• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:54
CEST 19:54
KST 02:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202541RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread RSL Season 1 - Final Week The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
EXPERT CRYPTO RECOVERY SERVICES →→ CONNECT WITH FU ASL20 Preliminary Maps BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 657 users

ZvP counter dragoons

Forum Index > Brood War Strategy
Post a Reply
Normal
Schones_Chaos
Profile Blog Joined June 2007
United States226 Posts
July 09 2007 02:27 GMT
#1
What if your playing zerg vs toss. They go for dragoons imediatly while stil blocking their ramp with zelots? if i go for mutas he get sairs..
what do i do?
"Dont kill two birds with one stone, Bring a shotgun and get all the birds..."
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 09 2007 02:29 GMT
#2
muta's with lings into hydras with the rest of that. vs sairs use 2-6 scourge with that.
Schones_Chaos
Profile Blog Joined June 2007
United States226 Posts
July 09 2007 02:33 GMT
#3
Then he gets high templars and storms mutas/lings
"Dont kill two birds with one stone, Bring a shotgun and get all the birds..."
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
July 09 2007 02:41 GMT
#4
If you post a replay we would be able to help you much more than you simply describing everything.

If I was in your situation, I'd probably skip Mutalisk altogether and just go lurkling or something. If you've scouted out his base already you can also try to crush him with pure Drone drilling + Zerglings so you can bash down his Zealot wall and then continue on to kill his Dragoons with your Zerglings (Speedlings work better ofc).
^-^
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 09 2007 02:48 GMT
#5
Going lurk ling vs goon/reaver?

:/

If he's gooning 90% he won't be able to afford templars, expect reavers, and use muta clumps to pick off templars.
NovaTheFeared
Profile Blog Joined October 2004
United States7222 Posts
July 09 2007 03:37 GMT
#6
On July 09 2007 11:33 Schones_Chaos wrote:
Then he gets high templars and storms mutas/lings


Tell me how he's getting mass goon/sair/storm while you're outexpanding him?
日本語が分かりますか
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 09 2007 03:44 GMT
#7
lings>goons.
Ramp is a different story though. imo. toss wont be able to grab temp or reaver tech before u get a 3rd gas if hes going for a sizable number of goons.
Zerg players gotta know how to split their units so they dont get massively stormed to death, so just snipe the temps as best as u can with mutas.
im deaf
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
July 09 2007 03:53 GMT
#8
replay plz~~

if he's turtling, just contain? We'll see what it's like when you post rep i guess.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 09 2007 04:05 GMT
#9
Lings are really overrated against goons, unless he lets you surround goons really fare decently, but lings with hydra muta or maybe lurk support work very well.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
July 09 2007 04:14 GMT
#10
He can't have enough gas to go goons and sairs in sufficient numbers so you did something wrong. Usually just go Muta, he can't leave his base then, add lings if you want. Hydras can work as well.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
July 09 2007 04:19 GMT
#11
MutaLing > Goon*
next.
Moderator
w3jjjj
Profile Joined April 2007
United States760 Posts
July 09 2007 04:50 GMT
#12
constant muta harrasses, if he goes sairs his reavers will be delayed and without reavers he can't attack ur muta/ling force. contain and expand like the map is yours, when resources allow switch to mass hydra/lurker like u normally do, continue to contain and expand and power to ultra/crackling, and lets see, just run over him?

goons are always supported by reavers, and reavers are always carried in shuttles, if u can't contain a good toss, take a few scourges and try to snipe the shuttle, at the same time mass muta/ling and expand. i wouldn't attack a goon/reaver/cannon defense with only muta/ling...try ur best to contain.
Chuck Norris can salvage his opponent's structures.
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
July 09 2007 04:52 GMT
#13
On July 09 2007 13:19 Chill wrote:
MutaLing > Goon*
next.


agreed

my worst mu is zvp

but i know that 2 groups of ling + 1 group of muta can fuck up 2 groups of goons hard

don't let him take his expo, and match his army while you expo/tech

keep him on his toes by harassing with muta and chasing his corsairs with scourge
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
ilovezil
Profile Blog Joined August 2006
United States4143 Posts
Last Edited: 2007-07-09 05:22:48
July 09 2007 05:16 GMT
#14
Although there are too many variables that you have not given, I'll assume what I'm thinking in my head and give you this:

In the zerg vs protoss matchup, I find that dragoons are most useful when breaking contains. The gas that dragoons eat up are better spent on templars, archons, and upgrades. Simple put, the more dragoons you force your opponent to make, the less storms and archons you'll encounter.

Now, from what I understand, your opponent is making dragoons at a very early stage in the game. This is a golden opportunity for you to either tech or upgrade safely while adding another hatchery (possibly as an expo). Mass speedlings are a favorable counter against early goons because goons are less easliy replacable than lings due to more costly and demanding production. Remember, you can always adapt to what your opponent does from this point; get lurkers if he decides to switch to zeals/ht/archon, and get mutas if he's going to persist in using goon/zeal.

Use a 3 hatch build to open. While you're whoring lings and drones, you can slowly tech and grab expoes since you won't be dealing with high tech power from the Protoss anytime soon. You'll be ahead of your opponent, even upgrade-wise if you keep researching carapace to deal with any power-ups on your opponent's weapon upgrade. From hereon out, just steamroll him with hydras, lurkers, mutas, ultras, whatever combination of Zerg that runs like diarhea from the overmind's ass.

However...I'm judging that you're around public newb level from your opening post, so I hope what I explained was helpful -_-.

