On March 13 2010 12:25 BlackMagister wrote: Isn't Han the guy that knocked out JD from one of the prelims in a past SL season or am I confusing him with another obscure Protoss?
that is indeed han, i think it was batoo, either that or EVER
Has Light leveled up enough to handle the awesome final boss that is Tyrant after wading through the exhausting fights against generic monsters of the Hwaseung Dungeon? It is all up to be seen.
On March 13 2010 12:54 haster27 wrote: Has Light leveled up enough to handle the awesome final boss that is Tyrant after wading through the exhausting fights against generic monsters of the Hwaseung Dungeon? It is all up to be seen.
For some reason, when I read that, I thought I read: "Is Light a Bad Enough Dude [to defeat Jaedong]?"
Reaver tries to get off some harass in the main and nat, but it's blocked by tanks, and then the shuttle gets taken out by 2 goliaths with its cargo inside.
On March 13 2010 13:20 flamewheel91 wrote: T_T Han. What was in that shuttle?
Well, it had 1 dragoon which it unloaded right before it died, and I assume it also had a reaver since he looked like he was trying to do damage to the SCV lines. Might have just been a fake though.
Han's army is just running all over the place confused while his 3rd dies. Tries to send in an arbiter to recall, but changes his mind and it ends up just losing a ton of HP to turrets.
Dicks around for a while with recall and stuff, only to (barely) get off a recall with a low life arbiter, but HiyA has so much time that he has already prepared D and just walks over the recall.
Meanwhile his Nat has died without any resistance and the T ball of death is sieged up there outside his main.
Sea scouts early? He's building his barracks at his natural. One marine positioned for HiyA on ramp though. Sea takes out HiyA's scouting SCV right before his factory finishes.
Starport finished for Sea, and I think six factories? A few tanks and vultures of Sea's clean the mines out from 6. Guessing he's going to be expanding soon.
Sea attacks 11'o clock with five dropships using his CC as turret distraction, but is wiped out by six dropship drop. He slowly expanded his area of influence though during that attack though.
Hiya once again pushes out toward 5, but is again destroyed by Hiya's dropships. He really need to plan for that counter-attack before trying to break out.
Sea drops at 5. Drop gets cleaned up by Hiya again, and Sea's supporting tanks at cliff out of range lol. >_<. At least he stopped Hiya's expo there....
Sea finally seizes moderate control of the middle, but is immediately wiped out as he does not have any goliaths with Tanks. Wtf? Sea gg immediately after.
I think you can trace that loss back to Sea losing his Barracks too early. It forced him to go 3 factory almost pure tank. He lost map control to vultures and never got it back.
Yeah, but now back to reporting while other thread's on commercial. Hiya still on two bases while Jaehoon is on three. Stasis gets two tanks... Wow but Jaehoon loses all his goons. Bad stasis.
Killer mutalisk pass through undefend High Templars, but stalls probably due to surprise- and fails to get nothing. His zergling attack on 9 is reduced to fail as well.
My god jaehoon, you so had that game there. =/ Now his entire army gone due to bad positioning that allowed ultra to just walk to reavers and a move them out.
On March 13 2010 15:15 cascades wrote: My god jaehoon, you so had that game there. =/ Now his entire army gone due to bad positioning that allowed ultra to just walk to reavers and a move them out.
Give Killer some credit please? Those were excellent swarms that pushed him there right from the bottom of the map, neverending swarm and a neverending battle.
wow, major plague on a ton of zealots jaehoon attacking 2 with mostly zealot - it'll die the ultra reinforcements come this the time zealots dropped behind the zealots but the zealots die easily jaehoon probably out of units and money soon killer still looking rather calm
On March 13 2010 15:15 cascades wrote: My god jaehoon, you so had that game there. =/ Now his entire army gone due to bad positioning that allowed ultra to just walk to reavers and a move them out.
Give Killer some credit please? Those were excellent swarms that pushed him there right from the bottom of the map, neverending swarm and a neverending battle.
Well, Jaehoon had time to macro up some zealot to tank and didn't. THat would have been game right then, even with Killer's excellent swarms which I agree on.
storms actually doing a ton of damage to killer's army but 3 ultralisks survive the battle, and 2 fresh ones join them with a few lings jaehoon concedes
On March 13 2010 15:23 Chairman Ray wrote: Light > Killer Light > Lomo Light < Jaedong
My Guess
More like
Light > Killer Light < Lomo
Let's see that.
