• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:38
CEST 20:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th142Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5
StarCraft 2
General
SurgeHack Recovery Experts Got My Crypto Back. The Death of Cheese: From a Professional Cheeser My starcraft 2 changes StarCraft II 5.0.16 PTR Patch Notes may 26th Oliveira Would Have Returned If EWC Continued
Tourneys
Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ FlaShFTW vs A.Alm Grudge Match Event [BSL22] Non-Korean Championship from 13 to 28 June vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread How cold is too cold to be outdoors? Dating: How's your luck? Trading/Investing Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4066 users

Is the Swarmhost the best designed unit in LoTV?

Blogs > DilemaH
Post a Reply
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
Last Edited: 2015-11-04 03:20:59
November 04 2015 03:14 GMT
#1
The swarm host was under a lot of fire in the LoTV forum. People wanted it to receive large changes, small changes, and some wanted to see the unit completely gone. However, after experimenting with the swarm-host in some ZvZs before the beta shut down I realized that its one of the most interesting units ever to exist in starcraft. It is not a deathball unit: it is more of a harass/position-based unit. The swarm-host's use comes in it's ability to massively buff the strength of a small hit-squad, poke down defenses, snipe bases, or strengthen the zerg's army when breaching a location (or buying time on defense). From my experience, the swarm-host can only be added on well into the mid-late game when both players are on around 4 bases. My tactic is simple: I make 6-12 swarmhosts (although 8 is my usual number), an adequate amount of drop-upgraded overlords and have my swarmhosts hover around the map. When I want to mount an offensive on an enemy location or base, I drop my swarmhosts nearby, throw out the locusts, and preemptively fly away to the next location I want to attack.

Some would argue that they chew up too much supply, cost too much and the down-time is just too high. This is not the case especially in ZvZ, which is a very trade-heavy, push-and-pull matchup: you are never maxed in ZvZ. If you are, you aren't attacking enough. Also, ZvZ is very anti-deathball once lurkers are out. In a deathball meta, these kinds of units would be terrible, since it subtracts from your own deathball and the utility is just not worth it. But in a game where battles happen all across the map, and it is constant unit-trading, it is possible to slowly add on swarmhosts. You will be a bit behind at first, but they will quickly be worth it after 2-3 locust volleys if used right. The damage and damage buffer that the locust provide against lurker lines is invaluable: the enemy is forced to take a very unfavorable fight, or abandon the position (very important in the new positionally-based metagame). The swarm-host acts as an earlier, mineral based siege-breaker as opposed to a later, gas intensive viper or a less reliable ravager. Proper swarm-host usage is also a skill players will learn: in order to make the swarm-host useful, you MUST use those locust every 47~ seconds or else its a wasted investment. And making too many swarm-hosts (probably) makes you have too weak of a mobile ground army, and the enemy would probably just be able to steamroll you. And too many swarm-hosts lategame seems too clunky to be used efficiently. Do you see the cool, unique and niche unit that is the LoTV swarmhost? What other units are as unique as it? The metagame will dictate it's exact uses, but so far it seems to be an incredibly designed utility unit. ZvZ is shaping up to be a very challenging, deep and fun matchup to play.

EDIT: I haven't tried it out against protoss ground or mech yet, but I can't imagine it would be as good. Also, I think colossi will get a resurgence in the metagame against bio and maybe Z. I theorize that protoss players will eventually split up their armies more to deal with the multi-pronged attacks of bio and zerg. Because disruptors are much weaker against lower unit counts (big hits much less guaranteed), colossi will provide an important, reliable source of AOE damage. Probably 1-2 per army, since you still want some disruptors.

They don't want you to construct additional pylons
Cyro
Profile Blog Joined June 2011
United Kingdom20332 Posts
Last Edited: 2015-11-04 11:25:45
November 04 2015 11:15 GMT
#2
Is the Swarmhost the best designed unit in LoTV?


