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The Berserker Iris' In-Depth Analysis of Camelot - Page 2

Forum Index > BW General
43 CommentsPost a Reply
Prev 1 2 3 Next All
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
April 21 2017 14:01 GMT
#21
He's also got a YouTube channel which is super exciting. :O
kiss kiss fall in love
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
Last Edited: 2017-04-21 14:23:26
April 21 2017 14:15 GMT
#22
Was a good read... I wanna see more content like this!!!!

Good work!

I would agree with most, if not all of his arguments as well.
from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
Piratezerg
Profile Joined January 2017
54 Posts
April 21 2017 15:24 GMT
#23
Oh man the Berserker! Love this effing guy! Amazing read.
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2017-04-21 15:52:20
April 21 2017 15:51 GMT
#24
I love that laugh in the intro for his youtube videos. Reminds me of Toshiro Mifune. So manly.

Not gonna lie though, was hoping the youtube would have some English. Guess he had someone translate the article for him?
LEGEND!! LEGEND!!
St3MoR
Profile Joined November 2002
Spain3256 Posts
April 21 2017 16:33 GMT
#25
Nice read!!! Thanks for the translation :D
Prophet in TL of the Makoto0124 ways
Harem
Profile Joined November 2007
United States11390 Posts
April 21 2017 16:36 GMT
#26
On April 22 2017 00:51 Chef wrote:
I love that laugh in the intro for his youtube videos. Reminds me of Toshiro Mifune. So manly.

Not gonna lie though, was hoping the youtube would have some English. Guess he had someone translate the article for him?

Listed in credits
Moderator。◕‿◕。
Waxangel
Profile Blog Joined September 2002
United States33347 Posts
April 21 2017 17:01 GMT
#27
Whoa, was this made specifically for TeamLiquid?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TwiggyWan
Profile Blog Joined December 2013
France329 Posts
April 21 2017 17:48 GMT
#28
awesome article, i hope to read more like these in the future!
No bad days
Bengalaas!!
Profile Joined April 2017
15 Posts
April 21 2017 17:51 GMT
#29
YEES moaaaaaarrr!!. more progamer insights for us mere mortals!
atrox_
Profile Joined November 2010
United Kingdom1710 Posts
April 21 2017 18:18 GMT
#30
On April 22 2017 02:01 Waxangel wrote:
Whoa, was this made specifically for TeamLiquid?


Seems odd that he would get an article translated to promote his youtube which is in Korean on an English site
lemmata
Profile Blog Joined October 2013
468 Posts
April 21 2017 18:24 GMT
#31
On April 22 2017 02:01 Waxangel wrote:
Whoa, was this made specifically for TeamLiquid?

Yes and no. He made a video about it and we reached out to him to talk with us about his thoughts in a form that we could more easily translate.

On April 22 2017 03:18 atrox_ wrote:
Show nested quote +
On April 22 2017 02:01 Waxangel wrote:
Whoa, was this made specifically for TeamLiquid?

Seems odd that he would get an article translated to promote his youtube which is in Korean on an English site

Since he did not request any compensation for the help, it seemed appropriate to do something. He does upload games there, so no Korean is needed to watch those.
On April 21 2017 21:04 Marl wrote:
Excellent read, disgusting map. Flash not getting toppled anytime soon.

Well, they have shown willingness to revise maps during a tournament. It might end up being okay by the finals. If you get lucky, it's also possible to play some mirror matchups on bad maps.
Freakling
Profile Joined October 2012
Germany1529 Posts
April 21 2017 18:33 GMT
#32
Well, one of the obvious steps to take would be to make the map bigger (like 128x112). However, since that would basically mean redoing the whole map from scratch (actually not quite as bad, if basic shapes are kept the same, so stuff can just be copied over), it is probably out of scope.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
April 21 2017 19:08 GMT
#33
On April 22 2017 03:33 Freakling wrote:
Well, one of the obvious steps to take would be to make the map bigger (like 128x112). However, since that would basically mean redoing the whole map from scratch (actually not quite as bad, if basic shapes are kept the same, so stuff can just be copied over), it is probably out of scope.


