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Progamer Habits (Micro/Macro/etc)

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Twinkle Toes
Profile Joined May 2012
United States3605 Posts
Last Edited: 2017-09-19 22:37:55
September 19 2017 15:12 GMT
#1
So I just marathoned on a few Protoss games (FPVODs and from replay packs), specifically Bisu's and Jangbi's, and I want to share a few habits that I noticed. This ones are Bisu's since I think I watched 30+ of hs games (not exaggeration) and maybe only 10 of Jangbi's (mostly his finals). I may do Jangbi and Stork and even Flash later, but here's Bisu for now.

  1. Bisu boxing is flexible, depending on where his pointer is in relation to the units. But he does upper left to lower right +-70% of the time. In comparison, Stork seems to box upper left to lower right maybe 90% of the time, I have to watch more of his vods/replays. and Jangbi is upper left to lower right also, but maybe only 88% of the time.
  2. Nexus is 3, scouting probe is 1, first zealot is 2. All games. No exception
  3. F2 is main production. F3 is natural, later he changes this to his rally point, usually outside the natural, and F4 is flexible, usually areas of of his opponents of areas where he expects/initiates engagements. This changes more than five times in mid to long games
  4. EDIT: Sorry, to clarify, His armies have hotkeys, but during engagement, in the midst of actual battles, he never uses the hotkey but controls the unit individually. He only uses hotkeys for key units like hts, dts in worker lines, arbiters
  5. He selects unit one by one in large engagements. Others manage their units in engagements by mass selecting/boxing and patroling or attacking. Bisu never does this during engagement proper, He fucking selects each units, unless he needs to fall back or move forward when he wins the engagements
  6. And the crazy thing is, he rarely misclicks, even in wild unit compositions of zealot, dt, dragoon, archon, where unit size and chaos are enough to cause some misclicks.
  7. He always hotkeys the first few shuttles at 5.
  8. He rarely spams right click. His rally point form production building is almost always only 1 click, same with his right click/move command of his army.
  9. In PvZ, he always positions the camera more to the enemy units side just before engagements without looking at his own army. This normally occurs when he wants to storm.
  10. He tends to spam on boxing though, in varying sizes for no apparent reason. Maybe its a mouse accuracy check for him, trying to get the measure of his mouse sensitivity.
  11. Nevertheless, he is the least dizzying of all the high-apm players. With 300-400 apm, and having perhaps the best micro of all players, it is really surprising how purposeful and clear his unit selection and control are. Effort, Fantasy, Jaedong, and Sea are the worst. Their FPVODs give me migraine.
  12. There is nothing much to say about his macro. It's not organized, he does not follow the natural grid where buildings and pylons may align. He does not even align small buildings to pylons, such as forge or citadel. its always one hex higher or lower. and the only logic seems to be that gateways need to have exit for fatass dragoons and the path to the rally point need to be at least "rallyable". After those, the layout is fair game

Have you noticed habits from your favorite progamers? Post them here. (For purposes of uniformity and clarity, maybe include the following key information: Building hotkeys, unit hotkey, F keys, army control, spam habits, and other unique quirks and )

Bisu - INnoVation - Dark - Rogue - Stats
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
September 19 2017 15:40 GMT
#2
grouping armies are somewhat matter, but hotkeys aren't that relatively important compare to grouping armies.
Use whatever the comfortable hotkeys you are familiar with. Same for Screen hotkeys.

For me(Scan), I use F2 MAIN/MACRO BUILDINGS, F3 2ND BASE, F4 RALLY PT

Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.


Trying my best for ASL, ASTL
JungleTerrain
Profile Joined January 2012
Chile799 Posts
September 19 2017 15:54 GMT
#3
Bisu doesn't hotkey his army? That's not true, I watch his stream a fair amount and of course he does. Or are you talking about something else?
www.broodwarmaps.net
letian
Profile Blog Joined May 2010
Germany4221 Posts
Last Edited: 2017-09-19 16:29:49
September 19 2017 16:28 GMT
#4
wow. nice analysis!
Watching Bisu FPVODs gives pleasure to my eyes like an oddlysatisfying gif.
ortseam
Profile Joined April 2015
996 Posts
September 19 2017 16:32 GMT
#5
Zero is the closest to Bisu from all Zergs. Hero/Effort/Larva/JD usually play around 400 apm, while Zero would usually stay like Bisu, in the 300-350 apm region. Effort is my favorite, but Zero's cleaner play is less stressful to watch
Rococo
Profile Joined May 2011
United States331 Posts
September 19 2017 16:43 GMT
#6
Is Bisu not clearly hotkeying his armies in this game? That's just the first one I opened. I don't watch much Bisu.

