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BW General Discussion - Page 215

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BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50107 Posts
November 28 2017 13:04 GMT
#4281
On November 28 2017 09:25 konadora wrote:
just wondering, are there no professionally casted korean games at the moment? post ASL is getting to me


same honestly, but nothing at the moment, not even KCM

that said I'm also getting a lot of enjoyment from TLOpens ESL and CFCs.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
HaN-
Profile Blog Joined June 2009
France1919 Posts
November 28 2017 13:40 GMT
#4282
What we're missing is someone doing english casts of korean games. There is a gap to fill.
Calendaraka Foxhan
duke91
Profile Joined April 2014
Germany1458 Posts
November 28 2017 15:35 GMT
#4283
Yeah, I wished Sayle would cast more often random korean tournaments.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
iamho
Profile Joined June 2009
United States3347 Posts
Last Edited: 2017-12-02 05:24:22
December 02 2017 05:21 GMT
#4284
Any ETA on the next ASL? It seems like there hasn't been much in the way of korean tournaments recently.

On an unrelated note, anyone know why Larva's in the US?
sc19980331
Profile Joined March 2017
China1609 Posts
December 02 2017 05:44 GMT
#4285
http://www.teamliquid.net/forum/bw-tournaments/527382-20000-zotac-cup-masters-scrm-na-sa
Sunday- December 03, 2017 – Start 12PM
Players:
Larva (Z – KOR), Draco (P- EU), Legend (P- CN), & Finalist on December 02.

Format:
Double Elimination Bracket | Best of 3 matches in both Winners and Losers | Grand Finals will be a Best of 5.

Maps:
Circuit Breakers 1.0, Fighting Spirit, Tau Cross, Crossing Field, and Troy

Bracket:
Match 1: Draco vs Larva
Match 2: Legend vs December 02 Finalist

Prize Pool: 15K USD Total - 1st: $10K | 2nd: $3K | 3rd: $1K |4th: $1K
TL+ Member
sickkungen
Profile Joined July 2012
Sweden179 Posts
December 02 2017 19:17 GMT
#4286
Frustration coming through

Whoever decided that opening a menu window on the key to the right of 0 should get fired
onlystar
Profile Joined March 2015
United States971 Posts
December 02 2017 19:29 GMT
#4287
wow draco vs larva! what a matchup have to see this haha in 2017 wonderful
jimminy_kriket
Profile Blog Joined February 2007
Canada5500 Posts
December 02 2017 21:13 GMT
#4288
On December 03 2017 04:17 sickkungen wrote:
Frustration coming through

Whoever decided that opening a menu window on the key to the right of 0 should get fired

What do you mean?
life of lively to live to life of full life thx to shield battery
sickkungen
Profile Joined July 2012
Sweden179 Posts
December 02 2017 22:29 GMT
#4289
On December 03 2017 06:13 jimminy_kriket wrote:
Show nested quote +
On December 03 2017 04:17 sickkungen wrote:
Frustration coming through

Whoever decided that opening a menu window on the key to the right of 0 should get fired

What do you mean?


Seems it was just a problem with nordic layout. When I'm pressing to recall hotkey 0 and missclick to the right. The key to the right of 0 brings up the "Chat History" window. Was fixed by switching keyboard layout to non-nordic or whatever.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
Last Edited: 2017-12-04 21:43:21
December 04 2017 21:38 GMT
#4290
Has anybody else encountered a bug where dragoons get completely stuck and frozen out in open terrain? I've recorded a quick clip to show what I mean:



After the attack, each and every dragoon is frozen. You can see me frantically right clicking the ground but no unit moves. Even re-selected dragoons and continuing to right click does not get them to move. They only unfreeze when you move your mouse significantly far away from the original click position, as I do towards the end of the video. If you keep the mouse around the same area, you can right-click forever and it will not get the units out of the freeze.

I've had this happen pretty frequently when playing against the AI (regular melee match on the ladder version of Fighting Spirit), mostly when I'm quickly alternating between a-move/target fire and move commands. Like when the AI 12 zealot rush happens, it's very frequent when trying to kite that attack with dragoons. I'm not sure if this has happened to me in ladder matches and I've only noticed it with dragoons so far. I am aware of the dragoon movement and pathfinding issues but this is something I never noticed before SC:R. At the same time, it feels unlikely that I'm the first person to notice this... So maybe it's somehow just on my end? Any input would be appreciated.
Lorch
Profile Joined June 2011
Germany3675 Posts
December 04 2017 21:42 GMT
#4291
Yeah it's a well known bug. Just hit stop on them once and they are fine again.
Song1
Profile Joined January 2017
6 Posts
December 04 2017 21:43 GMT
#4292
From what I understand it's a well documented bug, you have to press hold position to unfreeze them.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
December 04 2017 21:55 GMT
#4293
Thanks, I have no idea how I never came across this particular bug in my couple of years of playing SC:BW before Remastered. I guess kiting with hold position instead of a-move prevents the issue since they get immediately unstuck with that?
ProMeTheus112
Profile Joined December 2009
France2027 Posts
December 05 2017 00:01 GMT
#4294
yes if you kite with hold position that will prevent that bug from happening
GTR
Profile Blog Joined September 2004
51427 Posts
December 07 2017 00:01 GMT
#4295
According to Draco, there will be a new map pool for the ladder approximately released sometime next week.
Commentator
Sero
Profile Joined October 2010
United States692 Posts
December 07 2017 05:12 GMT
#4296
On December 07 2017 09:01 GTR wrote:
According to Draco, there will be a new map pool for the ladder approximately released sometime next week.

Great news. I hope they remove FS and CB and replace them with island maps without geysers.
<3 FlaSh HiyA Stats HoeJJa
TT1
Profile Blog Joined December 2008
Canada10000 Posts
Last Edited: 2017-12-07 10:14:20
December 07 2017 07:17 GMT
#4297
Imo they shouldn't remove FS and CB, well at least not for a while. They're staple maps, if our next rotation has 6 good maps ppl can just veto CB and FS (we have 3 vetos). I'm sure there's pro players who'd rather stream on vanilla maps like FS and CB as opposed to league maps, just to hide their tendencies and stuff.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
December 07 2017 09:54 GMT
#4298
FS and CB are the two best maps we currently have in that god awful map pool. removing them would be insane.
elKa-ThE-FeArEd
Profile Joined October 2010
Sweden176 Posts
December 07 2017 11:00 GMT
#4299
hopefully they will add some 2players maps like destination or blue storm
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
December 07 2017 11:58 GMT
#4300
Hopefully they add some standard, but less used maps like La Mancha or Grand Line SE. I would love to see some more 3P and 2P maps.Especially something like Polaris Rhapsody.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
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