EDIT: And against sairs, hydras are your best friends.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
July 09 2007 09:53 GMT
#15
You are in the state of newbie confusion where your greatest concern is "GOD NOTHING WORKS IMBA!"
right?
T_T
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
BlueIris
Profile Joined November 2006
Korea (South)107 Posts
July 09 2007 09:58 GMT
#16
On July 09 2007 18:53 evanthebouncy! wrote:
You are in the state of newbie confusion where your greatest concern is "GOD NOTHING WORKS IMBA!"
right?
T_T


Yes
Play like your first, Train like your second
I-Emerge
Profile Blog Joined December 2005
United States435 Posts
July 09 2007 10:04 GMT
#17
On July 09 2007 11:27 Schones_Chaos wrote:
What if your playing zerg vs toss. They go for dragoons imediatly while stil blocking their ramp with zelots? if i go for mutas he get sairs..
what do i do?

Hi

Most of the people here has answer your question. I would liek to add that by the time he has a Sair you should have 1 to 3 hydra to keep your Ovys alive. Once your Muta come out you want to make some Scourge right away. Go to Toss's base with Muta and Scourge and kill his 1 or 2 Sair he has.

---I-Emerge
A punch is just a punch. Then a punch becomes more than a punch. A punch becomes just a punch again.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
July 09 2007 11:58 GMT
#18
On July 09 2007 18:58 BlueIris wrote:
Show nested quote +
On July 09 2007 18:53 evanthebouncy! wrote:
You are in the state of newbie confusion where your greatest concern is "GOD NOTHING WORKS IMBA!"
right?
T_T


Yes


Oh wow! BlueIris is back! <3
^-^
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
July 09 2007 12:02 GMT
#19
Massive Hydra/Ling army, MAUL TIME!
if you still lose, your macro bad! MORE HYDRA LING PLZ!
I'd imagine his storm will be terribly late due to all that gas usage, but still be careful as ranged dragoon is strong! Work on your flanking and remember to focus fire on the dragoon! Double upgrade hydra and speedling is must.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
July 09 2007 12:08 GMT
#20
Evan has the best insight here. It just sounds like you're getting outplayed.

If you're just going to describe the situation without a replay, you need to be more specific. Does "immediate" goons mean goons before expansion? When you go muta are you opening 3 hat Lair or what? If he goes sairs to counter mutalisks, is that off of 1 gas, or does he already have his expansion? Etc.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
July 09 2007 15:03 GMT
#21
just get more stuff of any kind off of 3 hatch, get more lings or hydras or later muta/ling and sunken if needed. If you're losing it's because of your macro, build drones and use all of your larvas constantly
paper
Profile Blog Joined September 2004
13196 Posts
July 09 2007 15:14 GMT
#22
this reminds me of this sexy pvz 3v9 on LT where the toss gets three zealots and rushes to (ranged?) goons and constantly attacks with goon reinforcements, taking down sunken after sunken and ling after ling

it was so sexy with all the micro :OOO

anyone got? ^^
Hates Fun🤔
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
July 09 2007 15:26 GMT
#23
Well the toss can't afford everything. Any combination of hydras, lings, and mutas will win vs goons early game.

Later game you have to react to what he does, just keep your scouting up so you don't get caught with the wrong tech.
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
July 09 2007 23:38 GMT
#24
If he's going goons after only 1-3 zealots then I'm assuming he didn't FE? If he didn't FE you can simply go 3 hatch mass some hydras while teching to lurks. He wont' be able to have storm if he has goons off just one gas and if you can manage to contain him with your hydra until lurks are done he most likely won't have a obs yet (he's still on one gas) and the game will pretty much be over because you can expand and he's screwed.

The more likely situation would be that he'll be able to take his nat and you'll contain from there with lurks in which case you need to expand to 3rd and maybe your 4th expansion and make ling/hydra/lurk/scourge for contain while teching to ultra/ling or stay with lair tech and go for drops or something if you want.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2007-07-10 00:02:22
July 10 2007 00:01 GMT
#25
DO NOT get lurks vs goons. That's the worst of your options. Seriously. Yeah they might work if you catch him well and surround with lings and such but why the hell would you go through all that trouble when you could:
a) mass speedlings
b) mass hydra
c) mass muta
d) muta/ling or muta/hydra

Any of these work if he's going goon from one base. Because the lack of gas will mean lack of proper support for goons. If he's getting goon/reaver (which is most likely) then hydra/muta will work. Just use mutas to target reavers/shuttle first. Then use your hydra to finish off the rest. Don't overexpand, and try to catch him on an open field. He can cause problems if you're trying to fight on a corridor.
If he's going goon/templar then mass lings is great. Just be sure to send 2 groups of lings with move near his goons so he can't storm everything. A nice surround and he's toast.
Goon/archon or goon/sair will die to mass hydra. Hydras are far cheaper and more effective than goons with equal economies, not to mention your eco will probably be better if he didn't apply any pressure at first.

But seriously, Jonoman wtf? Going for lurk contain vs goon? You do know that goons is what tosses usually use to break out of heavy lurk contains right? Also "hope he doesn't have observer"? The best combo he could get is goon/reaver. Which means he probably has robotics, or was planning to get it anyway. Going for lurk contain is probably the worst idea vs goons. Seriously.
Im not a n00b, I just play like one.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
July 10 2007 00:23 GMT
#26
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.
Moderator
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2007-07-10 02:18:17
July 10 2007 02:13 GMT
#27
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far
fuck all those elitists brb watching streams of elite players.
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
Last Edited: 2007-07-10 02:23:25
July 10 2007 02:17 GMT
#28
On July 10 2007 09:01 CubEdIn wrote:
DO NOT get lurks vs goons. That's the worst of your options. Seriously. Yeah they might work if you catch him well and surround with lings and such but why the hell would you go through all that trouble when you could:
a) mass speedlings
b) mass hydra
c) mass muta
d) muta/ling or muta/hydra

Any of these work if he's going goon from one base. Because the lack of gas will mean lack of proper support for goons. If he's getting goon/reaver (which is most likely) then hydra/muta will work. Just use mutas to target reavers/shuttle first. Then use your hydra to finish off the rest. Don't overexpand, and try to catch him on an open field. He can cause problems if you're trying to fight on a corridor.
If he's going goon/templar then mass lings is great. Just be sure to send 2 groups of lings with move near his goons so he can't storm everything. A nice surround and he's toast.
Goon/archon or goon/sair will die to mass hydra. Hydras are far cheaper and more effective than goons with equal economies, not to mention your eco will probably be better if he didn't apply any pressure at first.

