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Active: 13822 users

My Psych Paper about Team Liquid

Blogs > LosingID8
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LosingID8
Profile Blog Joined December 2006
CA10825 Posts
Last Edited: 2008-09-16 09:17:04
September 16 2008 09:06 GMT
#1
This is a small excerpt from my psych paper.

Personal Experience with Operant Conditioning

I joined the website http://www.teamliquid.net/ on December 12, 2006. As of September 15, 2008, I have posted 3,362 times. Team Liquid is not your average online community. It is an internet forum based on a computer game called Starcraft, which was created by Blizzard Entertainment in 1998. The website was founded in early 2002, and has since grown to become the premiere English-based community for Starcraft. Team Liquid’s focus is special as it is the best English-language site to learn the latest news in the Korean professional Starcraft circuit. (Yes, Korea has a professional Starcraft scene.) Players can make large salaries playing a computer game for hours daily. However, competition is very stiff and one you reach the top, it is extremely difficult to maintain your dominance.

Team Liquid’s defining characteristic is that it is very intolerant of stupid behavior. This includes making immature comments, cracking jokes that are in bad taste, and also posting without content, such as one-word or one-line replies. In fact, Team Liquid even has an official “Ten Commandments” where it clearly iterates what is acceptable behavior and what is not. Here are a few of the commandments for example: Thou shall think before posting; Thou shall not spam; Thou shall respect forum veterans; and Thou shall contribute to the site. Failure to live up to these standards will inevitably lead to a ban. The administrators and moderators of the website are not shy about banning members who are deemed at fault. On any given day, one or two members will be banned. Every year, there is an annual “purge,” where many of members are banned within a short span of time.

When I first joined the website, all these rules were a bit intimidating. Initially, I did not post much in fear of getting banned. However, after a week or so I started posting more frequently. When viewing my post history, I notice that the vast majority of my early posts were of the “Go Player X!” or “Player Y stinks!” variety. Eventually I started getting into live-reporting. This is one of the easiest ways to contribute to the site. Some people watch the games broadcasted live via internet stream and post play-by-play written commentary of what is occurring. This helps people without access to the stream or those who read the thread the next day get caught up with all the action.

However, there is one obstacle that separates the South Korean progaming industry and the rest of the world. The language barrier makes it very difficult for non-Koreans to access the information that they want. At the time I joined the site, there were already several well-known Korean members who translated articles from Korean into English. I decided to follow their precedent, as this would be a great way for me to contribute, as well. Since one of my majors is Korean, it was beneficial for me to practice translating.

Eventually, I became a “veteran member” myself, and gained recognition from the staff and community for my contributions. Most recently, I was offered a free ticket to BlizzCon, an annual gaming convention in Anaheim hosted by Blizzard Entertainment. The market value of the ticket is approximately 100 dollars.

One may become a member of the staff by being an outstanding contributor. In fact, nearly every single current staff member was picked to be staff due to their involvement with the website. This is a great system because it ensures that anyone on staff has truly deserved it. Also, all are capable of fulfilling their obligations because they already have a great track record.

This system of rewards and promotions in combination, with the constant possibility of being banned regardless of veteran status, causes members to behave more appropriately than other forums that have a user base with similar demographics. A high standard of posting gives legitimacy to the website, as can be seen by Blizzard Entertainment employees reading various articles on Team Liquid for feedback about their game. It also encourages new members to become contributing members themselves in whatever way possible. I have personally experienced this, and have reaped the benefits of playing a helpful role on the site. This reinforces my desire to contribute to the site. I am doubly motivated to help improve the site, and I look forward to what new innovations other members will create for Team Liquid.


***
ModeratorResident K-POP Elitist
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
Last Edited: 2008-09-16 09:15:23
September 16 2008 09:14 GMT
#2
Really good blog. Awesome read! Teamliquid is simply the best community there is. I'm so happy I found that website. Its not just about Starcraft. We have so many people that are interested in different things and can help out in so many ways. Its exciting.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-09-16 09:23:16
September 16 2008 09:22 GMT
#3
I fully endorse this blog.
Strictly unofficially.



Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 16 2008 09:24 GMT
#4
a psychology paper on tl.net that doesn't mention me is an incomplete paper sir.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
September 16 2008 09:25 GMT
#5
Having staff who have "worked their way up" is so essential to a community site. I see alot of other popular sc sites that do open casting calls for their staff and its really bad. Not because they dont know who they are getting, but because in a community site there is so much investment with little reward. One has to have vested interest in the site and the beautiful thing about Tl is just how many ppl feed off the example of others.

Really good read!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 16 2008 09:28 GMT
#6
On September 16 2008 18:24 {88}iNcontroL wrote:
a psychology paper on tl.net that doesn't mention me is an incomplete paper sir.

I'm sure you'll be mentioned in the non-site specific parts of the paper.

Probably under the label "Trolling".

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 16 2008 09:31 GMT
#7
Is that supposed to be a cut these days? Oh no! I was thinking I was a positive influence as a poster all the time around here!
LosingID8
Profile Blog Joined December 2006
CA10825 Posts
September 16 2008 09:35 GMT
#8
stickied!!!!
ModeratorResident K-POP Elitist
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 16 2008 09:37 GMT
#9
On September 16 2008 18:31 {88}iNcontroL wrote:
Is that supposed to be a cut these days? Oh no! I was thinking I was a positive influence as a poster all the time around here!



Yeah I guess I'm a bit late huh? Anyway, looking forward to reading your impressions of SC2 after blizzcon!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
September 16 2008 09:40 GMT
#10
May I enquire as to what the essay topic was? (curious fellow psychology student)
tracer
Profile Joined March 2008
Korea (South)693 Posts
September 16 2008 10:04 GMT
#11
On September 16 2008 18:40 ChaoSbringer wrote:
May I enquire as to what the essay topic was? (curious fellow psychology student)


I think operant conditioning, as the title may suggest.
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
September 16 2008 10:09 GMT
#12
Perhaps I should rephrase: What was the essay question?

'Operant Conditioning' is incredibly open to interpretation.
LosingID8
Profile Blog Joined December 2006
CA10825 Posts
Last Edited: 2008-09-16 10:14:51
September 16 2008 10:13 GMT
#13
"Conditioning as you've experienced it"

Discuss Operant and Classical Conditioning experiences:
-A description of the experience in narrative style (which is what i c/p here)
-An analysis of the experiences in terms of conditioning theory (not included here)

In this case, operant conditioning in it's most basic form. You perform an action (operative response), and positive reinforcement increases the response rate. So it's basically a positive feedback loop.

The other half of my paper talks about an anecdotal example of classical condition (which is completely unrelated to TL and Starcraft).
ModeratorResident K-POP Elitist
DhakhaR
Profile Blog Joined August 2007
United Kingdom721 Posts
September 16 2008 11:30 GMT
#14
very interesting. will you post the rest of the TL / StarCraft parts when its done please? im sure many people would enjoy reading that too.

also, on the topic of contributing, there should be a thread/guide or something that explains how people can contribute on stuff like banners for newsposts/announcements, news reports, videos(TL Attack and TSL intros etc.) etc.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
September 16 2008 11:54 GMT
#15
I just did a paper on groupthink...
ModeratorNow I'm distant, dark in this anthrobeat
29 fps
Profile Blog Joined March 2008
United States5724 Posts
September 16 2008 11:56 GMT
#16
good read. please let us know what you get on this paper when you get it back.
4v4 is a battle of who has the better computer.
LosingID8
Profile Blog Joined December 2006
CA10825 Posts
September 16 2008 12:06 GMT
#17
On September 16 2008 20:54 Jibba wrote:
I just did a paper on groupthink...

when i was chatting with FA over MSN we touched on this subject

i think it would actually be a really interesting thing to study, especially if there was a good way to measure it empirically.
ModeratorResident K-POP Elitist
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
September 16 2008 12:40 GMT
#18
Good read, not too "heavy" text and still has quite a bit of information and view.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
September 16 2008 13:25 GMT
#19
wwow thsi is really interesting actually hope to see the next parts :D:D

<3
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
fanatacist
Profile Blog Joined August 2007
10319 Posts
Last Edited: 2008-09-16 15:46:40
September 16 2008 15:44 GMT
#20
Yea I want to see how this really ties into psychological principles n_n

EDIT: Beyond the fundamentals of operant conditioning... I think you could have (and maybe did) say a lot more on it...
Peace~
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