Homo for Lomo. I really want to see Killer pull some sick ZvT (not likely) and I'd like to see Lomo win (because he's lulzy), but I want points for Jaedong.
GG Great play from light except at the early game where he is usually scrappy. Going to be hard to beat him now with JD rarely playing on the next 2 maps
On March 13 2010 16:02 FireBlast! wrote: how did light win this? my lord what a beast.
He kept Killer on 3gas all game long, and kept irradiating everything with his 12+ SV and never let the defilers near anywhere important, he had good upgrades and microd really well vs the lurk/defiler/ling
On March 13 2010 16:02 FireBlast! wrote: how did light win this? my lord what a beast.
He kept Killer on 3gas all game long, and kept irradiating everything with his 12+ SV and never let the defilers near anywhere important, he had good upgrades and microd really well vs the lurk/defiler/ling
And there was how Killer plain suched too
Commentator: "You have to use mutalisks! How annoyed observer must be to constantly show those mutalisks?"
On March 13 2010 16:02 FireBlast! wrote: how did light win this? my lord what a beast.
He kept Killer on 3gas all game long, and kept irradiating everything with his 12+ SV and never let the defilers near anywhere important, he had good upgrades and microd really well vs the lurk/defiler/ling
Killer also didn't have any melee upgrades either which accentuated the difference as the game went on too.
On March 13 2010 16:02 FireBlast! wrote: how did light win this? my lord what a beast.
He kept Killer on 3gas all game long, and kept irradiating everything with his 12+ SV and never let the defilers near anywhere important, he had good upgrades and microd really well vs the lurk/defiler/ling
And there was how Killer plain suched too
Commentator: "You have to use mutalisks! How annoyed observer must be to constantly show those mutalisks?"
LOL! I see that's what why obs was constantly showing those random muas sitting around and not moving. I was like "yeah, show me action" instead.
On March 13 2010 16:02 FireBlast! wrote: how did light win this? my lord what a beast.
He kept Killer on 3gas all game long, and kept irradiating everything with his 12+ SV and never let the defilers near anywhere important, he had good upgrades and microd really well vs the lurk/defiler/ling
And there was how Killer plain suched too
Commentator: "You have to use mutalisks! How annoyed observer must be to constantly show those mutalisks?"
LOL! I see that's what why obs was constantly showing those random muas sitting around and not moving. I was like "yeah, show me action" instead.
notice everyone in stream and observer was crying in rage at the very moment vessel was plagued (WITHOUT any freaking kills. Just horrible).
I do like how jd's bringing back the 3 hat muta, after he popularized the 2 hat muta. Jd actually creates the metagame, if only because he's been the strongest zerg player for a while.
mutas head into the main not enough power to even snipe a scv building a turret light moving out with a smallish group of mnm while he has more in his base 2 sunkens at jd's nat
mutaling attacks the roving mnm form 2 different directions but light with great control kills the lings quickly and deals a lot of damage to the mutas
mutas run off from one group of mnm to encounter another
light with a LOT of mnm moving towards 3
2 hydra are out but no lurker eggs yet the position themselves on the ramp to 3 and morph
light arrives at the 4 ramp just after the lurkers finish morphing he does a nice rine spread and takes a few shots, but the lurkers being on high ground are just too much and he pulls away before losing too much
jd hasn't lost any drones, and that's the thing that will allow him to stay in this game. Light hasn't made any mistakes at all though, so i'm wondering how jd's going to survive the 2-3 tank push right before hive
well jd was really pretty far behind after he threw away so many lings at the beginning, so his ling lurk is going to beed to be amazing to have a good shot at this game
light wisely moves his mnm back to escord the vessel, it survives and quite a few muta die light siegs up outside jd's nat snipes a few lurkers with tanks
oh that would hav ebeen really sick if he could have sniped that first vessel, but now he's gonig to figure out how to survive for like 50 seconds while consume researches
jd moving a lot of lings below - readying a flank perhaps, or a counter lurkerling move behind light's army but light already anticipating it has moved his army south to meet them
light with a dropship moving towards 4 jd moving mutascourge to intercept!
defiler mound is done, consume is researching, dship on the way to jd's third
very nice, jd snipes it consume finishes, jd is going to live through this push looks like and he snipes the first vessel. very very nice. Light take sthe opportunity to expand to his third
vessel scourged at jd's nat as swarms are thrown light has a few bats, but not enough - tanks unsiege and the army pulls back as lurkers move forward under swarm
comon JD, show us why you're amazing. Come back, play liek neo savior with his three hatch.
