• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:43
CET 02:43
KST 10:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Oceanic Brood War - Join and chat! Bot on ladder BW General Discussion Recent recommended BW games Sagi.gg Launcher Released
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8186 users

Ah! Floating point help!!

Blogs > Raithed
Post a Reply
Raithed
Profile Blog Joined May 2007
China7078 Posts
Last Edited: 2007-11-14 03:42:28
November 14 2007 03:42 GMT
#1
anyone have ideas on floating points? i missed class today and found out i had homework. i googled floating points and read through it, and i dont quite understand it. even though the homework gives answer, i want to know how the answer is derived from it?

3.14 for example.

the floating point would be 3? i know how to convert that to binary, and that to hex, but i have no idea how floating point works, someone give me a clue?


something like this, thats one of the sites the homework gave. http://babbage.cs.qc.edu/IEEE-754/Decimal.html but i want to know how it works.

"convert 3.14159265 to 32bit FP"


Help?!

Meta
Profile Blog Joined June 2003
United States6228 Posts
November 14 2007 04:51 GMT
#2
umm i was in the understanding that floating point numbers are numbers with decimal places. the float of 3.14 is 3.14. if you convert that to an integer, then you'd get 3. i'm not sure how to convert floating points into binary/hex though.
good vibes only
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
Last Edited: 2007-11-14 05:51:01
November 14 2007 05:07 GMT
#3
Floating point numbers are stored in a special way in binary. The implementation is dependent on the CPU, but the most common is IEEE 754. Your class is probably only gonna make you handle single-precision floats, which are 32-bits in length.

Oooh, I found this for ya. Really good:
http://en.wikipedia.org/wiki/IEEE_754

Skip to the "Single Precision" section and start reading.
Do some sample problems using the algorithm detailed there. Use this website to cross-check your answers:
http://www.h-schmidt.net/FloatApplet/IEEE754.html

Once you get the bit representation, you convert to hex/octal/whatever in the usual way.
Also, most FP numbers can't be represented in just 32-bits, so the rounding of the mantissa is conventionally performed (this is why you get rounding-warnings from your compiler when you're not careful with numerical types/casts).
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
Raithed
Profile Blog Joined May 2007
China7078 Posts
November 14 2007 05:36 GMT
#4
Oh man, this is intense, INTENSE, alrighty. >_<
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
Last Edited: 2007-11-14 07:26:59
November 14 2007 07:22 GMT
#5
Per PM request:

OK, so there's 3 sections:

The (s)ign = 1-bit
THe (e)xponent = 8-bits
The (m)antissa = 23-bits

total = 32-bits

v = 3.14159265
where:
v = s * 2^e * m

OK, let's rock:

-The sign bit is easy: 0 (because positive number)
-Now write out the number in UNSIGNED, NON-TWOS COMPLEMENT:
11.001001xxxx


The "11." part is easy; it's just '3' in binary, and the decimal sign tagged on the end.
FOr the righthand part, I use the result in each step for 2 things:
a) the MSB of the result is the next-bit you write down
b) the fraction of the result (behind the decimal) is used in the next step.

Start with original number's fractional part:

0.14159265 x 2 = 0.2831853 (fraction-bit #1 = 0)
0.2831853 x 2 = 0.5663706 (fraction-bit #2 = 0)
0.5663706 x 2 = 1.1327412 ("" = 1)
0.1327412 x 2 = 0.2654824 ("" = 0)
0.2654824 x 2 = 0.5309648 ("" = 0)
0.5309648 x 2 = 1.0619296 ("" = 1)
(keep going until you get all zeros in the decimal, or until you've populated 23-bits).


And that's how I get: .001001xxxx (tediously 23-bits long, you finish it) and together, we have 11.001001xxxx

Now you "normalize" your result by moving the decimal such that only a single "1" is to its left:
11.001001xxxx = 1.1001001xxxx * 2^1 (shift amount = 1)

OK, now add the bias to the shift-amount:
1 + 127 = 128 = 10000000

Now mash everything together:
[s][exponent][mantissa] = 1 10000000 1001001xxxx

ba-zing!
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
Deleted User 31996
Profile Blog Joined October 2007
843 Posts
November 21 2007 00:11 GMT
#6
haha i remeber FP conversions back when i did microcontrollers, learning the conversion is the kind of thing you learn once before the exam, then forget for the rest of your life
Raithed
Profile Blog Joined May 2007
China7078 Posts
November 21 2007 05:32 GMT
#7
Yeah! We're using them for microcontrollers/MP's.
Please log in or register to reply.
Live Events Refresh
Next event in 9h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 167
StarCraft: Brood War
Rain 2065
GuemChi 1424
Artosis 634
ProTech150
Light 122
Terrorterran 10
Dota 2
monkeys_forever391
NeuroSwarm203
League of Legends
Doublelift4931
JimRising 688
Trikslyr49
Counter-Strike
taco 145
Super Smash Bros
hungrybox334
Other Games
summit1g10668
shahzam604
C9.Mang0317
PiGStarcraft264
Maynarde107
Organizations
Other Games
gamesdonequick1096
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 114
• RyuSc2 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1055
Upcoming Events
IntoTheTV X SOOP
9h 17m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
22h 17m
The PondCast
1d 8h
Kung Fu Cup
1d 9h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
OSC
2 days
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Epic.LAN
4 days
Yamato Cup
5 days
Map Test Tournament
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Rogue vs Classic
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
ShieldBattery League 1
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.