• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:52
CEST 21:52
KST 04:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL83
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
WardiTV Mondays RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces Hiatus From ASL BW General Discussion [ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Summer Games Done Quick 2025! Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 619 users

[Map] Rosario - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 All
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
Last Edited: 2009-11-30 05:57:58
November 30 2009 05:57 GMT
#21
On November 30 2009 14:56 Nevuk wrote:
Watching those replays, it will be impossible to ever break a meching terran who sits in their base and turtles up to 200/200 , even if the zerg is significantly better. This type of map has worked on ones like say, Colloseum, however, the difference is Colloseum only allows for 3 bases with 3 gas, while this map allows for easy access to 4 bases, and an additional 1/4 gas, which is just enough to allow for sparse use of Vessels, or more plentifully, Valkyries.

I'm not actually sure if the Zerg would have the resources to win even if they took every other base on the map, short of very successful doom drops.


It wasn't truly tested so it's hard to say for sure, but for now, yes that's the case.

Also, updated to 1.3. Bottom geyser is now 500 instead of depleted.
POGGERS
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
Last Edited: 2009-11-30 06:12:35
November 30 2009 06:12 GMT
#22
On November 30 2009 14:19 konadora wrote:
Show nested quote +
On November 30 2009 14:15 iNfeRnaL wrote:
interesting idea, however taking a glance at it the naturals look really really hard to defend as protoss - how do you wanna forge gate/wall there? if so at the very entrance, which is bad cause those cans won't help vs muta/lurker drop at all ~~


i tried forge fe, there isn't trouble with the positions, although there may be some lack of space.

You missunderstood me I think.
Sure you can forge gate fe but its still like space of one gate left... which means about ~6-7 probes needed in order to block this vs a ling runby => hello 9 pool speed, need 3 cans before nex + half of your eco blocking that choke = ROFL.
Also the chokepoint is too far away of the actual nexus position which would - as I already stated - require about ~5-6 cannons to be save vs mutalisks cause those two at the choke are miles away to even cover cannons at your nexus (which choke cannons usually do)
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
November 30 2009 06:13 GMT
#23
On November 30 2009 15:12 iNfeRnaL wrote:
Show nested quote +
On November 30 2009 14:19 konadora wrote:
On November 30 2009 14:15 iNfeRnaL wrote:
interesting idea, however taking a glance at it the naturals look really really hard to defend as protoss - how do you wanna forge gate/wall there? if so at the very entrance, which is bad cause those cans won't help vs muta/lurker drop at all ~~


i tried forge fe, there isn't trouble with the positions, although there may be some lack of space.

You missunderstood me I think.
Sure you can forge gate fe but its still like space of one gate left... which means about ~6-7 probes needed in order to block this vs a ling runby => hello 9 pool speed, need 3 cans before nex + half of your eco blocking that choke = ROFL.
Also the chokepoint is too far away of the actual nexus position which would - as I already stated - require about ~5-6 cannons to be save vs mutalisks cause those two at the choke are miles away to even cover cannons at your nexus (which choke cannons usually do)

OH.

Actually, the nats are all wallable with 2 depot 1 rax, so even if you go forge fe with gate wall, there should only be 1 forge space.
POGGERS
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
Last Edited: 2009-11-30 06:27:50
November 30 2009 06:23 GMT
#24
Yep I just tested around a bit in MapEdit - theres huge position imbas. bottom right wallin is NOT tight no matter how you place it, some positions need atleast 5 probes (to have them in ONE row to defend vs ling -> 1 probe is sniped very fast and then the rest runs past - means you need 2 extra probe)
Least amount of probes needed to block on a certain position was 4... guess what that means.
Only at one position the wall in cannons would back up nexus anti muta cannons.
Got MSN or so? I saved the placement I did if you want it.

edit: anyway send me a PM if so, gonna go to sleep now so prolly will need a "while" to respond.
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
November 30 2009 06:40 GMT
#25
btm right wall is not tight as with toss or terran?

With Toss, you can do a forge/gate FE, leaving only 2 grids (which is standard), as well as being able to place cannons that can cover ur mineral line and your wall

[image loading]
POGGERS
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
Last Edited: 2009-11-30 12:36:55
November 30 2009 08:47 GMT
#26
The map looks really good and professional. You have some mad skills, yo.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
November 30 2009 10:01 GMT
#27
On November 30 2009 17:47 Holgerius wrote:
The maps looks really good and professional. You have some mad skills, yo.

