• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:25
CEST 04:25
KST 11:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202552RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams7Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
The GOAT ranking of GOAT rankings Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread Jim claims he and Firefly were involved in match-fixing RSL Season 1 - Final Week
Tourneys
Esports World Cup 2025 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion [Update] ShieldBattery: 2025 Redesign BGH Auto Balance -> http://bghmmr.eu/ Ginuda's JaeDong Interview Series
Tourneys
[Megathread] Daily Proleagues CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Post Pic of your Favorite Food! Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 705 users

learn the game properly

Blogs > Sonu
Post a Reply
Sonu
Profile Blog Joined December 2008
Canada577 Posts
February 24 2009 03:46 GMT
#1
this was in a rush... ill edit this tommorow with links to good places and better explanations if I have time.

I kinda suck sorta... and i realized something a few weeks ago after watching the first UC Berkley Lecture.

During the 6 months that iv been on iccup.... iv never learned the "basics"... i went straight to advanced stuff.. like 2 gate goon build and timing and apm

my Apm = 150
my timing.. getting better
builds iv got down...

but thats not the point of playing starcraft. I know there are threads that say this.. but DO NOT SKIP TO A BUILD IF YOU WANT TO TAKE SC SERIOUSLY!

Instead read those threads that have things like "Theory of Economics" and "Unit damages" or wtvr.

There are reasons the standard builds exist.

ex: Why do most toss players double fast expand, then start making lots of goons before even making a zeal.. even thought pros make zeals

They need to be alteast 1 base ahead of the terran because a tank can kill i believe 2 goons. A tank dies in 8 goon shots. therefore, u need lots of goons to kill of the tanks, and the terrans in PvT get tanks out fast...

Why do pros always move around the map (any match up)

They want map control.. they want to make sure the enemy cant expand, and they want to scout while clearing traps. Also if there is a harrassment group moving in some weirdo scret path, ur moving units can intercept them and thus avoid any harrass.

basically my moral that i learned: learn rock hard basics before u learn all those builds :S

***
"I really like this wall-in, because its not a fucking wall" - DAy[9]
FuDDx *
Profile Blog Joined October 2002
United States5008 Posts
February 24 2009 03:49 GMT
#2
keep us updated on what is covered in your BW class Im sure Im not the only one wanting to know whats going on in the class.
https://www.facebook.com/pages/Balloon-Man-FuDD/237447769616965?ref=hl
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
February 24 2009 03:50 GMT
#3
I think what you haven't understood is that there is no easy way to obtain the general "rock hard basic" knowledge you describe. It comes with years of experience. The best known way to get into the sc scene is just to memorize build orders and slowly understand why they work while you build your own unique style.
TechniQ.UK
Profile Blog Joined May 2007
United Kingdom391 Posts
February 24 2009 04:07 GMT
#4
watched the lecture where?
Fan of: Acer.Scarlett and Liquid'NonY //
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
February 24 2009 04:55 GMT
#5
And one day you will get an interview and they will be going over your college shit and they will be like "1 credit of SC, were u like D- n00b?"

and yiou will realise that that can't happen
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
February 24 2009 05:17 GMT
#6
I still think the #1 way of improving in SC or any game, is playing tons of games.. How do you think people made these builds in the first place? trial and error, learning from mistakes, timing things perfectly to counter the opponent.

In the very basics, it comes down to being smarter than your opponent. So if you theoretically can stay one step ahead of him, weither it be by not letting him scout, making sure to scout him, make sure he doesnt expo, etc.. it doesnt matter what build you do, you will/should win.

Did IdrA's embarassing loss to "inferior zerg that is a year behind korea" F91 not teach us anything? I took away (well I already knew but this just proved) that SC is about game sense, not about who can perfect the newest build out of korea. You HAVE to have game sense to win, regardless of your build.
Canada Gaming ~~ The-Feared
Knickknack
Profile Joined February 2004
United States1187 Posts
February 24 2009 19:22 GMT
#7
Honestly I thought the lecture whats bleh and bland. But sure, understand the basic reasons for what you are doing things, and why you might make one decision rather than another is fundamental. Basics first and build your way up the more advances things. Sounds fine I suppose.

If you are doing builds and don't really know why you will end up like this:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=87743
I think the answers to these kinds of questions can be figured out by anyone if they understand how the game works. Yes, it takes some trial and looking at the timings though.

It still looks like you are streching for explanations though. P needs to be one base ahead of T because tank kills 2goons? Oh? How about all the times protoss wins vs. terran one base vs one base. Or two vs two. It happens. Take a broader stance of just 'what works' rather than still looking for shortcuts like this junk saying of 2base vs one, that has some truth, but is hardly the whole story.

I also dont endorse the use of the term 'game sense'. No idea what that is really. As both idra and rek realize, winning and losing can come down to just guesswork, and how players just happen to play. Rek was emphasizeing how idra made the wrong decisions, while idra was emphsizing how he lost due to chancy factors. Some truth in both probably, and it would take alot of analsyis of the games and players mindsets to get to the bottom.
| www.ArtofProtoss.vze.com |
Salv
Profile Blog Joined December 2007
Canada3083 Posts
February 24 2009 19:48 GMT
#8
On February 25 2009 04:22 Knickknack wrote:
Honestly I thought the lecture whats bleh and bland.


Do you mean you thought the lecture was bland? If so I agree.
Sonu
Profile Blog Joined December 2008
Canada577 Posts
February 24 2009 21:42 GMT
#9
the lecture was a little boring but then again all lectures are

any way i just felt like blogging. I dont really want to talk about my life because there is nothing to talk about so im like "hmm y not talkabout my progress about sc?" and then yeah.

On February 24 2009 12:50 AcrossFiveJulys wrote:
I think what you haven't understood is that there is no easy way to obtain the general "rock hard basic" knowledge you describe. It comes with years of experience. The best known way to get into the sc scene is just to memorize build orders and slowly understand why they work while you build your own unique style.


I disagree b/c really what is starcraft?

a strategy game.

Its like learning howo to write different essay types.

You learn a standard paragraph in elementary school, then u start to build up with narratives in middle school, then high school and uni u get more complex with analitical and comparitive.

The builds are more advanced. there is a reason why certain build are standard (such as the 3 hatch muta in ZvT)

that reason is because it incorporates all the basics.

like seriously, u can get owned by some guy who has been playing for only a few weeks if that player has learned the actual basics, not basic builds.
"I really like this wall-in, because its not a fucking wall" - DAy[9]
Please log in or register to reply.
Live Events Refresh
Next event in 8h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 272
RuFF_SC2 164
StarCraft: Brood War
sSak 151
Sexy 80
NaDa 62
HiyA 57
Icarus 8
League of Legends
JimRising 664
Counter-Strike
Coldzera 362
Other Games
summit1g13447
shahzam969
ViBE245
C9.Mang0185
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 110
• davetesta43
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2328
Upcoming Events
Esports World Cup
8h 35m
Serral vs Cure
Solar vs Classic
OSC
11h 35m
CranKy Ducklings
1d 7h
BSL20 Non-Korean Champi…
1d 11h
CSO Cup
1d 13h
BSL20 Non-Korean Champi…
1d 15h
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
2 days
BSL20 Non-Korean Champi…
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
4 days
[ Show More ]
Online Event
4 days
uThermal 2v2 Circuit
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.