• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:00
CEST 22:00
KST 05:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!11Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Wildcard Qualifier [ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3609 users

Creating a Dota 2 Bot API Part 3: float on

Blogs > LetaBot
Post a Reply
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
May 12 2016 02:30 GMT
#1
Creating a Dota 2 Bot API Part 3: float on

Part 2: http://www.liquiddota.com/blogs/508438-dota-2-bot-api-2-training-for-a-trainer


Next up in the variables needed for a Bot API is the position of units/camera.

If you know anything about the internal workings of RTS games you know that most things in the game are stored as units. In StarCraft Brood War the buildings are stored with the unit class for example. So are most of the spells you can cast.

Dota 2 works in the same way, but it uses the name entities to describe the objects in the game. The position of an entity is in the same class as a unit, so it is just a matter of finding the offset for it, just like xorentor did for his Dota2harvester ( https://github.com/xorentor/dota2harvester/blob/master/src/client_win32cli/d2h.c#L551 ).
Here is how to find the new offset:

If you want to try it yourself, keep in mind that you should start steam in offline mode and turn of your internet

1. After you made sure that steam is in offline mode and you have no internet, you start Dota 2 with the launch option: -console

2. You start of by finding the HP of an entity. I choose my own hero since I can move him around freely, but technically any entity that moves could be used ( so don't use runes :p )

Look at part 2 of my blog to see how to get the HP value.

[image loading]


3. Now press ctrl+T to start a new scan (or click on file->Add scan tab).
4. Search for a float with an unknown initial value

[image loading]

5. Move to the left ( this decreases the x position )
6. Do a next scan with "Decreased value" selected.

[image loading]

7. Move to the right
8. Do a next scan with "Increased value" selected.

[image loading]

9. After doing this for a while you will narrow the addresses down.
10. open the console with \ , then make sure your cursor is on your hero and type in:
sv_cheats 1
ent_text

11. Look for the addresses that have the same x value as is given in the debug output.
12. Select the ones whose memory address is close the the memory address of your HP.

13. To be sure which one is correct, calculate the difference in memory address between your HP and x possibilities. For example 33C69120 - 33C68C5C = 4C4 .

14. Find the HP memory address of one of the creeps. Add the value from 13 to it, and set the type to a float.
15. Check the resulting value with the ent_text for that creep.
16. Choose the offset difference that gives you the correct result

[image loading]

Getting the camera position

17. Open the console and type in "cl_showpos 1"
18. Search for a float with an unknown initial value
19. Repeat step 5-9 but with your camera instead of your hero
20. Select several of the memory addresses and them to the addresslist below
21. Shift select them then press the space-bar to activate all of them
22. Move your camera around and see if you are forces back to your original location
23. Narrow this down to one address


[image loading]

24. Find out what accesses this memory address
25. Move the camera around and look at the counter of the opcodes that access the address.
26. Select the one you see in the image below and record the offset (22C in this case) and the memory address (0B980C80 in this case)

[image loading]

27. Search for the address you got at 26 in a new scan. This should give you two green memory addresses.
28. Pick any one of them. Now combined with your offset you can not only read the camera x position but also write (change) it.

[image loading]



---------------------------------------------------------------------------------------------


So the only things left now to make a very simple but already functional bot API is:
- Add a method to access and iterate over all the entities (and figure out their type/team)
- Translate the position of the entities and the camera into x,y coordinates on the screen


Sending commands to Dota 2 via calling in-game functions (DLL injection) is a bit to much of a hassle for me now. So I will stick with sending commands via simulated input for now.
If you cannot win with 100 apm, win with 100 cpm.
Jaeger
Profile Joined December 2009
United States1150 Posts
May 12 2016 05:44 GMT
#2
Man that is an awesome write up, thanks for the blog.
https://www.dotabuff.com/players/8137911
Ler
Profile Blog Joined August 2012
Germany543 Posts
May 12 2016 08:02 GMT
#3
People that write RE related stuff are awesome! You Sir are awesome!
Twitter: @Ler_GG | Facebook: lergg | youtube: lerlolgg | Twitch.tv/gg_nore | #ArtOfSupport
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#4
RotterdaM1192
TaKeTV 481
TKL 351
IndyStarCraft 246
SteadfastSC172
ZombieGrub146
BRAT_OK 136
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1192
ByuN 486
TKL 351
IndyStarCraft 246
SteadfastSC 172
ZombieGrub146
BRAT_OK 136
EnDerr 9
StarCraft: Brood War
Britney 17901
Jaedong 741
Shuttle 626
Dewaltoss 177
Rush 140
Sexy 25
Bale 7
Dota 2
LuMiX1
Heroes of the Storm
Liquid`Hasu552
Other Games
Liquid`RaSZi2907
FrodaN1311
Beastyqt725
mouzStarbuck357
shahzam274
hungrybox246
Livibee178
C9.Mang0168
ArmadaUGS138
Chillindude15
[ Show 16 non-featured ]
StarCraft 2
• kabyraGe 196
• StrangeGG 57
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2986
• WagamamaTV501
League of Legends
• TFBlade1062
Other Games
• imaqtpie1421
• Shiphtur364
Upcoming Events
Afreeca Starleague
14h
Soulkey vs PianO
JyJ vs sSak
GSL
15h
PiGosaur Cup
1d 4h
Afreeca Starleague
1d 14h
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Escore
3 days
IntoTheTV X SOOP
3 days
Korean StarCraft League
4 days
[ Show More ]
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.