Average Posts Per Day 3952.25
Average Posts Per Week 27665.75
Posts made in the last week 2783
wowz0rs
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hentarion
United States280 Posts
Average Posts Per Day 3952.25 Average Posts Per Week 27665.75 Posts made in the last week 2783 wowz0rs | ||
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hasuprotoss
United States4690 Posts
Edit: There are only a handful of maps being played out in the Proleagues right now, most of the maps are classicals (like Guillotine). However, you could keep them in the pro maps until a certain time, like two years after it was last seen in a proleague. | ||
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panschk[FP]
Germany148 Posts
Some people still don't understand the importance of naming the file correctly, they should take their time to read;) There is a comments function for the maps, I don't get why nobody uses it. Just click on the mapname and you can rate and comment the map. In the next update, you will be able to set a password for the map you added, so you can edit your own map and don't need the admin-password. | ||
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Sorrow_eyes
United States1007 Posts
On June 25 2005 09:41 hentarion wrote: Total Posts 2812 Average Posts Per Day 3952.25 Average Posts Per Week 27665.75 Posts made in the last week 2783 wowz0rs yeah but his banned so w/e Anyways, Great map Risk, I think it hurts my eyes when I look up on it, too much scattered stuff lying around. ![]() | ||
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Tfums
Canada476 Posts
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Peatza
Sweden393 Posts
I asked this question to panschk earlier. What is it that makes a map into a "Classic”? Lost Temple is a classic no doubt about it... is it a question of how long the map has been out/known that decides if it has the right to be called a classic? Or is it a matter of how well known the map is trough the community? Some of the old b.net ladder maps were hardly ever played. Thought by now they are very old, but they may still not have the right to be called a classic since no one knows about them. Professional progaming maps can be famous and well known after their release in a matter of hours, but are far from being classics. So the question is how do we label a map to Classic? - On June 26 2005 09:59 Tfums wrote: rofl move my maps from pro to user-final please -.- Which ones would that be? | ||
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panschk[FP]
Germany148 Posts
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labcoated
Canada392 Posts
you could make a semi-pro division for final user maps that have seen some action on ladders or european tourneys or lower korean action. | ||
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hasuprotoss
United States4690 Posts
Ongamenet 2005: (4)Forte (4)LunatheFinal 2.1 (4)Neo Requiem 2.0 (4)R-Point (4)우산국 they can be found here: http://www.ongamenet.com/starleague/map/map.asp?mname=star_pro_sky2005 WCG 2005: (2)Paranoid Android (4)Gaia (4)Estrella (4)Azalea I think you already have these ![]() MBCgame 2005: (2)Raid-Assault 2 (3)Rush Hour (4)Luna the Final (4)R-Point The MBCgame might not be correct, but that's how I think it should be organized. | ||
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labcoated
Canada392 Posts
what do you do about maps that fit into more than one catagory? there has to be a priority (current league > old league > "semi pro" (not sure what to call it, but things like the MMi, WGTour customs, maybe WCG should be here) > final custom > beta custom. the point of the divisions should be to give people an idea of their alleged/earned quality, not to document every moment in their history. in that vein, perhaps the "semi pro" catagory should be reserved for formal competitions that are not considered as prestigious in the maps they used, which could vary season to season (remember the older gametv maps and things like that). it could be a kind of "lower competitions" catagory that still is more prestigious and indicitive of quality than an "unused" custom. | ||
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Tfums
Canada476 Posts
On June 26 2005 10:47 Peatza wrote: - I asked this question to panschk earlier. What is it that makes a map into a "Classic”? Lost Temple is a classic no doubt about it... is it a question of how long the map has been out/known that decides if it has the right to be called a classic? Or is it a matter of how well known the map is trough the community? Some of the old b.net ladder maps were hardly ever played. Thought by now they are very old, but they may still not have the right to be called a classic since no one knows about them. Professional progaming maps can be famous and well known after their release in a matter of hours, but are far from being classics. So the question is how do we label a map to Classic? - Show nested quote + On June 26 2005 09:59 Tfums wrote: rofl move my maps from pro to user-final please -.- Which ones would that be? The ones I, Troku[tC], made. They're league maps, but not pro-league maps. | ||
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Malmis
Sweden1569 Posts
On June 25 2005 09:35 Peatza wrote: - I've added a couple of really great maps by an Author named JoyDoM (at least I think that's his nick). His maps was used in a korean semi pro tournament, even got the replays from it. I don't know but to me I felt like it didn't get the attention it deserves, especially the maps. ![]() Actually the mapmaker's name is CrooollllllL and he made them for "JoyDom Star League". ![]() | ||
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hasuprotoss
United States4690 Posts
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Djin)Xuul(
Germany85 Posts
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Peatza
Sweden393 Posts
On June 26 2005 15:16 Tfums wrote: The ones I, Troku[tC], made. They're league maps, but not pro-league maps. Ok, I've changed it. On June 26 2005 15:35 Malmis wrote: Show nested quote + On June 25 2005 09:35 Peatza wrote: - I've added a couple of really great maps by an Author named JoyDoM (at least I think that's his nick). His maps was used in a korean semi pro tournament, even got the replays from it. I don't know but to me I felt like it didn't get the attention it deserves, especially the maps. ![]() Actually the mapmaker's name is CrooollllllL and he made them for "JoyDom Star League". ![]() Are you sure about the map makers’ name? I didn't know his name and assumed that his nick was JoyDoM ^^. The JoyDoM Star League was pretty short I believe and didn't have that famous names either. Do you have the URL for Mr. CrooollllllL's website of he still has any? I had a link to a site ones put it was moved or something. - I have changed the Author on all the maps who just had a "?" into the correct one. Also changed some "pro" to "classic" and vice versa. It's funny; the original Luna is made by Drunken Bird put the map maker i_terran takes all credit for making the modified version LunaTheFinalv2.1. Maybe i_terran is Drunken Bird but why would he have two different nicks... EDIT:Aaaah... now I see, CrooollllllL right. But he haven't made all the maps listed; Risky II and A better Day is made by other map makers. I will change the Authors. | ||
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panschk[FP]
Germany148 Posts
Well I just wanted to thank Paetza for his great work improving the mapbase. I want to add a replay-upload script, where you can upload replays from a specific map, so you get a list of replays played on a map when you klick on the maptitle. Do you think that's a good idea? | ||
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Starparty
Sweden1963 Posts
there should be a forum too, just to be able to give feedback on anything. when i visit the site i feel like i dont have any options | ||
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panschk[FP]
Germany148 Posts
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Peatza
Sweden393 Posts
Yay!! panschk[FP] banzaii!! | ||
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Starparty
Sweden1963 Posts
3 things though. 1. the forums, but i already told you that. 2. the quality. And i bet its the same thing here, it takes time to look through everything, but some maps simply doesnt seem to belong on your page knowing the goals you set up in your first posts. refering to maps like "mon" ... 3. The comments threads should be more visible.. then easily dissapear when they only consist on a number (x) right next to the mapname. i will definitely use this site specially since the uploading procces is SO easy!. all i can say is Great! If you're interested, me and hefty gladly would help you look over the maps from time to time to ensure the quality. im sure peatza would be glad to help too edit: oh peatza seems to be on it already :o | ||
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