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Single Player Twilight Struggle ! - Page 2

Forum Index > BW General
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LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
August 11 2006 23:33 GMT
#21
its kind of fun, played it as zerg and after killing the first cerebrate with mass hydras i got trampled by an unstoppable wave of shit, money constantly <100 and i couldnt even defend it with pure hydra
https://www.twitch.tv/argsabbath/
Slayer91
Profile Joined February 2006
Ireland23340 Posts
August 11 2006 23:49 GMT
#22
"With pure hydra" Are the key words their
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
August 12 2006 00:22 GMT
#23
I think with zerg if you just make a wall of spore/sunk/lurk.. nothing will happen.
Moderator
spammerA
Profile Joined July 2006
China355 Posts
August 12 2006 01:09 GMT
#24
this map is hard because ... you really shouldnt move out with less than 2-2 upgrades marines (for super kakamutas 3+3 armor) or less than a group of tanks (for torrasque 4+5 armor, 800hp), by then the swarm should be coming from all directions, they hit you everywhere sometimes you dont respond properly and they add up on that side, which may quickly evolves to the cause of defeat.
Terran doesnt have any static anti-ground defense, you have to station troops all around your base while spare enough of them to make offense, 200/200 is not enough
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2006-08-12 02:04:13
August 12 2006 02:03 GMT
#25
On August 12 2006 08:12 Empyrean wrote:
I did it with a friend in 37 minutes. It was easy. After you get critical mass of MM/Tank/Vessel, you both roll out with 150 supply in units and kill everything that moves. After the Cerebrates die, units still spawn there, so that's pretty annoying. We both pretty much stopped caring about defense after we got our army out, so I was about half dead and my friend had two barracks, three depots and his cc left. Easy map.


lol i thought the point of the thread is to beat it as fast as you can alone X_X

haven't tried it yet but it's nice to see you made other versions
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
PersonMan
Profile Joined March 2006
United States113 Posts
August 12 2006 03:04 GMT
#26
Fun Map, I can take out 1 cerebrate around wave 50 or so with MM, Tank, Vessel but after that all the Guards and plague just slaughter me.... o.o
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
August 12 2006 04:10 GMT
#27
where is the normal version?
Teamliquidian townie
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
August 12 2006 04:48 GMT
#28
In the scenario folder.
BlueLaguna on West, msg for game.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
August 12 2006 06:24 GMT
#29
On August 12 2006 08:49 Slayer91 wrote:
"With pure hydra" Are the key words their

hey i was just having fun

On August 12 2006 09:22 Twisted wrote:
I think with zerg if you just make a wall of spore/sunk/lurk.. nothing will happen.

actually guardians and 3-3 mutas start coming
https://www.twitch.tv/argsabbath/
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 12 2006 18:38 GMT
#30
I feel proud no one can beat the map except me ^^
..and then I would, ya know, check em'. (Aka SpoR)
2dd
Profile Joined September 2005
Belgium421 Posts
August 12 2006 19:32 GMT
#31
am i stupid? but i really don't see the terran version...
paper
Profile Blog Joined September 2004
13196 Posts
August 12 2006 19:58 GMT
#32
On August 13 2006 04:32 2dd wrote:
am i stupid? but i really don't see the terran version...


its in your sc folder ... it came with patch >_>
Hates Fun🤔
2dd
Profile Joined September 2005
Belgium421 Posts
August 12 2006 20:09 GMT
#33
ow ok ^_^
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
August 13 2006 01:22 GMT
#34
How bout defenders of the galaxy?

thats a neat official ums
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
August 13 2006 09:19 GMT
#35
man i cant beat this map rofl

a tip for those who might try (who cares?), after a while most of the zerg forces are made of upgraded mutalisks

i managed to build an almost permanent defence with tanks and valkyries surrounding my base and even killed one cerebrate with a 10 tank and 6 valk army, but right then a massive amount of mutas started coming and simply walked over me (ok i had stopped making valk and switched to wraiths, that was silly )

with tank/valk this map can probably be won in under 45 min, possibly under 30, it just takes a shit-long time to build up 200-200 3-3 units, gets boring after a few tries
https://www.twitch.tv/argsabbath/
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 13 2006 11:31 GMT
#36
I start getting upgrades asap. You can get em pretty fast if you start out with 3 command centers and pump ass loads of scv at first.

