konadora's autumn map pack - Page 2
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muse5187
1125 Posts
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Ozarugold
2716 Posts
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Kenpachi
United States9908 Posts
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Empyrean
16937 Posts
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Tritanis
Poland344 Posts
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Mobius
Canada1268 Posts
good maps though | ||
DivinO
United States4796 Posts
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konadora
Singapore66063 Posts
On September 25 2009 06:13 Empyrean wrote: Haha, I really like the maps, although I don't like how little space there is to maneuver (because of just the way I like to play). All the maps or? | ||
fast ball player
206 Posts
Looking over the other maps, let me just say this.. you play zerg don't you?:p Toss will have a hard time on these maps where zerg gets more gas and can take the many small exps easily, and where Terrans can siege tank abuse. | ||
TwilightStar
United States649 Posts
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Mystlord
United States10264 Posts
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konadora
Singapore66063 Posts
(if you see any errors or mistakes in the obs version plz tell me) | ||
Misrah
United States1695 Posts
kona is the shit, you don't do anything but nit SC MAPS THAT IS kona is the man you do do anything but LAN YOUr SC MAPS THAT IS kona is the.............you get it. | ||
cakemanofdoom
336 Posts
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Archaic
United States4024 Posts
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l10f
United States3241 Posts
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Holgerius
Sweden16951 Posts
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konadora
Singapore66063 Posts
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Perguvious
United States1783 Posts
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Mystlord
United States10264 Posts
I have conflicted feelings about Orbis. It feels very pro-Terran because of all the open paths. Sheer Cold feels fairly Zerg favored. The map itself is like a Blue Storm where it's a lot easier to sneak a group of defilers and lings around to snipe expos and stuff. Ad Verecundiam = Neo Arkanoid on the Twilight tileset with the weirdest middle I've ever seen with +2 expansions. Nuff said. Peace is heavily imbalanced. The thing behind the mineral line is novel, but no turrets = dead SCVs or dead Probes. Either way, that and the high ground can be abused so much. Agnidev is a very standard looking map. No comment. | ||
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