JD gets his gas sniped by light, very very nice play. He still has 3 gas I suppose, 4th hat in main, so he's going to go heavy lurker ling with swarm. hopefully he shows off how much apm he has, becuase that's what he's going to need off of 3 gas
jd wants to take his fourth, really can't, light is going to try to push the third, and the nydus completes barely in time to get somet of the units through
jd restarts his nat gas light adding his 4th and 5th rax another swarm with lurkerling underneath takes its toll on light's army and forces it to move back light losing a lot of rines testing jd's sunkens mnmnf army moving towards jd's 4th - no defense there except a nydus, which just finishes as the army comes up the ramp swarm goes down!
4 lurkers around the nydus, which is going to force light to play this smart if he wants to do any econ dmg at all. Very nice play from jd for the most part, chaces the mnm around his base.
light doing a good job of keeping his vessels alive, with only one port I think lurkerling moves forward to attack light's army at 4 with swarm the army whittled down, and withdraws light's 8 is up and running 2 rines facing off against 3 mutas one muta dies, the rest wreaking havoc at 8 2 dropships heaing towards jd's main, one with dmatrix!
Jd is playing exactly like savrior right now, coming out with the units he needs at exactly the right timings, within literally seconds of when he needs them.
Not wasting a single larvae, macroing like a beast. Drop incoming for light, I hope that jd fends this off. control and a hal ff of mnm unladed, defiler ound and evo chamber snipe, jd spots it in his eyes, let's sesee how he takes care of it
loses defiler mound and evo chamber, moves his units, light uses main drop as a distraction to be able to move in at teh front of the main as well. One sunken defending, needs to get a swarm up at the front of his nat, he lost a lot of units defending the frot of his main
defiler mound, evo chamber, all sniped. jaedong must consume probes just to swarm. the pure imbaness of swarm vs terran is all that keeping him alive buggy lurkers hurts jaedong again
Wow drones are getting consumed. This looks really desperate for Jaedong to me... Wow natural gas extractor with very little HP left... but it lives...
mnm once again break into the nat there's no swarms the sunkens die drones are pulled a small amount of mnm expertly micro'd at 3, kill the lurkers there
I don't know what to say JD, thatw as almost a really realy well played game. Literally 2 sniped dropships away from winning. that was really really good play by light as well though
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
thats irrelevant His game was really poor and even worse than his games vs Baby yesterday, his ZvT is horrible right now. Killer played many times better
Light is so damn amazing with his mm positioning and micro. Jaedong couldn't do any damage with his muta/ling and Light just breezed through the rest of the game.
It was very impressive, considering that Jaedong had not made any notable mistakes- but there was no outstanding moves either. I hate mentioning word slump, but he may not have been in best of condition... anyhow, Lomo for Hwaseung OZ.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
thats irrelevant His game was really poor and even worse than his games vs Baby yesterday, his ZvT is horrible right now. Killer played many times better
killer is playing really well right now. I like it. Jaedong...It's almost like he's overworked, except that's not it. 2-5 games does not make a slump, it just means that you're not a bonjwa
The Jaedong/Light game was so high level. Jaedong built too many lings and couldn't take advantage of them, Light's mnm control was so perfect. Jaedong had savior-esque timing but Light knew exactly what he had to do to stop Jaedong from coming back.
Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
On March 13 2010 16:31 GeLaar wrote: I think getting a win on Light is worth more right now than fragging Flash...
Erh...... Not really. Even though light is ripping things stuff as off lately I look forward to know that flash is gonna practice the shit out of his tvt because he lost in it (like he did in TvP after Best won over him.. )
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
thats irrelevant His game was really poor and even worse than his games vs Baby yesterday, his ZvT is horrible right now. Killer played many times better
What did JD do wrong that game? Aside from choosing to go with 3 hatch muta. Mutas didn't do much but Light didn't let him do anything with them... Honestly I was surprised JD lasted past the first vessel push.
