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! [G] Stylish's FPVods [06-10 Update] - Page 69

Forum Index > Brood War Strategy
Post a Reply
Prev 1 67 68 69 70 71 76 Next
aG.Admirai
Profile Joined October 2009
Canada55 Posts
January 12 2010 18:20 GMT
#1361
This is good.
wut_wut3
Profile Joined December 2009
United States221 Posts
January 12 2010 18:27 GMT
#1362
ive never played terran but ive downloaded most of your vods and replays they are incredibly helpful.
from when to place sunkens or to how many lings will be needed as well as what wont work against what build
even just reconizing the build my opponent is using

that and the replays are fun the watch
yes, yes i am a noob
SubtleArt
Profile Blog Joined January 2010
2710 Posts
January 13 2010 17:20 GMT
#1363
Stylish, what do you do vs 12 nex?
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
No_eL
Profile Joined July 2007
Chile1438 Posts
Last Edited: 2010-01-13 17:31:12
January 13 2010 17:29 GMT
#1364
On January 14 2010 02:20 SubtleArt wrote:
Stylish, what do you do vs 12 nex?


12??

13 nexus maybe? depend when you scout this build, if you discover their base in first chance u can do a very offensive build and destroy before he can have units to stop your strike. If you discover later u can expand and raise your economy.

wait for stylish for a more detailed answer but i recommend you study the protoss builds if you want to improve your game sense.
Beat after beat i will become stronger.
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
January 13 2010 18:17 GMT
#1365
On January 14 2010 02:29 No_eL wrote:
Show nested quote +
On January 14 2010 02:20 SubtleArt wrote:
Stylish, what do you do vs 12 nex?


12??

13 nexus maybe? depend when you scout this build, if you discover their base in first chance u can do a very offensive build and destroy before he can have units to stop your strike. If you discover later u can expand and raise your economy.

wait for stylish for a more detailed answer but i recommend you study the protoss builds if you want to improve your game sense.


12 nexus is viable, in fact I think it's more common than 13, but mostly it depends on the map.

If you scout it early enough, you can do a marine/scv all in. Bunker up, and repair the bunker with SCVs until his nexus goes down. This is easier said than done: if he has decent probe micro, your marines will never enter the bunker. Protoss still ends up ahead if he can manage to save his probes though.
The hard counter is of course BBS, but many of the maps where 12 nex is popular (Colosseum, Neo Medusa etc) also favor 10/15 gating, a build that should tear BBS apart if my theorycrafting is correct. (A lot of goons very fast, and early range)

For more check idras post in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=93862. He covers the Terran response to 12/14 nexus very well.
Trying is the first step towards failure, and hope is the first step towards disappointment!
SubtleArt
Profile Blog Joined January 2010
2710 Posts
January 13 2010 19:12 GMT
#1366
On January 14 2010 03:17 Hans-Titan wrote:
Show nested quote +
On January 14 2010 02:29 No_eL wrote:
On January 14 2010 02:20 SubtleArt wrote:
Stylish, what do you do vs 12 nex?


12??

13 nexus maybe? depend when you scout this build, if you discover their base in first chance u can do a very offensive build and destroy before he can have units to stop your strike. If you discover later u can expand and raise your economy.

wait for stylish for a more detailed answer but i recommend you study the protoss builds if you want to improve your game sense.


12 nexus is viable, in fact I think it's more common than 13, but mostly it depends on the map.

If you scout it early enough, you can do a marine/scv all in. Bunker up, and repair the bunker with SCVs until his nexus goes down. This is easier said than done: if he has decent probe micro, your marines will never enter the bunker. Protoss still ends up ahead if he can manage to save his probes though.
The hard counter is of course BBS, but many of the maps where 12 nex is popular (Colosseum, Neo Medusa etc) also favor 10/15 gating, a build that should tear BBS apart if my theorycrafting is correct. (A lot of goons very fast, and early range)

For more check idras post in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=93862. He covers the Terran response to 12/14 nexus very well.


Yea I read that thread but more than anything else it was just Idra showing why different counters people suggested were not viable.

With 12 Nex, just the way the timings work out, its been established a 2 fact rush get raped. Obviously BBS is a perfect counter but in 4 player maps by the time u scout it (SCV scout is after rax finishes) then it'll be way too late to really do a bunker / scv / rine all in. How good is a strong FD push against it (the one Flash popularized where you delay the CC to get another tank and 2 more marines)??
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
January 13 2010 20:36 GMT
#1367
Strong FD was also proven to get absolutely raped by 12 nex. If you cut probes you can squeeze out 6 goons and 1 zeal I believe, which more than counters 8 rines 2 tanks and some SCVS (that's the strong FD I believe).

Your options if you scout him late, the way I see it.

Outharrass him with 2 fac vult or 1 fac 1 port vult.
- If you know you are better than him or your vult harass is Flash'esque, this can work, at least it has vs me. If you go for the port variant, you'll have less vults, but more maneuvrability: drop 4 vults, kill probes, wait for him to come back, then strike his nat is the strategy people have used against me. At higher levels countering vult harass isn't hard and P can cut probes to get another round of goons, but I might work.

Double CC - http://www.gosugamers.net/starcraft/replays/21004
- Leaves you very vulnerable to any 2-base timing attack. (In the replay above Much takes his third then strikes, weaking his attack somewhat) You need GOOD tank and mine positioning to pull this off, as you basically surrender all map control to protoss for the first 8-10 minutes or so.