But seriously, Jonoman wtf? Going for lurk contain vs goon? You do know that goons is what tosses usually use to break out of heavy lurk contains right? Also "hope he doesn't have observer"? The best combo he could get is goon/reaver. Which means he probably has robotics, or was planning to get it anyway. Going for lurk contain is probably the worst idea vs goons. Seriously.


If he is seriously going to go dragoon off one base then you can just stay with mass hydra maybe hydra/ling but if you see he is teching archives (OP never said his opponent was going reaver/goon) then they will be gas deprived and they can't see lurks so can't attack them. And lurk/ling/hydra contain off of 2-3 bases from Z well positioned will rape goons because as soon as the P tries to attack the lurks the zerg just rushes their ling/hydra forward and demolish the P. With reavers in the mix it becomes a matter of if Z just wants to back off and expand more OR try to mass off of their existing 2-3 bases and try to power over the P in an attempt to stop the push out and pretty much end the game.

-I agree that hydra/muta could work too. Lots of things could work because a P going one base goons just seems like a weak build while a FE to mass goon/reaver might be pretty viable.
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
Last Edited: 2007-07-10 02:37:30
July 10 2007 02:36 GMT
#29
On July 10 2007 11:13 Boblion wrote:
Show nested quote +
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

yes, maybe if youre playing fastest map possible. otherwise, if youre going hydras and not mutas youre not exploiting the fact that goons are so immobile.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
BalloonFight
Profile Blog Joined May 2006
United States2007 Posts
July 10 2007 02:38 GMT
#30
If he's gooning off of 1 base, basically anything beats that as long as you mass.

Hydra/Ling
Muta/Ling
Pure ling with double evo running ups

Just pick one, I'd go with Muta/Ling as you can raid his workers as well. If he goes sairs and goons off of 1 base, make some scourge to pick off the sairs. If he switches to archons, you switch to hydra, etc etc.

Play ZvP like Rock Paper Scissors and you win, as long as you switch to counter what he's going.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
July 10 2007 02:38 GMT
#31
On July 10 2007 11:13 Boblion wrote:
Show nested quote +
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far


Why do I even try? GOD FUCKING DAMMIT I FUCKING HATE THE STRATEGY FORUM.
Moderator
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2007-07-10 03:25:43
July 10 2007 03:19 GMT
#32
On July 10 2007 11:38 Chill wrote:


Why do I even try? GOD FUCKING DAMMIT I FUCKING HATE THE STRATEGY FORUM.


Well i just said that mass hydra can work vs nearly everything protoss has. I dont understand why it would be a bad idea to use it against goons.

On July 10 2007 11:36 YoUr_KiLLeR wrote:

yes, maybe if youre playing fastest map possible. otherwise, if youre going hydras and not mutas youre not exploiting the fact that goons are so immobile.


I didnt said that mutas suck against goon ( mutaling is great imo ). I just said that mass hydra works also even if mutaling is more mobile. Moreover many top zerg players dont use muts vs p so dont call me fastest map player please. I'm noob but i m not retarded.
fuck all those elitists brb watching streams of elite players.
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
July 10 2007 03:35 GMT
#33
On July 09 2007 11:33 Schones_Chaos wrote:
Then he gets high templars and storms mutas/lings


then ultralisk the shit out of him
Teamliquidian townie
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 10 2007 03:49 GMT
#34
every toss thread that has come up with a pvz help me topic always has "i cant beat storm" mixed in here somewhere.
There is no proper way to beat this, just micro out of the storm, as in only move the units in the storm out of the storm. It will come to by time.
^ and yea ultras kinda useless imo without lings...unless u have like 20 of them
^ mass anything only works if u have good micro...other wise 6 temps with storm can hurt really really bad.
^ toss has more options vs mutas, so muta harass not gonna work for long. its nice if u have them as part of ur force though.
dont be afraid of a 1base toss build. as long as u kill their army when he coems out, you will be fine, cause tehrs no way hes going heavy goons and expecting any kind of tech along with that. by then, you would have like 4 gases and when u guyz kill each other off, you would have a serious upper hand.
im deaf
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 11 2007 01:55 GMT
#35
right reply is
goon\reaver->muta
corsair->scourge

then when he go for ht u simply switch to hra
simple as thati
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
iSTime
Profile Joined November 2006
1579 Posts
July 11 2007 02:32 GMT
#36
Hydra/Ling/Muta, in any combination, rapes goons.
www.infinityseven.net
Wonders
Profile Blog Joined September 2006
Australia753 Posts
July 11 2007 13:18 GMT
#37
On July 10 2007 12:19 Boblion wrote:

Well i just said that mass hydra can work vs nearly everything protoss has. I dont understand why it would be a bad idea to use it against goons.

...