On March 13 2010 16:31 thunk wrote: The Jaedong/Light game was so high level. Jaedong built too many lings and couldn't take advantage of them, Light's mnm control was so perfect. Jaedong had savior-esque timing but Light knew exactly what he had to do to stop Jaedong from coming back.
exactly - that timing was beast. I would say that jd would have been okay if the dships haden't landed, but i know that jd didn't have the gas to build the 6 scourge necessary to take down the dships
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Yes, but he is no where near as good anymore, and he has been losing to the other team aces. Lost to Light/Flash/Stork/Effort/Zero, not that they are bad or anything, his standards are higher than this.
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
It didn't end only because of Jaedong's fantasic savior-like timing. Jaedong didn't do much wrong in the game to be honest.
On March 13 2010 16:33 MountainDewJunkie wrote: Jaedong always has periods of wtfness. Though I don't consider losing to Light as "slump-worthy" material. Light is GOD.
Light is using his Death Note to excellent effect.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Yes, but he is no where near as good anymore, and he has been losing to the other team aces. Lost to Light/Flash/Stork/Effort/Zero, not that they are bad or anything, his standards are higher than this.
true. I want to say that it's because he was practicing for the OSL, but....
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
It didn't end only because of Jaedong's fantasic savior-like timing. Jaedong didn't do much wrong in the game to be honest.
Thats not how ZvT works, you have to do some damage, which he never did to Light. His 3hat mutaling was horrible and killed nothing leaving him at a really bad position on 2gas( he lost his nat gas to the seige tanks).
On March 13 2010 16:31 thunk wrote: The Jaedong/Light game was so high level. Jaedong built too many lings and couldn't take advantage of them, Light's mnm control was so perfect. Jaedong had savior-esque timing but Light knew exactly what he had to do to stop Jaedong from coming back.
exactly - that timing was beast. I would say that jd would have been okay if the dships haden't landed, but i know that jd didn't have the gas to build the 6 scourge necessary to take down the dships
In fact the replay is out, and Jaedong did build the 6 scourge. Except Light Dmatrixed them. Damn ballerness.
Two cool plays from Light: - Sandwiching Jaedongs early muta harass between two mnm groups. - Dual pronged attack with drop in main and land-based push. Congrats!
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Yes, but he is no where near as good anymore, and he has been losing to the other team aces. Lost to Light/Flash/Stork/Effort/Zero, not that they are bad or anything, his standards are higher than this.
How can your standard consistently be higher than the best? It's good to be among them.
Yeah, it was those dropships that finished it. I thought JD was defending pretty much perfectly for most of that - he did manage to stay alive. I'm surprised he managed to get defilers out during that first push.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Yes, but he is no where near as good anymore, and he has been losing to the other team aces. Lost to Light/Flash/Stork/Effort/Zero, not that they are bad or anything, his standards are higher than this.
true. I want to say that it's because he was practicing for the OSL, but....
On March 13 2010 16:33 MountainDewJunkie wrote: Jaedong always has periods of wtfness. Though I don't consider losing to Light as "slump-worthy" material. Light is GOD.
Light is using his Death Note to excellent effect.
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
It didn't end only because of Jaedong's fantasic savior-like timing. Jaedong didn't do much wrong in the game to be honest.
Thats not how ZvT works, you have to do some damage, which he never did to Light. His 3hat mutaling was horrible and killed nothing leaving him at a really bad position on 2gas( he lost his nat gas to the seige tanks).
yea...but he didn't lose his third gas, and didn't lose a single drone the whole game, which kind of sort of not really makes up for the fact that he didn't really harass very well at all.
he was just about 4-6 drones behind after his first initial ling attack failed, and then his muta ling didn't do any damage really. He almost brought it back with pure baller timing, but light played amazing, and prevented jaedong from coming back.
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
It didn't end only because of Jaedong's fantasic savior-like timing. Jaedong didn't do much wrong in the game to be honest.
Thats not how ZvT works, you have to do some damage, which he never did to Light. His 3hat mutaling was horrible and killed nothing leaving him at a really bad position on 2gas( he lost his nat gas to the seige tanks).