Choke him
- Only really works on a map like Coloseum or similair, where you have high ground overlooking his entrance. Bunker up, get siege mode and rain down the terror from above. Again, skilled tosses will make gates further back, macro up and use a shuttle, really only making it doable vs. lower level players IMHO.

Play normally.
- 1 fac CC and proceed as normal. He'll have an advantage, so you just need near-flawless play

Of course I'm only a C'ish toss - and my T is even worse - , so don't take my word. This is just the stuff people have used vs me that worked. 2 fact tank pushing is disastrous is most cases: P will just add gates, get leg speed and crush you.
Trying is the first step towards failure, and hope is the first step towards disappointment!
airtown
Profile Blog Joined May 2009
United States410 Posts
January 14 2010 02:29 GMT
#1368
Does anyone have a link to petzergling's TvZ strategy?
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
Sly
Profile Joined March 2005
Canada95 Posts
January 16 2010 19:48 GMT
#1369
can you re-load the FPvod's i havn't tried them all but the tvz ones arn't working for me.
WaZuP
Profile Blog Joined July 2009
Germany487 Posts
January 21 2010 17:21 GMT
#1370
On January 17 2010 04:48 Sly wrote:
can you re-load the FPvod's i havn't tried them all but the tvz ones arn't working for me.


there are alternative links in the OP. this one works for me:
http://frozenheat.net/stylish/
shin ken
Profile Blog Joined October 2009
Germany614 Posts
January 21 2010 17:27 GMT
#1371
Can you recomment me a VOD where a classic wall-in really pays off? (preferably from a recent pro-match)

A friend of mine only knows starcraft from the early days and thinks walling is an impossible and silly strategy.
Omgoodnessess
Profile Joined November 2009
United States61 Posts
January 24 2010 18:32 GMT
#1372
is there a TvP replay pack too by any chance?
ZeKk
Profile Blog Joined November 2004
Sweden320 Posts
January 24 2010 18:47 GMT
#1373
[QUOTE]On January 14 2010 05:36 Hans-Titan wrote:

Choke him
- Only really works on a map like Coloseum or similair, where you have high ground overlooking his entrance. Bunker up, get siege mode and rain down the terror from above. Again, skilled tosses will make gates further back, macro up and use a shuttle, really only making it doable vs. lower level players IMHO.

/QUOTE]

Will toss let u get up that ridge and let you kill him? Or how do you purpose terrans to do this?
NiteKat
Profile Blog Joined September 2009
United States146 Posts
January 26 2010 20:12 GMT
#1374
All the FPVODs are coming up with some kind of "the file is currently unavailable" for me.
dhe95
Profile Blog Joined December 2008
United States1213 Posts
January 26 2010 22:38 GMT
#1375
On January 22 2010 02:27 shin ken wrote:
Can you recomment me a VOD where a classic wall-in really pays off? (preferably from a recent pro-match)

A friend of mine only knows starcraft from the early days and thinks walling is an impossible and silly strategy.

Any game in which pressure is applied to the wall. He just needs to know that those goons can't simply run in and kill everything in your base and that scvs can make a wall impenetrable. And find a game where part of the wall does go down and the terran ends up losing.

Or show him a game with a wall compared to a game without one, where you make 3 less marines and your cc is just that much faster. (cc can start right after fact is done compared to when 1st tank comes out)
iuppy
Profile Joined November 2009
Romania31 Posts
Last Edited: 2010-01-28 06:11:34
January 28 2010 06:11 GMT
#1376
Nice post, very useful.
Leoj
Profile Joined January 2010
United States396 Posts
January 28 2010 23:15 GMT
#1377
On January 27 2010 05:12 NiteKat wrote:
All the FPVODs are coming up with some kind of "the file is currently unavailable" for me.


Having this problem also. Is it Filefront or are they down for good? :/
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
January 28 2010 23:22 GMT
#1378
I hate when this is bumped and it's not an update T_T


On January 29 2010 08:15 LUE.Leoj wrote:
Show nested quote +
On January 27 2010 05:12 NiteKat wrote:
All the FPVODs are coming up with some kind of "the file is currently unavailable" for me.


Having this problem also. Is it Filefront or are they down for good? :/


A few posts above yours:
On January 22 2010 02:21 WaZuP wrote:
Show nested quote +
On January 17 2010 04:48 Sly wrote:
can you re-load the FPvod's i havn't tried them all but the tvz ones arn't working for me.


there are alternative links in the OP. this one works for me:
http://frozenheat.net/stylish/

gaiabulbanix
Profile Blog Joined November 2009
Thailand76 Posts
January 29 2010 09:26 GMT
#1379
Hey Stylish, I was just wondering if there's a specific BO for the FD version of the flash build, because I was thinking that the one you posted on the first page is for Siege Expand only... Is there one, or am I just not looking hard enough O.o?
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
January 31 2010 14:30 GMT
#1380
Update Jan 31

"Flash's" recent 3rax TvZ is up.



Please if you know how to make VODs in vista, contact me so I can make VODs again. This new update includes buildorders, tips and explenations and replays but no VOD since I don't know how to do it yet on vista and laptop.

I don't have time to look through this post alot lately to answer questions, but I hope I'll be able to later.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
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