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I wonder what to check/uncheck in the settings to configure SCR for lowend/old computers to makes it easier for the pross/graphic card ? Can someone write a small guide on this subject please.
I have specs slightly above the minimal config which is:
Processor: Intel® Pentium® D ou AMD™ Athlon™ 64 X2 Intel Core 2 Duo E6600 (2.4 GHz) or AMD Athlon 64 X2 5000+ (2.6 GHz) Graphic card; NVIDIA® GeForce; 6800 (256 MB) or ATI™ Radeon™ X1600 Pro (256 MB) or NVIDIA GeForce 8800 GT (512 MB) or ATI Radeon HD 4850 (512 MB) RAM: 2 GB RAM
but it still lags a lot. Thanks in advance.
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On August 16 2017 01:42 ppp87 wrote: I wonder what to check/uncheck in the settings to configure SCR for lowend/old computers to makes it easier for the pross/graphic card ? Can someone wrote a small guide on this subject please.
I have cpu specs above the minimal config which is:
Processor: Intel® Pentium® D ou AMD™ Athlon™ 64 X2 Intel Core 2 Duo E6600 (2.4 GHz) ou AMD Athlon 64 X2 5000+ (2.6 GHz) Graphic card; NVIDIA® GeForce; 6800 (256 MB) or ATI™ Radeon™ X1600 Pro (256 MB) or NVIDIA GeForce 8800 GT (512 MB) or ATI Radeon HD 4850 (512 MB) RAM: 2 GB RAM
but it still lags a lot. Thanks in advance.
Does it still lag in the 'brood war' mode?
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no, in pixel mode it works perfectly.
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i have the same problem. But my CPU it's ever worst :D
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I think it's not really possible to play it on old PC's because when engine launches it's already running on newer engine. Play 1.16.1 if it's not a big deal for you, if you want new graphics then upgrade.
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From programming experience I would guess that the particle effects + dynamic lighting are the most demanding of the new features so try turning those off. Setting FPS limit to around your average FPS should help keep the game smoother as well.
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The game doesn't even remember my settings properly. Such a buggy release.
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Those system requirements on Blizzard's site are outdated. The game right now is horribly optimized and uses a fuckload of VRAM (over 1GB), more than Starcraft 2 or DotA 2 require at their highest settings.
If you want to play the game in HD without "real time lighting", you need a GPU with at least 1.5 GB of VRAM. If you don't have that much VRAM, your FPS will plummet because Starcraft will use your slower system RAM to make up for it.
If you want to play with HD with "real time lighting" you need at least 2.2GB of VRAM. Right now the game just locks you out of that setting if you don't have that much VRAM.
CPU requirement is not too demanding, you can get away with the 10-year-old C2D E6300 or X2 4400.
Hopefully Blizzard isn't too greedy and is willing invest a little bit to their development team to work on a patch that reduces the VRAM usage through optimizations and texture compression. For Christ's sake, even Battlefield 1 at 1080p ultra settings 2x AA uses at most 1.9 GB of VRAM because DICE made sure it would work smoothly (50-60 FPS avg.) with 2GB cards like GTX 670, GTX 960, HD 6950, et al. Instead it looks like they spent their money on marketing and bribing PC Gamer.
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On August 16 2017 08:31 Lazare1969 wrote: Those system requirements on Blizzard's site are outdated. The game right now is horribly optimized and uses a fuckload of VRAM (over 1GB), more than Starcraft 2 or DotA 2 require at their highest settings.
If you want to play the game in HD without "real time lighting", you need a GPU with at least 1.5 GB of VRAM. If you don't have that much VRAM, your FPS will plummet because Starcraft will use your slower system RAM to make up for it.
If you want to play with HD with "real time lighting" you need at least 2.2GB of VRAM. Right now the game just locks you out of that setting if you don't have that much VRAM.
CPU requirement is not too demanding, you can get away with the 10-year-old C2D E6300 or X2 4400.
Hopefully Blizzard isn't too greedy and is willing invest a little bit to their development team to work on a patch that reduces the VRAM usage through optimizations and texture compression. For Christ's sake, even Battlefield 1 at 1080p ultra settings 2x AA uses at most 1.9 GB of VRAM because DICE made sure it would work smoothly (50-60 FPS avg.) with 2GB cards like GTX 670, GTX 960, HD 6950, et al. Instead it looks like they spent their money on marketing and bribing PC Gamer.
Oh wow, I didn't realise SC: R is that demanding. I got a new PC in 2015 (hardware spec is mainly 2014), so it's decent with SC: R.
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yeah it is a shame that you can't run lightning effects on a decent notebook that usually runs D3 or SC 2 no problem. Also a a lot if mac users and people with older Nvidia cards report a lot of low resolution textures on battle.net forums. I'd wait for a first run od patches.
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For comparison, here are some games that a GTX 560 Ti 1GB graphics card can handle at 60+ FPS average on medium to high settings at 1080p:
CounterStrike Global Offensive
![[image loading]](https://i.imgur.com/DpSsF5o.jpg)
League of Legends
![[image loading]](https://i.imgur.com/cdtj6CU.jpg)
Overwatch
![[image loading]](https://i.imgur.com/kLblb3J.jpg)
GTA V
![[image loading]](https://i.imgur.com/qtOTBZS.jpg)
F1 2015
![[image loading]](https://i.imgur.com/k0oEV2a.jpg)
Far Cry 4
![[image loading]](https://i.imgur.com/XhCkxlM.jpg)
Mirror's Edge: Catalyst
![[image loading]](https://i.imgur.com/4TiLXHi.jpg)
Battlefield 1
![[image loading]](https://i.imgur.com/EHwAbMV.jpg)
Starcraft 2
![[image loading]](https://i.imgur.com/j8fhdxZ.jpg)
Now here is a game that frequently dips to an unplayable ~15 FPS on the GTX 560 Ti because Blizzard decided that 1.2 GB of VRAM (video RAM) usage is totally acceptable and that optimizations like texture compression is for losers.
Starcraft: Remastered
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I have Intel HD Graphics 620 on my laptop (i7-7500u integrated) and it runs SC:R just fine ON LINUX WITH WINE. So I think performance problems are definitely due to some bug/driver issue etc.
For comparison, I get around 60 FPS on low with the lowest 16:9 resolution in SC2 with medium sized armies.
Obviously I have more VRAM because the iGPU will just use system RAM so that might be the issue, but it shouldn't be, especially because even if a dGPU runs out of memory it can just swap with system RAM. SC:R must be hogging too much.
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wow i didn't know scr had a performance issue like that
the games infamous for being super easy to run too...
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