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Catching Hackers

Blogs > flag
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flag
Profile Blog Joined July 2007
United States228 Posts
April 15 2008 03:27 GMT
#1
Well I was a little bored today and I saw something in starcraft news that reminded me about a hacker investigation several months ago that was never proven so I decided to watch some of his more recent replays and see if I could find any "proof." I actually sort of enjoy trying to be like a detective seeing if I can prove or debunk accusations, normally I can come up with a conclusion that I am very confident with but I just keep it to myself because it is not completely concrete and would just spark a ton of opinionated speculation.

Well I thought I enjoyed it, but I actually found something that is concrete proof and now I feel obligated to write a report. It turns out the search was fun but now I am dreading the "reward", aka getting people banned and having to explain in detail my methods. Another reason this is not going to be fun, is because once I announce this, hackers will stop using this method, thus I feel obligated to not only accuse this person, but seek out all others who can be caught in the same fashion. But I guess I am not obligated to do this because most old replays will probably stay in existence on the internet for a long time so they can be caught at anytime.

This really should be a lesson for all hackers or potential hackers (or even real life criminals), time and time again they thought they wouldn't be caught, but much later new methods come about which can be applied to old replays (or blood for example). So sure you might get away with hacking for now, but more likely than not you will eventually be caught.

And note this person is not in TSL, but there might be others catchable by the same method in the TSL. I am not saying who for now, because I do not want to make an accusation without proof (and I have provided no proof yet), I will do that tomorrow or soon.

Question, to try and automate finding hackers, I need two things: 1) A massive database of replays from matches where people should not be hacking (online tournaments, clan wars, or whatever) or just well known players (no point in showing some complete noob hacks). 2) Some command line tool to analyze replay information or maybe source code to bwchart or the like. Does anyone know where to get either of those? Or maybe it would be better to just announce the method and hope many people will check many random replays making it not needed to be automated.

****
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 15 2008 04:00 GMT
#2
http://www.iccup.com/iccclanleague/

1) Pick the team with the player you're curious about.
2) Find a Clan War that player played in by clicking Details.
3) Replays of all games are available.

Although I am curious as to your method, if you don't want to make it public could you at least PM me with it :p
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
April 15 2008 04:04 GMT
#3
Don't do it, he's mafia!!
Official Entusman #21
CDRdude
Profile Blog Joined May 2007
United States5625 Posts
April 15 2008 04:30 GMT
#4
You should announce the method. There are some skilled and talented coders here, and maybe you can get one of them interested in helping you automate your process. Also, if you announce the method, we can discuss it, and perhaps refine it.
Force staff is the best item in the game.
paper
Profile Blog Joined September 2004
13196 Posts
April 15 2008 05:54 GMT
#5
i suppose compiling a list of these coders and allowing him to PM them would fare better as to not release the method? :3

dono
Hates Fun🤔
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
April 15 2008 06:43 GMT
#6
Or, you could just PM the admins of TSL (cough, us) and let us know, because we have all the replay packs of all the people in the top 48.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
jimminy_kriket
Profile Blog Joined February 2007
Canada5537 Posts
April 15 2008 06:58 GMT
#7
*has a feeling its the split on 5 5 5 5 5 5 5 5*

If it isnt I will be extremely impressed.
life of lively to live to life of full life thx to shield battery
jimminy_kriket
Profile Blog Joined February 2007
Canada5537 Posts
April 15 2008 07:05 GMT
#8
Suspense is killing me please post i need to know if its the 5 split or something new. I would go ape shit crazy if its something new i need to knowwwww
life of lively to live to life of full life thx to shield battery
Scaramanga
Profile Blog Joined March 2008
Australia8093 Posts
April 15 2008 08:32 GMT
#9
On April 15 2008 13:04 infinity21 wrote:
Don't do it, he's mafia!!

haha nice,
on topic good job, hackers ruin starcraft
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
IPS.ZeRo
Profile Joined April 2003
Germany1142 Posts
April 15 2008 13:17 GMT
#10
yeah i am also wondering if this really is something knew or just the worker split at timestamp 5.
If you are searching for replays try out this:
http://rapidshare.com/users/VM6FPA
Thats from Col_Drake and he gathered a lot of replays. You could search in the latest wgt clanleague and iccup clanleague packs. There you will find replays of all known clans.
aka DTF-ZeRo
flag
Profile Blog Joined July 2007
United States228 Posts
Last Edited: 2008-04-15 13:58:25
April 15 2008 13:56 GMT
#11
Thanks for tips, I guess it is just best if I tell TL.net the method and let them decide what to do about it. It isn't autosplit, it is something new, but its nothing complicated, I wouldn't be surprised if it hasn't been discovered before although I saw no mention of it anywhere.

