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[24H] mmr bot on USWest - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Suridotpe
Profile Joined February 2023
1 Post
February 08 2023 19:32 GMT
#41
Why change the minimun mmr to 1650, I think all should be acepted
TT1
Profile Blog Joined December 2008
Canada10058 Posts
Last Edited: 2023-02-08 22:31:21
February 08 2023 22:20 GMT
#42
i got banned from bgh autobalance cus it said my mmr was below 1650, it should be much higher than that tho
+ Show Spoiler +
[image loading]


was there an mmr reset or something? also it seems like there's no other lobby except that 1 :D

On February 09 2023 04:32 Suridotpe wrote:
Why change the minimun mmr to 1650, I think all should be acepted


i think there should be several different ranges tbh, it sucks when there's 4 high level players with 2 lower lvl players in the game, makes for very uneven matches

although if there's not enough players you run into the problem of having to wait way too long for a game
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 09 2023 00:34 GMT
#43
On February 09 2023 04:32 Suridotpe wrote:
Why change the minimun mmr to 1650, I think all should be acepted


There are usually 1~2 bot running games that are below 1650, just unlucky they got bugged out this afternoon while I went to sleep, the min MMR game lobby is only 1 that didn't get bugged out today :D still fixing everytime some kind of issue comes up, so theres that.
别问,问就是查无此人。
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 09 2023 00:36 GMT
#44
On February 09 2023 07:20 TT1 wrote:
i got banned from bgh autobalance cus it said my mmr was below 1650, it should be much higher than that tho
+ Show Spoiler +
[image loading]


was there an mmr reset or something? also it seems like there's no other lobby except that 1 :D

Show nested quote +
On February 09 2023 04:32 Suridotpe wrote:
Why change the minimun mmr to 1650, I think all should be acepted


i think there should be several different ranges tbh, it sucks when there's 4 high level players with 2 lower lvl players in the game, makes for very uneven matches

although if there's not enough players you run into the problem of having to wait way too long for a game


TT1 might be hard to recognize by OCR, but if you play in one of the normal lobby today, it should 90% time fix the recognition issue. If not contact me here, I will take a look and manually get you fixed up. The only reason I am confident putting up 1650 lobby is due to the system's name recognition got way better ( after you play 1 game in non 1650 lobbies )

The system should upgrade your name recognition to the new system.
别问,问就是查无此人。
TT1
Profile Blog Joined December 2008
Canada10058 Posts
February 09 2023 01:37 GMT
#45
kk thx
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 09 2023 11:12 GMT
#46
02/09/2023 Update:
https://24hbwmmrbot.azurewebsites.net/dashboard/3v3 The site had been upgraded! Now you can see player profile page, and you can see the match MMR change for each match, as well as a list of match history, the best part? Every match's replay is downloadable!!!
别问,问就是查无此人。
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
February 09 2023 13:46 GMT
#47
On February 09 2023 20:12 PurE)Rabbit-SF wrote:
02/09/2023 Update:
https://24hbwmmrbot.azurewebsites.net/dashboard/3v3 The site had been upgraded! Now you can see player profile page, and you can see the match MMR change for each match, as well as a list of match history, the best part? Every match's replay is downloadable!!!

Very nice! Thanks for the replay links!

If you need a suggestion: a match history would be nice, not on user profiles, but a global match list (latest/newest on top).
https://repmastered.icza.net
TT1
Profile Blog Joined December 2008
Canada10058 Posts
February 10 2023 02:00 GMT
#48
[24H]MMR_BOT_03: Kicking player player3 for using illegal name, name too short

Hawk got banned xd
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 10 2023 04:04 GMT
#49
On February 10 2023 11:00 TT1 wrote:
[24H]MMR_BOT_03: Kicking player player3 for using illegal name, name too short

Hawk got banned xd


When the name is too short it adds a bit complication to the system to correlate a user's ID in lobby to actual ID in game.

So sometime it messes up the whole balancing due to unrecognized names. That's why I have restricted it to not let short name user join the game. But however, people can contact me here, and I will set up "office hour" to scan people's ID in a lobby, and that will white list the user to play.
别问,问就是查无此人。
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 10 2023 08:00 GMT
#50
02/10/2023 Update:
Short name kick are disabled, since system have been stablized, it should be relatively easy to catch up on those now.

In this case Hawk or anyone should be able to join without issue now.
别问,问就是查无此人。
roflcopter317
Profile Joined February 2023
1 Post
Last Edited: 2023-02-10 11:48:20
February 10 2023 11:47 GMT
#51
i saw the part about the bot detects users by using an image/screengrab. not sure if this is useful but the bot has trouble figuring out between a capital "i" and lowercase L. Iegend vs Legend (capital "i" vs. L). just figured I'd throw it out there. Really cool bot btw
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 10 2023 12:43 GMT
#52
On February 10 2023 20:47 roflcopter317 wrote:
i saw the part about the bot detects users by using an image/screengrab. not sure if this is useful but the bot has trouble figuring out between a capital "i" and lowercase L. Iegend vs Legend (capital "i" vs. L). just figured I'd throw it out there. Really cool bot btw

I am aware of it. Don’t really have a set in stone plan for if. As it affects balancing. I am leaning toward always pick highest rate from the collided or spoofed ID. So if legit user is higher ranking. The spoof person will just lose a lot.