I can't imagine not hotkeying Protoss armies for large-scale movements around the map. Perhaps in very scrappy, action-packed games where engagements are small and frequent he doesn't.
JWD[9]
Profile Blog Joined November 2015
364 Posts
Last Edited: 2017-09-19 17:35:41
September 19 2017 17:35 GMT
#7
Artosis:
    1. Doesn't use his upper lip to eat hot soup with a spoon.
    2. Does not blow on spoon with hot soup to cool it before scraping it off with his less temperature sensitive teeth.
ReTr0[p.S]
Profile Joined March 2005
Argentina1590 Posts
Last Edited: 2017-09-19 17:51:21
September 19 2017 17:50 GMT
#8
Bisu hotkeys his armies by units. All Zeals one hotkey, all Goons another hotkey, etc.
Siz)Beggar
Profile Joined May 2008
United States339 Posts
September 19 2017 19:05 GMT
#9
bisu uses 1-2 for units early 3 nexus 4-0 gws and the occasional 5-6 for robo in certain mus f2 for main f3 nat late game 1-5 units 6-0 gws
Demurity
Profile Joined April 2011
United States424 Posts
September 19 2017 19:57 GMT
#10
On September 20 2017 00:40 LaStScan wrote:
grouping armies are somewhat matter, but hotkeys aren't that relatively important compare to grouping armies.
Use whatever the comfortable hotkeys you are familiar with. Same for Screen hotkeys.

For me(Scan), I use F2 MAIN/MACRO BUILDINGS, F3 2ND BASE, F4 RALLY PT

Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.





Yessss so important. Many times build placement can fuck you up, like it fucked me up on Gladiator... not enough build space
|Terran|
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2017-09-19 20:43:30
September 19 2017 20:40 GMT
#11
point 12 is not true watch his gateway building on CB in start pos there is a clear path/vision with the gateway placement
(he places them more or less in a circle around the pylons edging the ramps of the base he gets to put alot of gateways in this way and the units can stream out easy/fast no dragoon will get stuck in his setup
Cheesefome
Profile Joined May 2016
311 Posts
Last Edited: 2017-09-19 21:34:18
September 19 2017 21:15 GMT
#12
Bisu clearly hot keys his stuff and he does miss click often.

It's unrealistic not to hot key at such a high lvl.

About 12:39 he miss clicks his probe by a large margin and 17:12.


I noticed he miss clicked his zealots somewhere at the beginning of the video. Saw it quite a bit actually.

Think maybe you just aren't catching it quick enough. Damn koreans are fast.

While we're on the subject of accuracy, I'd like to mention, both shinee and scan both have some legit accuracy. Haven't seen much of shinee's streams but the few that i have watched, did impress me. To bad he doesn't stream as often as one would like.
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 19 2017 22:39 GMT
#13
On September 20 2017 01:43 Rococo wrote:
Is Bisu not clearly hotkeying his armies in this game? That's just the first one I opened. I don't watch much Bisu.

I can't imagine not hotkeying Protoss armies for large-scale movements around the map. Perhaps in very scrappy, action-packed games where engagements are small and frequent he doesn't.

I clarified the point, thanks for pointing this out. He hotkeys but never actually uses them in engagements,
Bisu - INnoVation - Dark - Rogue - Stats
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 19 2017 22:44 GMT
#14
On September 20 2017 00:40 LaStScan wrote:
Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.

Yes, this is standard. Which is why I pointed out Bisu's layout since it is strange for someone as meticulous as him. Fantasy and Jangbi has neat layout as long as they can help it. There was one terran or protoss player who was well known for his ocd building placement, I don't remember who though... someone remembers?
Bisu - INnoVation - Dark - Rogue - Stats
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 19 2017 22:48 GMT
#15
On September 20 2017 06:15 Cheesefome wrote:
Bisu clearly hot keys his stuff and he does miss click often.

