from losing to winning - Page 2
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KwarK
United States41933 Posts
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IzzyCraft
United States4487 Posts
On August 02 2008 04:47 ShaLLoW[baY] wrote: When iCCup first started I hit D- on every account I made, and now I can hit C with a ~52% record. It does take a while, but one day you'll just click and suddenly those fucking 9/9 gating Protoss players aren't auto-loss anymore! EDIT : As to exactly how long, 3-4 seasons for me, more or less for you depending on the quality and frequency of your practice. Lol well at lest you didn't start out playing Terran and then said fuck it and changed to zerg because all the zergs playing zvt would just 4 or 5 pool you. I've been playing iccup for like 2 seasons C- with like maybe about 7 games in a week or so. | ||
HeavOnEarth
United States7087 Posts
![]() meaning , you should be playing people better than you, at all times, to get better ASAP. Therefore losing a lot ;o | ||
HeavOnEarth
United States7087 Posts
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Dromar
United States2145 Posts
I don't play a couple games a day though. My schedule goes from really busy for many days on end, to like 3 days off with no plans. So I tend to play many games over the course of a few days, then take a week or so off, and think about the games I played, what I could have done better, which strategies were successful for me, which strategies owned me, and how to better deal with them. Basically, it takes time, like learning to get good at anything, but the most important thing is that you're putting in effort. | ||
calgar
United States1277 Posts
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OMin
United States545 Posts
i find it so difficult to improve without having somebody coach you in the right direction or to step you through a couple lessons whenever you hit trouble i played so much this summer but i haven't gotten much better i was basically D- since may, then moved up to low D, and within the past 2 weeks i hit as high as 2600, but for playing about... id say 700 games in that time period (2.5-3 months)... it doesn't seem all that great of an improvement considering the time i put in is everyone here just playing alone or are they getting help from other people once in a while? | ||
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GHOSTCLAW
United States17042 Posts
On August 02 2008 13:58 OMin wrote: im just curious i find it so difficult to improve without having somebody coach you in the right direction or to step you through a couple lessons whenever you hit trouble i played so much this summer but i haven't gotten much better i was basically D- since may, then moved up to low D, and within the past 2 weeks i hit as high as 2600, but for playing about... id say 700 games in that time period (2.5-3 months)... it doesn't seem all that great of an improvement considering the time i put in is everyone here just playing alone or are they getting help from other people once in a while? At least for me, I keep playing the same people over and over again (obviously with other people thrown in to keep it from getting too boring). That way you and hopefully your group of friends improves at almost the same rate, and you can try out strategies and see what wins against someone who knows your playstyle. The other important thing is looking back at your games and seeing what you did wrong. It's not enough just to play- one must review their mistakes to see what you can do to make yourself better. Especially in mirror matches, and to some extent in every mu, reviewing what the other person did, and what you saw should tell you things that may be as simple as scout more, or as complex as matchup/tech timing. | ||
silver_fox
Canada243 Posts
On August 02 2008 14:20 waterdragon wrote: At least for me, I keep playing the same people over and over again (obviously with other people thrown in to keep it from getting too boring). That way you and hopefully your group of friends improves at almost the same rate, and you can try out strategies and see what wins against someone who knows your playstyle. The other important thing is looking back at your games and seeing what you did wrong. It's not enough just to play- one must review their mistakes to see what you can do to make yourself better. Especially in mirror matches, and to some extent in every mu, reviewing what the other person did, and what you saw should tell you things that may be as simple as scout more, or as complex as matchup/tech timing. the bad thing is my rl friends SUCK at starcraft .. they aren't serious about it and even though APM isn't everything, theirs is 30 and below. i was thinking of trying to find an active clan that would help criticize my games. the problem is i bet most active clans are too good and would rather recruit better players, and the nonactive ones won't be able to help as much. ... and holy.. 700 games? .. you must be improving though as going from D- to D (<850 to 2600 ) is a huge improvement id say. maybe i should start getting help instead of analyzing replays by myself and get 2nd and 3rd opinions. ill post some replays later on. | ||
OMin
United States545 Posts
that doesn't seem all that great to me considering how much i was playing (since its summer, probably like 7 games a day) but anyways... sometimes when I watch my own replays, I don't know what I did wrong. I mean, I find things that I know I could've done better, but past stuff like scouting a proxy or certain build (like if I didn't know they FE'd), I usually don't know whats wrong. It's not like by watching my own replays, I'll start coming up with crazy timing pushes and stuff it's just so much easier if somebody experienced tells you what you could've done to succeed where you failed in each situation. | ||
