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Guy Moans About Cracks

Blogs > Mickey
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Mickey
Profile Blog Joined July 2005
United States2606 Posts
Last Edited: 2008-07-03 17:23:51
July 03 2008 17:20 GMT
#1
CLICK HERE
He's talking about computer gaming, and how it's using copy protection


Do you think he has a valid question?



I made a funny little response. Click it if you want the short version of his story.

I hated his voice, and his moaning. So I just condensed his video.

CLICK HERE

Spenguin
Profile Blog Joined November 2007
Australia3316 Posts
July 03 2008 17:30 GMT
#2
Wait, are you trying to make a serious discussion on TL!!! touche' fair deermaker touche'
< TeamLiquid CJ Entusman #46 > I came for the Brood War, I stayed for the people.
Mickey
Profile Blog Joined July 2005
United States2606 Posts
July 03 2008 17:31 GMT
#3
On July 04 2008 02:30 Spenguin wrote:
Wait, are you trying to make a serious discussion on TL!!! touche' fair deermaker touche'

Nah! lol, I think he just goes about talking about it the wrong way. He makes petty claims.
micronesia
Profile Blog Joined July 2006
United States24805 Posts
July 03 2008 17:47 GMT
#4
I'm so sick of people using video multimedia to make their points on the internet ._.
ModeratorThere are animal crackers for people and there are people crackers for animals.
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
July 03 2008 17:54 GMT
#5
Hehe funny. And he's completely right of course. Pirated versions are often the most convenient ones, they just work without restrictions (may have viruses though).
But it'll take a while until game developers realize that they're hurting their customers more than the pirates. They live in their dreamworld. Sins of a Solar Empire for example sold well although it has zero copy protection. Or maybe because it doesn't have any of this crap?
Mickey
Profile Blog Joined July 2005
United States2606 Posts
July 03 2008 17:55 GMT
#6
On July 04 2008 02:54 0xDEADBEEF wrote:
Hehe funny. And he's completely right of course. Pirated versions are often the most convenient ones, they just work without restrictions (may have viruses though).
But it'll take a while until game developers realize that they're hurting their customers more than the pirates. They live in their dreamworld. Sins of a Solar Empire for example sold well although it has zero copy protection. Or maybe because it doesn't have any of this crap?

He has a somewhat valid point, but the way he goes about it... It's just terrible.
Kingsp4de20
Profile Blog Joined February 2007
United States716 Posts
July 03 2008 18:02 GMT
#7
he sounds like a douche
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
July 03 2008 18:13 GMT
#8
He's so angry
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
XCetron
Profile Joined November 2006
5226 Posts
July 03 2008 18:24 GMT
#9
he raised valid concerns though.
Mickey
Profile Blog Joined July 2005
United States2606 Posts
July 03 2008 18:35 GMT
#10
On July 04 2008 03:02 Kingsp4de20 wrote:
he sounds like a douche

He is.
Chuiu
Profile Blog Joined June 2003
3470 Posts
July 03 2008 19:14 GMT
#11
On July 04 2008 03:24 XCetron wrote:
he raised valid concerns though.

Yeah I agree with everything he said, though I don't have the same problems he does myself it annoys me that I have to do stupid shit all the time to play games just because a company is trying to prevent piracy.

For example, Steam, I have to connect to steam and connect to a server in order to play certain games even though they aren't online (ie: Half life 2). A lot of times I get the message that there are too many requests or some other bullshit and I end up waiting 10 minutes before I can actually play the game because I keep getting this message. How do people get around steam? Steamemu, which I have installed so as not to run into this bullcrap even though I legally purchased the games.
♞
-orb-
Profile Blog Joined September 2007
United States5770 Posts
July 03 2008 19:40 GMT
#12
He may go about it the right way, but to be honest he has every right to be angry.

Piracy is not about to go away unless some genius comes up with some amazing new method of copy protection that is somehow uncrackable (GL). Yet the companies decide to just make it worse.

If I bought a game and it didn't work in my computer because I have daemon tools installed, I'd call up the company that made it and demand a refund.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Mickey
Profile Blog Joined July 2005
United States2606 Posts
Last Edited: 2008-07-04 16:16:26
July 04 2008 16:15 GMT
#13
On July 04 2008 04:40 -orb- wrote:
He may go about it the right way, but to be honest he has every right to be angry.

Piracy is not about to go away unless some genius comes up with some amazing new method of copy protection that is somehow uncrackable (GL). Yet the companies decide to just make it worse.

If I bought a game and it didn't work in my computer because I have daemon tools installed, I'd call up the company that made it and demand a refund.


How else are developers supposed to combat piracy? I mean it's a business like anything else. I'm not defending them, but they are simply trying to stop pirates. Both developers, and gamers need to settle on a friendly, and bullshit free copy protection program. Blizzard in my opinion has always had it the right way.

Valid CD-key to play online, but how are developers supposed to battle people who simply want a free ride for the single player?




MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
July 04 2008 17:31 GMT
#14
I have some games where the original disk did NOT work, but when I created an image of the disk it worked. The comp of a friend got killed by starforce(copyprotection) so he had to reinstall windows. Often games require an admin account just for the copyprotection(and antihack if one exists). WC3 starts sigificantly faster since the nocd patch.
And online activation is just a bad joke. What do you do once the servers are dead (commonly happens after 2-3 years for non blizzard games).
For multimedia it's even worse with DRM which relies on closed mediaformats for which no free players can be implemented.
So there are really a number of reasons why copyprotection is bad for those who buy it. My personal favourite copyprotectiong(from the point of view of a creator) is some defect sector based. It is at least as hard to copy as newer protections, very reliable and causes almost no problems.
Another solution is to include a protection(which does not install drivers etc on the users comp) and remove it with a patch after a few month.
LiquipediaOne eye to kill. Two eyes to live.
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