• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:30
CEST 18:30
KST 01:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism9Official StarCraft website teases new content ahead of BlizzCon?125Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Terran or Protoss [D] Brainstorming a balance patch for Brood war Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group B Escore Tournament - Season 3 [ASL22] Ro16 Group A Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9605 users

[Civ IV] Damnit!

Blogs > {CC}StealthBlue
Post a Reply
Normal
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 17 2009 05:57 GMT
#1
Crappy resources at start of the game as my first time playing America with Washington as leader. French have all the good resources and with the difficulty they will swallow them up pretty fast

[image loading]


*****
"Smokey, this is not 'Nam, this is bowling. There are rules."
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
April 17 2009 06:01 GMT
#2
Use the worldbuilder thingy
Dead9
Profile Blog Joined February 2008
United States4725 Posts
April 17 2009 06:01 GMT
#3
I have never understood how to play that game
My cities just sit there :[
Then a couple of hours later I get run over with tanks or something
Ecael
Profile Joined February 2008
United States6703 Posts
April 17 2009 06:23 GMT
#4
Why did you put Boston there? What difficulty?
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2009-04-17 06:28:52
April 17 2009 06:27 GMT
#5
Still not ruling out invasion of France to grab the resources even though I settled Atlanta I might be able to grab the pasture simply by a culture push of sorts. The other area I have no idea. With the first screen shot I had 6 military units now I have 13 counting 1 naval. There is still 12 nations out there...

[image loading]


Edit: This is Noble since this is my first time playing America I have grabbed the lead, so far, but it's still quite early.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Ecael
Profile Joined February 2008
United States6703 Posts
April 17 2009 06:37 GMT
#6
What was the map type?

War is probably the best option, you want to eventually off Asuka anyway, and in the immediate future France is a huge pain with Creative. Still no idea why you put Boston there though, 2unworkable tiles, no river and 3 overlap is just scary ><
defenestrate
Profile Blog Joined March 2007
United States579 Posts
April 17 2009 06:41 GMT
#7
You need way more cottages for a sustainable economy. Farms are a poor choice in most scenarios.
We believe that we invent symbols. The truth is that they invent us; we are their creatures, shaped by their hard, defining edges.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 17 2009 06:42 GMT
#8
On April 17 2009 15:37 Ecael wrote:
What was the map type?

War is probably the best option, you want to eventually off Asuka anyway, and in the immediate future France is a huge pain with Creative. Still no idea why you put Boston there though, 2unworkable tiles, no river and 3 overlap is just scary ><


The map is continents and I needed the copper resource so I settled there, I have settled worse. Besides it's growing
"Smokey, this is not 'Nam, this is bowling. There are rules."
latent
Profile Joined March 2009
United States428 Posts
April 17 2009 07:03 GMT
#9
You know, I've never understood the proper way to maximize resource utilization and empire economic growth, and that's despite having played Civ 3 and 4 for hundreds (omg it's addictive) of hours. That game is so complicated. Are there any good sites out there that clearly explain the subtleties of economic growth in Civ 4? Any info would be much appreciated.
Moo
Ecael
Profile Joined February 2008
United States6703 Posts
Last Edited: 2009-04-17 07:04:56
April 17 2009 07:03 GMT
#10
Farms are fine, though Washington is an odd one to play anything close to a specialist econ with.

On April 17 2009 15:42 {CC}StealthBlue wrote:
Show nested quote +
On April 17 2009 15:37 Ecael wrote:
What was the map type?

