• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:03
CET 13:03
KST 21:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
herO wins SC2 All-Star Invitational Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group B [Megathread] Daily Proleagues [ASL21] Ro24 Group A [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Darkest Dungeon Nintendo Switch Thread General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2862 users

Simple Questions, Simple Answers - Page 186

Forum Index > Brood War Strategy
Post a Reply
Prev 1 184 185 186 187 188 487 Next
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 12 2014 23:48 GMT
#3701
i have a question...

When you are fighting a protoss that did a lot of damage at the biggining but you some how manage to survive and take your 3rd on Fighting spirit, but by the time you have 180supply protoss has almost all the map due to the damage at the start of the game, what can i do to punnish a protoss in this situation?

thanks
How may help u?
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
February 13 2014 00:38 GMT
#3702
Well you already fucked but when I almost die to protoss I think the best way to get back in the game is harass as soon as possible and whenever any opportunities present themselves (probe transfers, ungaurded bases, etc). When a protoss is hurting me badly early game if it is an ok time in my build I like to add a port right away so that the second I fend it off I can harass him. Also sometimes I add a fact depending on the builds we did so that the second he is done I can counter push him but that is only if he is doing a strategy in which it is likely that he will suicide a lot of units (like goon snipping a turret to get dt's in or a bulldog build).

In general if you are behind going into late game... you cannot win unless protoss suicides 1 or more armies depending on how behind you are. It is really strong to make a few turrets (but not too many before max or you will be even more behind!) and then mine areas of your base that you think he might recall with your vultures. Also keep track of how many stasis's he will have when you push with your 200/200 and position your army so that he gets very few units stasisd. When you are behind late game you want to push extremely carefully and make sure to seige the split second that you feelhe is going to charge you. This ensure that you will have a good battle if you positioned half decent. Scout ahead of your army with vults and scan and watch how he maneuvers very carefully and you can tell when he will run in or at least wants to. You need him to suicide his army to give you an opening so that you can start killing bases and come back into the game. If he keeps refusing to engage and is just continuing to retreat instead of charge, just keep pushing correctly and anticipate a recall. Scan or scout where the recall will come from if you see an arb running in and you know that you don't have mines at that spot, run your army back asap and crush the recall. Keep playing like this and make sure to establish a 4th base or even a 5th if need be and the map allows you to and you can crawl back into the game much to protoss's dismay. I don't know how often you watch snipealot streams but you can see games good terrans like mong and sea making comebacks like this from time to time.

Also if he starts going carrier push fast :D
Why would I play sctoo when I can play BW?
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 13 2014 00:55 GMT
#3703
On February 13 2014 09:38 puppykiller wrote:
Well you already fucked but when I almost die to protoss I think the best way to get back in the game is harass as soon as possible and whenever any opportunities present themselves (probe transfers, ungaurded bases, etc). When a protoss is hurting me badly early game if it is an ok time in my build I like to add a port right away so that the second I fend it off I can harass him. Also sometimes I add a fact depending on the builds we did so that the second he is done I can counter push him but that is only if he is doing a strategy in which it is likely that he will suicide a lot of units (like goon snipping a turret to get dt's in or a bulldog build).

In general if you are behind going into late game... you cannot win unless protoss suicides 1 or more armies depending on how behind you are. It is really strong to make a few turrets (but not too many before max or you will be even more behind!) and then mine areas of your base that you think he might recall with your vultures. Also keep track of how many stasis's he will have when you push with your 200/200 and position your army so that he gets very few units stasisd. When you are behind late game you want to push extremely carefully and make sure to seige the split second that you feelhe is going to charge you. This ensure that you will have a good battle if you positioned half decent. Scout ahead of your army with vults and scan and watch how he maneuvers very carefully and you can tell when he will run in or at least wants to. You need him to suicide his army to give you an opening so that you can start killing bases and come back into the game. If he keeps refusing to engage and is just continuing to retreat instead of charge, just keep pushing correctly and anticipate a recall. Scan or scout where the recall will come from if you see an arb running in and you know that you don't have mines at that spot, run your army back asap and crush the recall. Keep playing like this and make sure to establish a 4th base or even a 5th if need be and the map allows you to and you can crawl back into the game much to protoss's dismay. I don't know how often you watch snipealot streams but you can see games good terrans like mong and sea making comebacks like this from time to time.