Played 250-300 games in high master (lotv archon GM) and never had one built against me, not even once

time will tell how good they are in pro level play but there's a long list of annoying and strong plays that SH didn't manage to make it to during beta

-----------

Also, I think colossi will get a resurgence in the metagame against bio and maybe Z


Colossi used to deal 1.25x more damage than they do now and meanwhile, the options for terran and zerg have become outright stronger. Ravagers. Lurkers. Liberators - it would be harder for protoss even with the old colossi that hit 1.25x harder.

Building 2 colossi with thermal lance is a few hundred minerals and some seconds more expensive than building 4 disruptors, so i doubt they'll take off in low numbers. They were never the staple support unit - they're the unit you try to get to, not the one that you use to try to get to something else.

While disruptors can't crush lower unit counts, if the enemy is using small packs of units then that's advantageous to you in some ways; protoss infantry has always scaled very poorly against large packs of units, needing AOE support to stand their ground. Against 8 hydralisks or 16 marines, you can blob them with gateway units such as upgraded adepts or newly buffed chargelots. At 150/150, you can also afford to have disruptors spread around a bit and maybe have a couple in a warp prism
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
November 04 2015 12:30 GMT
#3
Is the Swarmhost the best designed unit in LoTV ?

One word : YES.
Endless waves of awesomeness and love are just the greatest sight to behold, the greatest sound to caress your ear-drum, the greatest feel to touch your soul in a warm and loving embrace.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 05 2015 00:08 GMT
#4
On November 04 2015 21:30 OtherWorld wrote:
Show nested quote +
Is the Swarmhost the best designed unit in LoTV ?

One word : YES.
Endless waves of awesomeness and love are just the greatest sight to behold, the greatest sound to caress your ear-drum, the greatest feel to touch your soul in a warm and loving embrace.


absolutely disgusting
rip passion
parkufarku
Profile Blog Joined March 2014
882 Posts
November 06 2015 15:03 GMT
#5
I think Broodlords are better designed than SH

Free-Unit Producing units are very strong. But they are balanced by expensive, high tech units that are slow.

I think it's also so inspiring because it's supposed to replace BW's Guardians..which it did very well seeing Guardians were very niche / inefficient often times.

Please log in or register to reply.
Live Events Refresh
Maestros of the Game
15:30
Group B
ByuN vs herO
Rogue vs Bunny
RotterdaM1406
IntoTheiNu 1287
ComeBackTV 1211
TaKeTV 503
Ryung 325
SteadfastSC294
3DClanTV 119
CosmosSc2 78
EnkiAlexander 71
Rex59
LiquipediaDiscussion
uThermal 2v2 Circuit
15:00
Warm Up Cup #4
uThermal453
IndyStarCraft 220
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1406
uThermal 453
Ryung 325
SteadfastSC 294
IndyStarCraft 220
UpATreeSC 111
ProTech94
CosmosSc2 78
BRAT_OK 68
Rex 59
goblin 20
FoxeR 12
MindelVK 9
StarCraft: Brood War
Britney 22157
Calm 5706
Dewaltoss 160
hero 93
ajuk12(nOOB) 16
Rock 11
Dota 2
LuMiX1
Counter-Strike
fl0m9452
zeus363
xp32
Heroes of the Storm
Liquid`Hasu231
Other Games
Grubby4827
singsing2132
FrodaN1282
Hui .183
C9.Mang0124
QueenE87
Trikslyr46
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 66
• Reevou 1
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1026
Other Games
• imaqtpie1029
• Shiphtur224
• WagamamaTV224
Upcoming Events
Replay Cast
14h 22m
WardiTV Spring Champion…
16h 22m
OSC
18h 22m
Maestros of the Game
20h 52m
Serral vs Percival
SHIN vs ShoWTimE
Replay Cast
1d 5h
Replay Cast
1d 14h
uThermal 2v2 Circuit
1d 20h
Maestros of the Game
1d 20h
Clem vs Lambo
Zoun vs SKillous
Replay Cast
2 days
Replay Cast
2 days
Solar vs Classic
[ Show More ]
uThermal 2v2 Circuit
2 days
Grudge Match
2 days
FlaShFTW vs A.Alm
OSC
3 days
GSL
3 days
herO vs Rogue
Maru vs Cure
Patches Events
3 days
uThermal 2v2 Circuit
3 days
BSL
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.