I didnt said that mutas suck against goon ( mutaling is great imo ). I just said that mass hydra works also even if mutaling is more mobile. Moreover many top zerg players dont use muts vs p so dont call me fastest map player please. I'm noob but i m not retarded.


Mass hydra works against about nothing that the protoss has except for a pure goon army without templar. They're terrible against speedzeals and terrible against storm.
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
July 11 2007 15:57 GMT
#38
if he he gets goons then get a spire and speedlings while expanding.
Memory lane in nice
Boblion
Profile Blog Joined May 2007
France8043 Posts
July 11 2007 16:13 GMT
#39
On July 11 2007 22:18 Wonders wrote:
Show nested quote +
On July 10 2007 12:19 Boblion wrote:

Well i just said that mass hydra can work vs nearly everything protoss has. I dont understand why it would be a bad idea to use it against goons.

...

I didnt said that mutas suck against goon ( mutaling is great imo ). I just said that mass hydra works also even if mutaling is more mobile. Moreover many top zerg players dont use muts vs p so dont call me fastest map player please. I'm noob but i m not retarded.


Mass hydra works against about nothing that the protoss has except for a pure goon army without templar. They're terrible against speedzeals and terrible against storm.


Read my posts:

On July 10 2007 11:13 Boblion wrote:

They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game
----------------------------------------------------
edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far


Well i think that speedzeal and ht arent the only protoss units. Are archon, slowzeal, reavers, goons, carriers, sairs nothing ? Because mass hydras works very well against it. Of course mutaling and hydraling ( u will usually have more mineral than vespene so you can use it to make lings ) can work too and be better ( depending on the situation ).
fuck all those elitists brb watching streams of elite players.
riptide
Profile Blog Joined July 2007
5673 Posts
July 11 2007 21:07 GMT
#40
I'm a newbie toss player, and let me just say that out expoing me would scare the psi out of me. :o Seriously, just take expos while he's holding the ramp, and then just lurk his expo so he's forced to get obs before taking it. Meanwhile, mutas + scourge rule the air against sairs and shuttles, if you work them right.

Good luck.
AdministratorSKT T1 | Masters of the Universe
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
July 11 2007 21:16 GMT
#41
On July 10 2007 12:19 Boblion wrote:
Show nested quote +
On July 10 2007 11:38 Chill wrote:


Why do I even try? GOD FUCKING DAMMIT I FUCKING HATE THE STRATEGY FORUM.


Well i just said that mass hydra can work vs nearly everything protoss has. I dont understand why it would be a bad idea to use it against goons.

Show nested quote +
On July 10 2007 11:36 YoUr_KiLLeR wrote:

yes, maybe if youre playing fastest map possible. otherwise, if youre going hydras and not mutas youre not exploiting the fact that goons are so immobile.


I didnt said that mutas suck against goon ( mutaling is great imo ). I just said that mass hydra works also even if mutaling is more mobile. Moreover many top zerg players dont use muts vs p so dont call me fastest map player please. I'm noob but i m not retarded.


SHUT
THE
FUCK
UP
IDIOT

What happene to the strat forum bans?


On July 10 2007 09:23 Chill wrote: Why do I even try? GOD FUCKING DAMMIT I FUCKING HATE THE STRATEGY FORUM.


=[ not all of us are idiots
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
July 11 2007 22:16 GMT
#42
Come on guys, don't be so harsh. Just try and discuss it.

First of all, the mass hydra thing: It does work well against goons, goons/archon. It works against goon/reaver if you flank him well, and it works worst vs goon/templar. Keep in mind that hydras cost half of what a goon costs in everything but minerals, and that's close too. So with equal economies you will have 2 hydras per goon. Now I know this isn't what happens in games but as long as you MASS hydra they should work vs goon combos.

Hydras suck vs speedzeals and storm, but just like in PvP, you can't go goon and strom from one gas. If you want support with your goons, you have to opt for reaver. Now, I know the OP didn't say anything about goon support, but you'll have to agree, it's practicly impossible to win with straight-pure goon vs a zerg that's close to your skill.

So basicly, I think it's not that bad an idea to go hydra at first, since it would hold against reaver drops, sairs, and pure goon alike, rather than go muta, have to spend money on hive, and probably lings, and give him time to breathe.
Besides, muta/ling can bring archons to the battlefield, in which case you will HAVE to switch strats.

Just take moonshine vs andrei's game 2-3 weeks ago, @ python. Moonshine just rounded up hydras, and got mutas when he saw reaver coming, it worked really well too. Had he gone straight muta when he saw goons he would have been severely crippled by the first reaver drop.

So bottom line, my point is: even though lings may be more effective and cheaper at first, you lose the ability to adapt to his strat, because, let's face it, you can't really use your overlords to scout if he's going goons, and if you have like 2 groups of lings and spire building and he lands a reaver in your base, then what?
Im not a n00b, I just play like one.
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2007-07-12 03:08:39
July 12 2007 01:58 GMT
#43
On July 12 2007 06:16 Hawk wrote:

SHUT
THE
FUCK
UP
IDIOT

What happened to the strat forum bans?




Why so much hate ? Explain me why you disagree instead of flaming.
The main difference between zerg and protoss/terran is that you have a larger choice of units in every match up and as CubEdIn explained hydras work well against many protoss units combos.

Nevertheless they suck against storm. But which zerg unit doesnt suck against storm ? I only see one: Ultras because they are uber strong.
With their low hp lings are raped by storm ( but they are cheaper so it is a better choice ), guards are too slow, with lurks you cant even try to dodge and against muts protoss will morph his hts in archon so ...
Hydras can have trouble against speedlots ( until u reach a critical hydra number ) and lurkerling is way better against it but still you can use and win with variations of hydras combos especially if you have a decent micro to dodge storms and of course "dance" with hydras.

edit: is it a tradition to bash low-post count users on tl ?


fuck all those elitists brb watching streams of elite players.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
July 12 2007 02:42 GMT
#44
Mass hydra doesn't sound like a bad idea, although, it is all situational. If the protoss is really dedicated towards making only goon, I'd just mass hydra because it'd be the easiest way.