Also if he starts going carrier push fast :D



that was a very good informative post, but its look easier to say than done xD, im going to implement some of your advises

something that i would like to know as well... what if you play a protoss that likes to go like two and a half control of zealots and goons? i have a friend that he always crush my army and i feel that i don't know what is the correct amount of vultures tanks?
How may help u?
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
February 13 2014 02:32 GMT
#3704
Most people say that you should have 2 control groups of tanks and the rest of your supply in vultures with a few goliaths and vessels is good. IMO unit composition isn't a big deal in tvp compared to say... idk... that sc2 game where people are always obsessing about unit composition wars?

If your opponent makes a ton of zealots relative to goons (which I think is what you are asking about) you need to lay mines before his engagement, make sure to time your siege super well so that you shoot the zealots before they run in, and not let your tanks splash your vultures. You can do this by repositioning your vultures constantly as the zealots come in so that they don't get destroyed all by the tanks, and you can also target fire sections of goons with your tanks so that the tanks are less likely to blow your army up. With a low number of goons the protoss is relying on you to kill your own units so make sure to position so that that only happens if a lot more of his are dieing in the process.
Why would I play sctoo when I can play BW?
Cryoc
Profile Joined July 2011
Germany912 Posts
February 13 2014 17:15 GMT
#3705
On February 13 2014 08:48 SC2BF3Love wrote:
i have a question...

When you are fighting a protoss that did a lot of damage at the biggining but you some how manage to survive and take your 3rd on Fighting spirit, but by the time you have 180supply protoss has almost all the map due to the damage at the start of the game, what can i do to punnish a protoss in this situation?

thanks

I would advise a more defensive approach than puppykiller. Because you got behind at the start, a two base timing push after a fast third of Protoss shouldn't usually work, as your timing will be later.
Drop I also would only go, if they won't see it coming, for example after you got reaver harrassed successfully, but managed to establish a turret ring afterwards, so no observer can get in.
Although most of the time I don't go drop when behind, because the Protoss usually knows he is ahead and will spend some extra cash on cannons in the mineral lines to be safe.
If he isn't going carriers in the mid/late game, I would straight go for a split map, because as you say, Protoss will already have his 5 bases and all the infrastructure he needs. If you push fast, he can trade relatively even, if you push slow to be more cost efficient, he will counter your natural/3rd and sacrifice one or two bases while you are basically dead and he can take just the 3rd main. So I think your best bet is to slowly creep to the next main and take the expansions alongside while being aware of recalls and carrier switch.
http://www.twitch.tv/cryoc
KameZerg
Profile Blog Joined May 2007
Sweden1769 Posts
February 13 2014 21:54 GMT
#3706
How many Dragoons should you have in a normal (eg. Zerg goes lurkers/hydras/ling and maybe mutas) mid/late-game PvZ?
asdasdasdasdasd123123123
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 14 2014 01:03 GMT
#3707
On February 14 2014 02:15 Cryoc wrote:
Show nested quote +
On February 13 2014 08:48 SC2BF3Love wrote:
i have a question...

When you are fighting a protoss that did a lot of damage at the biggining but you some how manage to survive and take your 3rd on Fighting spirit, but by the time you have 180supply protoss has almost all the map due to the damage at the start of the game, what can i do to punnish a protoss in this situation?

thanks

I would advise a more defensive approach than puppykiller. Because you got behind at the start, a two base timing push after a fast third of Protoss shouldn't usually work, as your timing will be later.
Drop I also would only go, if they won't see it coming, for example after you got reaver harrassed successfully, but managed to establish a turret ring afterwards, so no observer can get in.
Although most of the time I don't go drop when behind, because the Protoss usually knows he is ahead and will spend some extra cash on cannons in the mineral lines to be safe.
If he isn't going carriers in the mid/late game, I would straight go for a split map, because as you say, Protoss will already have his 5 bases and all the infrastructure he needs. If you push fast, he can trade relatively even, if you push slow to be more cost efficient, he will counter your natural/3rd and sacrifice one or two bases while you are basically dead and he can take just the 3rd main. So I think your best bet is to slowly creep to the next main and take the expansions alongside while being aware of recalls and carrier switch.


hey man really like your input, so the best bet woould be to split the map on half and try to make him suicide his army on a base full of mine when he makes a recall!!!

thanks for this, i going to try this next time im in this situation.
How may help u?
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
February 14 2014 05:48 GMT
#3708
I would say exactly as Cryoc, maybe if you are feeling insecure just do a ninja expand while you take your third and go for the risk. If you set your goal for 5 bases then you can still win a long game as long as you camp and are efficient.
I don't need luck, luck is for noobs, good luck to you though
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2014-02-16 22:18:17
February 15 2014 16:44 GMT
#3709
i need a foreign mapmaker with some spare time to make some small "simple" changes to some iccup maps.
either add me on skype (mf-bakuryu) or pm me here.