Ya, it looks really well done. Tankable gas at nat and unflankable pushes has me concerned, but I would have to play the map before saying its imbalanced.
boongee
Profile Joined November 2004
United States967 Posts
November 30 2009 11:05 GMT
#28
Make it so that there are only 4 minerals in the center, but each one is 50 minerals stacked on top of each other, FPME-style.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
November 30 2009 11:26 GMT
#29
I was inspired by the PVT rep and after playing around a bit with my D+ friend on LAN i found that 3 base carrier PVT is VERY strong on this map if you manage to protect your island bases from being tanked. Do you plan on increasing the size of the islands so that the bases can no longer be killed?
U Gotta Skate.
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
November 30 2009 11:36 GMT
#30
On November 30 2009 20:26 ghermination wrote:
I was inspired by the PVT rep and after playing around a bit with my D+ friend on LAN i found that 3 base carrier PVT is VERY strong on this map if you manage to protect your island bases from being tanked. Do you plan on increasing the size of the islands so that the bases can no longer be killed?

I am thinking of making the nat untankable from the islands, and islands untankable from main land
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
Last Edited: 2009-12-01 13:01:10
December 01 2009 12:37 GMT
#31
bump

currently making the islands further so that nat's gas can't be tanked
POGGERS
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2009-12-01 19:45:35
December 01 2009 19:42 GMT
#32
On November 30 2009 15:12 iNfeRnaL wrote:
Show nested quote +
On November 30 2009 14:19 konadora wrote:
On November 30 2009 14:15 iNfeRnaL wrote:
interesting idea, however taking a glance at it the naturals look really really hard to defend as protoss - how do you wanna forge gate/wall there? if so at the very entrance, which is bad cause those cans won't help vs muta/lurker drop at all ~~


i tried forge fe, there isn't trouble with the positions, although there may be some lack of space.

You missunderstood me I think.
Sure you can forge gate fe but its still like space of one gate left... which means about ~6-7 probes needed in order to block this vs a ling runby => hello 9 pool speed, need 3 cans before nex + half of your eco blocking that choke = ROFL.
Also the chokepoint is too far away of the actual nexus position which would - as I already stated - require about ~5-6 cannons to be save vs mutalisks cause those two at the choke are miles away to even cover cannons at your nexus (which choke cannons usually do)

Why not at the ramp, like Desti?


I think there's too many expo's all clustered at one point. Why would Terran ever move out from his natural until after he had 4 base (3gas plus one crappy gas)?
LEGEND!! LEGEND!!
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
December 02 2009 01:37 GMT
#33
Made some changes, hoping resolving some imbalance issues.

Huge change will be of course, nat's gas being untankable from island expo now.
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
Last Edited: 2009-12-02 03:45:48
December 02 2009 03:45 GMT
#34
Hmm I found a bug with the 'unbuildable' jungle terrains, they're all high ground, meh.

I'll fix that later, uploading an obs version atm.

Also added a ZvT replay.
POGGERS
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
18:00
RO8 Round Robin Group - Day 2
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
ZZZero.O223
LiquipediaDiscussion
FEL
15:00
Polish Championship - Playoffs
Elazer vs MaNaLIVE!
IndyStarCraft 620
CranKy Ducklings442
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 620
ProTech47
ForJumy 44
StarCraft: Brood War
Larva 523
firebathero 340
ZZZero.O 223
Dewaltoss 153
LaStScan 104
Aegong 73
Dota 2
canceldota159
League of Legends
Grubby4178
Dendi1363
Counter-Strike
fl0m1741
pashabiceps1193
flusha370
chrisJcsgo102
Super Smash Bros
hungrybox455
Heroes of the Storm
Khaldor578
Liquid`Hasu571
Other Games
summit1g3605
B2W.Neo1457
mouzStarbuck230
ToD150
Pyrionflax107
Sick29
Organizations
Other Games
gamesdonequick4565
EGCTV2955
BasetradeTV18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• StrangeGG 69
• LUISG 11
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• Pr0nogo 8
• HerbMon 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2885
• masondota21616
• Ler98
League of Legends
• Doublelift1337
Other Games
• imaqtpie2268
• Shiphtur244
Upcoming Events
Wardi Open
15h 8m
Replay Cast
1d 14h
WardiTV European League
1d 20h
PiGosaur Monday
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Epic.LAN
4 days
CranKy Ducklings
5 days
[ Show More ]
Epic.LAN
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Online Event
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
Championship of Russia 2025
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.