It's unrealistic not to hot key at such a high lvl.

About 12:39 he miss clicks his probe by a large margin and 17:12. https://youtu.be/zVS5yxLAaks?t=12m32s

I noticed he miss clicked his zealots somewhere at the beginning of the video. Saw it quite a bit actually.

Think maybe you just aren't catching it quick enough. Damn koreans are fast.

While we're on the subject of accuracy, I'd like to mention, both shinee and scan both have some legit accuracy. Haven't seen much of shinee's streams but the few that i have watched, did impress me. To bad he doesn't stream as often as one would like.

Maybe sample size. As I've said, I watched 30+ games, with perhaps 5 or more engagements in each. and during engagements, he rarely misses when he micros his attack, pulling and covering for units.

And by the way, I'm referring to misclicks in micro during engagements, when micro actually matters, and not when clicking a zealot walking across the map.
Bisu - INnoVation - Dark - Rogue - Stats
Glioburd
Profile Joined April 2008
France1911 Posts
September 19 2017 22:50 GMT
#16
Talking about that, I'm always amazed how FlaSh's legendary macro is that good with such ugly bases.
"You should hate loosing, but you should never fear defeat." NaDa.
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
Last Edited: 2017-09-19 23:01:14
September 19 2017 23:01 GMT
#17
On September 20 2017 07:44 Twinkle Toes wrote:
Show nested quote +
On September 20 2017 00:40 LaStScan wrote:
Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.

Yes, this is standard. Which is why I pointed out Bisu's layout since it is strange for someone as meticulous as him. Fantasy and Jangbi has neat layout as long as they can help it. There was one terran or protoss player who was well known for his ocd building placement, I don't remember who though... someone remembers?


Horang2
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
September 20 2017 00:01 GMT
#18
On September 20 2017 07:50 Glioburd wrote:
Talking about that, I'm always amazed how FlaSh's legendary macro is that good with such ugly bases.


It's really only his depots that are scattered everywhere, the rest of his base is pretty organized.
www.broodwarmaps.net
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
September 20 2017 01:02 GMT
#19
I've wondered about Flash's depots. Does placing them semi-randomly foul up incoming doom drops/recalls, or does it really just not matter?
May the BeSt man win.
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 01:38 GMT
#20
On September 20 2017 10:02 Djabanete wrote:
I've wondered about Flash's depots. Does placing them semi-randomly foul up incoming doom drops/recalls, or does it really just not matter?

I think this is the reason. I mean of all the buildings in bw, depots are the easiest to neatly align, yet terrans almost never do it.
Bisu - INnoVation - Dark - Rogue - Stats
ii.blitzkrieg
Profile Joined November 2006
Canada1122 Posts
September 20 2017 01:39 GMT
#21
Pretty sure he places them carefully in the first few minutes but when the action picks up he just starts throwing them down as quickly as possible, to get back to the important stuff ASAP. That's why they start to get into a somewhat random formation, as long as it's in the general area he wants it in, it's good enough.
iloveoov / Flash / Fantasy / Midas / Boxer -BW forever
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 01:40 GMT
#22
On September 20 2017 08:01 Ethelis wrote:
Show nested quote +
On September 20 2017 07:44 Twinkle Toes wrote:
On September 20 2017 00:40 LaStScan wrote:
Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.

Yes, this is standard. Which is why I pointed out Bisu's layout since it is strange for someone as meticulous as him. Fantasy and Jangbi has neat layout as long as they can help it. There was one terran or protoss player who was well known for his ocd building placement, I don't remember who though... someone remembers?


Horang2

Yes!
Look at this beauty:
[image loading]

Meanwhile, Bisu. He cant even be bothered to build the beacon, forge, and observatory around the pylon properly. And look at those marco stargates!
[image loading]
Bisu - INnoVation - Dark - Rogue - Stats
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 01:43 GMT
#23
On September 20 2017 10:39 ii.blitzkrieg wrote:
Pretty sure he places them carefully in the first few minutes but when the action picks up he just starts throwing them down as quickly as possible, to get back to the important stuff ASAP. That's why they start to get into a somewhat random formation, as long as it's in the general area he wants it in, it's good enough.