War is probably the best option, you want to eventually off Asuka anyway, and in the immediate future France is a huge pain with Creative. Still no idea why you put Boston there though, 2unworkable tiles, no river and 3 overlap is just scary ><


The map is continents and I needed the copper resource so I settled there, I have settled worse. Besides it's growing

Hm wow that's a lot of people on one of those small divided continents that's closer to an island, you are going to want to warmonger it up soon. As for settling in worse places, you try to avoid anything with over 2 overlaps, and that's discounting unworkable tiles and low food, etc. For example, the hill tile on 1 left 1 down to the copper is a much better one, 2overlaps (with plenty of time for a forest to grow there if you are lucky), river, wheat + copper.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 17 2009 07:07 GMT
#11
On April 17 2009 16:03 latent wrote:
You know, I've never understood the proper way to maximize resource utilization and empire economic growth, and that's despite having played Civ 3 and 4 for hundreds (omg it's addictive) of hours. That game is so complicated. Are there any good sites out there that clearly explain the subtleties of economic growth in Civ 4? Any info would be much appreciated.


http://www.civfanatics.com/civ4/civilopedia
"Smokey, this is not 'Nam, this is bowling. There are rules."
karelen
Profile Joined October 2003
Sweden2407 Posts
April 17 2009 07:11 GMT
#12
must resist urge to reinstall... time waster #1... arghh
zzzzzz
Ecael
Profile Joined February 2008
United States6703 Posts
Last Edited: 2009-04-17 07:16:48
April 17 2009 07:12 GMT
#13
On April 17 2009 16:03 latent wrote:
You know, I've never understood the proper way to maximize resource utilization and empire economic growth, and that's despite having played Civ 3 and 4 for hundreds (omg it's addictive) of hours. That game is so complicated. Are there any good sites out there that clearly explain the subtleties of economic growth in Civ 4? Any info would be much appreciated.

There are easier ways, spam cottages, win. :p

It depends on difficulty of course lol, learning specialist is vital to advance onto harder difficulities though.

If you are going to link from Civfanatic, link that huge archive of strategy articles they have~

EDIT - http://www.civfanatics.com/civ4/strategy
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 17 2009 07:17 GMT
#14
This?

http://www.civfanatics.com/civ4/strategy

"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
April 17 2009 07:21 GMT
#15
fuck me Louis and Justinian signed a defensive pact
"Smokey, this is not 'Nam, this is bowling. There are rules."
Insane
Profile Blog Joined November 2003
United States4991 Posts
April 17 2009 07:25 GMT
#16
You should drive the fall from heaven mod, it's great fun! I've played it a bit with Zelniq in the past multiplayer, too.
gchan
Profile Joined October 2007
United States654 Posts
April 17 2009 07:29 GMT
#17
By the looks of the map you probably shouldn't have gone down the horse track. Horse archers are terrible at attacking cities and you won't be able to effectively use their speed to harass resources because there are so many forests.

Honestly, it doesn't look like you need to war France. You have access to a lot of river grasslands so you can cottage + food spam and build up a huge economy. But because you already built up a fair amount of swordsmen, tech to construction and get catapults. Target one or two French cities that you could possibly take and have key resources (iron, horses, maybe even stone/marble).

You should probably also look into starting to specialize your cities. New York probably needs Maoi Statues because it has so many plains around it. Washington and Boston should definitely be cottage spamming cities; Philadelphia can be a strong production city if you take the French city north of it that is pushing it's borders and claiming that horse. Atlanta is just an all around terrible city this early in the game. It has access to no resources (the horses don't really add that much) and it doesn't have any much military strategy value. Your best option would probably just to let it slowly grow by using up all those coastal tiles. Also you're building your cities too close to each other. It's better to have fewer really good cities and waste 2-5 tiles inbetween them than to have cities that overlap anything more than 1 tile.
gchan
Profile Joined October 2007
United States654 Posts
Last Edited: 2009-04-17 07:32:18
April 17 2009 07:31 GMT
#18
On April 17 2009 16:21 {CC}StealthBlue wrote:
fuck me Louis and Justinian signed a defensive pact


Not a big deal. Even if you attack France, you can fortify a couple archers/longbowsmen on the forest hills two blocks east of Boston. Justinian will sac all his units trying to get through there.
Ecael
Profile Joined February 2008
United States6703 Posts
April 17 2009 07:36 GMT
#19
On April 17 2009 16:29 gchan wrote:
By the looks of the map you probably shouldn't have gone down the horse track. Horse archers are terrible at attacking cities and you won't be able to effectively use their speed to harass resources because there are so many forests.

