• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:02
CEST 20:02
KST 03:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)76ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List ASL 22 Proposed Map Pool BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7310 users

Flash TvZ musing

Blogs > Djabanete
Post a Reply
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2009-07-06 00:07:48
July 05 2009 23:48 GMT
#1
In TvZ, Flash is the exact opposite of Fantasy. Fantasy's bio control is unimpressive but his mech/valkonic/what-have-you play is incredibly deadly (in important starleague matches anyway). Flash on the other hand just gets rolled when he tries for fancy builds against top notch TvZ. I wish he'd forget about this biomech stuff, or at least save it for proleague matches against easy players, and go for solid builds in really critical matches.

All Flash needs is a secure main and natural, and a couple of raxes, and he can compete with any zerg on any map. His bio control is flawless and his muta defense is actually amazingly good --- it just seems bad because he keeps erring on the side of too little defense, and consequently loses in embarrassing fashion.

Flash has always been known to cut corners, but lately he's been taking it way too far. I'm sick of seeing him play fragile builds that involve expanding when his only unit support is a vulture (in case of lings!!!), a turret (in case of mutas!!!), and a goliath (extra precaution!!!). If anyone can afford to trade economy for early-game safety, it's Flash --- he's got the mechanics and game sense to come back from a slight economic lag, if it comes to that. What he doesn't have is the ability to hold off 9 mutas and 2 scourges with a valkyrie and a turret. It's just not possible.

What's more, if there ever was a time to be a good bio TvZ player, it's right now. Nowadays zergs have to deal with more crap from terrans than ever before --- everything from "standard" mech (whatever that is) to valk-mech to valkonic to 2-port wraith to fake-vulture-go-bio (hello Mind)... the list goes on. I don't know when the last time was that I saw 1rax->CC-> bionic play. Has it become bad? Don't tell me it sucks against 2-hatch muta, because it can't possibly suck more against 2-hatch muta than the stuff Flash has been doing lately.

tl;dr
Flash, why can't you play a safe bionic TvZ build that will let you capitalize on your great mechanics and bio control?

edit: Like this:
+ Show Spoiler +


May the BeSt man win.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
July 06 2009 00:02 GMT
#2
I agree, Flash plays way too risky I can't understand why. Apparently it works in practice or else he wouldn't do it right?

I just can't understand.....
Lim Yo Hwan forever!
FragKrag
Profile Blog Joined September 2007
United States11566 Posts
July 06 2009 00:07 GMT
#3
yeah I don't understand why flash insists on his builds :/

What he is doing is getting really old really fast
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
sixghost
Profile Blog Joined November 2007
United States2096 Posts
July 06 2009 00:12 GMT
#4
Obviously flash feels he has the best chance to win on the current maps using these kinds of builds, or else he wouldn't be trying to do them.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 06 2009 00:27 GMT
#5
14 cc all over again? FlaSh really insists on gaining the economical advantage
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
July 06 2009 00:32 GMT
#6
It seems like 2 hatch muta has been a good counter against his crazy new build
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
July 06 2009 00:43 GMT
#7
Flash is just greedy.
once, not long ago, there was a moon here
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
July 06 2009 01:05 GMT
#8
On July 06 2009 09:32 il0seonpurpose wrote:
It seems like 2 hatch muta has been a good counter against his crazy new build


Do you really think Flash never faced 2 hatch muta when he practiced that build? I would rather say that Flash did some mistake that he normally doesn't do and together with Jaedongs good micro (which I think is a bit better than most zergs, in all circumstances) it just failed.

Lim Yo Hwan forever!
Vasoline73
Profile Blog Joined February 2008
United States8067 Posts
July 06 2009 01:07 GMT
#9
Yeah Flash bio is freaking great. And his control v two hatch got to be extremely impressive....

Oh well.
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
July 06 2009 01:14 GMT
#10
The reason why Flash loses when he does all these 'fancy builds' is because he plays too greedily

Despite what situation he's in, he always tries to get his nat running, which means more areas to defend, which in turn means that his defense will be spread out and weaker, at least in one area.

His builds can also be dismantled by off-timing attacks. Take his game versus Yellow[Arnc] as an example.

Had Yarnc attacked a few seconds later after gathering all his mutas, Flash would have had 2 goliaths, a few turrets and a valkyrie up. His defense there was terrible. He lost the first goliath while trying to attack the mutas, eventually losing it and unable to make it 2 goliaths (which is much much more stronger than 1 goliath), which could have also allowed him to save his valkyrie.