The thing about mass hydra is, it's a horrible investment long-term, you get delayed tech and once he gets speedlots / ht they are just fodder. So, if he's cranking out 2-3 gate goon and getting range, I'd go for hydra/ling, because chances are someone who counters muta by teching to sair is not going to be able to counter mass hydra or hydra/ling properly. Don't get in the habit of doing it though.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
July 12 2007 10:46 GMT
#45
On July 09 2007 21:08 Myrmidon wrote:
Evan has the best insight here. It just sounds like you're getting outplayed.

.
I have to agree with the being outplayed. Your opponent may just be better, and have quicker reactions, better scouting, and more untis to begin with. If this is not the case i would either muta ling, or do this funny ling build i encouter as p, they just mas a HUGE amount of lings and by the time i have eight lots and a few goons they have almost fourty lings or so. I duno ive only been beaten by zergs...I play toss.
Liquid | SKT
Gokey
Profile Joined November 2006
United States2722 Posts
July 12 2007 10:51 GMT
#46
woot theorycraft lives!
InfeSteD
Profile Blog Joined December 2006
United States4658 Posts
July 12 2007 11:25 GMT
#47
Mutas
next.
w/e
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-07-12 11:39:09
July 12 2007 11:31 GMT
#48
Muta/Ling is strongest against Goon/Reaver. Muta/Ling totally rapes mass goons. If he adds Corsairs, then you add hydras. If it's just a few sairs then muta/scourge works as well.

This is all the OP wanted to know.
Additions:

If he adds HTs/Speedzealots, then you add lurkers. Use leftover mutas to snipe HTs or harass his bases. Against archons it's not so clear, just throw everything you have at them. Hydras work best against archons (you can snipe them with a group of hydras) but if he has archons it means he also has quite a few HTs which are very strong against hydras...
In general, it's all a matter of the right combination. Regularly scout your opponent's army and see what it's made of and what he is about to build, and build units accordingly.

But there's no golden rule in ZvP. You may also win July style mass hydra vs. anything with excellent storm dodging, sniping of HTs, and dancing vs. Speedzealots if extreme microing like that is your style. Just know that one second of not taking care of your army and you might lose them all...
Pressure
Profile Blog Joined October 2006
7326 Posts
Last Edited: 2007-07-12 12:05:39
July 12 2007 12:05 GMT
#49
On July 12 2007 06:16 Hawk wrote:
SHUT
THE
FUCK
UP
IDIOT

FIGHT ME WITH MUTALING
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2007-07-12 13:02:47
July 12 2007 12:53 GMT
#50
On July 10 2007 11:13 Boblion wrote:
Show nested quote +
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.
Being healthy, it has been said, really consists of having the same disease as everybody else.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
July 12 2007 13:36 GMT
#51
On July 12 2007 21:53 TheFoReveRwaR wrote:
And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.


...Did you even bother to read my post? I CLEARLY explained why you should go hydra when muta/ling works better.

1. Since he's going goon, you can't scout his tech properly. Therefore you might get cought with a reaver before your spire comes out (not if you went 2-hatch-tech, but assuming you went 3-hatch and then realised he was massing goons, add some early harass and lings instead of drones at start and presto, you have a late spire).
Now what are you gonna do with lings versus shuttle/reaver? Are you going to lose half your drones and countless lings till some muta/scrouge come out? When six hydra could have saved your ass?
Also, a nice goon+reaver rush can cause you problems if he micros his reaver(s) good enough so it gets to fire 3-4 times. That's all it needs to get rid of your 20-30 lings.

2. Since he's going goon, you can't scout his tech properly. Therefore he might come out of his base with goons + 2-3 archons. Then how well will your muta/ling force stack up?


The basic idea with hydra is that he can't really surprise you. Not with sairs, not with reavers, not with archons. The only thing that can cause you problems is storm. But that's highly unlikely out of one gas. Further on, the situation changes.

You can't look at this just as "ah, that's the perfect counter". You have to realise which way the game will flow until it gets to the point where you can build the perfect counter, and most importantly, the perfect counter to what.
Im not a n00b, I just play like one.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
July 12 2007 14:02 GMT
#52
Hydras are more flexible incase something horrible happens, they own goons straight up w/ ling support. Mutalisks... well, they're 'sharper' if you prefer that description, hit mire venemously, but fail harder should something unplanned happens.
Overall hydra is safer imho.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Boblion
Profile Blog Joined May 2007
France8043 Posts
July 12 2007 14:45 GMT
#53
On July 12 2007 21:53 TheFoReveRwaR wrote:

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.


Well typing "LOL" was stupid and seemed arrogant sry. But you dont need to be savior to understand the basics of zvp. You can even if you are noob. I said that zerg allows you to play with your own style so using hydras arent a that bad idea especially against goons.
Btw call my advice poor if you want but i least i try to explain my ideas whereas some ppl here flame me without making any constructive post.

But ok i wont use "LOL" anymore because people may feel offended, and it makes me sound arrogant. Moreover if i make another post on the strategy forum i wont say "i'm noob" because everyone will start to flame me.

