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On March 08 2010 18:40 MountainDewJunkie wrote: Sending any zerg seems more logical than sending go.go against effort, but hey, I'm not the coach. I dunno man I wouldn't trust yarnc, type-b or hogil for ZvZ snipe
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go.go building fast factory, mech maybe?
effort's drone stuck at go.go's main
edit: 2nd factory going up before first one finishes
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go.go making a quick factory.. two factories actually.
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On March 08 2010 18:42 cabarkapa wrote:Show nested quote +On March 08 2010 18:40 MountainDewJunkie wrote: Sending any zerg seems more logical than sending go.go against effort, but hey, I'm not the coach. I dunno man I wouldn't trust yarnc, type-b or hogil for ZvZ snipe Eh, you may have a point.
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What the fuck go.go, this isn't TvP.
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go.go moving out with 2 marines 2 vultures and 2 tanks
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Whoaaa sunk break incoming.
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first tank already out for go.go. Effort is not expecting this i dont think, they arn't showing his base yet. ok hydra den barely up vs TWOTANKS
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wow nice timing from go.go this could actually work
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commentators also seem to have been confused. They put horang2 at a huge lead but minutes later he ggs. kang min moments before the gg is like, whaaaa what just happened?
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LoL this is a crazy ass rush
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go.go playing like it's tvp? heh. quick siege mode.
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hiya has 1 sunken stopping him from winning.
and 2 tanks + 2 vults are gonna take it out real fast. its basically over.
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SIEGE MODE KILLING THE SUNK. WALL ISNT THERE, TANKS BUSTING SHIT DOWN. NATURAL DYING
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i hate myself for saying this but this is a cool build from go.go
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go.go sieges outside of effort's natural, sunken goes down
2 hydras defending
5 vultures inside effort's base, more vultures incoming
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go.go playing like it's TvP... and it's working
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