It's just his playstyle that causes him to lose games. His build is decent.
POGGERS
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2009-07-06 01:31:03
July 06 2009 01:26 GMT
#11
On July 06 2009 10:05 Zoler wrote:
Show nested quote +
On July 06 2009 09:32 il0seonpurpose wrote:
It seems like 2 hatch muta has been a good counter against his crazy new build


Do you really think Flash never faced 2 hatch muta when he practiced that build? I would rather say that Flash did some mistake that he normally doesn't do and together with Jaedongs good micro (which I think is a bit better than most zergs, in all circumstances) it just failed.



Well, in the game against Jaedong it's safe to assume that Flash was hoping to do a lot more damage with his bunker rush. It was JD's drone control that really won the game for him, since if he'd had a lower drone count going into his lair tech he would have had later mutas or fewer reinforcements once his muta harass started. Flash was actually close to stabilizing in that game, and if JD had been unable to afford ling reinforcements I think it might have turned out differently.

The bunker rush -> biomech strategy worked perfectly against Hoejja, which makes me think it's not necessarily a bad build, but against a player of Jaedong's calibur it's risky (to say the least). Basically I think bunker rushing Jaedong is almost never a good idea, unless the map is perfect for it (Blue Storm, Hwarangdo). Once the bunker rush failed Flash didn't really have any good options and probably would lost to mutas no matter what he tried to do, unless it were one-base turtling.

As always, Flash can do whatever he wants against B-class players and still win, but against the S-class he needs to play less greedily so that he can actually make it into the midgame.

On July 06 2009 10:14 konadora wrote:
Despite what situation he's in, he always tries to get his nat running, which means more areas to defend, which in turn means that his defense will be spread out and weaker, at least in one area.


Couldn't agree more. No matter what happens, Flash always tries to get the natural expansion up early, and sometimes it really costs him. Expanding and teching to academy/factory/armory right after a failed bunker rush is just asking for trouble.
May the BeSt man win.
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
July 06 2009 02:19 GMT
#12
Anyone remember back in December or so when there were worries about Flash slipping a little bit? Turned out he was working on a slightly different TvZ style and he eventually jumped right back into things. I think the same thing's happening here, only we're actually getting to see some of his ideas in real play.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
KP_CollectoR
Profile Blog Joined November 2008
United States744 Posts
Last Edited: 2009-07-06 02:49:53
July 06 2009 02:49 GMT
#13

What's more, if there ever was a time to be a good bio TvZ player, it's right now. Nowadays zergs have to deal with more crap from terrans than ever before --- everything from "standard" mech (whatever that is) to valk-mech to valkonic to 2-port wraith to fake-vulture-go-bio (hello Mind)... the list goes on.


Hey which InteR.Mind game are you talking about? I'd like to see...
English Brood War Commentaries - Please Subscribe! youtube.com/dimecollectorsc... Winner of The "LeBron" Award for Best Rookie (FPL 5)
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
July 06 2009 02:51 GMT
#14
On July 06 2009 11:19 Musoeun wrote:
Anyone remember back in December or so when there were worries about Flash slipping a little bit? Turned out he was working on a slightly different TvZ style and he eventually jumped right back into things. I think the same thing's happening here, only we're actually getting to see some of his ideas in real play.


No player would ever use a build they are "working on" lol. They play like 30 games every single day, the builds Flash are using are complete, or else he wouldn't use them.
Lim Yo Hwan forever!
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2009-07-06 03:01:49
July 06 2009 02:55 GMT
#15
On July 06 2009 11:19 Musoeun wrote:
Anyone remember back in December or so when there were worries about Flash slipping a little bit? Turned out he was working on a slightly different TvZ style and he eventually jumped right back into things. I think the same thing's happening here, only we're actually getting to see some of his ideas in real play.


His TvZ is probably going through "growing pains" right now, I just wish it hadn't happened right at the time of his OSL group of death. I'm sure he will eventually either improve or abandon his new build... but what lousy timing!

On July 06 2009 11:49 KP_CollectoR wrote:
Show nested quote +

What's more, if there ever was a time to be a good bio TvZ player, it's right now. Nowadays zergs have to deal with more crap from terrans than ever before --- everything from "standard" mech (whatever that is) to valk-mech to valkonic to 2-port wraith to fake-vulture-go-bio (hello Mind)... the list goes on.


Hey which InteR.Mind game are you talking about? I'd like to see...


Game one of Mind vs Effort in GOM, I think. Mind goes vulture, wraith, bio transition off of (I think) one base and really throws Effort off balance with aggressive bio/tank play on Neo Medusa.

