• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:06
CET 17:06
KST 01:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice5Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Team Liquid Map Contest - Preparation Notice How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 BW General Discussion Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ It's March 3rd
Tourneys
[BSL22] Open Qualifier #1 - Sunday 21:00 CET [Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1467 users

The concept of "Game Balance"

Blogs > GrandInquisitor
Post a Reply
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
May 27 2007 10:33 GMT
#1
This is an entry stolen from my regular blog (it's buried in that entry a little further down)


I have a lot of ideas regarding game balance (this can apply to anything, but real-time strategy is easiest with which to explain). Because a "balanced game" is vague concept.

Does it mean that a beginner would do equally well with every race/character/whatever? That's reasonably easy to accomplish. Maybe it means that if all races are played at their very best then it's a balanced game? That's a more difficult task to achieve, since it's hard to playtest and find out all the little tricks to become the 'perfect' player. (Think in StarCraft, where it wasn't until fairly recently that SK Terran evolved to be the 'best' way to play Terran vs Zerg; or in Super Smash Brothers Melee, where playtesters surely didn't anticipate or test the balance of a SHFFLing laser-spam Falco).

What if one character starts out as easier to beat someone else with, but at higher levels the trend reverses (in SSBM, think Marth v Fox. Marth is easier to pick up, especially with the c-stick, but Fox is ranked higher in the Tier project.) Does that imply that a game in order to be balanced has to be balanced at all skill levels? That is an incredibly more difficult task to accomplish.

But you can't simply dismiss that as impossible to achieve and focus entirely on making the game balanced at the very highest levels. If Protoss loses to Zerg every game before the Protoss hits A-level, the game is still imbalanced since it demands a much steeper learning curve from the Protoss player than the Zerg player. Or is it really?

And what about maps and/or levels? Marth has a tendency to dominate on Fountain of Dreams, while Fox can easily abuse Hyrule Temple. (The difference between the two - and another thought-provoker - is that Fox abusing his level is impossible to stop even at the highest level of play, whereas Marth's advantage can be nullified once both players reach a certain level of skill where it doesn't matter anymore).

Starcraft faces that problem - trying to make maps balanced for all possible matchups (TvZ, ZvP, PvT). Some maps (Luna, Lost Temple, etc.) have come close to balancing all three matchups, but it's freakishly difficult. For example, P requires open space in the middle in order to have a chance to break a Terran push, but open space also makes it much more difficult for a P to defend against Z in midgame. Hence why Mercury was otherwise a fine map but a nightmare to play PvZ on. Leagues have not yet begun adopting maps tailor-made for each matchup (i.e. a map that might be terribly imbalanced PvZ and ZvT but is only used for PvT anyway), but I suspect they will soon enough, however inelegant and awkward that solution may be. Similarly, it seems impossible to me that every map in the SSBM community's map pool is balanced for every character matchup.


**
What fun is it being cool if you can’t wear a sombrero?
stenole
Profile Blog Joined April 2004
Norway869 Posts
May 29 2007 17:42 GMT
#2
I liked.
EkipsTakemi
Profile Joined April 2007
56 Posts
May 31 2007 06:01 GMT
#3
I liked too.

Especially considering I play SSBM also. =O
Nothing is as far away as one minute ago
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Playoffs
ByuN vs Gerald
Clem vs Krystianer
WardiTV944
IndyStarCraft 179
Rex91
3DClanTV 78
EnkiAlexander 51
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 292
IndyStarCraft 179
Rex 85
StarCraft: Brood War
Sea 42276
Jaedong 1888
Shuttle 1619
Larva 801
EffOrt 548
Soma 510
Mini 383
Stork 373
firebathero 325
BeSt 247
[ Show more ]
Soulkey 246
Hyuk 230
ggaemo 208
Rush 182
Dewaltoss 132
Sharp 118
Mong 98
Mind 84
Snow 60
PianO 59
Aegong 38
Sea.KH 35
Free 35
sSak 31
sorry 25
IntoTheRainbow 17
soO 15
yabsab 14
HiyA 12
Rock 11
NaDa 9
GoRush 9
Sacsri 8
Terrorterran 8
ajuk12(nOOB) 5
ivOry 5
Dota 2
Gorgc2755
qojqva2180
Counter-Strike
fl0m3224
Fnx 1673
Super Smash Bros
Mew2King74
Heroes of the Storm
Khaldor33
Other Games
singsing1975
B2W.Neo964
Mlord474
Lowko327
Hui .174
crisheroes171
Beastyqt133
QueenE113
Liquid`VortiX96
C9.Mang068
ArmadaUGS58
oskar53
Trikslyr29
KnowMe12
FrodaN6
Organizations
Other Games
BasetradeTV122
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota265
League of Legends
• Nemesis12150
• TFBlade1128
Upcoming Events
Replay Cast
7h 54m
Ultimate Battle
19h 54m
Light vs ZerO
WardiTV Winter Champion…
19h 54m
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
OSC
1d 1h
Replay Cast
1d 7h
CranKy Ducklings
1d 17h
WardiTV Winter Champion…
1d 19h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Monday Night Weeklies
4 days
OSC
4 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-04
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.