Now stay on topic, and stop the flame. I wont post here during the next two weeks ( good holidays everyone ).
fuck all those elitists brb watching streams of elite players.
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
Last Edited: 2007-07-12 16:21:02
July 12 2007 16:19 GMT
#54
I'm sorry, am I the only one who thinks that mutalisks have become a complete waste of time in ZvP? If the opponent tries any sort of FE, it's only going to prevent him from moving out with pure zealots, and your harass isn't going to do much damage after he lays a few cannons - especially if he's going sair like the OP said.

Hydralisk timing pushes off of 3-4 hats are very strong against anything that's not templar tech first.

[edit] And even then, it's not like you're gonna run your entire hydra force into his cannons and templars, right? [/edit]
I live in perpetual fear of terrorists and studio gangsters
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
July 12 2007 16:28 GMT
#55
Yeah that was kinda my point too. Hydras can cope with pretty much everything, EXCEPT speedzeal/temp. Zeal temp, if not stopped in time will crush hydra, with equal economies (like zerg with 2 exps vs fe toss). Toss can get tons and tons of zeals, and microing will be far less effective. Not to mention storm.

However, in case of goons, you don't have to worry about speedzeals, so you're pretty much safe no matter what.
Im not a n00b, I just play like one.
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
Last Edited: 2007-07-12 16:31:01
July 12 2007 16:30 GMT
#56
Then again, the counter to speedzeals and templars/archons is lurkers, so you're good.
I live in perpetual fear of terrorists and studio gangsters
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
Last Edited: 2007-07-12 16:33:49
July 12 2007 16:33 GMT
#57
On July 12 2007 21:53 TheFoReveRwaR wrote:
Show nested quote +
On July 10 2007 11:13 Boblion wrote:
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.

People forget things really fast sometimes.

Didn't Savior lose three games in a row to Bisu with that mutaling vs goon/sair strat?
I live in perpetual fear of terrorists and studio gangsters
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
July 12 2007 21:54 GMT
#58
On July 13 2007 01:33 5HITCOMBO wrote:
Show nested quote +
On July 12 2007 21:53 TheFoReveRwaR wrote:
On July 10 2007 11:13 Boblion wrote:
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.

People forget things really fast sometimes.

Didn't Savior lose three games in a row to Bisu with that mutaling vs goon/sair strat?


Savior wasn't going MutaLing, he was playing massively expansive hoping to get an economy up. Big difference. I have a feeling he wouldn't have stayed with Mutas for very long because he was getting Hydralisk upgrades anyways.
I'm pretty sure Bisu opened 1-2 Gate Corsair DT, not ranged Goons with Sair.
Moderator
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
July 12 2007 22:19 GMT
#59
chill is 100% right

people are being way too theoretical in these threads

a game almost never works out in a way where you are going mass something vs mass something else, if he goes goons he WILL have templars to back them up very soon.

mutaling is the hard counter, you can use your mutas to harass his base and his cannons (3 cannons are NOT enough vs a muta ball, just kill them) and if he comes back to save, congrats you bought yourself another expansion

he can't move out with goon against mutaling until he gets templars and archons, and by that time you should either aim to either have enough bases/upgrades to outmass with a standard zerg army mix, or 3+ gas and have hive almost done

the problem with building so many goons midgame for P is that it wastes gas. you have less obs, less dt, less upgrades, but most importantly, not enough archons for late game. you really need every single templar against a good zerg, because goon+temp will not win against a zerg that can constantly reinforce with waves of lings. you run out of storms and your goons die really fast.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
July 12 2007 22:20 GMT
#60
On July 13 2007 06:54 Chill wrote:
Show nested quote +
On July 13 2007 01:33 5HITCOMBO wrote:
On July 12 2007 21:53 TheFoReveRwaR wrote:
On July 10 2007 11:13 Boblion wrote:
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.

People forget things really fast sometimes.

Didn't Savior lose three games in a row to Bisu with that mutaling vs goon/sair strat?


Savior wasn't going MutaLing, he was playing massively expansive hoping to get an economy up. Big difference. I have a feeling he wouldn't have stayed with Mutas for very long because he was getting Hydralisk upgrades anyways.
I'm pretty sure Bisu opened 1-2 Gate Corsair DT, not ranged Goons with Sair.

yes, bisu did not go range goon, and savior did not go mutaling
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
July 12 2007 22:47 GMT
#61
fuck this thread really sucks, and there's a lot of strat forum bans to be dealt out here
Moderatorsometimes I get intimidated by the size of my right testicle
YoUr_KiLLeR
Profile Blog Joined September 2004
United States3420 Posts
July 12 2007 23:24 GMT
#62
On July 13 2007 01:33 5HITCOMBO wrote:
Show nested quote +
On July 12 2007 21:53 TheFoReveRwaR wrote:
On July 10 2007 11:13 Boblion wrote:
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.

People forget things really fast sometimes.

Didn't Savior lose three games in a row to Bisu with that mutaling vs goon/sair strat?

wtf no? savior didnt go mutaling nor did bisu go goon/sair.
what the fuck do you have to say for yourself now you protoss jackass can you retaliate in any way
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
July 12 2007 23:35 GMT
#63
rofl
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
July 13 2007 00:04 GMT
#64
You know what beats Mass Goons from 1 base?

Many Many Drones. You really can't lose if you make like 30 drones and 2 sunken vs some sucker who thinks 3 gate goon in base is good or something. ~_~
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
July 13 2007 01:43 GMT
#65
Okay you guys are starting to get really annoying.. If it's not a thread about the perefect way to go fast expo and +1 speedzeals you just diss it with things like muta/ling, next?

You're wrong. Good players know more than one strat in PvZ (OMG NO WAI!!!). So you might encounter someone who goes goons from one base and just go lings and get surprised by that reaver and go "ah damn it lucky bastard" when he just outplayed you fair and square.

