• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:02
CEST 23:02
KST 06:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out4RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
SC4ALL: II Talent Announcement! Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL II: StarCraft 2 Player Announcement 5/8 Protoss AoE skill expression August World Ranking: Clem climbs to #2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Are you ready for ASL 22? NEW HYPE VIDEO How FlaSh Nearly Forfeited MSL Finals being late
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread EVE Corporation General RTS Discussion Thread Stormgate/Frost Giant Megathread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Iain M Banks Says He Has Cancer And Months To Live The Letting Off Steam Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8448 users

The concept of "Game Balance"

Blogs > GrandInquisitor
Post a Reply
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
May 27 2007 10:33 GMT
#1
This is an entry stolen from my regular blog (it's buried in that entry a little further down)


I have a lot of ideas regarding game balance (this can apply to anything, but real-time strategy is easiest with which to explain). Because a "balanced game" is vague concept.

Does it mean that a beginner would do equally well with every race/character/whatever? That's reasonably easy to accomplish. Maybe it means that if all races are played at their very best then it's a balanced game? That's a more difficult task to achieve, since it's hard to playtest and find out all the little tricks to become the 'perfect' player. (Think in StarCraft, where it wasn't until fairly recently that SK Terran evolved to be the 'best' way to play Terran vs Zerg; or in Super Smash Brothers Melee, where playtesters surely didn't anticipate or test the balance of a SHFFLing laser-spam Falco).

What if one character starts out as easier to beat someone else with, but at higher levels the trend reverses (in SSBM, think Marth v Fox. Marth is easier to pick up, especially with the c-stick, but Fox is ranked higher in the Tier project.) Does that imply that a game in order to be balanced has to be balanced at all skill levels? That is an incredibly more difficult task to accomplish.

But you can't simply dismiss that as impossible to achieve and focus entirely on making the game balanced at the very highest levels. If Protoss loses to Zerg every game before the Protoss hits A-level, the game is still imbalanced since it demands a much steeper learning curve from the Protoss player than the Zerg player. Or is it really?

And what about maps and/or levels? Marth has a tendency to dominate on Fountain of Dreams, while Fox can easily abuse Hyrule Temple. (The difference between the two - and another thought-provoker - is that Fox abusing his level is impossible to stop even at the highest level of play, whereas Marth's advantage can be nullified once both players reach a certain level of skill where it doesn't matter anymore).

Starcraft faces that problem - trying to make maps balanced for all possible matchups (TvZ, ZvP, PvT). Some maps (Luna, Lost Temple, etc.) have come close to balancing all three matchups, but it's freakishly difficult. For example, P requires open space in the middle in order to have a chance to break a Terran push, but open space also makes it much more difficult for a P to defend against Z in midgame. Hence why Mercury was otherwise a fine map but a nightmare to play PvZ on. Leagues have not yet begun adopting maps tailor-made for each matchup (i.e. a map that might be terribly imbalanced PvZ and ZvT but is only used for PvT anyway), but I suspect they will soon enough, however inelegant and awkward that solution may be. Similarly, it seems impossible to me that every map in the SSBM community's map pool is balanced for every character matchup.


**
What fun is it being cool if you can’t wear a sombrero?
stenole
Profile Blog Joined April 2004
Norway869 Posts
May 29 2007 17:42 GMT
#2
I liked.
EkipsTakemi
Profile Joined April 2007
56 Posts
May 31 2007 06:01 GMT
#3
I liked too.

Especially considering I play SSBM also. =O
Nothing is as far away as one minute ago
Please log in or register to reply.
Live Events Refresh
Next event in 2h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason110
ViBE92
EmSc Tv 23
StarCraft: Brood War
Dewaltoss 103
Dota 2
XaKoH 281
League of Legends
Doublelift3288
KnowMe49
Counter-Strike
summit1g4838
fl0m1558
shoxiejesuss1395
minikerr25
Super Smash Bros
Mew2King140
Heroes of the Storm
Liquid`Hasu496
Other Games
Grubby2187
shahzam511
Mlord398
mouzStarbuck318
White-Ra149
elazer90
SteadfastSC28
Organizations
Other Games
BasetradeTV95
StarCraft 2
EmSc Tv 23
EmSc2Tv 23
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile111
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 35
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21007
League of Legends
• Scarra1311
• Shiphtur669
• TFBlade555
Upcoming Events
PiGosaur Cup
2h 58m
Replay Cast
11h 58m
Kung Fu Cup
13h 58m
Replay Cast
1d 2h
The PondCast
1d 12h
OSC
1d 15h
Replay Cast
2 days
Escore
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
OSC
5 days
Afreeca Starleague
5 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
5 days
The Patches Monday
5 days
Afreeca Starleague
6 days
Sharp vs Shinee
Action vs Shine
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.