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Bot on ladder - Page 7

Forum Index > BW General
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Crimson)S(hadow
Profile Blog Joined July 2007
Philippines851 Posts
6 hours ago
#121
On September 22 2026 01:06 [sc1f]eonzerg wrote:
any replay with pluto playing zerg ? :D


been looking for that too, all i could find is this, but its not pluto

"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
cha0
Profile Joined March 2010
Canada518 Posts
5 hours ago
#122
On September 22 2026 01:06 [sc1f]eonzerg wrote:
any replay with pluto playing zerg ? :D


Not against a human but this is from the finals:
https://dgant.github.io/openbw-replay-viewer/?rep=https://davechurchill.ca/starcraft/cog/results/2026/replays_final/00004-PLUT_PURP.REP

Pluto as zerg vs PurpleWave as toss
quaristice
Profile Joined February 2021
155 Posts
5 hours ago
#123
occurs to me that the bot can't forget to rebuild a lost floating barracks or ebay or make mistakes like that bc it's always got awareness of its build options
Jealous
Profile Blog Joined December 2011
10382 Posts
4 hours ago
#124
On September 22 2026 02:17 quaristice wrote:
occurs to me that the bot can't forget to rebuild a lost floating barracks or ebay or make mistakes like that bc it's always got awareness of its build options

That might be a bit of a stretch IMO, but would need confirmation from someone with more knowledge. In my experience up until now, this is precisely the kind of thing that humans are better at than AI. AI doesn't "remember" or "know" things like that on its own without being "told," usually? Maybe this one is different but historically it has felt like the case. So, in theory possible, but not a guarantee.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
quaristice
Profile Joined February 2021
155 Posts
4 hours ago
#125
On September 22 2026 02:27 Jealous wrote:
Show nested quote +
On September 22 2026 02:17 quaristice wrote:
occurs to me that the bot can't forget to rebuild a lost floating barracks or ebay or make mistakes like that bc it's always got awareness of its build options

That might be a bit of a stretch IMO, but would need confirmation from someone with more knowledge. In my experience up until now, this is precisely the kind of thing that humans are better at than AI. AI doesn't "remember" or "know" things like that on its own without being "told," usually? Maybe this one is different but historically it has felt like the case. So, in theory possible, but not a guarantee.


from what i understand from reading the author's explanations is that when it looks at the possible orders it can give "build a factory/turret" is either enabled or disabled and it's always looking at all its possible orders it can give. it's part of the state of the world that it's "told", to use your wording
PurpleWave
Profile Joined January 2021
11 Posts
4 hours ago
#126
@Jealous Any good bot in the last decade would replace a lost building if it needed to. Not a category of error you see.

Rule-based bots can't really "forget" anything because they are not limited by attention. PurpleWave, for example, knows everything it wants to make for the next few minutes (though the preferences may change) and has pretty good estimates on what frame each of them will be able to start.

If having an ebay is considered more important than the next tank, PurpleWave will replace the ebay immediately and know exactly how delayed the tank will be as a result (which may then impact when it needs to add the next supply depot, etc). The whole economy is simulated minutes into the future.

@cha0 Lots of replays here of Pluto as all races against other bots from the COG tournament it just won.
Jealous
Profile Blog Joined December 2011
10382 Posts
4 hours ago
#127
On September 22 2026 02:41 PurpleWave wrote:
@Jealous Any good bot in the last decade would replace a lost building if it needed to. Not a category of error you see.

Rule-based bots can't really "forget" anything because they are not limited by attention. PurpleWave, for example, knows everything it wants to make for the next few minutes (though the preferences may change) and has pretty good estimates on what frame each of them will be able to start.

If having an ebay is considered more important than the next tank, PurpleWave will replace the ebay immediately and know exactly how delayed the tank will be as a result (which may then impact when it needs to add the next supply depot, etc). The whole economy is simulated minutes into the future.

@cha0 Lots of replays here of Pluto as all races against other bots from the COG tournament it just won.

Cool, always glad to be corrected on stuff like this 🙂 I guess "good" is the operative word here; working my way up through SCHNAIL a couple years ago, I recall seeing instances where the AI would be floating resources instead of replacing lost buildings, so I took the broader view. Furthermore, given that Pluto came from a different development background than other AI, I didn't want to jump to conclusions, though it seems I ended up doing just that. Thanks for clarifying, and apologies to quaristice for my error 🙏
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
CostaCustoms
Profile Joined September 2026
2 Posts
1 hour ago
#128
I had this thought with mine, a specific channel on BNET you type !Play or something, and you join its game. Currently my bot doesnt need a seperate instance to play on, sure if you want to play 2 SCR games side by side you would need to use a VM or something. SCR doesnt expose an "api" like previous 1.16. you cannot inject (at least i havent figured out how) into SCR without warden shutting the game down. simple read and writes at a USER level make my bot play just as a BWAPI style bot played.


On September 21 2026 03:29 PurpleWave wrote:
Show nested quote +
On September 21 2026 03:09 TT1 wrote:
would it be hard to implement some type of custom game mode on SB with high level bots you can pick to play vs? could eventually add a ranking system or something, like a 1v1 challenger game mode vs AI bots or something, dunno the difficulty in creating something like that tho


That's what SCHNAIL is.

It would be reasonable to offer it (consensually) on either Battle.net or Shield Battery if:

- There existed a Remastered client with bot support but *without* enabling ladder abuse (this is tricky)
- Someone is willing to foot the bill for servers which host and run the bots

Bots generally require a dedicated CPU core per game for adequate performance. Pluto requires 8 CPU cores or a GPU (does not have to be modern). That's on top of needing to host the remote instance of StarCraft.

These constraints explain the design of SCHNAIL: It's in 1.16.1 and the bots run locally on your machine. That has its own downsides (antiviruses/Windows Defender frequently quarantine BWAPI or its bots. And some players don't have adequate hardware to run the bots)


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