• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:50
CET 10:50
KST 18:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement2BGE Stara Zagora 2026 cancelled10Blizzard Classic Cup - Tastosis announced as captains13Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly) WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea ASL21 General Discussion BW General Discussion Are you ready for ASL 21? Hype VIDEO
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2662 users

SC2 RAM Testing

Blogs > JingleHell
Post a Reply
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-07-18 19:09:34
July 18 2011 17:50 GMT
#1
SC2 and RAM Speed, what you need to know.

We all know that RAM clock and timings are usually not super critical for gaming. [1][2](Exceptions mostly including IGP performance.) However, SC2 is much more CPU dependent than a lot of games, and that stuff has to go somewhere before your display. To satisfy my own curiosity, I've decided to bench some RAM clocks and timings, to see if it's worth paying a little more for low voltage memory to OC it and tighten timings.

Obviously, some of this will be CPU dependent due to recent processors having the memory controller on-die instead of using the motherboard, so don't take my results as gospel for your system.

Methodology: Replay of maxed supply vs maxed supply of Zerglings A-Moved towards each other on the Unit Tester custom map, using FRAPS to record framerates. All graphics
settings on low except CPU settings on Ultra and Models on high. 30 Second FRAPS bench run
with Start at the same time each test, following the replay camera.

Test Rig: i7 930 HT disabled, Turbo disabled. 6GB OCZ Reapers at listed clocks/timings
SLI GTX 460 @ 820Mhz

Memory timings to be tested: 9 9 9 30 and 6 9 6 30.

Not sure why OCZ suggests the 8 9 8 and 7 9 7, but they do, and I stuck with the
formula for CL6 and it still worked. Since 1333 CL9 is sort of "standard" for DDR3,
I'm going to call that framerate 100%, and performance for the others will also be
shown as percentage of that performance, for easier assessment.

FPS Shown in Min/Max/Average

2.8Ghz CPU Clock

1066 CL9 FPS: 28/133/61.6--95%
1066 CL6 FPS: 28/134/62.6--96.6%
1333 CL9 FPS: 30/139/64.8--100%
1333 CL6 FPS: 30/139/65.2--100.6%
1600 CL9 FPS: 31/142/67.2--103.7%
1600 CL6 FPS: 31/142/67.3--103.8%

For giggles, the same test with my normal OC @3.8Ghz w/ 3600 Uncore.

1600 CL6 FPS: 50/193/95.1--146.7%

If anyone wants to make a pretty graph of this after I finish getting results, I'll happily add it with credit to the artist. I'm terrible at that sort of stuff.

Conclusion: SC2 pretty much couldn't care less what your timings are. Clock speed, on the other hand, makes a few percent difference in the thick of the action, and those couple of frames minimum can be a big difference when they're fairly low like the high supply situations. Minimum framerate can be what really counts, since that's where you suffer the most, and in the thick of the fight, the average definitely seems to benefit from faster RAM.

Since DDR3 1333 CL9 tends to run ~$8 US/GB (for the rationally priced stuff), I'd say if you can keep it to ~$10 US/GB to get some low voltage RAM, or better binned memory tested at 1600Mhz, it might be worth the step up.

Aside from that, you're still looking better off with a healthy overclock on your CPU than you are with faster memory. If you're looking at any more than a few dollars premium, you'd do better to spend the money on a faster CPU, or a better mobo and cooler to OC with.

Obviously, this is for the people who care about price/performance in the slightest. If you happen to have a license for 3DMark, if your desktop has more benchmark utilities than games, obviously you don't care much anyways, because you'll get something, anything, out of it. So it's worth it. But if you can only raise the clock or tighten the timings, but not both... for SC2, at least, the answer is clear.

*****
stupidhydro
Profile Joined July 2010
United States216 Posts
July 18 2011 17:56 GMT
#2
interesting proposition. I'm not a huge tech guy so I have no idea what implications ram timings and speed will have so I'm looking forward to seeing the results.
Sotamursu
Profile Joined June 2010
Finland612 Posts
July 18 2011 17:57 GMT
#3
I'd be interested to see how hyper threading affects performance in SC2.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 18 2011 18:02 GMT
#4
On July 19 2011 02:57 Sotamursu wrote:
I'd be interested to see how hyper threading affects performance in SC2.


Considering SC2 is only optimized for two cores, I'd expect little to no benefit.

http://www.techspot.com/review/305-starcraft2-performance/page13.html

If anything, I could see performance suffering if it tried to use HT. Although if you could stabilize HT at a high enough OC, you might be able to free up more CPU for streaming purposes and still have playable framerates if it made a difference.