Edit: Also I really don't think this will have much effect on TSL because as far as I know ICCup andti hack is good.
IPS.ZeRo
Profile Joined April 2003
Germany1142 Posts
April 15 2008 14:02 GMT
#12
yeah but the players could still hack outside of tsl and i think they would still get banned if they get caught hacking in wgtcl now.
aka DTF-ZeRo
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-04-15 15:46:08
April 15 2008 15:41 GMT
#13
Features which obviously betray a hacker:
All exploits(minhack,set enemy rally etc)
Auto-features(mine,queue,unally,etc)
Multicommand&selectionhack
Stay Alive
Selecting/attacking enemy units under the fog without safeclick on

Other than that I can't think of anything.

So anybody using just a maphack+safeclicks should be safe. And good players probably don't use the autofeatures or exploits ofter.

edit: You can use the BWLib (download eiter from the BWChart site or Taiches site). Taiches version is compatible with newer versions of VisualStudio.
LiquipediaOne eye to kill. Two eyes to live.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
April 15 2008 15:52 GMT
#14
Oh God tell me. I can keep a secret!
Moderator
flag
Profile Blog Joined July 2007
United States228 Posts
April 15 2008 17:25 GMT
#15
Thanks MasterOfChaos, also the thing isn't on the list, all those things are actions that can only be done with hack, but this is actually something that can happen to even non hackers, but its about as close as you can get to hard proof like autosplit. In a game over 10 mins, if you are using a certain hack (possibly more than a certain one not sure), this will happen to you 100% of the time, but if you are not using it, it will happen about 2% of the time. So if say last 5 games were with this property then chance of you not being a hacker is 0.02**5 = about 1 in 300 million.

Hot_bid has asked me not to share it yet, so Chill talk to him for details.

Also another thing you didn't mention MasterOfChaos, but this is not it, is you can detect multicommand hack too, although this is pretty obvious so I doubt anyone not wanting to get caught uses it.
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
April 20 2008 15:42 GMT
#16
B-B-B-BUMP
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Chef
Profile Blog Joined August 2005
10810 Posts
April 20 2008 16:31 GMT
#17
So if say last 5 games were with this property then chance of you not being a hacker is 0.02**5 = about 1 in 300 million.

5 consecutive games. I only say that because I just know people would go through a pack of 1000 replays, and calculate the odds all wrong. Although I guess that kind of hurts your detection method, since a knowledgeable hacker could just only hack one game a series. IIII dunno. I'm always really sceptical of these anti-hack systems. I remember the old BWLauncher with that plug-in that kept pausing the replay because a unit out of vision was selected. People would think someone was hacking, up until the point where the realised about half of their own replays did this to them too (since it was more like something you already had selected going out of vision or something).

Well, hopefully your system is good, but if it's a 2% chance (2% for all players? Or will certain playing styles increase that drastically?) of being a false accusation, it sounds really subjective, and frankly bad.
LEGEND!! LEGEND!!
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-04-20 17:30:43
April 20 2008 17:26 GMT
#18
I always assumed safeclicks work correctly. I'm surprised the hackers made such a simple mistake. The disadvantage is, that it will be fixed with the next update
btw do only zyn's hacks have this clientside click bug, or all of them?

Safe clicks
Undetected (Client-sided) left clicks on anything you wouldn't normally have vision of.

So the description was wrong.

Good catch finding this safeclickbug.
LiquipediaOne eye to kill. Two eyes to live.
PePe QuiCoSE
Profile Blog Joined March 2006
Argentina1204 Posts
April 21 2008 05:05 GMT
#19
bump

more people should see this
useLess
Profile Blog Joined January 2004
United States4781 Posts
April 21 2008 05:46 GMT
#20
flag needs a detective's magnifying glass as his icon
Moonlight Shadow
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