SilverSkyLark
Philippines8437 Posts
I was very eager to start at the iCCup and I got schooled on basic build orders and strategies. It really took me a while to get basic BO's and another while (which was a little longer) to actually get them to work in actual games. I have a rough 100-130 apm, its a little low I know but it can shoot up to 230 when I get 2 gate zeal harassed (which is such a bitch). I don't care much about my apm, as long as I get my BO right and my timings right, I'm fine with that. | ||
[X]Ken_D
United States4650 Posts
On August 02 2008 15:00 kilika wrote: the bad thing is my rl friends SUCK at starcraft .. they aren't serious about it and even though APM isn't everything, theirs is 30 and below. i was thinking of trying to find an active clan that would help criticize my games. the problem is i bet most active clans are too good and would rather recruit better players, and the nonactive ones won't be able to help as much. ... and holy.. 700 games? .. you must be improving though as going from D- to D (<850 to 2600 ) is a huge improvement id say. maybe i should start getting help instead of analyzing replays by myself and get 2nd and 3rd opinions. ill post some replays later on. There are tons of clans on bnet which aren't too overwhelmingly good and may be actively looking for members. Some have 20-30+ members and at least a few are good. For many, it is for socializing or playing for fun rather than hardcore training. All my rl friends stop playing starcraft. I play with online friends that share the same passion. Against lower skill level, it is easier to practice more. Against someone a lot higher, it's about trying to win by staying alive. lol | ||
silver_fox
Canada243 Posts
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Liquid`Drone
Norway28552 Posts
biggest single improvement I ever had was when I started hotkeying buildings :p | ||
Naib
Hungary4843 Posts
In all honesty, I never thought that having positive stats ever since the first day I entered bnet counts for something, but it means I (was) at least somewhat talented, right? ![]() Edit: Eriador is a b**ch for having a X-1 record vs me, that one win being a KoC PvRT, yay ![]() | ||
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Liquid`Drone
Norway28552 Posts
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OMin
United States545 Posts
i dont hotkey buildings past early game because im afraid of running out of control groups for units.. especially in a matchup like tvz where you have many marines + tanks+ medics + sci vessels for a total of at least 5 groups so does that mean you guys just hotkey 1 or 2 buildings just so you can double hit the hotkey to bring them to the screen (and thus quickly lead you to the rest of ur production facilities?) | ||
NewJulyZerg
Canada29 Posts
Now Im using protoss to learn the basics of hotkeying units and buildings cause they are the easiest to learn with ![]() | ||
ForAdun
Germany986 Posts
On August 03 2008 06:49 Liquid`Drone wrote: hotkeys are sooooo key focus on them all the time even if it makes you a faggy spammer who has 220 apm while sucking ass biggest single improvement I ever had was when I started hotkeying buildings :p Second that. I'd just recommend using the F-keys instead of hotkeying building. Some say it's favoritism - I say it's better. It's up to you. In the early game I use hotkeys for my first few buildings. Even the vespene geyser but I'm a freak. Later on I overwrite these hotkeys with units. As soon as hotkeys are your second nature you can go and learn to play without them for two main reasons. Firstly you'll learn not to mess up your hotkeys. It's important to not add every single new unit to your army instantly or by intuition because depending on the situation this might screw up your gameplan. Lets say in TvZ you have a group of 9 mutalisks along with an overlord playing the harassment game, then you add 2 new mutalisks while moving around the enemy's base. You even realize that the new mutalisks are flying straight into some m&m's that are moving out but you're too busy harassing somewhere else at the same time so you can't control these 2 mutalisks because they don't have an individual hotkey. You want to avoid those situations but you also want to do this gosu harassment so you have to use your hotkeys carefully. This is where true multitasking lies in. It's hard but if you keep trying you'll eventually end up with a strongly improved overall game sense and you'll be better prepared for different scenarios. This skill is an important tool that you need to not lose control in a confusing game. Secondly you'll learn a different kind of unit control. You'll learn to use your mouse and every useful key that is not a hotkey to the max in stressful scenarios. You will learn to control several groups of different unit types splattered over 2 or 3 screens. You'll also learn to be extremely quick end efficient at every task you make, not wasting crucial seconds for unneccessary things. You'll learn to prioritize. All that and much more. But I still think starting with using hotkeys in all situations is better. The rest starts when you're already pretty good. | ||
Shauni
4077 Posts
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