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[G] TvZ 1-1-1 Opening by Scan

Forum Index > Brood War Strategy
Post a Reply
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2017-06-27 10:24:29
June 27 2017 06:46 GMT
#1
Many people have probably noticed that I've been recently doing a lot of 1-1-1 opening against Zerg in 2017, and I've seen a lot of compliments that they are really liking about this tactic. I was considering whether I should post in the early 2017, but it was not fully optimized(I used it against Hero in ASL Qualifiers Ro8) until now. I think I am ready to fully introduce about this opening since I've modernized it from the KeSPA Scene pro-matches TvZ 1-1-1 Opening!

There are 2 ways of going 1-1-1: 1) Factory Expansion 1-1-1 and 2) Starport Expansion 1-1-1.
Both of them are quite great, but having two different styles. I prefer Factory Expansion 1-1-1 more because you don't want to lose your game lead by any kind of Zerg rush.

1) Factory Expansion 1-1-1
In general of Pro/Con

Pro:
- Great amount of SCVs and income resource
- Safety against any rush
- Various ways of harassment

Con:
- May lose a lot of lead by a small mistake
- Letting zerg to win his gambling(almost no army units and massive amount of drones)
- No scout army unit(If you have wasted your main army)

Build Order:
+ Show Spoiler +
@9 Depot
11 Barracks
12 Refinery
16 Factory
- Remove 2 SCVs from Refinery
@Factory 100%, Add-on.
21 CC
22 Depot
@Add-on 100%, Vulture Spider mine research
27~28 Starport


General Explanation:
You should have total 2 Marines with 19 SCVs at Expansion timing(Included scouting SCV at Zerg). This is pretty much exactly the same as TvT Factory Expansion except making a vulture. Sometimes you will be making a vulture first before add-on, but that's only for against @Spawning Pool 100% 4++ Zergling rush. You should always get Spider Mine research(Textbook) first before Ion Thrusters research if you are not confident enough to stop Zerg's super early aggression.

vs 2 Hatchery Play
Everything will be the same except making a valkyrie ASAP to counter Mutalisk style, and you will only make 4 Valkyries. If you have confirmed that Zerg is sending out an overlord of the path to see Spider Mines with Hydralisks, use 2 Marines and 4 Vultures to stop it. If the number is getting higher and higher, cancel Ion Thrusters and train more Marines, a Bunker with Siege Tank and Siege Mode. You will be still getting a Valkyrie and 2 Turrets each position(Main/Macro Building/Natural). The Armory and Engineering Bay timing are when your Starport passed ++50% done. When Ion Thrusters is done, try to go inside of Zerg's Natural or Main to kill some of Drones, and you will be seeing all 3 Zerg Eggs breathing at the same time(making Mutalisks).

vs 3 Hatchery Play
Make sure you confirm Lair first, and let your scouting SCV die inside of Zerg's base. If Zerg goes for Hydralisk aggression, cancel Ion Thrusters and train more Marines, a Bunker with Siege Tank and Siege Mode. @Starport 100%, you will be making a wraith to kill Overlords that are close to your base or outside of Zerg's base. With 4 Vultures, you will be controlling the map and checking Zerg's base with your wraith with Follow up Dropship. While you are adding an add-on for Dropship, make the 2nd Refinery, Science Facility, and Engineering Bay.

For both of the build, Add 2 Barracks first, Engineering Bay Att+1, and then Academy. This will be pretty similar to Att+1 5 Barracks style, but you got a lot of Science Vessels with some Siege Tanks. It will be very similar to Old days 3 Barracks tech and then Att+1 MM, 3 Siege Tanks, and 1 Science Vessel timing(Hanbang Terran).

※Hanbang(한방): One Strong Punch in Korean.

To check out more, Click the link below!
[G] Build Orders and Strategies by Scan

Thanks for checking out and GLHF your games!
Trying my best for ASL, ASTL
XenOsky
Profile Blog Joined March 2008
Chile2358 Posts
Last Edited: 2017-06-27 06:54:55
June 27 2017 06:54 GMT
#2
On June 27 2017 15:46 LaStScan wrote:
Many people have probably noticed that I've been recently doing a lot of 1-1-1 opening against zerg in 2017, and I've seen a lot of compliments that they are really liking about this tactic. I was considering whether I should post in the early 2017, but it was not fully optimized(I used it against Hero in ASL Qualifiers Ro8) until now. I think I am ready to fully introduce about this opening!

There are 2 ways of going 1-1-1: 1) Factory Expansion 1-1-1 and 2) Starport Expansion 1-1-1.
Both of them are quite great, but having two different styles. I prefer Factory Expansion 1-1-1 more because of any kind of zerg rush just steal your game lead.