Honestly, it doesn't look like you need to war France. You have access to a lot of river grasslands so you can cottage + food spam and build up a huge economy. But because you already built up a fair amount of swordsmen, tech to construction and get catapults. Target one or two French cities that you could possibly take and have key resources (iron, horses, maybe even stone/marble).

You should probably also look into starting to specialize your cities. New York probably needs Maoi Statues because it has so many plains around it. Washington and Boston should definitely be cottage spamming cities; Philadelphia can be a strong production city if you take the French city north of it that is pushing it's borders and claiming that horse. Atlanta is just an all around terrible city this early in the game. It has access to no resources (the horses don't really add that much) and it doesn't have any much military strategy value. Your best option would probably just to let it slowly grow by using up all those coastal tiles. Also you're building your cities too close to each other. It's better to have fewer really good cities and waste 2-5 tiles inbetween them than to have cities that overlap anything more than 1 tile.

Won't trying to transit to a cottage spam economy at this point just put him behind for a good part of the game? Given the small starting area and few cities with low production value that's going to be tough later on I think.
gchan
Profile Joined October 2007
United States654 Posts
Last Edited: 2009-04-17 08:01:37
April 17 2009 07:47 GMT
#20
On April 17 2009 16:36 Ecael wrote:
Show nested quote +
On April 17 2009 16:29 gchan wrote:
By the looks of the map you probably shouldn't have gone down the horse track. Horse archers are terrible at attacking cities and you won't be able to effectively use their speed to harass resources because there are so many forests.

Honestly, it doesn't look like you need to war France. You have access to a lot of river grasslands so you can cottage + food spam and build up a huge economy. But because you already built up a fair amount of swordsmen, tech to construction and get catapults. Target one or two French cities that you could possibly take and have key resources (iron, horses, maybe even stone/marble).

You should probably also look into starting to specialize your cities. New York probably needs Maoi Statues because it has so many plains around it. Washington and Boston should definitely be cottage spamming cities; Philadelphia can be a strong production city if you take the French city north of it that is pushing it's borders and claiming that horse. Atlanta is just an all around terrible city this early in the game. It has access to no resources (the horses don't really add that much) and it doesn't have any much military strategy value. Your best option would probably just to let it slowly grow by using up all those coastal tiles. Also you're building your cities too close to each other. It's better to have fewer really good cities and waste 2-5 tiles inbetween them than to have cities that overlap anything more than 1 tile.

Won't trying to transit to a cottage spam economy at this point just put him behind for a good part of the game? Given the small starting area and few cities with low production value that's going to be tough later on I think.


It looks like he has a little bit more land south of Washington where he can put 2-3 more productive cities. I see at least 1 wheat down there and he has the coastal economy. He could also probably nab the spot NE of Boston with the copper and floodplains.

You are right in that it will put him behind for a fair part of the game, but it really boils down to where he stands right now in tech compared to everybody else. I figured he was in the lead already because he has the point advantage (he can take the hit in his research to build up cottages), and if he's researching horse archers, the other civs are probably getting close to getting longbowmen. Thats why if he is going to go offensive, he should beeline to construction and take a French city or two. Civ4 really suffers in war tactics from Feudalism up until you can get cavalry. There's not a whole lot you can do once a city has 3-4 longbowmen + walls/castle. It's not economically worth it to sacrifice 8 catapults and 10 swordsmen to kill 5 longbowmen. I usually just econ up at that stage and go for the rifleman/infantry invasion to the tank invasion.

Problem with mid-late tech push though is that he is playing against 12 civilizations, so he has little time to kill them all. It's hard, but it's definitely viable to achieve domination victory with your first pushing being in industrial age. Never understimate the power of blitzkrieg.