EDIT: already got 1, thx :D
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
February 15 2014 17:07 GMT
#3710
does anyone have the replay of Kingdom vs Julyzerg on Korhal of Ceres from the WCG Korea 2004? That game where kingdom proxy 2 gated but trapped his zealots and immediately left the game. i want to know how long that game lasted^^
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 15 2014 21:49 GMT
#3711
On February 14 2014 14:48 dRaW wrote:
I would say exactly as Cryoc, maybe if you are feeling insecure just do a ninja expand while you take your third and go for the risk. If you set your goal for 5 bases then you can still win a long game as long as you camp and are efficient.


i think you are a BW streamer right? i think protoss?
How may help u?
Hoender
Profile Joined March 2011
South Africa381 Posts
February 15 2014 23:33 GMT
#3712
On February 16 2014 02:07 Bakuryu wrote:
does anyone have the replay of Kingdom vs Julyzerg on Korhal of Ceres from the WCG Korea 2004? That game where kingdom proxy 2 gated but trapped his zealots and immediately left the game. i want to know how long that game lasted^^

All I can remember from that game is:
+ Show Spoiler +

I get knocked down
But I get up again
You're never going to keep me down

remember taking forever to download that using a funky 56k - good times :D
Die ou swepe sê: "daar's 'n raat vir elke kwaal," maar watse pil kou jy as die donker jou kom haal?
Cryoc
Profile Joined July 2011
Germany912 Posts
February 17 2014 19:33 GMT
#3713
On February 14 2014 10:03 SC2BF3Love wrote:
Show nested quote +
On February 14 2014 02:15 Cryoc wrote:
On February 13 2014 08:48 SC2BF3Love wrote:
i have a question...

When you are fighting a protoss that did a lot of damage at the biggining but you some how manage to survive and take your 3rd on Fighting spirit, but by the time you have 180supply protoss has almost all the map due to the damage at the start of the game, what can i do to punnish a protoss in this situation?

thanks

I would advise a more defensive approach than puppykiller. Because you got behind at the start, a two base timing push after a fast third of Protoss shouldn't usually work, as your timing will be later.
Drop I also would only go, if they won't see it coming, for example after you got reaver harrassed successfully, but managed to establish a turret ring afterwards, so no observer can get in.
Although most of the time I don't go drop when behind, because the Protoss usually knows he is ahead and will spend some extra cash on cannons in the mineral lines to be safe.
If he isn't going carriers in the mid/late game, I would straight go for a split map, because as you say, Protoss will already have his 5 bases and all the infrastructure he needs. If you push fast, he can trade relatively even, if you push slow to be more cost efficient, he will counter your natural/3rd and sacrifice one or two bases while you are basically dead and he can take just the 3rd main. So I think your best bet is to slowly creep to the next main and take the expansions alongside while being aware of recalls and carrier switch.


hey man really like your input, so the best bet woould be to split the map on half and try to make him suicide his army on a base full of mine when he makes a recall!!!

thanks for this, i going to try this next time im in this situation.

By chance, I got a game like this yesterday, where i managed to turtle to win after getting my somewhat early fourth base killed. The replay is here if you want to take a look.
http://www.twitch.tv/cryoc
fencer
Profile Joined October 2011
122 Posts
February 17 2014 22:10 GMT
#3714
Nice game Cryoc! I was so impressed by one of your tank concaves that I had to take a screenshot (:

http://i.imgur.com/UEg3Lrb.png
Disc Golf is Awesome! Thought I'd throw that out there =)
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 18 2014 03:44 GMT
#3715
On February 18 2014 04:33 Cryoc wrote:
Show nested quote +
On February 14 2014 10:03 SC2BF3Love wrote:
On February 14 2014 02:15 Cryoc wrote:
On February 13 2014 08:48 SC2BF3Love wrote:
i have a question...