On July 06 2009 11:51 Zoler wrote:
Show nested quote +
On July 06 2009 11:19 Musoeun wrote:
Anyone remember back in December or so when there were worries about Flash slipping a little bit? Turned out he was working on a slightly different TvZ style and he eventually jumped right back into things. I think the same thing's happening here, only we're actually getting to see some of his ideas in real play.


No player would ever use a build they are "working on" lol. They play like 30 games every single day, the builds Flash are using are complete, or else he wouldn't use them.


Nobody can change their whole playstyle overnight. It's completely plausible (IMO) for a player to develop a new strat and take some time to hone it to perfection.
May the BeSt man win.
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
Last Edited: 2009-07-06 03:02:18
July 06 2009 02:59 GMT
#16
On July 06 2009 09:12 sixghost wrote:
Obviously flash feels he has the best chance to win on the current maps using these kinds of builds, or else he wouldn't be trying to do them.

Not really. Maybe if he's using a new build and relying on its uniquess to throw the zerg off, then yes he has a better chance to win. But zergs have shown how fragile the build is to a quick lair and he insists on sticking with it.

I think his greed showed in his game vs FBH, although in an indirect manner. Yes, FBH seized the game with his great tank formation, but Flash's early third means that he didn't go for a Starport or 2fact build and couldn't sustain vision on FBH's tanks or have more tanks to back his army up. His 3rd indirectly put him into trouble, but in this case it saved him because FBH was never ahead economically. Or am I wrong?
Jaedong
reincremate
Profile Blog Joined May 2009
China2216 Posts
Last Edited: 2009-07-06 03:27:54
July 06 2009 03:13 GMT
#17
This is just pure speculation, but maybe Flash doesn't receive as good coaching and/or practice as other S-class players. Obviously there is a crapload of planning and practice involved for any strategy a progamer uses, which leads me to guess that Flash's practice with his teammates leads him to think these risky builds and risky tactics are airtight. Luxury has always had a unique playstyle, so playing against Flash in practice would probably produce weird results like a lot of Lux's games do. KTF's other Zergs just seem pretty crappy.

One possible reason KTF is struggling for a playoff spot despite having 3 starleague winners and Violet is the fact(?) that their players lack brilliant and experienced mentors who can help construct and perfect builds, tactics or playstyle like players on other teams do or did in the past (i.e. oov/fantasy, Nada/Mind, July/by.hero).

And maybe whenever Flash lost by going 14CC or from some other early game unit disadvantage KTF's coach just goes "well he's Flash, I'll just let him do whatever he wants and it'll work out." Flash is a creative player (like any player with a build named after him) but it seems like he's a one man strategical crew.
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL TeamLeague: ST vs POG
Freeedom22
Liquipedia
BSL22 NKC (BSL vs China)
14:00
Playoffs Day 1/2
Bonyth vs TerrOr
eOnzErG vs Dewalt
XuanXuan vs TBD
ZZZero.O306
LiquipediaDiscussion
Maestros of the Game
12:30
Offline Playoffs
Serral vs herO
ComeBackTV 4850
RotterdaM1934
WardiTV1441
IntoTheiNu 1249
Ryung 793
TaKeTV 699
IndyStarCraft 320
SteadfastSC284
Rex193
EnkiAlexander 149
BRAT_OK 148
CosmosSc2 110
3DClanTV 65
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1934
Ryung 793
IndyStarCraft 320
SteadfastSC 284
Rex 193
BRAT_OK 148
CosmosSc2 110
UpATreeSC 62
MindelVK 41
StarCraft: Brood War
Britney 23263
EffOrt 1212
ggaemo 365
ZZZero.O 306
actioN 280
Movie 44
sorry 38
Hyun 37
Pusan 31
Rock 24
[ Show more ]
Sacsri 14
ivOry 5
Dota 2
qojqva1846
Dendi727
Counter-Strike
ScreaM3503
pashabiceps976
Heroes of the Storm
Khaldor449
Liquid`Hasu357
Other Games
FrodaN2683
Grubby898
byalli318
KnowMe148
Hui .137
Trikslyr38
Organizations
Dota 2
PGL Dota 2 - Main Stream13512
Other Games
EGCTV1879
gamesdonequick1202
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• printf 32
• Response 10
• Kozan
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix15
• Pr0nogo 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV251
Other Games
• imaqtpie690
• Shiphtur437
Upcoming Events
Douyu Cup 2020
10h 58m
BSL22 NKC (BSL vs China)
19h 58m
Mihu vs TBD
Online Event
20h 58m
RSL Revival
1d 7h
WardiTV Weekly
1d 16h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
3 days
Kung Fu Cup
3 days
OSC
4 days
[ Show More ]
CrankTV Team League
4 days
Bombastic Starleague
5 days
Replay Cast
5 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.