And by the way the way MMR is calculated is using individual score. So it is not heavily impacted by the mmr difference by you and people on the opposite team. It has a confidence level on how sure the system think where a player should rank. As you peek on the top of ladder. The top player is not punished for losing due to bad teammate and such.
别问,问就是查无此人。
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
Last Edited: 2023-02-10 13:13:37
February 10 2023 13:13 GMT
#53
Add GoldLich#21150 => General Lobby LilacWight#21113 => 1650+ Lobby for easeier access!
别问,问就是查无此人。
tec27
Profile Blog Joined June 2004
United States3705 Posts
February 10 2023 22:06 GMT
#54
On February 10 2023 21:43 PurE)Rabbit-SF wrote:
Show nested quote +
On February 10 2023 20:47 roflcopter317 wrote:
i saw the part about the bot detects users by using an image/screengrab. not sure if this is useful but the bot has trouble figuring out between a capital "i" and lowercase L. Iegend vs Legend (capital "i" vs. L). just figured I'd throw it out there. Really cool bot btw

I am aware of it. Don’t really have a set in stone plan for if. As it affects balancing. I am leaning toward always pick highest rate from the collided or spoofed ID. So if legit user is higher ranking. The spoof person will just lose a lot.

And by the way the way MMR is calculated is using individual score. So it is not heavily impacted by the mmr difference by you and people on the opposite team. It has a confidence level on how sure the system think where a player should rank. As you peek on the top of ladder. The top player is not punished for losing due to bad teammate and such.

I don't really get why you're bothering with OCR for this stuff, it just seems like an inherently flawed approach. You can copy the text out of lobby chat very easily, why don't you select the whole chat contents (ctrl+a) and copy it and read the names out of that?
Can you jam with the console cowboys in cyberspace?
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 11 2023 00:40 GMT
#55
On February 11 2023 07:06 tec27 wrote:
Show nested quote +
On February 10 2023 21:43 PurE)Rabbit-SF wrote:
On February 10 2023 20:47 roflcopter317 wrote:
i saw the part about the bot detects users by using an image/screengrab. not sure if this is useful but the bot has trouble figuring out between a capital "i" and lowercase L. Iegend vs Legend (capital "i" vs. L). just figured I'd throw it out there. Really cool bot btw

I am aware of it. Don’t really have a set in stone plan for if. As it affects balancing. I am leaning toward always pick highest rate from the collided or spoofed ID. So if legit user is higher ranking. The spoof person will just lose a lot.

And by the way the way MMR is calculated is using individual score. So it is not heavily impacted by the mmr difference by you and people on the opposite team. It has a confidence level on how sure the system think where a player should rank. As you peek on the top of ladder. The top player is not punished for losing due to bad teammate and such.

I don't really get why you're bothering with OCR for this stuff, it just seems like an inherently flawed approach. You can copy the text out of lobby chat very easily, why don't you select the whole chat contents (ctrl+a) and copy it and read the names out of that?


Duh, brilliant idea. I feel kinda stupid to not think about it. I didn’t want to change any blizzard files or say registry key. But this copy paste is nice. But my system already can get the information needed now. The copy paste still wouldn’t resolve which exact spoofer is on which player slot.
别问,问就是查无此人。
J. Corsair
Profile Joined June 2014
United States470 Posts
February 11 2023 12:00 GMT
#56
This is an awesome project, thank you very much for contributing to the BW community in such a manner. One of the reasons the community has stayed around and kicking for so long is great members like this.
“...it is human nature, I suppose, to be futile and ridiculous.” - Scaramouche
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States713 Posts
February 11 2023 14:59 GMT
#57
As a reminder, add bot to your friend list!

Add bot as a friend, catch it easier!
GoldLich#21150 => General Lobby
PlumGnoll#21363 => General Lobby
LilacWight#21113 => 1650+ Gosu Lobby for easier access!
别问,问就是查无此人。
sitonchair
Profile Joined April 2022
9 Posts
February 11 2023 17:36 GMT
#58
Some top players abuse by canceling when they see unfavorable teams.

Also... new accounts are a problem. I think the 50 game requirement from EU is good for that reason.
ted.
Profile Joined October 2008
United States85 Posts
February 12 2023 00:51 GMT
#59
I think the requirement of 50 wins was overkill. I hadn't played bw in a long ass time and I have very little time these days and it took me fricken ages on euro to get 50 wins. It makes it inaccessible to returning players.

Maybe like 20-30 total games played to stop instant random smurfs or something, but 50 wins is a bit much IMO.

Also, it would be nice if you could see a players record not just win%. It's a nice thing to look at IMO. And seeing game length would be cool to know which reps to download if you want to watch some.

Lastly, how many bots do you currently have and how quickly do they fill up? I haven't been on lately but do you need any type of support in getting more bots up if there is demand for it? I'm sure people, myself included, would chip in if you needed to buy some more accounts with bw.

Thanks for all your work!
The best way to predict your future is to create it
End1ess
Profile Joined September 2012
Canada77 Posts
February 12 2023 04:26 GMT
#60
Yes, the top player leave if they have bad player in their team. I thought it's free to play SC (Remastered need to pay).
I don't mind noob in my team but some don't even know how to play. Put some effort in learn the 25yrs old game first before ruin someone else' game.
For new account make them join game vs. computer(s) to earn MMR, first before playing 3v3.
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