• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:36
CET 02:36
KST 10:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Could we add "Avoid Matchup" Feature for rankgame RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
Ladder Map Matchup Stats BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Analysis of the Trump-Lee S…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1218 users

Transcripts (of Day[9]'s Podcasts) - Page 4

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 All
Eiii
Profile Blog Joined April 2009
United States2566 Posts
October 15 2009 00:48 GMT
#61
Heh, no problem. I was going to listen to it, and had the time, so I figured I might as well transcribe it, too.
:3
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
October 16 2009 18:29 GMT
#62
If you are badass,
Try reading in Speed Reader.
It's rather awesome.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
538
Profile Blog Joined November 2008
Hungary3932 Posts
Last Edited: 2009-10-17 15:32:46
October 17 2009 14:15 GMT
#63
I see that ep. 14 is still unfinished, I'll continue transcribing now (I didnt find notes that anyone else is working on it, provided Flaerong took Day[9]'s advice to stop?), we'll see how far I get.

Here it is, I've finished it entirely:

(Continuation of the HoEP#3 from start of #2 until the end.)
+ Show Spoiler +

Number 2:
Don't see ghosts. This is an other way of saying: don't convince yourself that things are true when really they only exist in your own head. You'll see this a lot of times when an intermediate player starts moving up the ranks on ICCUP. Let's say he's hit B- for his first time ever, and he's playing against an other B or B- player. In his head, he'll say: "Oh no, I'm worried that I'm playing against a better player" and he'll modify his play purely because his opponent is "better". For instance, a friend of mine in protoss versus terran was having a great deal of trouble against vulture harass, so he started to get his forge a little bit earlier, so he could build cannons at his expansions. However, as he moved up and started to play against better and better players, he just got increasingly worried about vulture harass. It's not that the vulture harass was actually doing more damage, he just felt more scared. As result, he started to build two cannons at his expansions instead of one, and then all of a sudden, he was getting his forge even long before his third expansion started. Really, what he was doing, was wasting a ton of money just to alleviate a fear instead of some sort of reality. On the reverse side, you'll actually see players do weird things against worse opponents. They'll throw huge armies in willy-nilly, "even if it dies, whatever, I have better marco anyways" or making like extra defense because "well, as long as I dont lose now, I know I can win later in the game". There is absolutely nothing clever about playing shitty against a bad player. You should play as well as you can against all players. The easiest way to fix this, is to keep a mental note of what you thought was scary in the game. Be it fear against a good player, thinking "oh, I'm scared of a vulture harass" or if you're against a bad player and you thought "oh, I'm scared of him doing some all-in". Keep note of what that fear was or what that thought was, and then re-watch the replay, and see if there was any validity to your claim whatsoever. For me, personally, I used to be terrified of a terran army, but when i went back, and watched the replay, i would go "wow, he had like 20 less medic&marine than I thought he did", and then I built up much more confidence over time when attacking these large medic&marine armies.

Number 3:
Trust your own logic over whatever trends you might see in the strategy forums or the Proleague matches. More importantly, throw away all vocabulary and thought-process used on a lot of these community sites. So many words are tossed around freely, like counter, or standard or unorthodox or cheesy. These words are useful for discussion, you know, giving the people a sense of what's going on. I can say "oh, he played a standard terran vs zerg", and immediately the listener has much clearer idea of what's going on. However, in terms of analysis, it doesnt mean anything for something to be standard or not standard. Why is it that medic&marine is the standard in terran vs zerg? In fact, controlling a mech army is way easier than controlling a m&m army, so why isn't mech standard? The answer is that: none of it matters. You should only be looking for what is clearly correct for you. This means that if you're having much more comfort sticking to lair and going hydra-lurk for a long time instead of getting really fast defilers, then by all means you should continue going delayed hive. You should continue doing whatever feels comfortable for you. What every player should always be doing at all points in time is snacking around on various strategies, just making sure you are aware of what all the possibilities of all the other races are. And then, when you find a strategy you like, you should dig deeply into that and find all the possible nuances and variations and solutions that you can in that style of play. Never ever ever think that you should play standard because it is standard in any sense of the word. Even the use of the word counter i really really hate, because it implies there is an "if A then B" sort of interaction going on in Starcraft, which there isnt. Even saying something like "oh yeah, reavers counter medic&marine really well": Yeah, thats true, until you play against Upmagic, and then he manages to kill all your reavers anyway and you just lose immediately. Sure, going medic&marine against reaver might be tough to figure out, but if you find comfort in doing that, and you feel your play is much stronger and understandable when you do that, then 100% of the time you should follow your own intuition and develop your own style of play.