Edit: This is if he is aiming for a domination/elimination victory. If he wants to go for diplomatic victory, a strong economic backbone will definitely help him there, but he may have to declare France just to get through the territory and meet more civilizations. If he wants to aim for space race, it's really too early to tell. Any of the other victories probably aren't worth it for him.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2009-04-17 08:46:20
April 17 2009 08:27 GMT
#21
GG no re. Paris captured.

Edit: Raines has now fallen, Orleans is under siege and down to 16% defense with another stack of Crossbowmen, Swordsmen, and Spearman on their way to make sure the city falls.

[image loading]
"Smokey, this is not 'Nam, this is bowling. There are rules."
Sauron
Profile Joined November 2008
Romania169 Posts
April 17 2009 10:40 GMT
#22
Oh no..today one of my friends was talking about Civilisation and now you make this blog..
If I install this game again, I'll be doomed.
Soothsayer
Dknight
Profile Blog Joined April 2005
United States5225 Posts
April 17 2009 17:11 GMT
#23
Oh god. I just installed it the other day and am now playing it. Ughhhhhhh. There goes homework for today T_T
WGT<3. Former CL/NW head admin.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
April 17 2009 18:02 GMT
#24
You need a lot more cottages and I would rush one of the neighbors as soon as I saw the horse. But since this is on noble, you'll have plenty of time to catch up. Seriously though build more cottages, you need commerce and beakers, not more people in your cities.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
Last Edited: 2009-04-17 20:37:36
April 17 2009 20:36 GMT
#25
On April 17 2009 16:25 HnR)Insane wrote:
You should drive the fall from heaven mod, it's great fun! I've played it a bit with Zelniq in the past multiplayer, too.


I've been trying to get fall from heaven 2 running but it fails. The bug solution guide addresses the problem but doesn't have a clear solution. Supposedly it's really fun.

Edit: Also, Civ 4 games take forever multiplayer. I don't think I've ever gotten to the "Second age" or whatever it is. My cities just explode in population, I go broke, and then my research slows.
So no fek
Profile Blog Joined June 2005
United States3001 Posts
April 17 2009 23:00 GMT
#26
Okay, I'm going to start playing Civ IV again because of this blog. :D
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
zatic
Profile Blog Joined September 2007
Zurich15366 Posts
April 18 2009 00:18 GMT
#27
On April 17 2009 19:40 Sauron wrote:
Oh no..today one of my friends was talking about Civilisation and now you make this blog..
If I install this game again, I'll be doomed.

This. Oh god it's so tempting...
ModeratorI know Teamliquid is known as a massive building
Normal
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:15
Rotti's PatchesSC Open #3
RotterdaM359
TKL 66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 359
TKL 66
ByuN 65
SpeCial 60
Trap 25
StarCraft: Brood War
Britney 36667
Calm 6602
firebathero 139
Dewaltoss 115
Mong 70
Pusan 50
soO 40
Free 19
Rock 18
Shine 11
[ Show more ]
ajuk12(nOOB) 8
Dota 2
qojqva4437
Counter-Strike
ScreaM1044
pashabiceps1001
fl0m761
edward80
Heroes of the Storm
Liquid`Hasu187
Other Games
singsing1859
hiko752
Beastyqt614
crisheroes360
Hui .201
XaKoH 135
ArmadaUGS94
Trikslyr56
QueenE41
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 85
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 20
• FirePhoenix14
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3915
League of Legends
• Jankos1762
• TFBlade744
Other Games
• Shiphtur173
Upcoming Events
The PiG Daily
6h 31m
CranKy Ducklings
17h 31m
WardiTV Invitational
18h 31m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
1d
OSC
1d 4h
Sparkling Tuna Cup
1d 17h
WardiTV Invitational
1d 18h
Shopify Rebellion Sundays
1d 22h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 23h
Serral vs Rogue
BlizzCon
2 days
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.