That's pure theory, and not something I feel like doing to my CPU. Temps at my OC with HT don't do so well.
jacosajh
Profile Blog Joined September 2010
2919 Posts
Last Edited: 2011-07-18 20:23:02
July 18 2011 20:20 GMT
#5
One thing that seems to affect SC2 in reference to RAM is alt+tabbing.

I noticed when playing on bigger screens 32"+ there is a big difference in timings between alt+tabbing between 4GB and 8GB.

There may be other factors involved, but all I know is with everything stock, there is a noticeable difference.

I've noticed this difference between 4GB vs 8GB 1600 or 1333, but not tested 1600 vs 1333. This was done across various CPUs: i7 930, i5 750, Athlon II X2 245, Phenom II X2 555 (and unlocked to B55 as well)

It's not a big deal if you don't alt+tab much but I figure I'd add that in there.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-07-18 20:32:44
July 18 2011 20:32 GMT
#6
Eh, Alt-tabbing is definitely going to be affected a bit by RAM, yeah, but I was mostly concerned with in-game performance.

With that, though, I'd guess it's pure quantity more than anything, as well as Pagefile speed if applicable.

Especially since we're always suggesting builds to people, and making RAM suggestions, it seemed entirely reasonable to have a benchmark with direct reference. I was surprised a bit, really. I expected to see a bit more out of it with how CPU intense SC2 is.
Wabbit
Profile Joined August 2010
United States1028 Posts
Last Edited: 2011-07-18 21:03:31
July 18 2011 21:03 GMT
#7
Good work.
This lines up with the general advice around the Tech Support forum - just get the cheapest DDR3 you can find (of course, this was based on benchmarks from reputable sources).

To sum it up, I would say DDR3 1600 is worth it over 1333 if you are already getting the strongest SC2 CPU and OC'ing it. (I did this - got a 2500k and also found DDR3 1600 1.5V 8GB for $55.)
Higher frequency memory tends to grow in price in a more exponential rather than linear fashion.

As an interesting aside, the higher cost of high frequency memory is also why I think AMD's Llano is in a bad spot - the GPU performance increases drastically with higher speed memory, but considering the price (and the socket and other factors) you're usually better off with another CPU and discrete GPU.
The answers to most of your Tech Support questions are in the OP. That's why you're not getting a reply. It's been answered before. Read the OP.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 18 2011 21:06 GMT
#8
It does line up with what we tend to say, but I was surprised by how much, since SC2 is so CPU intensive. Of particular interest is how little the timings matter. If nothing else, this gives us something better to link to than the xbitlabs and techreport benches that are good, but not SC2.
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
July 18 2011 21:25 GMT
#9
Hm, I'm running i7 2600K, 2GB Asus Radeon HD 6950 with 8gb g.skill @ 1066 I believe (1650x1050 WFS); unless I'm streaming, the lowest FPS I get (4v4) is around 140. SC2 doesn't give a flying fork about your RAM. W7 hogs 2GB by default though, so I can see why there could be a noticeable difference between 4 and 8.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 18 2011 21:32 GMT
#10
@Dagobert
Different architecture, different IMC, and I did point out that the difference from RAM was negligible compared to CPU gains.

Anyways, the difference is small enough you have to run a bench to find it, and the gains are going to be more important at the mid-range, rather than the upper.

{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
July 21 2011 16:13 GMT
#11
oh cool, thats what i was looking for, thanks for the info
The only virgins in kpop left are the fans
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 25 2011 00:52 GMT
#12
damn...looks like i'm reverting back to 1600 clock

Thanks for the benches!
LoL @ NA: bambipwnsu
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 25 2011 01:24 GMT
#13
On July 25 2011 09:52 Bambipwnsu wrote:
damn...looks like i'm reverting back to 1600 clock

Thanks for the benches!


Were you running tighter timings at a lower clock? Frequently that will be roughly comparable to looser and higher clocks on newer architectures, specifically Nehalem and Sandy Bridge. So if SC2 performance is what you want, it's definitely better to take clock over timing, and not worth it to increase VDIMM above safe ranges to increase timings.

Bear in mind, there's some margin for error on those tests, since there was a human element involved, but I tried to minimize it as best I could, and at any rate the results were consistent enough that I think I did a reasonable job of it. I didn't get any blatantly anomalous results.
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 25 2011 01:40 GMT
#14
What I had tried was lowering to 1333 and tightening the timings to 7-6-7-21 if i recall but I wasn't too sure of the stability. It seemed to be stable on prime95 for an hour or so, but when I played BFBC2 to test the computer a bit, it just BSODed. The CPU at that point was already OCed and stable, and I had bumped up the voltage just incase.