Number 4:
Keep a very strong awareness of your mental state throughout the entire game. This includes things like panicking when something bad happens or getting a flood of adrenaline when you think you're at an advantage, or even when you get to that relaxed state where you think "oh yeah, I've won, there's no way I could possibly lose". All of these should be slowly weeded out so that way your brain is actually focusing on the game at all points in time. It was actually really funny when I started going to tournaments in 2001: I would do this inner monologue thing that I never did in my normal practice. I would sit down and say: "ok Sean. Focus on your build" And the game would start, and I go: "ok, you can do this, you're a really strong player Sean, dont worry about it man, you've got this. He might be good, but you're good too." And then all of a sudden I would have forgotten my first overlord, because I was busy talking to myself like an idiot. I mean, why on earth am I sitting there, talking to myself mentally in a game, when I have never done that in any practice game ever. Ideally you'd like to be in this state of pure mental focus throughout any game of Starcraft whether it be a tournament game, an ICCUP game, or even an ICCUP game against a player you think is really-really good. This is the place we call the zone. And to get into the zone, you need to spend a very long time working out any sort of tendency or nuance you have that could impact your play. The easiest way to clear out your mind to remain focused as possible is to just keep note of all the extrenous thoughts that can get in the way of your focus. And then, try to work out each one out one at a time until you have razor-focus all game long.

And finally, number 5, which is somewhat of a culmination of everything I've said so far:
Have confidence in your execution, and skepticism and doubt in your analysis. When you're playing the game, you should be convinced that what you're doing is absolutely correct, so that way you can maximize your efficiency with whatever you're doing. Whether it'd be a really strong play or an absolutely flawed play. After the game is when you should look at your play and say "mhm, what did I do right and wrong here, what's a way that I could improve? What's a build that he could have done that would have crushed this a 100% of the time?" That is when you think of what adjustments you want to make for the next game. And of course, in that next game, you'll play with 100% confidence as though everything you're doing is absolutely correct.
A huge issue that a lot of players deal with is that when they are in the game, and they get thrown off just a little bit - maybe they get storm-dropped or maybe they see a strategy they havent seen before -, that's when they start to analyze their play and to make these huge, large-scale adjustments. Unless making that adjustment was part of your plan, don't do it! You need to make sure that what you're doing is something you are comfortable and confident with. That is what's going to maximize your chance of winning, not some last minute, second-guessing strategy you pulled out of nowhere. If, for some reason you do find yourself in a situation in which you feel totally lost, try to choose something as quickly as possible in your head, and follow it through all the way. Then, after the game you can go back and say: "ok, I was totally thrown off by that. What would have been a good response in this situation, or what would have been a good way to avoid this situation entirely?"
That about wraps up the little mindset-spiel I had, so hopefully you guys can use this to clean out your play, and make sure there's no sort of erroneous logic seeping into your analysis, and you can play with as clear and focused a mind as possible.

Thanks for listening everybody, cheers.
BW fighting!
qrs
Profile Blog Joined December 2007
United States3637 Posts
Last Edited: 2009-10-22 02:49:55
October 22 2009 02:48 GMT
#64
With that, all transcripts to date are finished.

Thanks to the transcribers: motbob, tribal_warfare, darkmarksman, TheAntz, Pokebunny, Yaqoob/Saracen, Bearigator, Count9, Count9, Archaic, Archaic, Flaerong/amish/538, and Eiii. Great job, all of you.
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
Chronopolis
Profile Joined April 2009
Canada1484 Posts
December 13 2009 05:06 GMT
#65
Wow, (having just stumbled on day9's podcasts and whatnot), this is fucking gold. Props to all the transcribers, we really appreciate it.
qrs
Profile Blog Joined December 2007
United States3637 Posts
Last Edited: 2011-09-15 07:37:54
September 15 2011 07:35 GMT
#66
What with everyone bumping old posts recently, here's another. This was the series that began Day[9]'s career as a Starcraft analyst, before he moved to the Day[9] Daily, and thence to Starcraft 2.

The original post containing the podcasts themselves can be reached via the first link in the first post of this thread.

Unfortunately, most of the videos in these transcripts no longer play, since the Jon747 account was taken down.
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
September 15 2011 07:59 GMT
#67
I'm so glad that all of these transcriptions were completed! I remember when they were all mostly incomplete, i'm glad to see this thread resurfaced in such a glorious way.
~~! youtube.com/xmungam1 !~~
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
Crank Gathers S2: Playoffs D2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 117
CosmosSc2 40
StarCraft: Brood War
Artosis 715
yabsab 42
NaDa 30
Dota 2
NeuroSwarm71
LuMiX1
Counter-Strike
fl0m1391
Foxcn168
Super Smash Bros
hungrybox1906
Other Games
summit1g13738
Grubby2382
Day[9].tv547
JimRising 279
ViBE184
Maynarde150
Organizations
Other Games
gamesdonequick905
BasetradeTV53
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH76
• Hupsaiya 57
• intothetv
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• Kozan
StarCraft: Brood War
• Azhi_Dahaki2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21656
League of Legends
• Doublelift4197
• Stunt282
Other Games
• Scarra827
• Day9tv547
Upcoming Events
The PondCast
7h 24m
OSC
10h 24m
Harstem vs SKillous
Gerald vs Spirit
Krystianer vs TriGGeR
Cham vs Ryung
CrankTV Team League
11h 24m
Team Liquid vs Team Falcon
Replay Cast
1d 8h
WardiTV Invitational
1d 10h
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
1d 10h
CrankTV Team League
1d 11h
BASILISK vs TBD
Replay Cast
2 days
Epic.LAN
2 days
BSL Team A[vengers]
2 days
Dewalt vs Shine
UltrA vs ZeLoT
[ Show More ]
BSL 21
2 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
3 days
Cross vs Motive
Sziky vs HiyA
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.