Even in early games before actual supermicro map jumping occurs, terrans just normally put down their depots loosely close to each other without any attempt to be snug and aligned. This has to be intentional.
Bisu - INnoVation - Dark - Rogue - Stats
ii.blitzkrieg
Profile Joined November 2006
Canada1122 Posts
September 20 2017 01:58 GMT
#24
On September 20 2017 10:43 Twinkle Toes wrote:
Show nested quote +
On September 20 2017 10:39 ii.blitzkrieg wrote:
Pretty sure he places them carefully in the first few minutes but when the action picks up he just starts throwing them down as quickly as possible, to get back to the important stuff ASAP. That's why they start to get into a somewhat random formation, as long as it's in the general area he wants it in, it's good enough.

Even in early games before actual supermicro map jumping occurs, terrans just normally put down their depots loosely close to each other without any attempt to be snug and aligned. This has to be intentional.


What do you mean by snug and aligned, also what time period are we talking about in a game? If it's done intentionally it might depend on position/match up, you don't want to have a bunch of depots stacked on top of each other restricting unit movement to deal with muta harass or drops for example. Do you have any examples of what you're talking about, because that's not my experience, or maybe it's just semantics.
iloveoov / Flash / Fantasy / Midas / Boxer -BW forever
THE Sliggy
Profile Blog Joined September 2017
Australia65 Posts
September 20 2017 02:27 GMT
#25
I seem to recall FiSheYe[pG] having beautiful bases.
Sliggy: Remastered
onlystar
Profile Joined March 2015
United States971 Posts
September 20 2017 05:58 GMT
#26
On September 20 2017 10:38 Twinkle Toes wrote:
Show nested quote +
On September 20 2017 10:02 Djabanete wrote:
I've wondered about Flash's depots. Does placing them semi-randomly foul up incoming doom drops/recalls, or does it really just not matter?

I think this is the reason. I mean of all the buildings in bw, depots are the easiest to neatly align, yet terrans almost never do it.


no speed is what matters for him he will throw them down even in the middle of a push
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
September 20 2017 06:25 GMT
#27
On September 20 2017 10:43 Twinkle Toes wrote:
Show nested quote +
On September 20 2017 10:39 ii.blitzkrieg wrote:
Pretty sure he places them carefully in the first few minutes but when the action picks up he just starts throwing them down as quickly as possible, to get back to the important stuff ASAP. That's why they start to get into a somewhat random formation, as long as it's in the general area he wants it in, it's good enough.

Even in early games before actual supermicro map jumping occurs, terrans just normally put down their depots loosely close to each other without any attempt to be snug and aligned. This has to be intentional.

I remember terrans used to do that vs protoss because of reavers.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
TT1
Profile Blog Joined December 2008
Canada10008 Posts
September 20 2017 06:32 GMT
#28
On September 20 2017 10:40 Twinkle Toes wrote:
Show nested quote +
On September 20 2017 08:01 Ethelis wrote:
On September 20 2017 07:44 Twinkle Toes wrote:
On September 20 2017 00:40 LaStScan wrote:
Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.

Yes, this is standard. Which is why I pointed out Bisu's layout since it is strange for someone as meticulous as him. Fantasy and Jangbi has neat layout as long as they can help it. There was one terran or protoss player who was well known for his ocd building placement, I don't remember who though... someone remembers?


Horang2

Yes!
Look at this beauty:
[image loading]

Meanwhile, Bisu. He cant even be bothered to build the beacon, forge, and observatory around the pylon properly. And look at those marco stargates!
[image loading]


well horang2 can't make goons from 1 of his gates due to his simcity
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
riotjune
Profile Blog Joined January 2008
United States3393 Posts
Last Edited: 2017-09-20 06:35:49
September 20 2017 06:34 GMT
#29
Is Flash building depots two at a time? You know what happens when you try to place them next to each other sometimes the first building scv will get in the way of the second, canceling it. So unless you want to waste attention babysitting them, it's probably best to throw down the depots spaced out slightly (however ugly) and get back to the real important stuff because routine depot building is low priority on the list, unless you get supply blocked noob
onlystar
Profile Joined March 2015
United States971 Posts
September 20 2017 08:36 GMT
#30
On September 20 2017 15:32 TT1 wrote:
Show nested quote +
On September 20 2017 10:40 Twinkle Toes wrote:
On September 20 2017 08:01 Ethelis wrote:
On September 20 2017 07:44 Twinkle Toes wrote:
On September 20 2017 00:40 LaStScan wrote:
Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.

