• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:13
CEST 10:13
KST 17:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Weekly Cups (Sept 29-Oct 5): MaxPax triples up0PartinG joins SteamerZone, returns to SC2 competition245.0.15 Balance Patch Notes (Live version)96$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11
StarCraft 2
General
Weekly Cups (Sept 29-Oct 5): MaxPax triples up PartinG joins SteamerZone, returns to SC2 competition ZvT - Army Composition - Slow Lings + Fast Banes 5.0.15 Balance Patch Notes (Live version) Stellar Fest: StarCraft II returns to Canada
Tourneys
Tenacious Turtle Tussle Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
Question regarding recent ASL Bisu vs Larva game RepMastered™: replay sharing and analyzer site [ASL20] Ro8 Preview Pt2: Holding On BarrackS' ASL S20 Ro.8 Review&Power of Friendship BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Current Meta 9 hatch vs 10 hatch vs 12 hatch TvZ Theorycraft - Improving on State of the Art I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1206 users

Back to WoL 2.9: What the what?

Blogs > ChristianS
Post a Reply
ChristianS
Profile Blog Joined March 2011
United States3203 Posts
November 06 2015 06:46 GMT
#1
It seems like every time I try to do an episodic blog series, I get a couple episodes in before some massive roadblock gets in the way. In this case Blizzard decided to patch the replay system to make old replays unplayable - apparently thwarting all current hacks of the SC2 engine, but also destroying many of my replays before I got a chance to go through them to take notes and screenshots.

[image loading]
Clearly the brief amusement of my ~1000 readers is more important than the competitive integrity of the SC2 ladder. Another bone-headed move by Blizz!

In addition to this, my Battle.net or SC2 client or something managed to break in an extremely frustrating manner: SC2, despite being on the most recent patch, insisted that a) it needed to download an update, but b) it needed to wait for another game to update first (the only other game on the computer, Hearthstone, was up to date and made no effort to download any patch). Every time I tried to pause all other updates, move the SC2 update to the front of the queue, scan and repair SC2, or even uninstall the game, an error message informed me that Battle.net had encountered an error from trying to perform two actions at once, and referred me to a tech support page that essentially told me to 1) wait 15 minutes, and then 2) turn it off and on again. Once upon a time you could just boot SC2 directly by opening SC2Switcher, but apparently now it won't let you.

Ultimately I had to delete the program files of both Battle.net and Starcraft II and reinstall them to get it to work. Somehow my replays are still present, even if most of them don't work (where does it store them if not in program files?), but this has all set part three back quite a bit. Just an update for all two of you that actually read parts one and two and have been waiting for the next one.

In the meantime, though, I had a screenshot from one of my games in an (apparently) bugged SC2 client which has brought me a great deal of pleasure. I don't know how this was brought about; I assume somewhere in the code a signed int variable tried to decrement from 0, though I have no idea how I achieved this.

[image loading]
You know, I've been working on keeping up with constant worker production, and I think I've really improved.


It fixed itself when the next workers rallied to that mineral line, but I was excited enough that I thought I'd share it in a blog. If anyone has encountered this before or has any idea how to recreate this bug, I'd love to hear it. Otherwise, I hope it delights you as much as it did me. Enjoy!

**
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
Dingodile
Profile Joined December 2011
4135 Posts
November 06 2015 07:48 GMT
#2
more mules are mining than workers create this bug, since patch 3.0.3
2^32-1=4294967295
Grubby | ToD | Moon | Lyn | Sky
ChristianS
Profile Blog Joined March 2011
United States3203 Posts
November 06 2015 08:08 GMT
#3
Wow, that's the first time I had more MULEs than SCVs on a base since the patch? Crazy. Obvious question, why were they messing with the code for the worker counter in Patch 3.0.3 anyway?
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
ChapatiyaqPTSM
Profile Blog Joined March 2011
France1887 Posts
November 06 2015 10:06 GMT
#4
My guess is that they weren't working on the worker count directly, but somehow changed something in another part of the code that ultimately caused that bug. If they were working on the worker count, they would have checked the result and it would have been obvious there was an error (hopefully).
LiquipediaBoy, these pretzels are makin' me thirsty.
RoomOfMush
Profile Joined March 2015
1296 Posts
November 06 2015 10:45 GMT
#5
On November 06 2015 19:06 ChapatiyaqPTSM wrote:
My guess is that they weren't working on the worker count directly, but somehow changed something in another part of the code that ultimately caused that bug. If they were working on the worker count, they would have checked the result and it would have been obvious there was an error (hopefully).

90% of my colleagues:
It was just a simple refactoring. The change was really small. Its impossible that there is a bug now.

Yeah, sure.
Dingodile
Profile Joined December 2011
4135 Posts
November 06 2015 10:48 GMT
#6
MULES didnt count on workers display before 3.0.3 I think.
Grubby | ToD | Moon | Lyn | Sky
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
November 07 2015 02:44 GMT
#7
They just added a realistic estimate of how many scvs a mule is worth.
NewSunshine
Profile Joined July 2011
United States5938 Posts
November 09 2015 17:09 GMT
#8
On November 07 2015 11:44 Cascade wrote:
They just added a realistic estimate of how many scvs a mule is worth.

And here we thought they were something like 6 times as effective. Turns out we were off by several orders of magnitude. Thanks Blizz.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
riotjune
Profile Blog Joined January 2008
United States3393 Posts
November 09 2015 18:36 GMT
#9
Mules OP!
Please log in or register to reply.
Live Events Refresh
Next event in 1h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 72
StarCraft: Brood War
Larva 426
actioN 274
Sacsri 47
ToSsGirL 42
NotJumperer 10
Dota 2
XcaliburYe156
ODPixel123
Counter-Strike
shoxiejesuss544
Stewie2K502
Heroes of the Storm
Khaldor181
Other Games
singsing946
ceh9498
C9.Mang0319
Happy190
Mew2King46
Organizations
Other Games
gamesdonequick633
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH195
• LUISG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt474
• HappyZerGling85
Upcoming Events
Replay Cast
1h 47m
Monday Night Weeklies
7h 47m
Map Test Tournament
1d 2h
PiGosaur Monday
1d 15h
Map Test Tournament
2 days
Tenacious Turtle Tussle
2 days
The PondCast
3 days
Map Test Tournament
3 days
Map Test Tournament
4 days
OSC
4 days
[ Show More ]
Korean StarCraft League
4 days
CranKy Ducklings
5 days
Map Test Tournament
5 days
OSC
5 days
[BSL 2025] Weekly
5 days
Safe House 2
5 days
Sparkling Tuna Cup
6 days
Map Test Tournament
6 days
OSC
6 days
IPSL
6 days
dxtr13 vs Napoleon
Doodle vs OldBoy
Liquipedia Results

Completed

BSL 20 Team Wars
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.