But since you're all that stuck up (well not all, but most), then tell me why the hell did MoonShine (who is known as a good zerg at the moment) went hydra vs goons vs Andrei on pyton? Hm? Why not just ling/muta? If it's SO PERFECT AND DOESN'T REQUIRE ANY CONVERSATION.

Come on, did you even bother reading any of my posts? And I do mean people that posts things like "fuck this thread really sucks, and there's a lot of strat forum bans to be dealt out here".

If you don't care, then just don't read it. But it might have helped the original poster understand the game a little better, and why some things may work, why some are less efficient buy safer, and so on. So why don't you just go post in the speedzeals+1 standard-no-brain-robot play thread if you don't like this.
Im not a n00b, I just play like one.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
July 13 2007 02:21 GMT
#66
Okay, it's lunch time and I didn't pack a big lunch so I'll type what I was originally thinking when I posted "MutaLing, next."

You'd think Hydras are the counter to Dragoons, since they do explosive against large units (Dragoons) and are half the cost. The truth of the matter is, Dragoons dance really well against Hydralisks until they're surrounded. Toss in any terrain, like the bridges on Tau, or heaven help you if it's the middle of Longinus, and you will lose that battle. Yes, the strong counter to pure Hydralisks is ZealTemp, but realistically Dragoons are the soft counter. So there's no reason to go Hydras. You lose mobility, you deal less damage, you can't harass. It's pointless.

MutaLing on the other hand, never fails against Dragoons. Mutas eat the damage, Zerglings deal it. If he runs from a surround, you deal extra damage with Mutas. He can't stand and fight without taking damage and he can't run without taking damage. He's fucked. Additionally, he's spend so much gas on Dragoons he can't counter your Mutas. Mutas only have one ground Protoss counter - Archons. The less gas he spends on Archons the more control you have, the less he can move out, the more you expand, the more gas you get, the more Mutas you have, the more the game tips in your favour.Hydras do not rape Goons with ease.

To you: Yes I read your post. How are you going to get killed by Reavers when you went MutaLing. You're bring up point that don't make sense. ReaverGoon does not beat MutaLing, two Hatch or three Hatch, it doesn't matter.
Moderator
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
July 13 2007 05:34 GMT
#67
Why would you go pure hydralisks? Four hatch hydraling is much stronger, and it accomplishes basically the same thing as muta does by letting you expand while harassing his choke with upped hydras, with the lings right behind in case he tries to move out before he has templars. The harass is in a different spot, and your army is a bit less vulnerable to archon than it would be if you just went mutaling. And this argument has been going on long enough that I don't have to really explain why you have gas for two evo chambers.

Maybe I was a bit off saying that mutaling is outdated, but hydraling is still very viable. I have a really hard time making a conscious decision to go mutas when the opponent is making sairs.
I live in perpetual fear of terrorists and studio gangsters
w3jjjj
Profile Joined April 2007
United States760 Posts
July 13 2007 06:43 GMT
#68
i had a similar post earlier about toss double FE with goon/reaver, it seems muta/ling is definitely the best way to counter goon/reaver, and i assume reaver cuz no idiot uses pure goons, gets raped by pretty much anything.

in early game toss won't have enough gas to support both reaver and ht tech if hes building so many goons, so mutas are perfect, u will have troubles dealing with reavers however if u went hydra/ling, a nice dragoon dance and a some good reaver shots will rip ur ground army apart. mutas on the other hand takes forever to kill since dragoons do half damage to small units, so have ur lings do the raping after targeting reavers with mutas.

i don't see the point of arguing between muta and hydra, u have no need of hydras before toss get archons which he can't for a while, early game u can build much more lings than u can hydras so u get numerical superiority, by the time u have enough resources and toss got archons u can add as much hydras to ur army as u want, but in early game muta/ling > goon/reaver period, hydras are waste of money as they are less effectinve at that stage of the game.
Chuck Norris can salvage his opponent's structures.
beta.love
Profile Joined July 2007
United States1 Post
July 13 2007 10:33 GMT
#69
On July 09 2007 14:16 ilovezil wrote:
Although there are too many variables that you have not given, I'll assume what I'm thinking in my head and give you this:

In the zerg vs protoss matchup, I find that dragoons are most useful when breaking contains. The gas that dragoons eat up are better spent on templars, archons, and upgrades. Simple put, the more dragoons you force your opponent to make, the less storms and archons you'll encounter.

Now, from what I understand, your opponent is making dragoons at a very early stage in the game. This is a golden opportunity for you to either tech or upgrade safely while adding another hatchery (possibly as an expo). Mass speedlings are a favorable counter against early goons because goons are less easliy replacable than lings due to more costly and demanding production. Remember, you can always adapt to what your opponent does from this point; get lurkers if he decides to switch to zeals/ht/archon, and get mutas if he's going to persist in using goon/zeal.

Use a 3 hatch build to open. While you're whoring lings and drones, you can slowly tech and grab expoes since you won't be dealing with high tech power from the Protoss anytime soon. You'll be ahead of your opponent, even upgrade-wise if you keep researching carapace to deal with any power-ups on your opponent's weapon upgrade. From hereon out, just steamroll him with hydras, lurkers, mutas, ultras, whatever combination of Zerg that runs like diarhea from the overmind's ass.

However...I'm judging that you're around public newb level from your opening post, so I hope what I explained was helpful -_-.