Yes, this is standard. Which is why I pointed out Bisu's layout since it is strange for someone as meticulous as him. Fantasy and Jangbi has neat layout as long as they can help it. There was one terran or protoss player who was well known for his ocd building placement, I don't remember who though... someone remembers?


Horang2

Yes!
Look at this beauty:
[image loading]

Meanwhile, Bisu. He cant even be bothered to build the beacon, forge, and observatory around the pylon properly. And look at those marco stargates!
[image loading]


well horang2 can't make goons from 1 of his gates due to his simcity



Exactly why is not a good setup bisu never makes a setup like this he will make 5gate setup so that the inner gateway exit is not blocked ..
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 08:53 GMT
#31
On September 20 2017 17:36 onlystar wrote:
Show nested quote +
On September 20 2017 15:32 TT1 wrote:
On September 20 2017 10:40 Twinkle Toes wrote:
On September 20 2017 08:01 Ethelis wrote:
On September 20 2017 07:44 Twinkle Toes wrote:
On September 20 2017 00:40 LaStScan wrote:
Building placements are important for Terran and Protoss. It might ruin your game if you build too randomly.
For Zerg, somewhat does(for simcity/sunken line), but not as much as other two races.

Yes, this is standard. Which is why I pointed out Bisu's layout since it is strange for someone as meticulous as him. Fantasy and Jangbi has neat layout as long as they can help it. There was one terran or protoss player who was well known for his ocd building placement, I don't remember who though... someone remembers?


Horang2

Yes!
Look at this beauty:
[image loading]

Meanwhile, Bisu. He cant even be bothered to build the beacon, forge, and observatory around the pylon properly. And look at those marco stargates!
[image loading]


well horang2 can't make goons from 1 of his gates due to his simcity



Exactly why is not a good setup bisu never makes a setup like this he will make 5gate setup so that the inner gateway exit is not blocked ..

Testament to his ocd planning. He plans full ahead which gates will not summon dragoons lol
Bisu - INnoVation - Dark - Rogue - Stats
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2017-09-20 09:32:50
September 20 2017 09:30 GMT
#32
Can't tell if you're joking, You don't always have that flexability sometimes you only need to produce dragoons not zealots
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 09:50 GMT
#33
On September 20 2017 18:30 onlystar wrote:
Can't tell if you're joking, You don't always have that flexability sometimes you only need to produce dragoons not zealots

I'm serious. Anyone who has played BGHXXXXX 999999 as toss knows this is a bad layout even with unlimited money and units, although it's cute looking. All Im saying is, Horang2, ocd and all, must have planned this ahead that 1/6 of hist gates will not produce dragoons. In the name of looking pretty, damn effectiveness.
Bisu - INnoVation - Dark - Rogue - Stats
onlystar
Profile Joined March 2015
United States971 Posts
September 20 2017 10:18 GMT
#34
It's not bgh... when you must produce goons to not die having gateways that can't be used is not efficient
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 10:25 GMT
#35
Don't be dumb and misunderstand the use of examples and elucidations. What I am saying is, maybe for Horang2 having a neat and pretty layout is very important that he can justify having 1/6 of his gateways not producing dragoons. That's his quirk, and he knows full well the consequences of that.
Bisu - INnoVation - Dark - Rogue - Stats
onlystar
Profile Joined March 2015
United States971 Posts
September 20 2017 11:19 GMT
#36
Okey maybe it's smart to mention that "quirk" next time instead of how neat and pretty things look lol
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 12:25 GMT
#37
His quirk is that he wants his layout neat and pretty, despite it not being optimal. I don't get why you find that so hard to understand
Bisu - INnoVation - Dark - Rogue - Stats
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2017-09-20 12:47:08
September 20 2017 12:43 GMT
#38
It looked like you were praising the setup for how neat and pretty it was not knowing&mentioning the downsides of the setup
TT1
Profile Blog Joined December 2008
Canada10008 Posts
Last Edited: 2017-09-20 13:14:44
September 20 2017 13:12 GMT
#39
well he could be used to his setup and skip making goons from that gate, its possible.