Was thinking the same thing, I know you suggested this already.

I think the problem with the third gas base is that while it may be easy for the Zerg to get, it is also easy for the Terran to get. Then the 4th gas base is really hard for zerg to get/hold. By that time Terran is switching over to mech.

I think it is important for the Third to be easy for Zerg but not easy for Terran, here it is easy for both.

And the Protoss vs Terran matchup seems to be a distance problem. The larger map size would help, and this would allow Protoss more time to react to a Terran's actions. Also there might be a need for more buildable space in the mains or somewhere else.
www.broodwarmaps.net
O.P.
Profile Joined October 2007
Sweden109 Posts
April 21 2017 19:39 GMT
#34
Can't Outsider be fixed by narrowing the choke to the natural? Or does that break something else?
duke91
Profile Joined April 2014
Germany1458 Posts
April 21 2017 19:42 GMT
#35
On April 22 2017 04:08 JungleTerrain wrote:
Show nested quote +
On April 22 2017 03:33 Freakling wrote:
Well, one of the obvious steps to take would be to make the map bigger (like 128x112). However, since that would basically mean redoing the whole map from scratch (actually not quite as bad, if basic shapes are kept the same, so stuff can just be copied over), it is probably out of scope.


Was thinking the same thing, I know you suggested this already.

I think the problem with the third gas base is that while it may be easy for the Zerg to get, it is also easy for the Terran to get. Then the 4th gas base is really hard for zerg to get/hold. By that time Terran is switching over to mech.

I think it is important for the Third to be easy for Zerg but not easy for Terran, here it is easy for both.

And the Protoss vs Terran matchup seems to be a distance problem. The larger map size would help, and this would allow Protoss more time to react to a Terran's actions. Also there might be a need for more buildable space in the mains or somewhere else.


put more random neutral creep colonies.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
April 21 2017 20:05 GMT
#36
holy shit.. iris is making content for TL?
can i get my estro logo back pls
TheNewEra
Profile Joined March 2011
Germany3128 Posts
April 21 2017 20:19 GMT
#37
This is a great read! Thank you lemmata for helping to make this happen. IriS is one of my favourite players
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
FiWiFaKi
Profile Blog Joined February 2009
Canada9858 Posts
April 22 2017 06:09 GMT
#38
Thank you for the translation Lemmata. This kind of content is very nice, definitely pretty time consuming to do, but its definitely these kinds of contributions from the community that keep it going strong.

Camelot is a nice map to play at a lower level, certainly points to it being terran favored, but generally the onus is on protoss and zerg to find something to abuse to beat a very mechanically solid terran.

I think that a reasonably quick 4 base protoss economy can be quite effective, reasonably easy position to hold, and throwing army into the terran seems fairly effective here, hard for terran to take a 4th. If he does though, the map split is inevitable, but I think the tools here are understated.

PvZ seems fine to me as well, multi pronged zerg attacks have potential, as well as the open area is good for zerg to fight in, but protoss has the benefit of having only two reasonably narrow choked to fight in with good positioning, as well as zerg having a harder time taking bases.

TvZ does look fairly hard for zerg to me, but they aren't my races so I don't know. With FS/CB meta sure, terran looks good, but I think we're neglecting other things that can be pulled out from the zerg arsenal. I've been enjoying the games on the map thus far.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
plast1c
Profile Joined June 2011
Germany99 Posts
April 22 2017 10:12 GMT
#39
Wonderful analysis, thank you!
kinda right, kinda wrong
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
April 22 2017 13:48 GMT
#40
Hey Iris, I miss your games. CJ fighting!
Shorts down shorts up, BOOM, just like that.
Prev 1 2 3 Next All
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