Beware when building Air because there is triggers that make devourers spawn and they spawn faster the more air you have.

ps - is defenders of the galaxy even beatable at all? i think it just goes on forever.
..and then I would, ya know, check em'. (Aka SpoR)
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
August 13 2006 11:39 GMT
#37
On August 13 2006 03:38 CharlieMurphy wrote:
I feel proud no one can beat the map except me ^^


you're just "mad niggerish"
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
TheosEx
Profile Blog Joined July 2006
United States894 Posts
August 13 2006 11:42 GMT
#38
I admit, I was feeling pretty good when I started this map. Things were actually going great when I rolled out at about the fiften minute mark with 5 groups of MnM with 2/2 upgrades, a group of Tanks, and a couple of Vessels... with troops to spare for defense (Bunkers and Turrets with SCVs to repair)... or so I thought...

I just got done sieging to attack my first Cerebrate when Torsque and Guardians came out and wiped my shit out. And what did I have to show for all of this? Two dead spore colonies... I'm no pro, but I'm no uber noob either. I microed/macroed/multi tasked/etc. It seems pretty much like if you try to leave your base, you won't have anything left to defend. Of course, this was only my first try, but from a strategic point of view.... it seems like teching to Battlecruisers and Vessels with DMatrix and Irradiate is the only true solution. But alas, since I only played it once, I don't know how the triggers work exactly and people have already been mentioning that 3/3 Devourers pop up so this could be a pretty stupid strategy too.

Don't get me wrong, I think this map is beatable... but the real challenge is the time...
DarK]N[exuS
Profile Joined April 2006
China1441 Posts
August 13 2006 12:02 GMT
#39
On August 12 2006 08:12 Empyrean wrote:
I did it with a friend in 37 minutes. It was easy. After you get critical mass of MM/Tank/Vessel, you both roll out with 150 supply in units and kill everything that moves. After the Cerebrates die, units still spawn there, so that's pretty annoying. We both pretty much stopped caring about defense after we got our army out, so I was about half dead and my friend had two barracks, three depots and his cc left. Easy map.


Congrats on completing the map while ignoring the competition guidelines, and the bragging about it.
Where joy exists despair will always beckon.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
August 14 2006 00:39 GMT
#40
On August 13 2006 20:42 TheosEx wrote:
I admit, I was feeling pretty good when I started this map. Things were actually going great when I rolled out at about the fiften minute mark with 5 groups of MnM with 2/2 upgrades, a group of Tanks, and a couple of Vessels... with troops to spare for defense (Bunkers and Turrets with SCVs to repair)... or so I thought...

I just got done sieging to attack my first Cerebrate when Torsque and Guardians came out and wiped my shit out. And what did I have to show for all of this? Two dead spore colonies... I'm no pro, but I'm no uber noob either. I microed/macroed/multi tasked/etc. It seems pretty much like if you try to leave your base, you won't have anything left to defend. Of course, this was only my first try, but from a strategic point of view.... it seems like teching to Battlecruisers and Vessels with DMatrix and Irradiate is the only true solution. But alas, since I only played it once, I don't know how the triggers work exactly and people have already been mentioning that 3/3 Devourers pop up so this could be a pretty stupid strategy too.

Don't get me wrong, I think this map is beatable... but the real challenge is the time...

nukes seem to be the only "easy" way to win, and im not even sure its easy since there are overlords dancing around, but still, getting a few nukes in would do massive damage so its a good solution

mass bc might work if you abuse irradiate, but BC alone would die to devourers, mutas, hydras and spores
https://www.twitch.tv/argsabbath/
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