• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:25
CEST 15:25
KST 22:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-64SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)9Neeb returns to progaming; rejoins ONSYDE15
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted Weekly Cups (July 27-Aug 2): SHIN's big week August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16) Life's Huge Gambling Spree After IEM Katowice 2014
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) INu's Battles #19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
BW General Discussion Making an Online Broodwar Manager Game ASL22 General Discussion BW Drama: Terror's Debt Incident + C9 disbanding [Personal Project Share] Terran Defense v0.60
Tourneys
[Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Scarlett Fan Club The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4665 users

Workers through wall without cheat(gasbug)

Forum Index > Brood War Strategy
Post a Reply
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-23 11:36:57
October 23 2019 10:57 GMT
#1
After watching todays KCM (Light vs Bisu) I saw Light trying to get his SCV inside Bisu base on 2nd scout.

I just came to think about the gasbug and thought. What if there is a way to do this without cheating.

So i went into a singleplayer game and tried a theory i had.. And yes it works..

You scout with your first worker into enemy base. Once you are to lose vision of enemy main base gas or minerals you do this:

You take another worker and queue him in an area where enemy dont scout and wont interrupt this worker.

You queue movements back and forth in that area for however long you want to wait for your 2nd worker to scout enemy base again.

Once you queued move orders enough you finish with a shift-rightclick on gas or mineral inside enemy base (this has to be done before vision is lost from first scout).

You now have a timed 2nd scout which can walk through walled ramp.

The only thing you need to figure out is at what time you want your 2nd scout and test this map specifically how many queues of random movement in said corner you need before it proceeds to enemy base gas/mineral.

This would seem like a hack from enemy point of view as you wont have vision of the gas/mineral for a long time, but seeing as your 2nd worker NEVER touches a gas for the gas bug it would be obvious from replay you arent cheating.

Visual que: https://imgur.com/a/n9vEbl4

Longer wait: https://imgur.com/a/cabDdm8

Replay of it: http://s000.tinyupload.com/index.php?file_id=99012829459096472180

(TinyUpload dot com doesnt have any 3rd party ads)
-.-
iFU.spx
Profile Joined April 2011
Russian Federation378 Posts
October 23 2019 13:21 GMT
#2
yep, but its rare to see at high level, because this is a high probability of scv wasted for nothing (good protoss won't let you scout so ez)
ii.blitzkrieg
Profile Joined November 2006
Canada1122 Posts
October 23 2019 15:49 GMT
#3
Flash did this against Shine in at least one game of their ASL finals match iirc
iloveoov / Flash / Fantasy / Midas / Boxer -BW forever
Highgamer
Profile Joined October 2015
1470 Posts
Last Edited: 2019-10-23 18:26:22
October 23 2019 18:26 GMT
#4
I often send out another worker via mineral-walk just before my first loses vision. I've seen Flash do it multiple times, too.

Didn't think of the possibility to time this with shift-move-commands though. Nice find.
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-23 20:05:33
October 23 2019 20:05 GMT
#5
Yes but that will make the worker predictable both in terms of its path (straight over to opponent) and also the timing which is at once when you lose vision enemy will know you sent a new one.

Using queue you can delay the worker scout and make it come from another direction than straight towards enemy.
-.-
InDi
Profile Joined April 2010
Spain90 Posts
October 24 2019 03:23 GMT
#6
This is quite common, most effectively used in TvP, you scout with your 1st SCV, leave before the first goon pops out, go somewhere else and shiftclick to scout an exp/tech later, usually Ps will be pressuring a bunker and it can help to scout if there's a zeal/new goon on the ramp.
I do this all the time PvZ as well, if Z builds 6 lings, just get another probe somewhere and shiftclick while you have vision
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
October 27 2019 03:29 GMT
#7
Another way to do this is when your initial scout is in their base, select one of your workers mining in your main, one that's carrying minerals, and right click it on your opponent's minerals then stop it. Then you can press return cargo they will return it to your cc/nex then go off to mine their minerals in mineral walking mode.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #98
IntoTheiNu 1438
WardiTV1040
TKL 256
Rex136
Ryung 118
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko387
TKL 259
Rex 136
Ryung 118
ProTech73
SHIN 21
StarCraft: Brood War
Calm 7245
Shuttle 2071
Horang2 1193
EffOrt 1028
BeSt 896
Soma 764
Jaedong 604
Soulkey 590
Light 347
Snow 314
[ Show more ]
firebathero 257
ggaemo 223
Stork 165
Larva 129
Rush 127
Killer 125
Mind 110
hero 109
Hyun 76
JYJ 72
PianO 58
sorry 56
Pusan 54
ToSsGirL 50
Barracks 38
Sharp 30
Noble 24
Bale 24
Icarus 22
Terrorterran 22
soO 18
Sacsri 18
HiyA 18
scan(afreeca) 17
ajuk12(nOOB) 9
Yoon 8
zelot 4
Dota 2
Gorgc12372
Dendi1006
qojqva739
syndereN205
Counter-Strike
byalli1381
zeus260
edward16
Other Games
singsing1976
B2W.Neo1054
hiko646
crisheroes326
Mlord262
Fuzer 189
Liquid`LucifroN147
XaKoH 100
Liquid`VortiX86
Mew2King49
Organizations
StarCraft: Brood War
UltimateBattle 1277
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2912
• WagamamaTV424
League of Legends
• Nemesis1104
• Jankos1071
Upcoming Events
Patches Events
2h 35m
Sparkling Tuna Cup
20h 35m
INu's Battles
21h 35m
Percival vs Zoun
Cure vs Rogue
ByuN vs Classic
Clem vs NightMare
PiGosaur Cup
1d 10h
Replay Cast
1d 19h
Kung Fu Cup
1d 21h
Replay Cast
2 days
The PondCast
2 days
INu's Battles
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
IntoTheTV X SOOP
3 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22: Qualifier #2
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.