And where would you have done damage? Jaedong was poking around in Light's base, and he didn't find an opening.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Yes, but he is no where near as good anymore, and he has been losing to the other team aces. Lost to Light/Flash/Stork/Effort/Zero, not that they are bad or anything, his standards are higher than this.
How can your standard consistently be higher than the best? It's good to be among them.
How do you think Oz reached the playoffs last season? JD was that good, he ran over every single team's ace to reach the playoffs, he won 35 out of 55 games for Oz, he won 5 SLs, his standard is Flash/Bisu, but right now he is just another ace and an average one at that.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Even so, he keeps losing important games. Jaedong has lost in every WL match except recently against Wemade (i.e. losing 8 times out of 9). In other words, he hasn't done his job as an ace player. This wouldn't be a slump record for a random player, but it is for a player of Jaedong's caliber.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Yes, but he is no where near as good anymore, and he has been losing to the other team aces. Lost to Light/Flash/Stork/Effort/Zero, not that they are bad or anything, his standards are higher than this.
true. I want to say that it's because he was practicing for the OSL, but....
wow JD looking really disappointed. I'm still not used to the Oz blue uniforms, I guess I don't watch the team enough.
the timings were really amazing, consume finished just as Light threatened JD's nat lurkers finished just as Light arrived at JD's 3rd
the biggest thing I would say JD missed out on was being able to attack the terran economy. Light's 2 bases, and later 3 bases went entirely untouched all game as he was able to constantly keep up the pressure on JD.
On March 13 2010 16:31 thunk wrote: The Jaedong/Light game was so high level. Jaedong built too many lings and couldn't take advantage of them, Light's mnm control was so perfect. Jaedong had savior-esque timing but Light knew exactly what he had to do to stop Jaedong from coming back.
exactly - that timing was beast. I would say that jd would have been okay if the dships haden't landed, but i know that jd didn't have the gas to build the 6 scourge necessary to take down the dships
Nope, Jaedong had the 6 scourge, he just wasn't looking in the right places. I'd like to point out that he sniped the first dropship and vessel, and got the nydus up in time to defend his third (and fourth), exactly what he needed to do to get himself back into the game.
On March 13 2010 16:27 okum wrote: The Jaedong-slump is now official :/
Because he lost to the #1 WL player? Later troll
No, because he's losing to everybody this WL.
not really. He's 11-7 overall. Winning, just not as much as we want him to.
Even so, he keeps losing important games. Jaedong has lost in every WL match except recently against Wemade (i.e. losing 8 times out of 9). In other words, he hasn't done his job as an ace player. This wouldn't be a slump record for a random player, but it is for a player of Jaedong's caliber.
This WL has been really backwards for others too (cough cough T1). But WL is always about new heroes and losers.
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
It didn't end only because of Jaedong's fantasic savior-like timing. Jaedong didn't do much wrong in]the game to be honest.
Well the initial muta harass failed and he didn't build enough sunkens in his natural.
On March 13 2010 16:31 thunk wrote: The Jaedong/Light game was so high level. Jaedong built too many lings and couldn't take advantage of them, Light's mnm control was so perfect. Jaedong had savior-esque timing but Light knew exactly what he had to do to stop Jaedong from coming back.
exactly - that timing was beast. I would say that jd would have been okay if the dships haden't landed, but i know that jd didn't have the gas to build the 6 scourge necessary to take down the dships
Nope, Jaedong had the 6 scourge, he just wasn't looking in the right places. I'd like to point out that he sniped the first dropship and vessel, and got the nydus up in time to defend his third (and fourth), exactly what he needed to do to get himself back into the game.
first vessel wasn't with the first scourge as it met up with the group. Nydus timing+dswarm timing was perfect though.
fourth was fine. Didn't even realize that he lost/canceled 12 until after watching the replay though.
On March 13 2010 16:31 Zona wrote: Light did so well against the initial mutas he protected his first few vessels rather well he pulled back quickly as swarms came down he kept pumping a ton of infantry off 3 base so good.
Seriously, when the first vessel made it to the contain, I was afraid that the game would end right there.
It didn't end only because of Jaedong's fantasic savior-like timing. Jaedong didn't do much wrong in]the game to be honest.