1) Factory Expansion 1-1-1

Pro:


Con:


Great strategy, keep em comming <3

j/k i hope you finish this asap so i can translate it to spanish :D!
ἡ τῆς Νεμέσεως τάξις
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
June 27 2017 07:59 GMT
#3
On June 27 2017 15:54 XenOsky- wrote:
Show nested quote +
On June 27 2017 15:46 LaStScan wrote:
Many people have probably noticed that I've been recently doing a lot of 1-1-1 opening against zerg in 2017, and I've seen a lot of compliments that they are really liking about this tactic. I was considering whether I should post in the early 2017, but it was not fully optimized(I used it against Hero in ASL Qualifiers Ro8) until now. I think I am ready to fully introduce about this opening!

There are 2 ways of going 1-1-1: 1) Factory Expansion 1-1-1 and 2) Starport Expansion 1-1-1.
Both of them are quite great, but having two different styles. I prefer Factory Expansion 1-1-1 more because of any kind of zerg rush just steal your game lead.

1) Factory Expansion 1-1-1

Pro:


Con:


Great strategy, keep em comming <3

j/k i hope you finish this asap so i can translate it to spanish :D!


Took me 1 hour to type this out. :D
Trying my best for ASL, ASTL
Glioburd
Profile Joined April 2008
France1911 Posts
June 27 2017 08:41 GMT
#4
Thanks sir !
"You should hate loosing, but you should never fear defeat." NaDa.
GTR
Profile Blog Joined September 2004
51686 Posts
June 27 2017 09:19 GMT
#5
any replays/fpvods of this build?
Commentator
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
June 27 2017 10:14 GMT
#6
Awesome, thanks for this post! Would love some reps
ortseam
Profile Joined April 2015
996 Posts
Last Edited: 2017-06-27 22:42:00
June 27 2017 22:41 GMT
#7
I found some reps from the [2017REP Played on ToSs[KaL], [road] and HwaSin] pack using this build
+ Show Spoiler +

2406 vs 3 hatch 3base(late lair)
2411 vs 3 hatch lair
2416 vs 2 hatch hydra
2423 vs 3 hatch lair
2424 vs 3 hatch lair(hydra)
2441 vs 3 hatch speedling->hydra
2442 vs 2 hatch muta
2457 vs 2 hatch muta
2461 vs 3 hatch muta
2463 vs 3 hatch muta
2464 vs 3 hatch muta
2465 vs 3 hatch lair
2469 vs 3 hatch lair

Those are the reps with Hwasin and Toss[kal] IDs. There are probably more with road, which i didn't check.

Also, as i was checking only fast gas TvZs, there are some 2 fact games (tank-vult push TvP style), quite fun stuff. Reps are 1815, 1816, 1932 and 2533(vs Hyuk!)
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
July 01 2017 18:50 GMT
#8
Newb question but what does 1-1-1 refer too?
radley
Profile Joined August 2008
Poland582 Posts
July 01 2017 19:17 GMT
#9
It refers to StarCraft 2 and it means 1 barrack 1 factory and 1 starport before focusing production on more homogenous army.
TL+ Member
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
July 02 2017 05:50 GMT
#10
On July 02 2017 04:17 radley wrote:
It refers to StarCraft 2 and it means 1 barrack 1 factory and 1 starport before focusing production on more homogenous army.


Yes. Before SC2 came out, people called it 1 fact 1 port.
Trying my best for ASL, ASTL
Qikz
Profile Blog Joined November 2009
United Kingdom12052 Posts
Last Edited: 2017-07-02 08:29:42
July 02 2017 08:29 GMT
#11
On July 02 2017 03:50 Alpha-NP- wrote:
Newb question but what does 1-1-1 refer too?


1 Barracks, 1 Factory, 1 Starport I would imagine.

EDIT: Missed the above replies so someone has already responded :>
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
August 15 2017 06:15 GMT
#12
bump up for new players.
Trying my best for ASL, ASTL
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
August 15 2017 08:58 GMT
#13
On July 02 2017 14:50 LaStScan wrote:
Show nested quote +
On July 02 2017 04:17 radley wrote:
It refers to StarCraft 2 and it means 1 barrack 1 factory and 1 starport before focusing production on more homogenous army.


Yes. Before SC2 came out, people called it 1 fact 1 port.


i wish we would still call it 1 fac 1 port.... because you can directly point to the different bo you are playing by saying 1 fac expo into 1 port or 1 fac 1 port into expo for example.
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