 14th is STX v ACE 16th is Hite v ACE
So does anyone know what the current team rankings are for WL?
Zero won a ace match? How is that humanly possible??
How do I watch these games? SO much posts about recommended games, etc, but no details about how to watch?
WOONGJIN IN ACE MATCHHHHHH finally!!!!!!!!! congratulations. i seriously mean it from the bottom of my heart llol
K, now i'm zero's and woojin antifan.
On February 12 2011 23:09 nozaro33 wrote: Zero won a ace match? How is that humanly possible??
I think hes confident against stork after that 3:0. Also, its weird he loses to guys like Action and wins against JD and Stork.
United States 10327 Posts
whoaaaaaaaaaa zero winning an ace match good for him ^_^ bad for fpl and stork
Bisutopia 19028 Posts
Stork v Z is just terrible right now. Zero has his number. I'm glad with the outcome. There can only be one god toss.
On February 13 2011 11:26 BisuDagger wrote: Stork v Z is just terrible right now. Zero has his number. I'm glad with the outcome. There can only be one god toss.
To be fair, Stork have Bisu's number!
I'm glad ZerO was able to win the ace match against stork.+ Show Spoiler + Hopefully that'll give him a confident boost after getting knocked out of the MSL by great.
"Don't be distracted by the what if's, should'ves, and if onlys. The one thing you choose yourself - THAT is the truth of your universe." Fav T: Sea, Leta, Really Fav P: Free, Snow Fav Z: ZerO, GGplay, Jaedong, Neo.G_Soulkey
fuck yeah zero owns strok again.
On February 13 2011 00:10 W2 wrote: How do I watch these games? SO much posts about recommended games, etc, but no details about how to watch?
Seems like you did not search very well... Before asking obvious questions, look for yourself with the search function. Anyway, check moktira and nevake account on youtube.
Your best bet is usually in the "small vod thread" Stars not losing in the 7 set, finally.
Zero winning an ACE match? O_____O