Well the initial muta harass failed and he didn't build enough sunkens in his natural.
he built exactly the right number of sunkens in his nat - he survived, and that's the point of sunkens.
light lands his rax at lomo's bridge and is producing rines light's 3 tanks doing a lot of damage to lomo's scv-goli-tank force as it pulls back and shoots 4th tank approaching for light
Light looking to siege up in where Lomo's third would be, trying to shell his nat gas but gets denied. Lomo is playing pretty decently so far, I'm pleasantly surprised, I'd say.
no idea how lomo is going to break this, this really dosen't look good for ox- bunker going up , light has like doubl e the tank count. lomo now 1 basing
Light has a lot of tanks and siege mode now, Lomo doesn't have siege yet? Light commandeers the high ground convincingly, this is a lot of trouble, Lomo lifting his natural CC immediately.
but lomo sneaks 4 vultures into light's main - then forges to micro them, allowing goliaths to take out two of them quickly the other 2 hit the mineral line and get a few kills
light now sieged under lomo's main - shooting at the factories and such light losing a lot of tanks - but still has a bunch more
Lomo played that retardedly. All he needed was another SCV to block the ramp with the marine. Instead he stupidly leaves the single marine there and the vult runs by after sniping it instantly. GJ Lomo. I guess that one extra SCV off mining was worth losing 9 scvs + tons of mining time chasing vults with a swarm of SCVs.
Light played truly amazing today!!! wooot~ i remember the time when light used to suck really bad and was JD-food... but now.... time has changed drasticly
On March 13 2010 16:50 StorkHwaiting wrote: Lomo played that retardedly. All he needed was another SCV to block the ramp with the marine. Instead he stupidly leaves the single marine there and the vult runs by after sniping it instantly. GJ Lomo. I guess that one extra SCV off mining was worth losing 9 scvs + tons of mining time chasing vults with a swarm of SCVs.
Not everyone built 2 vuls before getting a tank in that situation
On March 13 2010 16:50 NeoOmega wrote: Artosis and Idra a fools to think that Sea.Really is the second best terran over Light.
You need to go down a lot more rungs down the top terran ladder before you even get to Really. It doesn't matter how good Really might be in the practice house. The only thing that matters is your game on the stage.
On March 13 2010 16:50 NeoOmega wrote: Artosis and Idra a fools to think that Sea.Really is the second best terran over Light.
You need to go down a lot more rungs down the top terran ladder before you even get to Really. It doesn't matter how good Really might be in the practice house. The only thing that matters is your game on the stage.
I agree. The audience only cares about the stage anyway.
Commentator: "How will you prepare for your game against KT?"
Light: "Obviously Flash is doing very well, but if I practice hard I think I might have a good chance at winning."
Commentator: "So who do you hope is gonna snipe him?"
Light: "Actually, I'd be pleased if any one player from our team snipes him. And Sea has been doing well, so if I can't take down Flash, we're hoping that Sea might."
I thought it would be hard, but because Jaehoon was able to beat HiyA for me, I was able to relax for the rest of the games.
Honestly I was worried because I believe I had been mostly lucky, and after 3 AK I did not expect, I was worrying about it running out; however, it seems that I turned out to be lucky once again.
My mindset was beat Jaedong, and I will be able to play the rest of the games more comfortably.
Flash is difficult opponent, so I'll probably need lots of practice and luck on Tuesday in order for me to have a chance. Honestly, I wish somebody else would snipe Flash for me instead of me having to fight him. Sea's TvT is really good, so he seems to be decent choice.
On March 13 2010 16:50 NeoOmega wrote: Artosis and Idra a fools to think that Sea.Really is the second best terran over Light.
You need to go down a lot more rungs down the top terran ladder before you even get to Really. It doesn't matter how good Really might be in the practice house. The only thing that matters is your game on the stage.
I agree. The audience only cares about the stage anyway.
Really's had some good games on stage, but I'm guess you're talking about an OSL/MSL type stage. Of which he has none.
Man I am so torn about this. On the one hand MBC fucking owns everyone and everything right now (WOOO LIGHT), but on the other hand: jaedong is slumping hard
I left my house when MBC were two sets down and I came home to this great news.^^
Light's confidence is just rock solid right now. He's more or less going to play to his full potential every match. It would take someone who's in equally great form to take him down. Any mistakes by his opponents and Light will win.
Having said that, the MBC team on a whole is doing great. Hyungjun is indeed a great boost to team morale. My guess is that MBC will give him one of their licenses for sure if anything just so he hangs around MBC house more often.
