![[image loading]](https://scontent.fhou1-1.fna.fbcdn.net/v/t31.0-8/18738385_1506937279337694_722721750955430037_o.jpg?oh=8cea4a5060a0247c7843d4ad90ad5692&oe=59A07A47)
New Zerg Victory Screen
Forum Index > BW General |
EsX_Raptor
United States2801 Posts
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JungleTerrain
Chile799 Posts
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TelecoM
United States10667 Posts
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Freakling
Germany1526 Posts
And all the scales and spikes along its carcass are also new. Original graphics only had a basically smooth snake body. I can see why they are doing this, the in-game sprite has those spikes, after all, probably to give it more definition and make the movement look more believable, but I already feel this is going a bit too far in the direction SC2 did, where they glued some more of this and additional that all over the units until they looked completely ridiculous... | ||
yB.TeH
Germany414 Posts
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iFU.pauline
France1515 Posts
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razorsuKe
Canada2000 Posts
On May 27 2017 11:34 GGzerG wrote: Looks really well done, can't wait to see the Protoss one as well now. Probably one of these but touched up? ![]() ![]() | ||
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c3rberUs
Japan11286 Posts
a) the eyes need to stand out more b) guardians at the back c) the claw-scythe looks over-drawn (can't think of a better term) I didn't want to comment about this hydra's bulkiness because I can't remember why it feels bad. It turned out to be the SC2 hydra... | ||
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HaN-
France1919 Posts
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Weavel
Finland9221 Posts
Here is original for comparison: ![]() | ||
B-royal
Belgium1330 Posts
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CobaltBlu
United States919 Posts
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TaShadan
Germany1965 Posts
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Freakling
Germany1526 Posts
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fabiano
Brazil4644 Posts
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outscar
2832 Posts
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c3rberUs
Japan11286 Posts
imo, a good balance would be like my little sketch (warning: this is obviously not professional material) + Show Spoiler + ![]() | ||
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IntoTheWow
is awesome32273 Posts
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Luddite
United States2315 Posts
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Wrath
3174 Posts
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