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Well there's no denying that AT has a big edge over RT, you get to pick your ally and races (this will get adjusted with better MMR weightings/handicaps in future seasons).
That said, at lower lvls the main problem comes from the lack of activity (this gets compounded during BSL seasons), which causes more team mismatches. We've been talking about a lot of these issues (mainly related to RT/griefers etc), there's some solutions but workload-wise the devs are already doing as much as they can.
For now we're prioritizing long term self-sufficiency projects like improving the netcode/latency. We know about all these issues tho, I'm out there with you guys. I see it, i talk to players from all skill lvls. Not much can be done at this stage other than increasing the player pool, the work the devs are putting in is to add features to make this happen. There's no magic wand to make all this stuff happen overnight tho.
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On February 13 2022 06:59 Jealous wrote:Show nested quote +On February 13 2022 06:11 Optimate wrote: I have same problem as Mutaller. Get roflstomped over and over again by team stackers. You didn't even know how to make units follow each other (twice btw, among other things) so I don't think the opposing team is the problem here. Maybe you just need to get better at the game? Sorry to call you out like this but perspective is important. When a noob blames smurfs or "team stackers" like they aren't using the ladder as intended, it sort of loses its potency. Well yes. He is a noob ( by your description a super noob ) And he still trying to have fun in a videogame playing on shield battery. How do you balance that ? Im sure there are many like him. Should they do CPL for months ? I actually think a non ranked MM will help a lot.In theory good teams will not play such system. More casual and less competitive is something positive when you are just starting.
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United States41670 Posts
On February 13 2022 06:59 Jealous wrote:Show nested quote +On February 13 2022 06:11 Optimate wrote: I have same problem as Mutaller. Get roflstomped over and over again by team stackers. You didn't even know how to make units follow each other (twice btw, among other things) so I don't think the opposing team is the problem here. Maybe you just need to get better at the game? Sorry to call you out like this but perspective is important. When a noob blames smurfs or "team stackers" like they aren't using the ladder as intended, it sort of loses its potency. I don’t know how to make units follow. How do you do it?
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On February 13 2022 08:05 KwarK wrote:Show nested quote +On February 13 2022 06:59 Jealous wrote:On February 13 2022 06:11 Optimate wrote: I have same problem as Mutaller. Get roflstomped over and over again by team stackers. You didn't even know how to make units follow each other (twice btw, among other things) so I don't think the opposing team is the problem here. Maybe you just need to get better at the game? Sorry to call you out like this but perspective is important. When a noob blames smurfs or "team stackers" like they aren't using the ladder as intended, it sort of loses its potency. I don’t know how to make units follow. How do you do it? move hotkey then left click the unit you want the selected unit to follow
i came back to starcraft from a 10+ years break and i had to look this up again after a game i had where i tried to do it and i couldn't remember or figure out how. it's not really very obvious
edit: worth noting that it's pretty sluggish and weird compared to just doing it manually, just saves apm is all
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United States41670 Posts
It’ll be handy for observers with carriers vs wraiths or something though. Thank you.
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On February 13 2022 09:42 KwarK wrote: It’ll be handy for observers with carriers vs wraiths or something though. Thank you. wat
Is this dry Bri-ish humor
On February 13 2022 07:28 [sc1f]eonzerg wrote:Show nested quote +On February 13 2022 06:59 Jealous wrote:On February 13 2022 06:11 Optimate wrote: I have same problem as Mutaller. Get roflstomped over and over again by team stackers. You didn't even know how to make units follow each other (twice btw, among other things) so I don't think the opposing team is the problem here. Maybe you just need to get better at the game? Sorry to call you out like this but perspective is important. When a noob blames smurfs or "team stackers" like they aren't using the ladder as intended, it sort of loses its potency. Well yes. He is a noob ( by your description a super noob ) And he still trying to have fun in a videogame playing on shield battery. How do you balance that ? Im sure there are many like him. Should they do CPL for months ? I actually think a non ranked MM will help a lot.In theory good teams will not play such system. More casual and less competitive is something positive when you are just starting. I don't have a problem with that suggestion at all, I think it's a potentially* good idea. I was opposed to the assessment that he has the same problems as the poster above when the problem of not being good enough is a personal one.
* further subdividing the playing population might be bad
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@TT1 was Blood Bath a map that seriously might be added to 2v2? Would be hilarious perhaps for a season.
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sure why not, could be 1 of our classic maps eventually
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Social/unranked system would be pretty good imo. Admittedly I don't play 2v2, but that's more because it already feels a very established scene, and if your face doesn't fit (skill not up to same level as community) then you quickly become ostracized. I think a social playlist would help in making it more inclusive.
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Wonder how 2v2’s on Blood Bath at A rank would look like.
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On February 12 2022 08:35 banga_ph wrote:Show nested quote +On February 11 2022 08:31 tec27 wrote:On February 10 2022 11:22 banga_ph wrote:On February 10 2022 04:50 tec27 wrote:On February 08 2022 11:26 banga_ph wrote: Thanks for the quick reply! Would it be possible to have a map pack link added in Shield Battery to get the maps manually? It's sort of a pain to maintain and distribute things outside of our existing map system so I don't plan on it, but could you explain why you want to download the maps separately? Maybe we can try to solve that in some other way It would be much easier to have them in one folder to access for practice games. Currently can't seem to find some of these maps. Even a downloadable link for a zip file with all the maps would do. Anyway just a suggestion if it can be implemented. So if you're playing on ShieldBattery, you don't need to have them at all, you can just pick them out of the Official Maps list when you create a lobby. Were you confused about that part, or are you trying to play on them outside of ShieldBattery? Yes trying to play them outside of Shield Battery. We may add a map download feature or something similar in the future, but as it is now I don't think I really have the time or energy to try and support people that want to play outside of ShieldBattery. Our goal, after all, is for people to use our client.
On February 14 2022 10:15 psyCrowe wrote: Social/unranked system would be pretty good imo. Admittedly I don't play 2v2, but that's more because it already feels a very established scene, and if your face doesn't fit (skill not up to same level as community) then you quickly become ostracized. I think a social playlist would help in making it more inclusive. I appreciate the desire, but I think adding things like this without a corresponding increase in the player-base size would do a lot more harm than good at this point.
The main issue with the 2v2 as it stands is the amount of people in it: the queue is empty enough such that it's almost always forced into picking any 4 players, regardless of their MMR, and thus matches can often be lopsided. There are also a number of people who create new accounts quite frequently (thus resetting their MMR away from their actual skill), which makes it very hard to balance matches. Some of these things will be addressed in the next season as we move to a different MMR system, but without more players it's likely the matchmaker can't really do a whole lot about balancing matches well. Finding ways to get more players needs to generally be our priority, but this also often means we can't spend a ton of time smoothing out rough edges on existing features.
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What future changes might the developers be considering? I used to think Shield Battery would not succeed but my mind was blown away since I've been using it the last couple months. Sorry for being a doubting Thomas. Great job team!
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Croatia9462 Posts
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"Live match streaming Jump into in-progress matches and watch them live, with all the benefits of ingame observing."
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The new built-in map making features surprise me. I mean, we can already achieve all of that, can't we? It would also bind a map to SB, so in that regard it's obviously a good lock-in move
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3v3 matchmaking will be great when it happens, keep up the good work!
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