• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:39
CEST 10:39
KST 17:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles4[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
Statistics for vetoed/disliked maps The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025! Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 654 users

New ZvT Guide 3 Aggressive Builds [Editing Phase]

Blogs > TangSC
Post a Reply
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2016-01-08 04:00:20
January 06 2016 13:53 GMT
#1
[image loading]

Introduction

+ Show Spoiler +
Hello and thank you for viewing this guide.

As a Zerg player whose average game lasted about five minutes in HotS, I've had an especially good time experimenting with early aggression in LotV. In particular, the prevalence of economy- and tech-focused openings from Terran presents Zergs with many opportunities for unique timings and calculated aggression.

The purpose of this guide is to provide three optimized and efficient opening builds that allow you to be exceedingly aggressive: Ling-Bane, Roach-Ravager, Muta-Bane. All three styles vary in terms of economic commitment; but arguments could be made that each of these attacks are “all-in"; or at least that you must do some damage to justify it.

But that’s fine! These are not meant as be-all-end-all strategies vs Terran, and you shouldn’t rely on these styles alone since they will probably never become standard. However, I think that part of being a well-rounded player is having big bag of tricks, and you never know when the situation might call for something crazy-aggressive.

The three builds presented here can be used independent of each other; but there is some synergy between the styles. In particular, while the Muta-Bane performs well as an opening build, it can also be used as a transition after either the Ling-Bane or Roach-Ravager attack. Many of the replays and tutorials feature these types of games, since I am a huge advocate of sequenced aggression and back-to-back-to-back attacks.


Ling-Bane "All-In"

+ Show Spoiler +
Note: There are actually two variations of this build: Pool-First and Hatch-First. Pool-First is a pretty in-your-face and hard to disguise; the Hatch-first is a little more deceptive but arrives later.

Tutorial: Pool-First Ling-Bane All-In (Or is it?)

Replay Pack: Ling-Bane All-In (Or is it?)

Build Order1 – Pool-First:

13 Overlord
17 Pool
17 Gas
18 Hatch
19 Queen
21 Overlord
@100 Gas – Metabolic Boost / Continue mining gas
21 Defensive Zergling
22 Queen (Inject/Move down)
24+ Zerglings
25 Baneling Nest
32 Overlord / Double Inject
Move out at 3:00 – Speed finishes 3:10
32-42 Zerglings
42 Banelingsx8

8 Banelings / 28 Speedlings arrive at 3:40

At first glance, there doesn't seem to be too much “Or is it?” to this attack -- it is about as early and committed as you can go for. But something interesting is happening in the new expansion. In HotS, it was a lot easier to win games outright with cheesy/all-in attacks, but now at least in my own experience, it is harder to secure the early killing blow (believe me, I am trying).

So the interesting change that I’m noticing is that even when you go for the earliest, nastiest timing (like this tangy build), you have to be prepared to transition the vast majority of times, even when you do a ton of damage.

That’s why you shouldn't think of these builds as all-eggs one-basket; you should think of them as stepping stones, aggressive openings where you do damage and throw your opponent off, while beginning a planned transition with a clear mid-game follow-up. That’s calculated, sequenced aggression; that’s the difference between an all-in and an “all-in”.

The transition/mid-game follow-up that I recommend is the aggressive Muta-Bane style. As I mentioned earlier, the Muta-Bane style is effective either as an opening or transition. For examples, check out the replays labelled as “Ling-Bane All-In into Aggressive Muta-Ling-Bane”. However, this is my take on transitioning – just food for thought. You absolutely should experiment and put your own spin on the builds and transitions.

Build Order2: Hatch-First:

13 Overlord
17 Hatchery
18 Gas
17 Pool
19 Overlord
19-21 Lings
21-25 Queenx2
@100 Gas -- Zergling Speed (Remain in gas)
30 Overlord
30 Baneling Nest (after Queens pop)
30-44 Zerglings
44 Banelingsx8
44 Overlord + All-In or Transition

8 Banelings / 30 Speedlings arrive at 4:00

I decided to include this alternative build order for those who prefer not to open pool-first in ZvT. Since this build opens with hatch-first, it is possible to deny scouting with Zerglings, deceiving your opponent into thinking you're playing standard macro until you bust down the front door. That’s the ideal scenario, and will probably net you an early win.