I had dropped down to 1333 since I was BSODing as soon as i did anything to the timings @1600. Should I even consider bumping up the voltage or is it just not worth it?
LoL @ NA: bambipwnsu
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 25 2011 02:17 GMT
#15
On July 25 2011 10:40 Bambipwnsu wrote:
What I had tried was lowering to 1333 and tightening the timings to 7-6-7-21 if i recall but I wasn't too sure of the stability. It seemed to be stable on prime95 for an hour or so, but when I played BFBC2 to test the computer a bit, it just BSODed. The CPU at that point was already OCed and stable, and I had bumped up the voltage just incase.

I had dropped down to 1333 since I was BSODing as soon as i did anything to the timings @1600. Should I even consider bumping up the voltage or is it just not worth it?


What's your memory kit, CPU, and mobo? People here will tell you different things, and only you can decide whether it's worth it for you. Unless you're tinkering OCD like me, and obsessed with squeezing all possible performance, or you're close to not performing well enough, it probably isn't worth it. skyR would tell you a definite no, Myrm would probably give you a solid maybe, not really sure what Wom would say, jacosajh would probably say about the same thing I am.
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
Last Edited: 2011-07-25 02:47:15
July 25 2011 02:41 GMT
#16
ASUS M4A79XTD EVO 790X ATX
Corsair XMS3 CMX4GX3M2B1600C9 4GB 2X2GB DDR3-1600 CL9-9-9-24 1.5V
AMD Phenom II X4 955 BE C3

I got really lucky with my chip in that I was able to OC it to 4.0ghz with a 0.02V increase. As far as I know this is the best OC I saw at that voltage when i went and checked on the benchmarks of others on OC.net

The ram's still giving me trouble though. I wasn't able to tinker with it as much as i'd like.. (I built and tested the computer from 2am till about 6am when I had to pack my bags and catch a flight) There's definitely room for improvement in this regard but I'm really aiming for something 24/7...so if uping voltage on ram is harmful I'd most likely stay away from that.
LoL @ NA: bambipwnsu
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 25 2011 02:46 GMT
#17
I'm painfully unfamiliar with Ph2, since when I built the PC before this one, they had just come out and were being smashed by C2, and when I built this one, i7 was raping face.

Is the memory controller on the mainboard or the CPU? If it's on the motherboard, you may well be able to push more voltage through the RAM safely. Anyways, my benchmarks are irrelevant for you, you'd do better to use my methodology to do your own testing.
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 25 2011 02:59 GMT
#18
Ah so depending on the cpu/mobo/ram there could be completely different behavior/benches for the same game...as in not even following the same pattern?

Once I get home, ill definitely do some tests and post what I get...which unfortunately will be in a while =/
LoL @ NA: bambipwnsu
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
July 25 2011 03:04 GMT
#19
On July 25 2011 11:59 Bambipwnsu wrote:
Ah so depending on the cpu/mobo/ram there could be completely different behavior/benches for the same game...as in not even following the same pattern?

Once I get home, ill definitely do some tests and post what I get...which unfortunately will be in a while =/


Yeah, performance behavior is very much hardware dependent.
Please log in or register to reply.
Live Events Refresh
Next event in 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 213
Tasteless 48
StarCraft: Brood War
Sea 77776
Calm 19556
BeSt 515
actioN 485
Larva 371
EffOrt 186
Stork 157
ToSsGirL 83
Dewaltoss 73
Backho 51
[ Show more ]
Mind 33
IntoTheRainbow 29
sSak 29
GoRush 23
JulyZerg 21
SilentControl 9
Bale 9
Dota 2
NeuroSwarm116
resolut1ontv 86
ODPixel54
canceldota35
XcaliburYe12
febbydoto6
League of Legends
JimRising 464
Counter-Strike
zeus64
Super Smash Bros
Mew2King67
Heroes of the Storm
Khaldor90
Other Games
Fuzer 179
Organizations
Dota 2
PGL Dota 2 - Main Stream16080
Other Games
gamesdonequick1165
ComeBackTV 222
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1725
• Stunt586
Upcoming Events
CranKy Ducklings
10m
RSL Revival
10m
MaxPax vs Rogue
Clem vs Bunny
WardiTV Team League
2h 10m
uThermal 2v2 Circuit
7h 10m
BSL
10h 10m
Sparkling Tuna Cup
1d
RSL Revival
1d
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
1d 2h
Patches Events
1d 7h
BSL
1d 10h
[ Show More ]
Replay Cast
1d 14h
Replay Cast
1d 23h
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Team League
3 days
GSL
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.