• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:21
CET 21:21
KST 05:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BSL Season 223Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza2Weekly Cups (Feb 16-22): MaxPax doubles0
StarCraft 2
General
GSL CK - new tournament Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ battle.net problems ASL21 General Discussion BSL Season 22 BSL 22 Map Contest — Submissions OPEN to March 10
Tourneys
[Megathread] Daily Proleagues ASL Season 21 Qualifiers March 7-8 BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3517 users

Back to WoL 2.9: What the what?

Blogs > ChristianS
Post a Reply
ChristianS
Profile Blog Joined March 2011
United States3304 Posts
November 06 2015 06:46 GMT
#1
It seems like every time I try to do an episodic blog series, I get a couple episodes in before some massive roadblock gets in the way. In this case Blizzard decided to patch the replay system to make old replays unplayable - apparently thwarting all current hacks of the SC2 engine, but also destroying many of my replays before I got a chance to go through them to take notes and screenshots.

[image loading]
Clearly the brief amusement of my ~1000 readers is more important than the competitive integrity of the SC2 ladder. Another bone-headed move by Blizz!

In addition to this, my Battle.net or SC2 client or something managed to break in an extremely frustrating manner: SC2, despite being on the most recent patch, insisted that a) it needed to download an update, but b) it needed to wait for another game to update first (the only other game on the computer, Hearthstone, was up to date and made no effort to download any patch). Every time I tried to pause all other updates, move the SC2 update to the front of the queue, scan and repair SC2, or even uninstall the game, an error message informed me that Battle.net had encountered an error from trying to perform two actions at once, and referred me to a tech support page that essentially told me to 1) wait 15 minutes, and then 2) turn it off and on again. Once upon a time you could just boot SC2 directly by opening SC2Switcher, but apparently now it won't let you.

Ultimately I had to delete the program files of both Battle.net and Starcraft II and reinstall them to get it to work. Somehow my replays are still present, even if most of them don't work (where does it store them if not in program files?), but this has all set part three back quite a bit. Just an update for all two of you that actually read parts one and two and have been waiting for the next one.

In the meantime, though, I had a screenshot from one of my games in an (apparently) bugged SC2 client which has brought me a great deal of pleasure. I don't know how this was brought about; I assume somewhere in the code a signed int variable tried to decrement from 0, though I have no idea how I achieved this.

[image loading]
You know, I've been working on keeping up with constant worker production, and I think I've really improved.


It fixed itself when the next workers rallied to that mineral line, but I was excited enough that I thought I'd share it in a blog. If anyone has encountered this before or has any idea how to recreate this bug, I'd love to hear it. Otherwise, I hope it delights you as much as it did me. Enjoy!

**
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
Dingodile
Profile Joined December 2011
4139 Posts
November 06 2015 07:48 GMT
#2
more mules are mining than workers create this bug, since patch 3.0.3
2^32-1=4294967295
Grubby | ToD | Moon | Lyn | Sky
ChristianS
Profile Blog Joined March 2011
United States3304 Posts
November 06 2015 08:08 GMT
#3
Wow, that's the first time I had more MULEs than SCVs on a base since the patch? Crazy. Obvious question, why were they messing with the code for the worker counter in Patch 3.0.3 anyway?
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
ChapatiyaqPTSM
Profile Blog Joined March 2011
France1887 Posts
November 06 2015 10:06 GMT
#4
My guess is that they weren't working on the worker count directly, but somehow changed something in another part of the code that ultimately caused that bug. If they were working on the worker count, they would have checked the result and it would have been obvious there was an error (hopefully).
LiquipediaBoy, these pretzels are makin' me thirsty.
RoomOfMush
Profile Joined March 2015
1296 Posts
November 06 2015 10:45 GMT
#5
On November 06 2015 19:06 ChapatiyaqPTSM wrote:
My guess is that they weren't working on the worker count directly, but somehow changed something in another part of the code that ultimately caused that bug. If they were working on the worker count, they would have checked the result and it would have been obvious there was an error (hopefully).

90% of my colleagues:
It was just a simple refactoring. The change was really small. Its impossible that there is a bug now.

Yeah, sure.
Dingodile
Profile Joined December 2011
4139 Posts
November 06 2015 10:48 GMT
#6
MULES didnt count on workers display before 3.0.3 I think.
Grubby | ToD | Moon | Lyn | Sky
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
November 07 2015 02:44 GMT
#7
They just added a realistic estimate of how many scvs a mule is worth.
NewSunshine
Profile Joined July 2011
United States5938 Posts
November 09 2015 17:09 GMT
#8
On November 07 2015 11:44 Cascade wrote:
They just added a realistic estimate of how many scvs a mule is worth.

And here we thought they were something like 6 times as effective. Turns out we were off by several orders of magnitude. Thanks Blizz.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
riotjune
Profile Blog Joined January 2008
United States3394 Posts
November 09 2015 18:36 GMT
#9
Mules OP!
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#43
TKL 639
SteadfastSC494
IndyStarCraft 297
BRAT_OK 183
EnkiAlexander 42
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 639
SteadfastSC 494
IndyStarCraft 297
BRAT_OK 183
UpATreeSC 165
JuggernautJason75
SpeCial 56
elazer 40
ProTech40
StarCraft: Brood War
ggaemo 53
Dota 2
Gorgc4504
qojqva2134
monkeys_forever177
Counter-Strike
byalli415
Heroes of the Storm
Liquid`Hasu348
MindelVK9
Other Games
gofns44955
tarik_tv16323
Grubby3208
FrodaN1561
mouzStarbuck315
ArmadaUGS199
C9.Mang0102
Trikslyr59
ZombieGrub31
Organizations
Dota 2
PGL Dota 2 - Main Stream9105
Other Games
gamesdonequick2084
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 208
• Hupsaiya 14
• Adnapsc2 10
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1472
Other Games
• imaqtpie1332
• Shiphtur247
Upcoming Events
OSC
3h 39m
Wardi Open
15h 39m
PiGosaur Monday
1d 3h
WardiTV Team League
1d 15h
Replay Cast
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.