However, sometimes Reapers are going to scout the Baneling Nest or the extra Zerglings you’re building. It happens. Theoretically you could call off the bust at any time, switch into drones, and use your units to delay his expansion. But just because your opponent scouts it doesn’t mean they can defend it; the defensive response from Terran (adding bunkers/structures to the wall) takes time and excellent positioning, so you may yet find an opening to do damage!

Either way, Muta-Bane is still an effective follow-up to this opening.


Roach-Ravager "All-In"

+ Show Spoiler +
Tutorial: Roach-Ravager All-In (Or is it?) Muta Transition

Replay Pack: Roach-Ravager “All-In” (Or is it?)

Build Order:

13 Overlord
17 Hatch
18 Gas
17 Pool
19 Overlord
20 Queenx2
24 Lingsx2 (4 total)
26 Gas (2nd Gas)
Ling Speed @100 Gas (Fill 2 Gas ASAP)
30 Roach Warren
32 Overlordx3-4
32-52 Roaches (10)
52-58 Lings
58-62 Ravagers
62+ All-In or Transition

4 Ravagers / 6 Roaches / 22 Speedlings arrive at 4:20

Once again, it is ideal to deny scouting so that you can arrive unannounced for the SCV-roasting party. Place the Warren in the back of your main, as hidden as possible, then use your Queens and Zerglings to prevent scouting Reapers or SCVs. Do everything you can to disguise your play, but keep in mind that you can never fully guarantee a Reaper won't scout the Warren or at least see your Roaches when they move out.

Your real goal is to hit the timing as early as possible (4:20-4:30), and execute it flawlessly. Ideally, you’ll have an Overlord positioned to give vision of the high ground, allowing your Roach-Ravager to pre-emptively break through the depot(s)/Bunker(s) so that you can quickly flood in and decimate the Terran economy. Try to use your Ravager's range and bile to destroy bunkers and walling-structures, while using your Roaches to tank damage, and your Zerglings to surround units and SCVs once the opportunity is right.

Your primary targets once you break in are SCVs and attacking units; however you may choose to snipe important add-ons like tech labs or reactors. AVOID targeting structures that can lift off (generally) since better damage can be done elsewhere.

Once again it is crucial to have a clear transition point (which should usually be 62 supply) as well as a planned mid-game follow-up. I recommend the aggressive Muta-Bane transition, since you’re already mining a fair bit of gas and your two-base is already about half-saturated, so all you have to do is start a Lair and drone to full 2-base saturation to go for the Mutalisks. Also, your opponent may be ahead in tech since you invested in only Roach/Ravager, which means you may not be able to take a third base (against Banshees for example) until your Spire is done.


Muta-Bane "All-In"

+ Show Spoiler +
Tutorial: Muta-Bane All-In (Or is it?)

Replay Pack: Muta-Bane All-In (Or is it?)

Build Order:

13 Overlord
17 Hatchery
18 Pool
18 Gas
19 Overlord
19-21 Zerglings
21-25 Queens
29 Zergling Speed (@ 100 -- remain mining gas)
32 Queen
34 Overlord/Injects (2:45)
36 Lair (3:00)
36 2nd Gas (3:20)
@3:30 Overlord scout (Hellbats)
44 Spine (3:30~ -- can be earlier)
46 Double gas expansion (3:40)
44 Overlord
44-52 Drones (optional Speedlings/2nd Spine for Hellbat timings)
52 Spire/Overseer (4:05)
52 Overlordsx2
52-60 Drones (optional Speedlings)
60 Third Hatchery (5:10)
60-76 Mutaliskx8 (5:20)

8 Mutalisks pop by 6:00

76+ Evolution Chamberx2, Baneling Nest
Drone third base fully while pressuring with Mutalisks
Start +1/+1 and Baneling Speed
@ 60 Workers, macro hatchery and switch into Ling-Bane production

8:20 – Engage Aggressively with +1/+1 Ling-Bane-Muta OR Play defensively while teching and taking a fourth.