when i get a corner base (2nd main base expo) i just spam gates close to each other (many of which have blocked exits for goons) and only make zeals and hts from those gates, my goal is just to have a ton of gates on 1 screen so i can spam units asap.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
September 20 2017 13:38 GMT
#40
@onlystar, see post #31. yeah, misunderstanding on our part.
@tt1, yes.

any zerg player here? do zergs have a standard of optimal building layout?
Bisu - INnoVation - Dark - Rogue - Stats
Navane
Profile Blog Joined February 2007
Netherlands2748 Posts
September 25 2017 14:00 GMT
#41
ASL4 Ro16 Group A + Show Spoiler +
Does flash play with his pants unzipped? He clearly zips them up after he won his group. You can see it just after the gg. Buttoning up, zipping up, drinking water.
papapanda
Profile Joined April 2010
Taiwan326 Posts
September 25 2017 14:30 GMT
#42
On September 25 2017 23:00 Navane wrote:
ASL4 Ro16 Group A + Show Spoiler +
Does flash play with his pants unzipped? He clearly zips them up after he won his group. You can see it just after the gg. Buttoning up, zipping up, drinking water.
https://www.youtube.com/watch?v=sRjC2ruGi1Y&t=1h30m14s


+ Show Spoiler +
https://youtu.be/sRjC2ruGi1Y?t=5405

Here's a relink with a timestamp.
That's hilarious if it's true. Even flash gets a hard on watching flash play.
Demurity
Profile Joined April 2011
United States424 Posts
September 25 2017 14:42 GMT
#43
Doesn't everyone zip their pants up after they're finished fucking someone

heyooo
|Terran|
duke91
Profile Joined April 2014
Germany1458 Posts
September 25 2017 14:42 GMT
#44
Well he may have gotten fatter and is too cheap to buy new pants? Been there done that
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
September 25 2017 15:27 GMT
#45
Where do you think he keeps his ruler!
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Starlightsun
Profile Blog Joined June 2016
United States1405 Posts
September 28 2017 06:19 GMT
#46
On September 25 2017 23:42 Demurity wrote:
Doesn't everyone zip their pants up after they're finished fucking someone

heyooo


Zing
Kula
Profile Blog Joined January 2008
United States140 Posts
October 21 2017 17:47 GMT
#47
> Nexus is 3, scouting probe is 1, first zealot is 2. All games. No exception
I believe he uses 4 for nexus.

PvZ
1 Scout -> Zealots
2 Builder -> Zealots
3 Misc -> Goons
4 Nexus -> Templars + Others
5 Gateway -> Obs
6 Forge -> Core -> Gateway
7 Stargate -> Gateway
8 Gateway
9 Gateway
0 Corsairs

> F2 is main production. F3 is natural, later he changes this to his rally point, usually outside the natural, and F4 is flexible, usually areas of of his opponents of areas where he expects/initiates engagements. This changes more than five times in mid to long games
How do you know exactly which funtion key he uses?

Also I don't think he uses a rally point hotkey, at least I've never seen it watching his fpvods. Maybe you can link one with a timestamp.

I think he hotkeys 5-9 and uses those hotkeys to rally to his natural or uses his gateway/screen hotkey -> clicks gateway -> screen hotkey to natural nexus and then quickly shifts up to rally.

Also, I've not seem him actually use this 'flexible' screne hotkey. Can you link some fpvods where he does that?
Like above^, it's probably f2 - main nexus, f3 - gates, f4 - natural nexus.

> EDIT: Sorry, to clarify, His armies have hotkeys, but during engagement, in the midst of actual battles, he never uses the hotkey but controls the unit individually. He only uses hotkeys for key units like hts, dts in worker lines, arbiters
> He selects unit one by one in large engagements. Others manage their units in engagements by mass selecting/boxing and patroling or attacking. Bisu never does this during engagement proper, He fucking selects each units, unless he needs to fall back or move forward when he wins the engagements
This definitely isn't true. For large army engagements, he will box many units to split them properly. Of course spell casters, he will select them individually.

> He always hotkeys the first few shuttles at 5.
Looking at his replays, this is flexible, I've seen it at 4 also.
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