When you are fighting a protoss that did a lot of damage at the biggining but you some how manage to survive and take your 3rd on Fighting spirit, but by the time you have 180supply protoss has almost all the map due to the damage at the start of the game, what can i do to punnish a protoss in this situation?

thanks

I would advise a more defensive approach than puppykiller. Because you got behind at the start, a two base timing push after a fast third of Protoss shouldn't usually work, as your timing will be later.
Drop I also would only go, if they won't see it coming, for example after you got reaver harrassed successfully, but managed to establish a turret ring afterwards, so no observer can get in.
Although most of the time I don't go drop when behind, because the Protoss usually knows he is ahead and will spend some extra cash on cannons in the mineral lines to be safe.
If he isn't going carriers in the mid/late game, I would straight go for a split map, because as you say, Protoss will already have his 5 bases and all the infrastructure he needs. If you push fast, he can trade relatively even, if you push slow to be more cost efficient, he will counter your natural/3rd and sacrifice one or two bases while you are basically dead and he can take just the 3rd main. So I think your best bet is to slowly creep to the next main and take the expansions alongside while being aware of recalls and carrier switch.


hey man really like your input, so the best bet woould be to split the map on half and try to make him suicide his army on a base full of mine when he makes a recall!!!

thanks for this, i going to try this next time im in this situation.

By chance, I got a game like this yesterday, where i managed to turtle to win after getting my somewhat early fourth base killed. The replay is here if you want to take a look.


thank man i have a clear picture now... also i watched a game of HIYA that he went into this on FS after protoss stopped him to take the 3rd.
How may help u?
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 20 2014 11:40 GMT
#3716
Hi there is a game where the Zerg player Terror[Fou] is dancing while making a drop to a protoss player, does anyone knows the name of it, or link me to youtube please?
How may help u?
Kau *
Profile Joined March 2007
Canada3500 Posts
February 20 2014 18:07 GMT
#3717
On February 16 2014 02:07 Bakuryu wrote:
does anyone have the replay of Kingdom vs Julyzerg on Korhal of Ceres from the WCG Korea 2004? That game where kingdom proxy 2 gated but trapped his zealots and immediately left the game. i want to know how long that game lasted^^

http://www.repdepot.net/replay.php?id=4461
Moderator
Capresis
Profile Joined September 2008
United States518 Posts
February 20 2014 18:53 GMT
#3718
Speaking of replays. Have there been any ex-pro replay packs compiled that are newer than the ones in the "replays..." thread?

Also, it was mentioned that replays would be released of SSL8. Does anyone know if that ever happened or not?
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
February 20 2014 23:37 GMT
#3719
On February 21 2014 03:53 Capricis wrote:
Speaking of replays. Have there been any ex-pro replay packs compiled that are newer than the ones in the "replays..." thread?

Also, it was mentioned that replays would be released of SSL8. Does anyone know if that ever happened or not?


i would love to get my hands on those replays... Hiya and Mong replays <3
How may help u?
Gofarman
Profile Joined June 2010
Canada646 Posts
Last Edited: 2014-02-24 04:07:12
February 24 2014 04:05 GMT
#3720
What are the current iccup MOTW?

Also what is the latest map pack on iccup? (I have 2.5, couldn't locate any later versions and the iccup link is 404'd)


EDIT- HMMM just noticed this was in the Strategy section not general, well I guess I'll leave it up and see what it earns me.
Prev 1 184 185 186 187 188 487 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
12:00
Group A + B
musti20045 13
WardiTV0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko261
mouzHeroMarine 182
SortOf 172
ProTech96
MindelVK 14
StarCraft: Brood War
Britney 33695
Sea 6092
Bisu 2110
Jaedong 1284
EffOrt 989
Hyuk 569
ggaemo 540
Stork 532
BeSt 527
firebathero 374
[ Show more ]
Rush 352
Mini 319
Soma 261
ZerO 175
Light 165
Soulkey 148
Snow 137
Mind 106
Leta 102
Pusan 97
hero 70
ToSsGirL 69
Shine 45
Aegong 45
Sea.KH 38
Shinee 30
sorry 29
yabsab 25
Nal_rA 20
Rock 11
Icarus 9
ajuk12(nOOB) 5
[sc1f]eonzerg 1
eros_byul 1
Dota 2
XcaliburYe346
canceldota336
Gorgc1
Counter-Strike
byalli3356
olofmeister1631
edward105
Other Games
FrodaN2554
singsing2056
B2W.Neo941
XaKoH 257
crisheroes239
Fuzer 213
Sick168
ZerO(Twitch)7
KnowMe2
Organizations
Other Games
BasetradeTV81
StarCraft 2
WardiTV49
StarCraft: Brood War
CasterMuse 26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 65
• LUISG 49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1859
Upcoming Events
Big Brain Bouts
4h 57m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
21h 57m
Cure vs Zoun
herO vs Rogue
WardiTV Team League
23h 57m
Platinum Heroes Events
1d 2h
BSL
1d 7h
RSL Revival
1d 21h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 23h
BSL
2 days
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
Monday Night Weeklies
3 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.