Simple Questions, Simple Answers - Page 90
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puppykiller
United States3137 Posts
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Birdie
New Zealand4438 Posts
On July 23 2012 09:01 Crimson)S(hadow wrote: does anyone know a solution to this? ever since blizzard has been testing the new battle.net equipment, there has been a "USTest" gateway along with USEast/West/Asia/Europe. it makes it so that when i try to go on iccup. sometimes the iccup gateway doesn't show up. it's really annoying If you join one of the battle.net servers then SCBW will edit the registry to remove iccup and any other custom servers, and place USTest there. To fix it, exit SCBW, exit the iCCup launcher and start the launcher again. Every time the launcher starts it checks the registry for an existing iCCup entry; if it doesn't exist it will add it. | ||
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hacklebeast
United States5090 Posts
http://www.icyhell.net/2008/05/06/blizzard-battlenet-gateway-editor-v3010702/ If you see iccup is gone hit "add gateway" and then add in iccup//-1//sc.theabyss.ru. Exit the server screen and when you come back it should be there. | ||
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Warlord_Master
51 Posts
[QUOTE]On July 22 2012 02:39 Puyi wrote: [QUOTE]On July 22 2012 00:02 Ryshi wrote: Protoss Question: Sorry im so late ryshi. just right click on gas and then shift gather gas silly! u can do halfway across map when assimilator even 1% started if u can time distance | ||
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Puyi
United States175 Posts
On July 22 2012 10:05 Ryshi wrote: Sorry that hasn't answered my question. Here's an example so you understand Watch from 20:30 to 20:40, I'm pretty sure he sent the probes to gas before it stopped blinking, and he doesn't touch it again. However, the fact that he stayed there for a bit suggests he may have did a second action, which I couldn't see. If I send my probes at that time and just right click, I'm pretty sure they won't mine the gas. i dont know. maybe he shift move clicked a second time with the three probes. maybe by the time the probes get to the gas and the second move command takes place the assimilator is done and they start mining. but its very kool that you noticed that little detail. im gonna try to do this in my games and see what happens. you probably have to time it very well | ||
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Release
United States4397 Posts
I can only assume progamers flick through screens so fast that the capturing software doesn't capture it. But even then, i think Xellos did a rally point demonstration (8 facts ~1 second) and you could see the screen shift back and forth. | ||
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PinkBean
Norway38 Posts
Thank you! lø :D | ||
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Dead9
United States4725 Posts
On July 23 2012 17:56 Warlord_Master wrote: Sorry im so late ryshi. just right click on gas and then shift gather gas silly! u can do halfway across map when assimilator even 1% started if u can time distance the assimilator thing is answered right here yo | ||
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CaffeineFree-_-
United States712 Posts
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JMave
Singapore1806 Posts
On July 24 2012 04:54 Puyi wrote: i dont know. maybe he shift move clicked a second time with the three probes. maybe by the time the probes get to the gas and the second move command takes place the assimilator is done and they start mining. but its very kool that you noticed that little detail. im gonna try to do this in my games and see what happens. you probably have to time it very well there are two possible explanations i can think of. the first is that he used shift-g on the assimilator, which worked in this case because the assimilator was complete when the move command had finished executing(the probes got to their destination). the second is that this was on battle net which has a fair bit of delay so when he did the move command, it probably got issued in real time when the assimilator was complete. | ||
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Release
United States4397 Posts
This is my experience from WC3 battle.net. + Show Spoiler + attack ground, when the command is actually issued, enemy units occupy the ground. Still an attack ground command instead of that specific unit, shown by group attacking more than one unit | ||
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Puyi
United States175 Posts
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Bakuryu
Germany1065 Posts
On July 17 2012 01:01 tryummm wrote: Modern builds aren't compatible with the map Python. You can't even forge fast expand safely on Python in PvZ. i may be late, but tryummm could you please explain how modern builds aren't compatible with python / you cant safely forge fe in pvz? | ||
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Ryshi
Canada361 Posts
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CaffeineFree-_-
United States712 Posts
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xxpack09
United States2160 Posts
On July 25 2012 22:44 Bakuryu wrote: i may be late, but tryummm could you please explain how modern builds aren't compatible with python / you cant safely forge fe in pvz? I think what he means to say is that since the naturals are much wider (this is especially noticeable at 12/6 IMO) its much harder to guard against both ling and hydra allins. It is, of course, still possible to FFE on Python, but it is pronouncedly more difficult than it is on modern maps. | ||
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Bakuryu
Germany1065 Posts
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Release
United States4397 Posts
I've always had dragoons have shit pathing, but today, they were getting stuck a lot. Literally, in the middle of nowhere, just stuck. What causes them to get stuck, and how to get them unstuck? | ||
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Birdie
New Zealand4438 Posts
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Bakuryu
Germany1065 Posts
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