On March 13 2010 21:32 Jonvvv wrote: Ok... when Light starts to defeat Jaedong, you know something wierd is going on. Light has always been Jaedongs bitch ;p
Please go far in OSL/MSL Light!
hm after today Jaedong has a 58% win rate vs Light, I dont think thats that onesided, even though JD would always win the BO3 if they played.
On March 13 2010 21:32 Jonvvv wrote: Ok... when Light starts to defeat Jaedong, you know something wierd is going on. Light has always been Jaedongs bitch ;p
Please go far in OSL/MSL Light!
hm after today Jaedong has a 58% win rate vs Light, I dont think thats that onesided, even though JD would always win the BO3 if they played.
What they hell Jaedong! Killer and Hiya made the work easier for you so you don't have to play more than once. Hiyaseung Oz instead of Jaedong Oz now.......
On March 14 2010 02:46 Avidkeystamper wrote: Jaedong stop losing plz. I still love you <3
Guy is breaking my heart. I got burned bad when I made his OSL group LR thread and hyped him up in the OP, so I'm not touching anything JD-related for a while, it's just too sad at the moment. What makes it even worse is that while some players slump because of a lack of motivation, in his case it looks like it's his skills that are betraying him. It seems that he's finally reaching his physical limits and starting to burn out.
Oh wow. Jaedong losing 3 ZvT is row. I can't remember when that happen the last time... We will see what future brings but I would say that this time Jaedong is definitely in a slump.
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
But JD has never failed against other team's aces so frequently before. And losing in the OSL against Baby. =/
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
But JD has never failed against other team's aces so frequently before. And losing in the OSL against Baby. =/
There was that period right as mech was coming out and he was just off losing to Sea and FBH and Canata that felt sort of like this period (not really the same since those games were all hella epic, but the feeling was the same). You're right that it's bad and it looks bad but ZvT in general has been pretty unforgiving of late and I have faith that he can right himself like he always does.
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
End or not, I think it's time people can legitimately start throwing the "s" word around. + Show Spoiler +
Jaedong lost 0-2 to Baby and then he lost against AIR FORCE ACE in Winner's League.
I know that even S class players have their hiccups and occasional loss and we can't call a slump on those minor things alone. But the players Jaedong has been losing to and the consistency with which he has been losing to them, it would be hard to argue that he isn't slumping at least RIGHT NOW. Maybe he'll pick it back up in as little as a week, but right now it is definitely a slump, not just a "Oh Jaedong lost a random game here or there, he is still the best player ever though."
Jaedong has always been the kind of player who wins and dominates by his mechanics more than anything. When everyone else reaches his level of mechanical skill, he will slowly start to fall. The question is whether we've reached this point in progaming, or perhaps Jaedong is just having a rough time lately.
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
End or not, I think it's time people can legitimately start throwing the "s" word around. + Show Spoiler +
Jaedong lost 0-2 to Baby and then he lost against AIR FORCE ACE in Winner's League.
I know that even S class players have their hiccups and occasional loss and we can't call a slump on those minor things alone. But the players Jaedong has been losing to and the consistency with which he has been losing to them, it would be hard to argue that he isn't slumping at least RIGHT NOW. Maybe he'll pick it back up in as little as a week, but right now it is definitely a slump, not just a "Oh Jaedong lost a random game here or there, he is still the best player ever though."
Jaedong has always been the kind of player who wins and dominates by his mechanics more than anything. When everyone else reaches his level of mechanical skill, he will slowly start to fall. The question is whether we've reached this point in progaming, or perhaps Jaedong is just having a rough time lately.
Why are you quoting me to disagree on a point I didn't make?
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
End or not, I think it's time people can legitimately start throwing the "s" word around. + Show Spoiler +
Jaedong lost 0-2 to Baby and then he lost against AIR FORCE ACE in Winner's League.
I know that even S class players have their hiccups and occasional loss and we can't call a slump on those minor things alone. But the players Jaedong has been losing to and the consistency with which he has been losing to them, it would be hard to argue that he isn't slumping at least RIGHT NOW. Maybe he'll pick it back up in as little as a week, but right now it is definitely a slump, not just a "Oh Jaedong lost a random game here or there, he is still the best player ever though."
