• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:18
CEST 18:18
KST 01:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
ZeroSpace Early Access is Now Live!17Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)84Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!18
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters [D] Wireframe Casting Removed
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion HORROR STARCRAFT MOVIE How Famous was FlaSh before his Debut?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Diablo IV Path of Exile ZeroSpace Early Access is Now Live! General RTS Discussion Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Hello guys!
LIN1s
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9928 users

Workers through wall without cheat(gasbug)

Forum Index > Brood War Strategy
Post a Reply
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-23 11:36:57
October 23 2019 10:57 GMT
#1
After watching todays KCM (Light vs Bisu) I saw Light trying to get his SCV inside Bisu base on 2nd scout.

I just came to think about the gasbug and thought. What if there is a way to do this without cheating.

So i went into a singleplayer game and tried a theory i had.. And yes it works..

You scout with your first worker into enemy base. Once you are to lose vision of enemy main base gas or minerals you do this:

You take another worker and queue him in an area where enemy dont scout and wont interrupt this worker.

You queue movements back and forth in that area for however long you want to wait for your 2nd worker to scout enemy base again.

Once you queued move orders enough you finish with a shift-rightclick on gas or mineral inside enemy base (this has to be done before vision is lost from first scout).

You now have a timed 2nd scout which can walk through walled ramp.

The only thing you need to figure out is at what time you want your 2nd scout and test this map specifically how many queues of random movement in said corner you need before it proceeds to enemy base gas/mineral.

This would seem like a hack from enemy point of view as you wont have vision of the gas/mineral for a long time, but seeing as your 2nd worker NEVER touches a gas for the gas bug it would be obvious from replay you arent cheating.

Visual que: https://imgur.com/a/n9vEbl4

Longer wait: https://imgur.com/a/cabDdm8

Replay of it: http://s000.tinyupload.com/index.php?file_id=99012829459096472180

(TinyUpload dot com doesnt have any 3rd party ads)
-.-
iFU.spx
Profile Joined April 2011
Russian Federation378 Posts
October 23 2019 13:21 GMT
#2
yep, but its rare to see at high level, because this is a high probability of scv wasted for nothing (good protoss won't let you scout so ez)
ii.blitzkrieg
Profile Joined November 2006
Canada1122 Posts
October 23 2019 15:49 GMT
#3
Flash did this against Shine in at least one game of their ASL finals match iirc
iloveoov / Flash / Fantasy / Midas / Boxer -BW forever
Highgamer
Profile Joined October 2015
1470 Posts
Last Edited: 2019-10-23 18:26:22
October 23 2019 18:26 GMT
#4
I often send out another worker via mineral-walk just before my first loses vision. I've seen Flash do it multiple times, too.

Didn't think of the possibility to time this with shift-move-commands though. Nice find.
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-10-23 20:05:33
October 23 2019 20:05 GMT
#5
Yes but that will make the worker predictable both in terms of its path (straight over to opponent) and also the timing which is at once when you lose vision enemy will know you sent a new one.

Using queue you can delay the worker scout and make it come from another direction than straight towards enemy.
-.-
InDi
Profile Joined April 2010
Spain90 Posts
October 24 2019 03:23 GMT
#6
This is quite common, most effectively used in TvP, you scout with your 1st SCV, leave before the first goon pops out, go somewhere else and shiftclick to scout an exp/tech later, usually Ps will be pressuring a bunker and it can help to scout if there's a zeal/new goon on the ramp.
I do this all the time PvZ as well, if Z builds 6 lings, just get another probe somewhere and shiftclick while you have vision
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
October 27 2019 03:29 GMT
#7
Another way to do this is when your initial scout is in their base, select one of your workers mining in your main, one that's carrying minerals, and right click it on your opponent's minerals then stop it. Then you can press return cargo they will return it to your cc/nex then go off to mine their minerals in mineral walking mode.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Please log in or register to reply.
Live Events Refresh
Next event in 7h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 2692
RushiSC 29
SpeCial 9
StarCraft: Brood War
Calm 4409
Shuttle 693
Jaedong 636
firebathero 607
EffOrt 495
Soulkey 280
Light 181
ggaemo 143
Dewaltoss 110
Rush 101
[ Show more ]
Mong 87
Snow 68
ToSsGirL 45
sorry 43
Hyun 43
Pusan 30
JulyZerg 27
yabsab 26
Rock 26
Sexy 23
Noble 22
Sacsri 18
Hm[arnc] 17
JYJ 15
IntoTheRainbow 13
ajuk12(nOOB) 9
Dota 2
qojqva2758
XaKoH 438
420jenkins413
Counter-Strike
fl0m3886
x6flipin460
kRYSTAL_35
Other Games
FrodaN5891
B2W.Neo914
hiko729
ceh9546
DeMusliM387
Harstem354
TKL 195
ArmadaUGS147
QueenE66
SteadfastSC49
Trikslyr47
KnowMe45
CosmosSc2 25
Rex25
fpsfer 2
JuggernautJason0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• poizon28 67
• StrangeGG 59
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV506
League of Legends
• Nemesis3480
• TFBlade1046
Other Games
• Shiphtur267
Upcoming Events
OSC
7h 42m
CrankTV Team League
18h 42m
Replay Cast
1d 7h
CrankTV Team League
1d 18h
Korean StarCraft League
2 days
Afreeca Starleague
2 days
RSL Revival
2 days
Serral vs SHIN
herO vs Solar
Online Event
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs ByuN
Rogue vs Lambo
[ Show More ]
OSC
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-07-21
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.