EDIT: And against sairs, hydras are your best friends.


rofl nicely put :D
:)
Sadist
Profile Blog Joined October 2002
United States7225 Posts
July 13 2007 12:01 GMT
#70
hydra ling rapes goon zeal
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
July 13 2007 13:55 GMT
#71
On July 13 2007 01:33 5HITCOMBO wrote:
Show nested quote +
On July 12 2007 21:53 TheFoReveRwaR wrote:
On July 10 2007 11:13 Boblion wrote:
On July 10 2007 09:23 Chill wrote:
Going Hydras against Dragoons is a pretty bad idea too. There's no reason not to go MutaLing. Other things can work, but you don't sacrifise anything by going MutaLing, and it is the proper counter.



LOL i m a huge noob but i know that hydras rape goons with ease. They are cheaper and very good vs EVERY protoss units except high templar. Pure hydra will work until toss has massed a lot of high templar, so u can switch to ultraling late game. On the contrary goons arent good vs lings ( u need zeal, archon, ht ), mutas ( u need archon or sair ) and hydras ( u need speedzeal or ht ). Nevertheless they are usefull against lurks.

edit: speedlots could be annoying if you have not a lot of hydras. ANd btw CubEdIn post is the best so far

You should've stopped typing right after "LOL i m a huge noob". Why are you trying to argue with a good player when you have already admitted you don't know much? Your advice is vauge and poor. You should take the time to read and learn more before trying to give your own limited knowledge. And to you and cubedin...why go hydras when muta/ling works better? It's the perfect counter to massed goons..use it. The End.

People forget things really fast sometimes.

Didn't Savior lose three games in a row to Bisu with that mutaling vs goon/sair strat?

Sair/Goon is much different then mass goon or goon reaver-_- Bisu opened FE ---> Sair ---> then mass goons. It's much different. The mistake savior made was arrogance in his micro to be able to pick off the sairs...it didnt work. And he was actually winning after just the muta/ling phase (the game on reverse temple). The mistake came from not being prepared against bisu's awesomely timed Goon/reaver push with sair support behind the walls.
Being healthy, it has been said, really consists of having the same disease as everybody else.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
July 13 2007 14:32 GMT
#72
w3jjjj, don't think that FE goons is the same as 1-base goons. That was my whole point. Sure, if he expos first then you have plenty of time to get mutas, AND build a nice economy so you can switch to hydra if you see archons. Sure!

But if he goes one base he can get reaver BEFORE YOUR MUTAS. What's so hard to belive? Did you not see tons of games where toss reaver drops zerg's main when spire is at 300-400? That's the best scenario. I know this, as a toss player, it's so great when you drop a reaver and see spire at 300-400 hp. It's like you have a solid 20 seconds to shoot at things and score as many kills as you can.

I was just saying that mutas are not that solid because he can:
a) get reaver before your mutas - you're severely screwed
b) get fast archons (not many, like 1-2, and try an attack with 8-10 goons and 2 archons, if you only have muta-ling then that's not going to fly too well)
c) out-micro you - this is kind of hard to accomplish, but if his reaver(s) manage to fire more than 2 times at your lings, they're pretty much gone, and you get a handfull of mutas fighting a lot of goons. not to mention he can out-micro your new-born lings since there won't be enough to deal with goons

I'm not saying goon is a viable strat, in fact it's probably one of the hardest strats to pull off in PvZ. But you can still pull it off, if zerg screws something up. Like getting spire just late enough so you can get your reaver in there.

...and please don't tell me it's impossible to get reavers before zerg gets muta. It happens a lot of times, it's all about the way the game goes.
Im not a n00b, I just play like one.
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
July 13 2007 17:31 GMT
#73
the thing with starcraft is that the skill levels vary so fucking vastly that sometimes giving advice is extremely difficult.

pvz mass goons? mutalisks and zerglings should school that EZ
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
Last Edited: 2007-07-13 19:03:55
July 13 2007 19:02 GMT
#74
I dont have any comment on how to counter but here is a replay. Since I'm to lazy to host I'll link to the replay pack. Its GEKOTH Gurram vs Sillen and the replay is the last one in the pack.

http://www.gamingeye.com/pc/strategi/starcraft/nyheter/nyhet.eye?id=66419

Hope we can get some comments and thats someone could analyse that game. It's not that long but it's the only example on what goon running over zerg looks like.
If it's somehow a bad example someone with more skill have to stage some games.
I have the best fucking lawyers in the country including the man they call the Malmis.
Normal
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 2
Serral vs ClassicLIVE!
EWC_Arena11253
ComeBackTV 2598
TaKeTV 751
Hui .543
3DClanTV 477
EnkiAlexander 304
Rex174
CranKy Ducklings174
mcanning156
UpATreeSC143
Reynor115
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena11253
Hui .543
Fuzer 303
Rex 174
mcanning 156
UpATreeSC 143
Reynor 115
MindelVK 24
StarCraft: Brood War
Bisu 2079
Mini 1638
Jaedong 1084
Barracks 822
BeSt 398
Dewaltoss 146
Hyun 58
sas.Sziky 41
Yoon 21
yabsab 17
[ Show more ]
Aegong 16
Bale 8
JulyZerg 8
Counter-Strike
fl0m3180
sgares347
flusha263
Heroes of the Storm
Khaldor274
Other Games
FrodaN1515
ArmadaUGS89
ToD87
QueenE65
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH227
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 13
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21381
League of Legends
• TFBlade1054
Counter-Strike
• Nemesis2805
Other Games
• imaqtpie854
• WagamamaTV533
• Shiphtur296
Upcoming Events
Esports World Cup
16h 6m
Reynor vs Zoun
Solar vs SHIN
TBD vs ShoWTimE
TBD vs Rogue
Esports World Cup
1d 17h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
2 days
CSO Cup
2 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
5 days
[ Show More ]
Online Event
5 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.