Jaedong has always been the kind of player who wins and dominates by his mechanics more than anything. When everyone else reaches his level of mechanical skill, he will slowly start to fall. The question is whether we've reached this point in progaming, or perhaps Jaedong is just having a rough time lately.
Why are you quoting me to disagree on a point I didn't make?
On March 14 2010 03:20 Housemd wrote: Its the time for Jaedong, hes done after this season unless he shows us some good starcraft the next couple of days....which i dont think is happening
hes in a slump for a while and may not recover
Always nice to hear some professional analysis, good thing your usually wrong (like horrendously wrong) for the first 30 or 40 minutes. But seriously people have been saying this is the end of Jaedong for 3 years, he's still the reigning MSL champion and Winners League has been a lost cause for Oz anyway. I mean christ, he's not even sub 50% his last ten games; it's absurd to look at his entire career, then at his last few ZvT's and say it's all over
End or not, I think it's time people can legitimately start throwing the "s" word around. + Show Spoiler +
Jaedong lost 0-2 to Baby and then he lost against AIR FORCE ACE in Winner's League.
I know that even S class players have their hiccups and occasional loss and we can't call a slump on those minor things alone. But the players Jaedong has been losing to and the consistency with which he has been losing to them, it would be hard to argue that he isn't slumping at least RIGHT NOW. Maybe he'll pick it back up in as little as a week, but right now it is definitely a slump, not just a "Oh Jaedong lost a random game here or there, he is still the best player ever though."
Jaedong has always been the kind of player who wins and dominates by his mechanics more than anything. When everyone else reaches his level of mechanical skill, he will slowly start to fall. The question is whether we've reached this point in progaming, or perhaps Jaedong is just having a rough time lately.
Why are you quoting me to disagree on a point I didn't make?
Housemd said slump and you said he was wrong.
Housemd said JD is dead, I said he was wrong. There's no question whether or not he's in a slump... Edit: Forget I said anything, looks like just a misunderstanding
On March 15 2010 00:36 QuakerOats wrote: JD not the only one struggling vs T...
Winners League TvZ 63.2% from 87 games Dream League TvZ 65.9% from 44 games
I blame Flash This game vs Light reminded me of JD vs Flash game 1 of the last OSL.
wow wtf? those stats are ridiculous
I guess meta-game needs to evolve from 2 hatch muta in order to counter 1 rax CC. But I highly doubt it will, 3 hatch before pool is just very not viable unless you get a very early scout in
EDIT: actually scratch that. Time to move on to Starcraft 2. I don't see Blizzard patching broodwar TvZ balance anytime in the future
On March 15 2010 00:36 QuakerOats wrote: JD not the only one struggling vs T...
Winners League TvZ 63.2% from 87 games Dream League TvZ 65.9% from 44 games
I blame Flash This game vs Light reminded me of JD vs Flash game 1 of the last OSL.
wow wtf? those stats are ridiculous
I guess meta-game needs to evolve from 2 hatch muta in order to counter 1 rax CC. But I highly doubt it will, 3 hatch before pool is just very not viable unless you get a very early scout in
EDIT: actually scratch that. Time to move on to Starcraft 2. I don't see Blizzard patching broodwar TvZ balance anytime in the future
Things could be better balanced through maps however. What frustrates me is that Kespa removes the two maps which were actually balanced TvZ (Outsider and Heartbreak Ridge) but keeps Neo Moon Glaive which is horribly imbalanced.
On March 20 2010 18:17 [X]Ken_D wrote: Light has been incredible in WL. It's kind of surprising for me since his execution is often not as flawless as the other A players.
Also, the people that keep spamming the KT vs OGN results in this thread, GO DO IT IN THE KT VS OGN THREAD, NOT HERE!!!
I'm more confused as to why you're bumping all the old LR threads...
On March 20 2010 18:17 [X]Ken_D wrote: Light has been incredible in WL. It's kind of surprising for me since his execution is often not as flawless as the other A players.
Also, the people that keep spamming the KT vs OGN results in this thread, GO DO IT IN THE KT VS OGN THREAD, NOT HERE!!!
I'm more confused as to why you're bumping all the old LR threads...
What is there to be confused about? Like many people, I don't watch the games live due to the time. I'm behind and catching up on the VODs. WL games are incredibly long compared regular the Proleague season.