This build is reminiscent of two-base Mutalisk openings in HotS; however it is more focused on mass Zerglings in the mid-game. The first goal is to quickly saturate two bases while teching to a 4:00 Spire. Starting 8 Mutalisks by 5:30, you'll be able to repel any early drops or banshees and apply counter-aggression of your own. The goal is never to mass Mutalisks because Liberators are so powerful; 8 is the perfect amount to give you map control, force turrets and anti-air, and keep you safe from most types of pressure.

It also gives you freedom to drone up your third base by 6:30, at which point you'll be able to afford 4-5 Hatcheries worth of Zergling production. Essential you use a 3-base economy with 4 gas to fuel a massive mid-game with +1/+1 Speedling-Baneling (upgrades finish around 8:00). You'd be surprised how many Zergling-Baneling you can afford on a 60 Drone economy; and if your opponent goes heavy Liberator you can add some Corruptors and go more Zergling-heavy.

One of the awesome things about this build is its versatility in the mid-game. Early on, you’re very limited and contained to your two bases because you’re trying to maximize your economy so that you can afford those early Mutalisks. But once the Mutas are out, sky’s the limit.

You definitely want to use them to shut down Liberators/Drops and pressure Terran while you safely Drone your third. But once your third is saturated, you have every opportunity to mix it up. I recommend going for +1/+1 Ling-Bane off of 4-5 Hatcheries and only 4 gas -- very Zergling-centric, since it flows really well and will keep you safe from any Terran attacks while allowing you to be aggressive yourself. A lot of the time, you can kill the Terran with overwhelming Ling-Bane numbers, or at least be in a comfortable situation to tech to Hive and Ultralisks.

But ultimately you don’t have to go +1/+1 Ling-Bane! You could do +1/+1 Roach-Ravager instead; or you could tech +2/+2 and Hive earlier. There is a lot of room for stylistic adaptation .


All-In Academy --

+ Show Spoiler +
[image loading]

This guide was written, edited, and produced by All-In Academy SC2 Coaches.

If you are interested, please consider filling out a free student assessment. The survey is designed to determine how we can best help you. Based on the assessment, you will be assigned a coach who specializes in key areas of SC2. They will contact you via email and provide whatever guidance you need to play and improve more efficiently.


Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
Last Edited: 2016-01-06 15:22:08
January 06 2016 15:21 GMT
#2
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Please log in or register to reply.
Live Events Refresh
Next event in 1h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 163
StarCraft: Brood War
actioN 1474
GuemChi 1325
Hyuk 366
EffOrt 272
Leta 214
Soma 199
PianO 186
ToSsGirL 174
Dewaltoss 92
Barracks 61
[ Show more ]
Rush 47
Sacsri 32
Sharp 28
Movie 27
sSak 25
yabsab 24
Free 24
JulyZerg 19
Bale 13
IntoTheRainbow 8
Yoon 6
Dota 2
XcaliburYe808
League of Legends
JimRising 521
Counter-Strike
Stewie2K1158
shoxiejesuss607
kennyS385
Other Games
ceh9551
Liquid`RaSZi530
Tasteless163
Mew2King114
Pyrionflax111
Organizations
Other Games
gamesdonequick22788
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2266
League of Legends
• Lourlo1023
• HappyZerGling98
Upcoming Events
Sparkling Tuna Cup
1h 21m
WardiTV European League
7h 21m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
15h 21m
The PondCast
1d 1h
WardiTV European League
1d 3h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 7h
Replay Cast
1d 15h
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
2 days
RSL Revival
3 days
Classic vs Cure
[ Show More ]
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
CSO Cup
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.